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John Reck4f02bf42014-01-03 18:09:17 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
Kevin Lubick1175dc02022-02-28 12:41:27 -050020#include <SkRefCnt.h>
Alec Mouri43fe6fc2019-12-23 07:46:19 -080021#include <android/native_window.h>
Huihong Luo5fdf7b82021-01-15 14:27:06 -080022#include <android/surface_control.h>
John Reck4d73cb12022-07-27 10:32:52 -040023#include <cutils/compiler.h>
John Reck1bcacfd2017-11-03 10:12:19 -070024#include <utils/Functor.h>
John Reck4f02bf42014-01-03 18:09:17 -080025
Andres Morales910beb82016-02-02 16:19:40 -080026#include "../FrameMetricsObserver.h"
John Reck119907c2014-08-14 09:02:01 -070027#include "../IContextFactory.h"
John Reckb36bfdd2020-07-23 13:47:49 -070028#include "ColorMode.h"
John Reck4d73cb12022-07-27 10:32:52 -040029#include "CopyRequest.h"
John Reck668f0e32014-03-26 15:10:40 -070030#include "DrawFrameTask.h"
John Reckf8441e62017-10-23 13:10:41 -070031#include "SwapBehavior.h"
John Reck1bcacfd2017-11-03 10:12:19 -070032#include "hwui/Bitmap.h"
John Reck668f0e32014-03-26 15:10:40 -070033
Kevin Lubick1175dc02022-02-28 12:41:27 -050034class SkBitmap;
35class SkPicture;
36class SkImage;
37
John Reck4f02bf42014-01-03 18:09:17 -080038namespace android {
sergeyv59eecb522016-11-17 17:54:57 -080039class GraphicBuffer;
Derek Sollenberger8b994192019-07-16 13:23:29 -040040class Surface;
sergeyv59eecb522016-11-17 17:54:57 -080041
John Reck4f02bf42014-01-03 18:09:17 -080042namespace uirenderer {
43
John Reck19b6bcf2014-02-14 20:03:38 -080044class DeferredLayerUpdater;
John Recke18264b2014-03-12 13:56:30 -070045class RenderNode;
John Reck4f02bf42014-01-03 18:09:17 -080046class Rect;
47
48namespace renderthread {
49
John Reckf8441e62017-10-23 13:10:41 -070050class CanvasContext;
John Reck4f02bf42014-01-03 18:09:17 -080051class RenderThread;
52class RenderProxyBridge;
53
John Recka41f2442016-04-07 16:36:57 -070054namespace DumpFlags {
John Reck1bcacfd2017-11-03 10:12:19 -070055enum {
56 FrameStats = 1 << 0,
57 Reset = 1 << 1,
58 JankStats = 1 << 2,
59};
Chris Blume7b8a8082018-11-30 15:51:58 -080060}
John Recka41f2442016-04-07 16:36:57 -070061
John Reck4f02bf42014-01-03 18:09:17 -080062/*
63 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
64 * thread. It is important to note that RenderProxy may be deleted while it has
65 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
66 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
67 * references RenderProxy fields. This is safe as RenderProxy cannot
68 * be deleted if it is blocked inside a call.
69 */
John Reckf0b69212021-06-25 17:33:33 +000070class RenderProxy {
John Reck4f02bf42014-01-03 18:09:17 -080071public:
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050072 RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
John Reckf0b69212021-06-25 17:33:33 +000073 virtual ~RenderProxy();
John Reck4f02bf42014-01-03 18:09:17 -080074
John Reck1125d1f2014-10-23 11:02:19 -070075 // Won't take effect until next EGLSurface creation
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050076 void setSwapBehavior(SwapBehavior swapBehavior);
77 bool loadSystemProperties();
78 void setName(const char* name);
John Reckcca989f2023-01-30 20:46:20 +000079
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050080 void setSurface(ANativeWindow* window, bool enableTimeout = true);
Huihong Luo5fdf7b82021-01-15 14:27:06 -080081 void setSurfaceControl(ASurfaceControl* surfaceControl);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050082 void allocateBuffers();
83 bool pause();
84 void setStopped(bool stopped);
85 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
86 void setLightGeometry(const Vector3& lightCenter, float lightRadius);
87 void setOpaque(bool opaque);
John Reck55887762023-01-25 16:51:18 -050088 float setColorMode(ColorMode mode);
89 void setRenderSdrHdrRatio(float ratio);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050090 int64_t* frameInfo();
chaviwadba0b12022-03-18 17:42:15 -050091 void forceDrawNextFrame();
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050092 int syncAndDrawFrame();
93 void destroy();
John Reck4f02bf42014-01-03 18:09:17 -080094
John Reck283bb462018-12-13 16:40:14 -080095 static void destroyFunctor(int functor);
John Reck4f02bf42014-01-03 18:09:17 -080096
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050097 DeferredLayerUpdater* createTextureLayer();
98 void buildLayer(RenderNode* node);
99 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
100 void pushLayerUpdate(DeferredLayerUpdater* layer);
101 void cancelLayerUpdate(DeferredLayerUpdater* layer);
102 void detachSurfaceTexture(DeferredLayerUpdater* layer);
John Reck19b6bcf2014-02-14 20:03:38 -0800103
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500104 void destroyHardwareResources();
105 static void trimMemory(int level);
John Reck39207682021-05-12 19:10:47 -0400106 static void purgeCaches();
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500107 static void overrideProperty(const char* name, const char* value);
John Recke1628b72014-05-23 15:11:19 -0700108
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500109 void fence();
110 static int maxTextureSize();
111 void stopDrawing();
112 void notifyFramePending();
Matt Buckleyd98e8052022-10-21 22:13:23 +0000113 void notifyCallbackPending();
Matt Buckleyac5f7552022-12-19 22:03:27 +0000114 void notifyExpensiveFrame();
John Reck28ad7b52014-04-07 16:59:25 -0700115
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500116 void dumpProfileInfo(int fd, int dumpFlags);
John Reck7f2e5e32015-05-05 11:00:53 -0700117 // Not exported, only used for testing
118 void resetProfileInfo();
John Reckf1480762016-07-03 18:28:25 -0700119 uint32_t frameTimePercentile(int p);
John Reck712eae02021-10-01 15:24:27 -0400120 static void dumpGraphicsMemory(int fd, bool includeProfileData = true,
121 bool resetProfile = false);
John Reck39207682021-05-12 19:10:47 -0400122 static void getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage);
John Reckfe5e7b72014-05-23 17:42:28 -0700123
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500124 static void rotateProcessStatsBuffer();
125 static void setProcessStatsBuffer(int fd);
126 int getRenderThreadTid();
John Reck3b202512014-06-23 13:13:08 -0700127
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500128 void addRenderNode(RenderNode* node, bool placeFront);
129 void removeRenderNode(RenderNode* node);
130 void drawRenderNode(RenderNode* node);
131 void setContentDrawBounds(int left, int top, int right, int bottom);
132 void setPictureCapturedCallback(const std::function<void(sk_sp<SkPicture>&&)>& callback);
Huihong Luo054b8d32021-02-24 18:48:12 -0800133 void setASurfaceTransactionCallback(
Huihong Luo4df41512021-06-24 10:04:32 -0700134 const std::function<bool(int64_t, int64_t, int64_t)>& callback);
Huihong Luo34f42fd2021-05-03 14:47:36 -0700135 void setPrepareSurfaceControlForWebviewCallback(const std::function<void()>& callback);
chaviwb6803712021-12-13 15:46:29 -0600136 void setFrameCallback(std::function<std::function<void(bool)>(int32_t, int64_t)>&& callback);
chaviw9c137532021-08-20 12:15:48 -0500137 void setFrameCommitCallback(std::function<void(bool)>&& callback);
138 void setFrameCompleteCallback(std::function<void()>&& callback);
Skuhneea7a7fb2015-08-28 07:10:31 -0700139
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500140 void addFrameMetricsObserver(FrameMetricsObserver* observer);
141 void removeFrameMetricsObserver(FrameMetricsObserver* observer);
142 void setForceDark(bool enable);
Andres Morales06f5bc72015-12-15 15:21:31 -0800143
John Reck4d73cb12022-07-27 10:32:52 -0400144 static void copySurfaceInto(ANativeWindow* window, std::shared_ptr<CopyRequest>&& request);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500145 static void prepareToDraw(Bitmap& bitmap);
John Reck10dd0582016-03-31 16:36:16 -0700146
Stan Iliev1a025a72018-09-05 16:35:11 -0400147 static int copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap);
John Reck76005182021-06-09 22:43:05 -0400148 static int copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap);
John Reck9a814872017-05-22 15:04:21 -0700149
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500150 static void disableVsync();
Stan Iliev3310fb12017-03-23 16:56:51 -0400151
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500152 static void preload();
Stan Iliev898123b2019-02-14 14:57:44 -0500153
chaviw01053d432022-03-18 17:54:00 -0500154 static void setRtAnimationsEnabled(bool enabled);
155
John Reck4f02bf42014-01-03 18:09:17 -0800156private:
157 RenderThread& mRenderThread;
158 CanvasContext* mContext;
159
John Reck668f0e32014-03-26 15:10:40 -0700160 DrawFrameTask mDrawFrameTask;
161
John Reck4f02bf42014-01-03 18:09:17 -0800162 void destroyContext();
163
John Reck4f02bf42014-01-03 18:09:17 -0800164 // Friend class to help with bridging
165 friend class RenderProxyBridge;
166};
167
168} /* namespace renderthread */
169} /* namespace uirenderer */
170} /* namespace android */
171#endif /* RENDERPROXY_H_ */