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John Reck4f02bf42014-01-03 18:09:17 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
Kevin Lubick1175dc02022-02-28 12:41:27 -050020#include <SkRefCnt.h>
Alec Mouri43fe6fc2019-12-23 07:46:19 -080021#include <android/native_window.h>
John Reck1bcacfd2017-11-03 10:12:19 -070022#include <cutils/compiler.h>
Huihong Luo5fdf7b82021-01-15 14:27:06 -080023#include <android/surface_control.h>
John Reck1bcacfd2017-11-03 10:12:19 -070024#include <utils/Functor.h>
John Reck4f02bf42014-01-03 18:09:17 -080025
Andres Morales910beb82016-02-02 16:19:40 -080026#include "../FrameMetricsObserver.h"
John Reck119907c2014-08-14 09:02:01 -070027#include "../IContextFactory.h"
John Reckb36bfdd2020-07-23 13:47:49 -070028#include "ColorMode.h"
John Reck668f0e32014-03-26 15:10:40 -070029#include "DrawFrameTask.h"
John Reckf8441e62017-10-23 13:10:41 -070030#include "SwapBehavior.h"
John Reck1bcacfd2017-11-03 10:12:19 -070031#include "hwui/Bitmap.h"
John Reck668f0e32014-03-26 15:10:40 -070032
Kevin Lubick1175dc02022-02-28 12:41:27 -050033class SkBitmap;
34class SkPicture;
35class SkImage;
36
John Reck4f02bf42014-01-03 18:09:17 -080037namespace android {
sergeyv59eecb522016-11-17 17:54:57 -080038class GraphicBuffer;
Derek Sollenberger8b994192019-07-16 13:23:29 -040039class Surface;
sergeyv59eecb522016-11-17 17:54:57 -080040
John Reck4f02bf42014-01-03 18:09:17 -080041namespace uirenderer {
42
John Reck19b6bcf2014-02-14 20:03:38 -080043class DeferredLayerUpdater;
John Recke18264b2014-03-12 13:56:30 -070044class RenderNode;
John Reck4f02bf42014-01-03 18:09:17 -080045class Rect;
46
47namespace renderthread {
48
John Reckf8441e62017-10-23 13:10:41 -070049class CanvasContext;
John Reck4f02bf42014-01-03 18:09:17 -080050class RenderThread;
51class RenderProxyBridge;
52
John Recka41f2442016-04-07 16:36:57 -070053namespace DumpFlags {
John Reck1bcacfd2017-11-03 10:12:19 -070054enum {
55 FrameStats = 1 << 0,
56 Reset = 1 << 1,
57 JankStats = 1 << 2,
58};
Chris Blume7b8a8082018-11-30 15:51:58 -080059}
John Recka41f2442016-04-07 16:36:57 -070060
John Reck4f02bf42014-01-03 18:09:17 -080061/*
62 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
63 * thread. It is important to note that RenderProxy may be deleted while it has
64 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
65 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
66 * references RenderProxy fields. This is safe as RenderProxy cannot
67 * be deleted if it is blocked inside a call.
68 */
John Reckf0b69212021-06-25 17:33:33 +000069class RenderProxy {
John Reck4f02bf42014-01-03 18:09:17 -080070public:
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050071 RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
John Reckf0b69212021-06-25 17:33:33 +000072 virtual ~RenderProxy();
John Reck4f02bf42014-01-03 18:09:17 -080073
John Reck1125d1f2014-10-23 11:02:19 -070074 // Won't take effect until next EGLSurface creation
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050075 void setSwapBehavior(SwapBehavior swapBehavior);
76 bool loadSystemProperties();
77 void setName(const char* name);
John Reck18f16e62014-05-02 16:46:41 -070078
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050079 void setSurface(ANativeWindow* window, bool enableTimeout = true);
Huihong Luo5fdf7b82021-01-15 14:27:06 -080080 void setSurfaceControl(ASurfaceControl* surfaceControl);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050081 void allocateBuffers();
82 bool pause();
83 void setStopped(bool stopped);
84 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
85 void setLightGeometry(const Vector3& lightCenter, float lightRadius);
86 void setOpaque(bool opaque);
John Reckb36bfdd2020-07-23 13:47:49 -070087 void setColorMode(ColorMode mode);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050088 int64_t* frameInfo();
89 int syncAndDrawFrame();
90 void destroy();
John Reck4f02bf42014-01-03 18:09:17 -080091
John Reck283bb462018-12-13 16:40:14 -080092 static void destroyFunctor(int functor);
John Reck4f02bf42014-01-03 18:09:17 -080093
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050094 DeferredLayerUpdater* createTextureLayer();
95 void buildLayer(RenderNode* node);
96 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
97 void pushLayerUpdate(DeferredLayerUpdater* layer);
98 void cancelLayerUpdate(DeferredLayerUpdater* layer);
99 void detachSurfaceTexture(DeferredLayerUpdater* layer);
John Reck19b6bcf2014-02-14 20:03:38 -0800100
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500101 void destroyHardwareResources();
102 static void trimMemory(int level);
John Reck39207682021-05-12 19:10:47 -0400103 static void purgeCaches();
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500104 static void overrideProperty(const char* name, const char* value);
John Recke1628b72014-05-23 15:11:19 -0700105
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500106 void fence();
107 static int maxTextureSize();
108 void stopDrawing();
109 void notifyFramePending();
John Reck28ad7b52014-04-07 16:59:25 -0700110
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500111 void dumpProfileInfo(int fd, int dumpFlags);
John Reck7f2e5e32015-05-05 11:00:53 -0700112 // Not exported, only used for testing
113 void resetProfileInfo();
John Reckf1480762016-07-03 18:28:25 -0700114 uint32_t frameTimePercentile(int p);
John Reck712eae02021-10-01 15:24:27 -0400115 static void dumpGraphicsMemory(int fd, bool includeProfileData = true,
116 bool resetProfile = false);
John Reck39207682021-05-12 19:10:47 -0400117 static void getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage);
John Reckfe5e7b72014-05-23 17:42:28 -0700118
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500119 static void rotateProcessStatsBuffer();
120 static void setProcessStatsBuffer(int fd);
121 int getRenderThreadTid();
John Reck3b202512014-06-23 13:13:08 -0700122
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500123 void addRenderNode(RenderNode* node, bool placeFront);
124 void removeRenderNode(RenderNode* node);
125 void drawRenderNode(RenderNode* node);
126 void setContentDrawBounds(int left, int top, int right, int bottom);
127 void setPictureCapturedCallback(const std::function<void(sk_sp<SkPicture>&&)>& callback);
Huihong Luo054b8d32021-02-24 18:48:12 -0800128 void setASurfaceTransactionCallback(
Huihong Luo4df41512021-06-24 10:04:32 -0700129 const std::function<bool(int64_t, int64_t, int64_t)>& callback);
Huihong Luo34f42fd2021-05-03 14:47:36 -0700130 void setPrepareSurfaceControlForWebviewCallback(const std::function<void()>& callback);
chaviwb6803712021-12-13 15:46:29 -0600131 void setFrameCallback(std::function<std::function<void(bool)>(int32_t, int64_t)>&& callback);
chaviw9c137532021-08-20 12:15:48 -0500132 void setFrameCommitCallback(std::function<void(bool)>&& callback);
133 void setFrameCompleteCallback(std::function<void()>&& callback);
Skuhneea7a7fb2015-08-28 07:10:31 -0700134
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500135 void addFrameMetricsObserver(FrameMetricsObserver* observer);
136 void removeFrameMetricsObserver(FrameMetricsObserver* observer);
137 void setForceDark(bool enable);
Andres Morales06f5bc72015-12-15 15:21:31 -0800138
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500139 static int copySurfaceInto(ANativeWindow* window, int left, int top, int right,
John Reck1bcacfd2017-11-03 10:12:19 -0700140 int bottom, SkBitmap* bitmap);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500141 static void prepareToDraw(Bitmap& bitmap);
John Reck10dd0582016-03-31 16:36:16 -0700142
Stan Iliev1a025a72018-09-05 16:35:11 -0400143 static int copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap);
John Reck76005182021-06-09 22:43:05 -0400144 static int copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap);
John Reck9a814872017-05-22 15:04:21 -0700145
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500146 static void disableVsync();
Stan Iliev3310fb12017-03-23 16:56:51 -0400147
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500148 static void preload();
Stan Iliev898123b2019-02-14 14:57:44 -0500149
John Reck4f02bf42014-01-03 18:09:17 -0800150private:
151 RenderThread& mRenderThread;
152 CanvasContext* mContext;
153
John Reck668f0e32014-03-26 15:10:40 -0700154 DrawFrameTask mDrawFrameTask;
155
John Reck4f02bf42014-01-03 18:09:17 -0800156 void destroyContext();
157
John Reck4f02bf42014-01-03 18:09:17 -0800158 // Friend class to help with bridging
159 friend class RenderProxyBridge;
160};
161
162} /* namespace renderthread */
163} /* namespace uirenderer */
164} /* namespace android */
165#endif /* RENDERPROXY_H_ */