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John Reck4f02bf42014-01-03 18:09:17 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
John Reck19b6bcf2014-02-14 20:03:38 -080020#include <SkBitmap.h>
Alec Mouri43fe6fc2019-12-23 07:46:19 -080021#include <android/native_window.h>
John Reck1bcacfd2017-11-03 10:12:19 -070022#include <cutils/compiler.h>
Huihong Luo5fdf7b82021-01-15 14:27:06 -080023#include <android/surface_control.h>
John Reck1bcacfd2017-11-03 10:12:19 -070024#include <utils/Functor.h>
John Reck4f02bf42014-01-03 18:09:17 -080025
Andres Morales910beb82016-02-02 16:19:40 -080026#include "../FrameMetricsObserver.h"
John Reck119907c2014-08-14 09:02:01 -070027#include "../IContextFactory.h"
John Reckb36bfdd2020-07-23 13:47:49 -070028#include "ColorMode.h"
John Reck668f0e32014-03-26 15:10:40 -070029#include "DrawFrameTask.h"
John Reckf8441e62017-10-23 13:10:41 -070030#include "SwapBehavior.h"
John Reck1bcacfd2017-11-03 10:12:19 -070031#include "hwui/Bitmap.h"
John Reck668f0e32014-03-26 15:10:40 -070032
John Reck4f02bf42014-01-03 18:09:17 -080033namespace android {
sergeyv59eecb522016-11-17 17:54:57 -080034class GraphicBuffer;
Derek Sollenberger8b994192019-07-16 13:23:29 -040035class Surface;
sergeyv59eecb522016-11-17 17:54:57 -080036
John Reck4f02bf42014-01-03 18:09:17 -080037namespace uirenderer {
38
John Reck19b6bcf2014-02-14 20:03:38 -080039class DeferredLayerUpdater;
John Recke18264b2014-03-12 13:56:30 -070040class RenderNode;
John Reck4f02bf42014-01-03 18:09:17 -080041class Rect;
42
43namespace renderthread {
44
John Reckf8441e62017-10-23 13:10:41 -070045class CanvasContext;
John Reck4f02bf42014-01-03 18:09:17 -080046class RenderThread;
47class RenderProxyBridge;
48
John Recka41f2442016-04-07 16:36:57 -070049namespace DumpFlags {
John Reck1bcacfd2017-11-03 10:12:19 -070050enum {
51 FrameStats = 1 << 0,
52 Reset = 1 << 1,
53 JankStats = 1 << 2,
54};
Chris Blume7b8a8082018-11-30 15:51:58 -080055}
John Recka41f2442016-04-07 16:36:57 -070056
John Reck4f02bf42014-01-03 18:09:17 -080057/*
58 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
59 * thread. It is important to note that RenderProxy may be deleted while it has
60 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
61 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
62 * references RenderProxy fields. This is safe as RenderProxy cannot
63 * be deleted if it is blocked inside a call.
64 */
John Reckf0b69212021-06-25 17:33:33 +000065class RenderProxy {
John Reck4f02bf42014-01-03 18:09:17 -080066public:
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050067 RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
John Reckf0b69212021-06-25 17:33:33 +000068 virtual ~RenderProxy();
John Reck4f02bf42014-01-03 18:09:17 -080069
John Reck1125d1f2014-10-23 11:02:19 -070070 // Won't take effect until next EGLSurface creation
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050071 void setSwapBehavior(SwapBehavior swapBehavior);
72 bool loadSystemProperties();
73 void setName(const char* name);
John Reck18f16e62014-05-02 16:46:41 -070074
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050075 void setSurface(ANativeWindow* window, bool enableTimeout = true);
Huihong Luo5fdf7b82021-01-15 14:27:06 -080076 void setSurfaceControl(ASurfaceControl* surfaceControl);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050077 void allocateBuffers();
78 bool pause();
79 void setStopped(bool stopped);
80 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
81 void setLightGeometry(const Vector3& lightCenter, float lightRadius);
82 void setOpaque(bool opaque);
John Reckb36bfdd2020-07-23 13:47:49 -070083 void setColorMode(ColorMode mode);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050084 int64_t* frameInfo();
85 int syncAndDrawFrame();
86 void destroy();
John Reck4f02bf42014-01-03 18:09:17 -080087
John Reck283bb462018-12-13 16:40:14 -080088 static void destroyFunctor(int functor);
John Reck4f02bf42014-01-03 18:09:17 -080089
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050090 DeferredLayerUpdater* createTextureLayer();
91 void buildLayer(RenderNode* node);
92 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
93 void pushLayerUpdate(DeferredLayerUpdater* layer);
94 void cancelLayerUpdate(DeferredLayerUpdater* layer);
95 void detachSurfaceTexture(DeferredLayerUpdater* layer);
John Reck19b6bcf2014-02-14 20:03:38 -080096
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -050097 void destroyHardwareResources();
98 static void trimMemory(int level);
John Reck39207682021-05-12 19:10:47 -040099 static void purgeCaches();
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500100 static void overrideProperty(const char* name, const char* value);
John Recke1628b72014-05-23 15:11:19 -0700101
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500102 void fence();
103 static int maxTextureSize();
104 void stopDrawing();
105 void notifyFramePending();
John Reck28ad7b52014-04-07 16:59:25 -0700106
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500107 void dumpProfileInfo(int fd, int dumpFlags);
John Reck7f2e5e32015-05-05 11:00:53 -0700108 // Not exported, only used for testing
109 void resetProfileInfo();
John Reckf1480762016-07-03 18:28:25 -0700110 uint32_t frameTimePercentile(int p);
John Reck66e06d42021-05-11 17:04:54 -0400111 static void dumpGraphicsMemory(int fd, bool includeProfileData = true);
John Reck39207682021-05-12 19:10:47 -0400112 static void getMemoryUsage(size_t* cpuUsage, size_t* gpuUsage);
John Reckfe5e7b72014-05-23 17:42:28 -0700113
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500114 static void rotateProcessStatsBuffer();
115 static void setProcessStatsBuffer(int fd);
116 int getRenderThreadTid();
John Reck3b202512014-06-23 13:13:08 -0700117
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500118 void addRenderNode(RenderNode* node, bool placeFront);
119 void removeRenderNode(RenderNode* node);
120 void drawRenderNode(RenderNode* node);
121 void setContentDrawBounds(int left, int top, int right, int bottom);
122 void setPictureCapturedCallback(const std::function<void(sk_sp<SkPicture>&&)>& callback);
Huihong Luo054b8d32021-02-24 18:48:12 -0800123 void setASurfaceTransactionCallback(
Huihong Luo4df41512021-06-24 10:04:32 -0700124 const std::function<bool(int64_t, int64_t, int64_t)>& callback);
Huihong Luo34f42fd2021-05-03 14:47:36 -0700125 void setPrepareSurfaceControlForWebviewCallback(const std::function<void()>& callback);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500126 void setFrameCallback(std::function<void(int64_t)>&& callback);
chaviw9c137532021-08-20 12:15:48 -0500127 void setFrameCommitCallback(std::function<void(bool)>&& callback);
128 void setFrameCompleteCallback(std::function<void()>&& callback);
Skuhneea7a7fb2015-08-28 07:10:31 -0700129
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500130 void addFrameMetricsObserver(FrameMetricsObserver* observer);
131 void removeFrameMetricsObserver(FrameMetricsObserver* observer);
132 void setForceDark(bool enable);
Andres Morales06f5bc72015-12-15 15:21:31 -0800133
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500134 static int copySurfaceInto(ANativeWindow* window, int left, int top, int right,
John Reck1bcacfd2017-11-03 10:12:19 -0700135 int bottom, SkBitmap* bitmap);
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500136 static void prepareToDraw(Bitmap& bitmap);
John Reck10dd0582016-03-31 16:36:16 -0700137
Stan Iliev1a025a72018-09-05 16:35:11 -0400138 static int copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap);
John Reck76005182021-06-09 22:43:05 -0400139 static int copyImageInto(const sk_sp<SkImage>& image, SkBitmap* bitmap);
John Reck9a814872017-05-22 15:04:21 -0700140
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500141 static void disableVsync();
Stan Iliev3310fb12017-03-23 16:56:51 -0400142
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500143 static void preload();
Stan Iliev898123b2019-02-14 14:57:44 -0500144
John Reck4f02bf42014-01-03 18:09:17 -0800145private:
146 RenderThread& mRenderThread;
147 CanvasContext* mContext;
148
John Reck668f0e32014-03-26 15:10:40 -0700149 DrawFrameTask mDrawFrameTask;
150
John Reck4f02bf42014-01-03 18:09:17 -0800151 void destroyContext();
152
John Reck4f02bf42014-01-03 18:09:17 -0800153 // Friend class to help with bridging
154 friend class RenderProxyBridge;
155};
156
157} /* namespace renderthread */
158} /* namespace uirenderer */
159} /* namespace android */
160#endif /* RENDERPROXY_H_ */