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Romain Guy51769a62010-07-23 00:28:00 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROPERTIES_H
18#define ANDROID_HWUI_PROPERTIES_H
Romain Guy51769a62010-07-23 00:28:00 -070019
John Reck938e8842017-08-24 13:41:59 -070020#include <cutils/compiler.h>
Romain Guyfb8b7632010-08-23 21:05:08 -070021
Romain Guy51769a62010-07-23 00:28:00 -070022/**
Chris Craik5e00c7c2016-07-06 16:10:09 -070023 * This file contains the list of system properties used to configure libhwui.
Romain Guy51769a62010-07-23 00:28:00 -070024 */
25
Chris Craik2507c342015-05-04 14:36:49 -070026namespace android {
27namespace uirenderer {
28
Romain Guycf51a412013-04-08 19:40:31 -070029///////////////////////////////////////////////////////////////////////////////
30// Compile-time properties
31///////////////////////////////////////////////////////////////////////////////
32
Romain Guy28d8ff62011-08-22 14:01:34 -070033// Textures used by layers must have dimensions multiples of this number
34#define LAYER_SIZE 64
35
Romain Guy8d4aeb72013-02-12 16:08:55 -080036// Defines the size in bits of the stencil buffer for the framebuffer
Romain Guyada4d532012-02-02 17:31:16 -080037// Note: Only 1 bit is required for clipping but more bits are required
Romain Guy8d4aeb72013-02-12 16:08:55 -080038// to properly implement overdraw debugging
Romain Guy7c450aa2012-09-21 19:15:00 -070039#define STENCIL_BUFFER_SIZE 8
Romain Guy530041d2012-01-25 18:56:29 -080040
Romain Guycf51a412013-04-08 19:40:31 -070041///////////////////////////////////////////////////////////////////////////////
42// Debug properties
43///////////////////////////////////////////////////////////////////////////////
44
Romain Guye190aa62010-11-10 19:01:29 -080045/**
Romain Guy4ff0cf42012-08-06 14:51:10 -070046 * Debug level for app developers. The value is a numeric value defined
47 * by the DebugLevel enum below.
Romain Guye190aa62010-11-10 19:01:29 -080048 */
Romain Guy4ff0cf42012-08-06 14:51:10 -070049#define PROPERTY_DEBUG "debug.hwui.level"
Romain Guye190aa62010-11-10 19:01:29 -080050
51/**
52 * Debug levels. Debug levels are used as flags.
53 */
54enum DebugLevel {
55 kDebugDisabled = 0,
56 kDebugMemory = 1,
Romain Guy25dc3a72010-12-10 12:33:05 -080057 kDebugCaches = 2,
Kenny Root042f7d62011-07-13 09:49:43 -070058 kDebugMoreCaches = kDebugMemory | kDebugCaches
Romain Guye190aa62010-11-10 19:01:29 -080059};
60
Romain Guy4ff0cf42012-08-06 14:51:10 -070061/**
Romain Guy7c450aa2012-09-21 19:15:00 -070062 * Used to enable/disable layers update debugging. The accepted values are
Romain Guy4ff0cf42012-08-06 14:51:10 -070063 * "true" and "false". The default value is "false".
64 */
65#define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates"
66
Romain Guy7c450aa2012-09-21 19:15:00 -070067/**
Romain Guy627c6fd2013-08-21 11:53:18 -070068 * Used to enable/disable overdraw debugging.
69 *
70 * The accepted values are
71 * "show", to show overdraw
72 * "show_deuteranomaly", to show overdraw if you suffer from Deuteranomaly
73 * "count", to show an overdraw counter
74 * "false", to disable overdraw debugging
75 *
76 * The default value is "false".
Romain Guy7c450aa2012-09-21 19:15:00 -070077 */
Romain Guy78dd96d2013-05-03 14:24:16 -070078#define PROPERTY_DEBUG_OVERDRAW "debug.hwui.overdraw"
Romain Guy7c450aa2012-09-21 19:15:00 -070079
Romain Guy87e2f7572012-09-24 11:37:12 -070080/**
John Reckfe5e7b72014-05-23 17:42:28 -070081 * System property used to enable or disable hardware rendering profiling.
82 * The default value of this property is assumed to be false.
83 *
84 * When profiling is enabled, the adb shell dumpsys gfxinfo command will
85 * output extra information about the time taken to execute by the last
86 * frames.
87 *
88 * Possible values:
89 * "true", to enable profiling
90 * "visual_bars", to enable profiling and visualize the results on screen
91 * "false", to disable profiling
92 */
93#define PROPERTY_PROFILE "debug.hwui.profile"
94#define PROPERTY_PROFILE_VISUALIZE_BARS "visual_bars"
95
96/**
John Reck23d307c2014-10-27 12:38:48 -070097 * Turn on to draw dirty regions every other frame.
98 *
99 * Possible values:
100 * "true", to enable dirty regions debugging
101 * "false", to disable dirty regions debugging
102 */
103#define PROPERTY_DEBUG_SHOW_DIRTY_REGIONS "debug.hwui.show_dirty_regions"
104
105/**
John Reckd04794a2015-05-08 10:04:36 -0700106 * Setting this property will enable or disable the dropping of frames with
107 * empty damage. Default is "true".
108 */
109#define PROPERTY_SKIP_EMPTY_DAMAGE "debug.hwui.skip_empty_damage"
110
111/**
John Reck149173d2015-08-10 09:52:29 -0700112 * Controls whether or not HWUI will use the EGL_EXT_buffer_age extension
113 * to do partial invalidates. Setting this to "false" will fall back to
114 * using BUFFER_PRESERVED instead
115 * Default is "true"
116 */
117#define PROPERTY_USE_BUFFER_AGE "debug.hwui.use_buffer_age"
118
119/**
120 * Setting this to "false" will force HWUI to always do full-redraws of the surface.
121 * This will disable the use of EGL_EXT_buffer_age and BUFFER_PRESERVED.
122 * Default is "true"
123 */
ryang647bc132016-09-26 15:57:38 -0400124#define PROPERTY_ENABLE_PARTIAL_UPDATES "debug.hwui.use_partial_updates"
John Reck149173d2015-08-10 09:52:29 -0700125
John Reckc7cd9cf2016-03-28 10:38:19 -0700126#define PROPERTY_FILTER_TEST_OVERHEAD "debug.hwui.filter_test_overhead"
127
Stan Iliev03de0742016-07-07 12:35:54 -0400128/**
John Reck8dc02f92017-07-17 09:55:02 -0700129 * Indicates whether PBOs can be used to back pixel buffers.
130 * Accepted values are "true" and "false". Default is true.
131 */
132#define PROPERTY_ENABLE_GPU_PIXEL_BUFFERS "debug.hwui.use_gpu_pixel_buffers"
133
134/**
Stan Iliev03de0742016-07-07 12:35:54 -0400135 * Allows to set rendering pipeline mode to OpenGL (default), Skia OpenGL
136 * or Vulkan.
137 */
Derek Sollenberger4badfe62017-02-14 11:38:06 -0500138#define PROPERTY_RENDERER "debug.hwui.renderer"
Stan Iliev03de0742016-07-07 12:35:54 -0400139
Stan Ilieve9d00122017-09-19 12:07:10 -0400140/**
141 * Allows to collect a recording of Skia drawing commands.
142 */
143#define PROPERTY_CAPTURE_SKP_ENABLED "debug.hwui.capture_skp_enabled"
144
Stan Ilieve9d00122017-09-19 12:07:10 -0400145/**
Nolan Scobie1083707b2024-01-11 16:45:36 -0500146 * Might split Skia's GPU resource utilization into separate tracing tracks (slow).
147 *
148 * Aggregate total and purgeable numbers will still be reported under a "misc" track when this is
149 * disabled, they just won't be split into distinct categories. Results may vary depending on GPU
150 * backend/API, and the category mappings defined in ATraceMemoryDump's hardcoded sResourceMap.
151 */
152#define PROPERTY_TRACE_GPU_RESOURCES "debug.hwui.trace_gpu_resources"
153
154/**
Nolan Scobie799b5742022-12-05 21:12:16 -0500155 * Allows broad recording of Skia drawing commands.
156 *
157 * If disabled, a very minimal set of trace events *may* be recorded.
158 * If enabled, a much broader set of trace events *may* be recorded.
159 *
160 * In either case, trace events are only recorded if an appropriately configured tracing session is
161 * active.
162 *
163 * Use debug.hwui.skia_use_perfetto_track_events to determine if ATrace (default) or Perfetto is
164 * used as the tracing backend.
Stan Iliev02daab62018-06-29 15:16:11 -0400165 */
Nolan Scobie799b5742022-12-05 21:12:16 -0500166#define PROPERTY_SKIA_TRACING_ENABLED "debug.hwui.skia_tracing_enabled"
167
168/**
169 * Switches Skia's tracing to use Perfetto's Track Event system instead of ATrace.
170 *
171 * If disabled, ATrace will be used by default, which will record trace events from any of Skia's
172 * tracing categories if overall system tracing is active and the "gfx" and "view" ATrace categories
173 * are enabled.
174 *
175 * If enabled, then Perfetto's Track Event system will be used instead, which will only record if an
176 * active Perfetto tracing session is targeting the correct apps and Skia tracing categories with
177 * the Track Event data source enabled. This approach may be used to selectively filter out
178 * undesired Skia tracing categories, and events will contain more data fields.
179 */
180#define PROPERTY_SKIA_USE_PERFETTO_TRACK_EVENTS "debug.hwui.skia_use_perfetto_track_events"
Stan Iliev02daab62018-06-29 15:16:11 -0400181
182/**
Stan Ilieve9d00122017-09-19 12:07:10 -0400183 * Defines how many frames in a sequence to capture.
184 */
John Reck1bcacfd2017-11-03 10:12:19 -0700185#define PROPERTY_CAPTURE_SKP_FRAMES "debug.hwui.capture_skp_frames"
Stan Ilieve9d00122017-09-19 12:07:10 -0400186
187/**
188 * File name and location, where a SKP recording will be saved.
189 */
190#define PROPERTY_CAPTURE_SKP_FILENAME "debug.hwui.skp_filename"
191
Lingfeng Yang3a9f2232018-01-24 10:40:18 -0800192/**
Bo Liu027b2182021-03-18 16:50:38 -0400193 * Controls whether HWUI will send timing hints to HintManager for
194 * better CPU scheduling. Accepted values are "true" and "false".
195 */
196#define PROPERTY_USE_HINT_MANAGER "debug.hwui.use_hint_manager"
197
198/**
199 * Percentage of frame time that's used for CPU work. The rest is
200 * reserved for GPU work. This is used with use_hint_manager to
201 * provide timing hints to HintManager. Accepted values are
202 * integer from 1-100.
203 */
204#define PROPERTY_TARGET_CPU_TIME_PERCENTAGE "debug.hwui.target_cpu_time_percent"
205
206/**
Lingfeng Yang3a9f2232018-01-24 10:40:18 -0800207 * Property for whether this is running in the emulator.
208 */
Roman Kiryanovd6a9f4252021-03-10 16:57:41 -0800209#define PROPERTY_IS_EMULATOR "ro.boot.qemu"
Lingfeng Yang3a9f2232018-01-24 10:40:18 -0800210
Adlai Holler5636cde2021-03-25 16:53:56 +0000211/**
212 * Turns on the Skia GPU option "reduceOpsTaskSplitting" which improves GPU
Adlai Holler108be5b2021-04-20 14:37:29 +0000213 * efficiency but may increase VRAM consumption. Default is "true".
Adlai Holler5636cde2021-03-25 16:53:56 +0000214 */
215#define PROPERTY_REDUCE_OPS_TASK_SPLITTING "renderthread.skia.reduceopstasksplitting"
216
Huihong Luoeb931072021-06-30 10:12:17 -0700217/**
218 * Enable WebView Overlays feature.
219 */
220#define PROPERTY_WEBVIEW_OVERLAYS_ENABLED "debug.hwui.webview_overlays_enabled"
221
Brett Chabot856db9e2021-05-21 08:41:58 -0700222/**
223 * Property for globally GL drawing state. Can be overridden per process with
224 * setDrawingEnabled.
225 */
226#define PROPERTY_DRAWING_ENABLED "debug.hwui.drawing_enabled"
227
John Reck5f66fb82022-09-23 17:49:23 -0400228#define PROPERTY_MEMORY_POLICY "debug.hwui.app_memory_policy"
229
John Reck342f6212023-03-14 21:58:26 -0400230#define PROPERTY_8BIT_HDR_HEADROOM "debug.hwui.8bit_hdr_headroom"
231
Leon Scroggins IIIbac87062024-05-31 16:40:17 -0400232/**
233 * Whether to initialize GL even when HWUI is running Vulkan.
234 */
235#define PROPERTY_INITIALIZE_GL_ALWAYS "debug.hwui.initialize_gl_always"
236
Romain Guycf51a412013-04-08 19:40:31 -0700237///////////////////////////////////////////////////////////////////////////////
Romain Guycf51a412013-04-08 19:40:31 -0700238// Misc
239///////////////////////////////////////////////////////////////////////////////
240
241// Converts a number of mega-bytes into bytes
John Reck1bcacfd2017-11-03 10:12:19 -0700242#define MB(s) ((s)*1024 * 1024)
Romain Guy3b748a42013-04-17 18:54:38 -0700243// Converts a number of kilo-bytes into bytes
John Reck1bcacfd2017-11-03 10:12:19 -0700244#define KB(s) ((s)*1024)
Romain Guycf51a412013-04-08 19:40:31 -0700245
John Reck1bcacfd2017-11-03 10:12:19 -0700246enum class ProfileType { None, Console, Bars };
Chris Craik2507c342015-05-04 14:36:49 -0700247
John Reck1bcacfd2017-11-03 10:12:19 -0700248enum class OverdrawColorSet { Default = 0, Deuteranomaly };
Chris Craik2507c342015-05-04 14:36:49 -0700249
Jerome Gaillardbea67ce2024-03-28 14:21:16 +0000250enum class RenderPipelineType { SkiaGL, SkiaVulkan, SkiaCpu, NotInitialized = 128 };
Stan Iliev03de0742016-07-07 12:35:54 -0400251
John Reck8ed00dc2021-05-10 13:09:27 -0400252enum class StretchEffectBehavior {
John Reck8088f8e2021-05-11 20:38:19 -0400253 ShaderHWUI, // Stretch shader in HWUI only, matrix scale in SF
254 Shader, // Stretch shader in both HWUI and SF
255 UniformScale // Uniform scale stretch everywhere
John Reck8ed00dc2021-05-10 13:09:27 -0400256};
257
Brett Chabot074ba592021-07-16 14:38:11 -0700258enum class DrawingEnabled { NotInitialized, On, Off };
Brett Chabot856db9e2021-05-21 08:41:58 -0700259
Chris Craik2507c342015-05-04 14:36:49 -0700260/**
261 * Renderthread-only singleton which manages several static rendering properties. Most of these
262 * are driven by system properties which are queried once at initialization, and again if init()
263 * is called.
264 */
265class Properties {
266public:
267 static bool load();
268
Chris Craik2507c342015-05-04 14:36:49 -0700269 static bool debugLayersUpdates;
270 static bool debugOverdraw;
Nolan Scobie1083707b2024-01-11 16:45:36 -0500271 static bool debugTraceGpuResourceCategories;
Chris Craik2507c342015-05-04 14:36:49 -0700272 static bool showDirtyRegions;
John Reckd04794a2015-05-08 10:04:36 -0700273 // TODO: Remove after stabilization period
274 static bool skipEmptyFrames;
John Reck149173d2015-08-10 09:52:29 -0700275 static bool useBufferAge;
276 static bool enablePartialUpdates;
Nader Jawad4a6b60a2021-09-20 21:22:50 -0700277 static bool enableRenderEffectCache;
Chris Craik2507c342015-05-04 14:36:49 -0700278
John Reck8dc02f92017-07-17 09:55:02 -0700279 // TODO: Move somewhere else?
280 static constexpr float textGamma = 1.45f;
Chris Craik9fded232015-11-11 16:42:34 -0800281
Chris Craik2507c342015-05-04 14:36:49 -0700282 static DebugLevel debugLevel;
283 static OverdrawColorSet overdrawColorSet;
Chris Craik2507c342015-05-04 14:36:49 -0700284
285 // Override the value for a subset of properties in this class
286 static void overrideProperty(const char* name, const char* value);
287
288 static float overrideLightRadius;
289 static float overrideLightPosY;
290 static float overrideLightPosZ;
291 static float overrideAmbientRatio;
292 static int overrideAmbientShadowStrength;
293 static int overrideSpotShadowStrength;
294
295 static ProfileType getProfileType();
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500296 static RenderPipelineType peekRenderPipelineType();
297 static RenderPipelineType getRenderPipelineType();
Chris Craik2507c342015-05-04 14:36:49 -0700298
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500299 static bool enableHighContrastText;
John Reck938e8842017-08-24 13:41:59 -0700300
John Reck682573c2015-10-30 10:37:35 -0700301 // Should be used only by test apps
302 static bool waitForGpuCompletion;
John Reckf1480762016-07-03 18:28:25 -0700303 static bool forceDrawFrame;
John Reck682573c2015-10-30 10:37:35 -0700304
John Reckc7cd9cf2016-03-28 10:38:19 -0700305 // Should only be set by automated tests to try and filter out
306 // any overhead they add
307 static bool filterOutTestOverhead;
308
John Recka8963062017-06-14 10:47:50 -0700309 // Workaround a device lockup in edge cases by switching to async mode
310 // instead of the default vsync (b/38372997). Only system_server should hit this.
311 // Any existing RenderProxy & Surface combination will be unaffected, only things
312 // created after changing this.
313 static bool disableVsync;
314
Stan Ilieve9d00122017-09-19 12:07:10 -0400315 static bool skpCaptureEnabled;
316
John Reck9f516442017-09-25 10:27:21 -0700317 // For experimentation b/68769804
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500318 static bool enableRTAnimations;
John Reck9f516442017-09-25 10:27:21 -0700319
John Reck113ddd92017-11-09 16:21:21 -0800320 // Used for testing only to change the render pipeline.
Alec Mouri219997a2023-05-23 17:25:19 +0000321 static void overrideRenderPipelineType(RenderPipelineType);
Greg Daniel98c78dad2017-01-04 14:45:56 -0500322
Lingfeng Yang3a9f2232018-01-24 10:40:18 -0800323 static bool runningInEmulator;
324
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500325 static bool debuggingEnabled;
326 static bool isolatedProcess;
John Reck6afa0092018-03-01 17:28:35 -0800327
Derek Sollenberger3fedf5a2020-02-21 13:07:28 -0500328 static int contextPriority;
Jorim Jaggi767e25e2018-04-04 23:07:35 +0200329
John Reckf42ff762020-08-06 13:53:22 -0700330 static float defaultSdrWhitePoint;
331
Bo Liu027b2182021-03-18 16:50:38 -0400332 static bool useHintManager;
333 static int targetCpuTimePercentage;
334
Huihong Luoeb931072021-06-30 10:12:17 -0700335 static bool enableWebViewOverlays;
336
John Reck5f66fb82022-09-23 17:49:23 -0400337 static bool isHighEndGfx;
338 static bool isLowRam;
339 static bool isSystemOrPersistent;
340
John Reck342f6212023-03-14 21:58:26 -0400341 static float maxHdrHeadroomOn8bit;
342
John Reck1b152e72023-10-24 20:43:22 -0400343 static bool clipSurfaceViews;
Alec Mouri22ab7f32023-09-06 02:11:56 +0000344 static bool hdr10bitPlus;
John Reck1b152e72023-10-24 20:43:22 -0400345
Jason Macnakc355c232024-07-29 11:10:34 -0700346 static int timeoutMultiplier;
347
Nader Jawad93d6e242021-05-17 18:12:29 -0700348 static StretchEffectBehavior getStretchEffectBehavior() {
349 return stretchEffectBehavior;
350 }
351
352 static void setIsHighEndGfx(bool isHighEndGfx) {
John Reck5f66fb82022-09-23 17:49:23 -0400353 Properties::isHighEndGfx = isHighEndGfx;
Nader Jawad93d6e242021-05-17 18:12:29 -0700354 stretchEffectBehavior = isHighEndGfx ?
355 StretchEffectBehavior::ShaderHWUI :
356 StretchEffectBehavior::UniformScale;
357 }
358
John Reck5f66fb82022-09-23 17:49:23 -0400359 static void setIsLowRam(bool isLowRam) { Properties::isLowRam = isLowRam; }
360
361 static void setIsSystemOrPersistent(bool isSystemOrPersistent) {
362 Properties::isSystemOrPersistent = isSystemOrPersistent;
363 }
364
Nader Jawad93d6e242021-05-17 18:12:29 -0700365 /**
366 * Used for testing. Typical configuration of stretch behavior is done
367 * through setIsHighEndGfx
368 */
369 static void setStretchEffectBehavior(StretchEffectBehavior behavior) {
370 stretchEffectBehavior = behavior;
371 }
John Reck8ed00dc2021-05-10 13:09:27 -0400372
Brett Chabot074ba592021-07-16 14:38:11 -0700373 // Represents if drawing is enabled. Should only be Off in headless testing environments
374 static DrawingEnabled drawingEnabled;
Brett Chabot856db9e2021-05-21 08:41:58 -0700375 static bool isDrawingEnabled();
376 static void setDrawingEnabled(bool enable);
377
Leon Scroggins IIIbac87062024-05-31 16:40:17 -0400378 static bool initializeGlAlways();
379
Chris Craik2507c342015-05-04 14:36:49 -0700380private:
Nader Jawad93d6e242021-05-17 18:12:29 -0700381 static StretchEffectBehavior stretchEffectBehavior;
Chris Craik2507c342015-05-04 14:36:49 -0700382 static ProfileType sProfileType;
383 static bool sDisableProfileBars;
Stan Iliev03de0742016-07-07 12:35:54 -0400384 static RenderPipelineType sRenderPipelineType;
John Reck1bcacfd2017-11-03 10:12:19 -0700385}; // class Caches
Chris Craik2507c342015-05-04 14:36:49 -0700386
Chris Blume7b8a8082018-11-30 15:51:58 -0800387} // namespace uirenderer
388} // namespace android
Romain Guye190aa62010-11-10 19:01:29 -0800389
John Reck1bcacfd2017-11-03 10:12:19 -0700390#endif // ANDROID_HWUI_PROPERTIES_H