Add some more scenes, replace linear with uniform

Test: this
Bug: 187718492
Change-Id: I171b5c15cd18645c2da1cffffa9635f83f8877e6
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 9d2b617..9964254 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -200,9 +200,9 @@
 enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 };
 
 enum class StretchEffectBehavior {
-    ShaderHWUI, // Stretch shader in HWUI only, matrix scale in SF
-    Shader, // Stretch shader in both HWUI and SF
-    LinearScale // Linear stretch everywhere
+    ShaderHWUI,   // Stretch shader in HWUI only, matrix scale in SF
+    Shader,       // Stretch shader in both HWUI and SF
+    UniformScale  // Uniform scale stretch everywhere
 };
 
 /**