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Andy Hung6ac17eb2023-06-20 18:56:17 -07001/*
2 * Copyright (C) 2023 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Andy Hung0a51b5c2023-07-18 20:54:44 -070019#include "IAfPatchPanel.h" // full class Patch definition needed
20
21#include <android/media/AudioVibratorInfo.h>
22#include <android/media/BnEffect.h>
23#include <android/media/BnEffectClient.h>
24#include <media/AudioCommonTypes.h> // product_strategy_t
25#include <media/AudioDeviceTypeAddr.h>
26#include <media/audiohal/EffectHalInterface.h>
27#include <utils/RefBase.h>
28#include <vibrator/ExternalVibration.h>
29
Andy Hung6ac17eb2023-06-20 18:56:17 -070030namespace android {
31
Andy Hung0a51b5c2023-07-18 20:54:44 -070032class Client;
Andy Hung55a74fd2023-07-13 19:54:47 -070033class DeviceEffectManagerCallback;
Andy Hung0a51b5c2023-07-18 20:54:44 -070034
Andy Hung6ac17eb2023-06-20 18:56:17 -070035class IAfDeviceEffectProxy;
36class IAfEffectBase;
37class IAfEffectChain;
38class IAfEffectHandle;
39class IAfEffectModule;
Andy Hung87c693c2023-07-06 20:56:16 -070040class IAfThreadBase;
Andy Hung6ac17eb2023-06-20 18:56:17 -070041
42// Interface implemented by the EffectModule parent or owner (e.g an EffectChain) to abstract
43// interactions between the EffectModule and the reset of the audio framework.
44class EffectCallbackInterface : public RefBase {
45public:
46 // Trivial methods usually implemented with help from ThreadBase
47 virtual audio_io_handle_t io() const = 0;
48 virtual bool isOutput() const = 0;
49 virtual bool isOffload() const = 0;
50 virtual bool isOffloadOrDirect() const = 0;
51 virtual bool isOffloadOrMmap() const = 0;
52 virtual bool isSpatializer() const = 0;
53 virtual uint32_t sampleRate() const = 0;
54 virtual audio_channel_mask_t inChannelMask(int id) const = 0;
55 virtual uint32_t inChannelCount(int id) const = 0;
56 virtual audio_channel_mask_t outChannelMask() const = 0;
57 virtual uint32_t outChannelCount() const = 0;
58 virtual audio_channel_mask_t hapticChannelMask() const = 0;
59 virtual size_t frameCount() const = 0;
60
61 // Non trivial methods usually implemented with help from ThreadBase:
62 // pay attention to mutex locking order
63 virtual uint32_t latency() const { return 0; }
64 virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
65 virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
66 virtual void setVolumeForOutput(float left, float right) const = 0;
67 virtual bool disconnectEffectHandle(IAfEffectHandle *handle, bool unpinIfLast) = 0;
68 virtual void checkSuspendOnEffectEnabled(
69 const sp<IAfEffectBase>& effect, bool enabled, bool threadLocked) = 0;
70 virtual void onEffectEnable(const sp<IAfEffectBase>& effect) = 0;
71 virtual void onEffectDisable(const sp<IAfEffectBase>& effect) = 0;
72
73 // Methods usually implemented with help from AudioFlinger: pay attention to mutex locking order
74 virtual status_t createEffectHal(const effect_uuid_t *pEffectUuid,
75 int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) = 0;
76 virtual status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) = 0;
77 virtual bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) = 0;
78
79 // Methods usually implemented with help from EffectChain: pay attention to mutex locking order
80 virtual product_strategy_t strategy() const = 0;
81 virtual int32_t activeTrackCnt() const = 0;
82 virtual void resetVolume() = 0;
83 virtual wp<IAfEffectChain> chain() const = 0;
84 virtual bool isAudioPolicyReady() const = 0;
85};
86
87class IAfEffectBase : public virtual RefBase {
88 friend class EffectChain;
89 friend class EffectHandle;
90
91public:
92 enum effect_state {
93 IDLE,
94 RESTART,
95 STARTING,
96 ACTIVE,
97 STOPPING,
98 STOPPED,
99 DESTROYED
100 };
101 virtual int id() const = 0;
102 virtual effect_state state() const = 0;
103 virtual audio_session_t sessionId() const = 0;
104 virtual const effect_descriptor_t& desc() const = 0;
105 virtual bool isOffloadable() const = 0;
106 virtual bool isImplementationSoftware() const = 0;
107 virtual bool isProcessImplemented() const = 0;
108 virtual bool isVolumeControl() const = 0;
109 virtual bool isVolumeMonitor() const = 0;
110 virtual bool isEnabled() const = 0;
111 virtual bool isPinned() const = 0;
112 virtual void unPin() = 0;
113 virtual status_t updatePolicyState() = 0;
114 virtual bool purgeHandles() = 0;
115 virtual void checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) = 0;
116
117 // mCallback is atomic so this can be lock-free.
118 virtual void setCallback(const sp<EffectCallbackInterface>& callback) = 0;
119 virtual sp<EffectCallbackInterface> getCallback() const = 0;
120
121 virtual status_t addHandle(IAfEffectHandle *handle) = 0;
122 virtual ssize_t removeHandle(IAfEffectHandle *handle) = 0;
123
124 virtual sp<IAfEffectModule> asEffectModule() = 0;
125 virtual sp<IAfDeviceEffectProxy> asDeviceEffectProxy() = 0;
126
François Gaffiea2e985b2023-06-09 14:37:56 +0200127 virtual status_t command(int32_t cmdCode,
128 const std::vector<uint8_t>& cmdData,
129 int32_t maxReplySize,
130 std::vector<uint8_t>* reply) = 0;
131
Andy Hung6ac17eb2023-06-20 18:56:17 -0700132 virtual void dump(int fd, const Vector<String16>& args) const = 0;
133
134private:
135 virtual status_t setEnabled(bool enabled, bool fromHandle) = 0;
136 virtual status_t setEnabled_l(bool enabled) = 0;
137 virtual void setSuspended(bool suspended) = 0;
138 virtual bool suspended() const = 0;
139
Andy Hung6ac17eb2023-06-20 18:56:17 -0700140 virtual ssize_t disconnectHandle(IAfEffectHandle *handle, bool unpinIfLast) = 0;
141 virtual ssize_t removeHandle_l(IAfEffectHandle *handle) = 0;
142 virtual IAfEffectHandle* controlHandle_l() = 0;
143
144 virtual void lock() = 0;
145 virtual void unlock() = 0;
146};
147
148class IAfEffectModule : public virtual IAfEffectBase {
149 friend class DeviceEffectProxy;
150 friend class EffectChain;
151
152public:
153 static sp<IAfEffectModule> create(
154 const sp<EffectCallbackInterface>& callabck,
155 effect_descriptor_t *desc,
156 int id,
157 audio_session_t sessionId,
158 bool pinned,
159 audio_port_handle_t deviceId);
160
161 virtual int16_t *inBuffer() const = 0;
162 virtual status_t setDevices(const AudioDeviceTypeAddrVector &devices) = 0;
163 virtual status_t setInputDevice(const AudioDeviceTypeAddr &device) = 0;
164 virtual status_t setVolume(uint32_t *left, uint32_t *right, bool controller) = 0;
165 virtual status_t setOffloaded(bool offloaded, audio_io_handle_t io) = 0;
166 virtual bool isOffloaded() const = 0;
167
168 virtual status_t setAudioSource(audio_source_t source) = 0;
169 virtual status_t setMode(audio_mode_t mode) = 0;
170
171 virtual status_t start() = 0;
172 virtual status_t getConfigs(audio_config_base_t* inputCfg,
173 audio_config_base_t* outputCfg,
174 bool* isOutput) const = 0;
175
176 static bool isHapticGenerator(const effect_uuid_t* type);
177 virtual bool isHapticGenerator() const = 0;
178 virtual status_t setHapticIntensity(int id, os::HapticScale intensity) = 0;
179 virtual status_t setVibratorInfo(const media::AudioVibratorInfo& vibratorInfo) = 0;
180
181private:
182 virtual void process() = 0;
183 virtual bool updateState() = 0;
184 virtual void reset_l() = 0;
185 virtual status_t configure() = 0;
186 virtual status_t init() = 0;
187 virtual uint32_t status() const = 0;
188 virtual bool isProcessEnabled() const = 0;
189 virtual bool isOffloadedOrDirect() const = 0;
190 virtual bool isVolumeControlEnabled() const = 0;
191
192 virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
193 virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
194 virtual int16_t *outBuffer() const = 0;
195
196 // Updates the access mode if it is out of date. May issue a new effect configure.
197 virtual void updateAccessMode() = 0;
198
199 virtual status_t stop() = 0;
200 virtual void addEffectToHal_l() = 0;
201 virtual void release_l() = 0;
202};
203
204class IAfEffectChain : public RefBase {
205 // Most of these methods are accessed from AudioFlinger::Thread
206public:
207 static sp<IAfEffectChain> create(
Andy Hung583043b2023-07-17 17:05:00 -0700208 const sp<IAfThreadBase>& thread,
Andy Hung6ac17eb2023-06-20 18:56:17 -0700209 audio_session_t sessionId);
210
211 // special key used for an entry in mSuspendedEffects keyed vector
212 // corresponding to a suspend all request.
213 static constexpr int kKeyForSuspendAll = 0;
214
215 // minimum duration during which we force calling effect process when last track on
216 // a session is stopped or removed to allow effect tail to be rendered
217 static constexpr int kProcessTailDurationMs = 1000;
218
219 virtual void process_l() = 0;
220
221 virtual void lock() = 0;
222 virtual void unlock() = 0;
223
224 virtual status_t createEffect_l(sp<IAfEffectModule>& effect,
225 effect_descriptor_t *desc,
226 int id,
227 audio_session_t sessionId,
228 bool pinned) = 0;
229
230 virtual status_t addEffect_l(const sp<IAfEffectModule>& handle) = 0;
231 virtual status_t addEffect_ll(const sp<IAfEffectModule>& handle) = 0;
232 virtual size_t removeEffect_l(const sp<IAfEffectModule>& handle, bool release = false) = 0;
233
234 virtual audio_session_t sessionId() const = 0;
235 virtual void setSessionId(audio_session_t sessionId) = 0;
236
237 virtual sp<IAfEffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor) const = 0;
238 virtual sp<IAfEffectModule> getEffectFromId_l(int id) const = 0;
239 virtual sp<IAfEffectModule> getEffectFromType_l(const effect_uuid_t *type) const = 0;
240 virtual std::vector<int> getEffectIds() const = 0;
241 virtual bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false) = 0;
242 virtual void resetVolume_l() = 0;
243 virtual void setDevices_l(const AudioDeviceTypeAddrVector &devices) = 0;
244 virtual void setInputDevice_l(const AudioDeviceTypeAddr &device) = 0;
245 virtual void setMode_l(audio_mode_t mode) = 0;
246 virtual void setAudioSource_l(audio_source_t source) = 0;
247
248 virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
249 virtual float *inBuffer() const = 0;
250 virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
251 virtual float *outBuffer() const = 0;
252
253 virtual void incTrackCnt() = 0;
254 virtual void decTrackCnt() = 0;
255 virtual int32_t trackCnt() const = 0;
256
257 virtual void incActiveTrackCnt() = 0;
258 virtual void decActiveTrackCnt() = 0;
259 virtual int32_t activeTrackCnt() const = 0;
260
261 virtual product_strategy_t strategy() const = 0;
262 virtual void setStrategy(product_strategy_t strategy) = 0;
263
264 // suspend or restore effects of the specified type. The number of suspend requests is counted
265 // and restore occurs once all suspend requests are cancelled.
266 virtual void setEffectSuspended_l(
267 const effect_uuid_t *type, bool suspend) = 0;
268 // suspend all eligible effects
269 virtual void setEffectSuspendedAll_l(bool suspend) = 0;
270 // check if effects should be suspended or restored when a given effect is enable or disabled
271 virtual void checkSuspendOnEffectEnabled(const sp<IAfEffectModule>& effect, bool enabled) = 0;
272
273 virtual void clearInputBuffer() = 0;
274
275 // At least one non offloadable effect in the chain is enabled
276 virtual bool isNonOffloadableEnabled() const = 0;
277 virtual bool isNonOffloadableEnabled_l() const = 0;
278
279 virtual void syncHalEffectsState() = 0;
280
281 // flags is an ORed set of audio_output_flags_t which is updated on return.
282 virtual void checkOutputFlagCompatibility(audio_output_flags_t *flags) const = 0;
283
284 // flags is an ORed set of audio_input_flags_t which is updated on return.
285 virtual void checkInputFlagCompatibility(audio_input_flags_t *flags) const = 0;
286
287 // Is this EffectChain compatible with the RAW audio flag.
288 virtual bool isRawCompatible() const = 0;
289
290 // Is this EffectChain compatible with the FAST audio flag.
291 virtual bool isFastCompatible() const = 0;
292
293 // Is this EffectChain compatible with the bit-perfect audio flag.
294 virtual bool isBitPerfectCompatible() const = 0;
295
296 // isCompatibleWithThread_l() must be called with thread->mLock held
Andy Hung87c693c2023-07-06 20:56:16 -0700297 virtual bool isCompatibleWithThread_l(const sp<IAfThreadBase>& thread) const = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700298
299 virtual bool containsHapticGeneratingEffect_l() = 0;
300
301 virtual void setHapticIntensity_l(int id, os::HapticScale intensity) = 0;
302
303 virtual sp<EffectCallbackInterface> effectCallback() const = 0;
304
Andy Hung87c693c2023-07-06 20:56:16 -0700305 virtual wp<IAfThreadBase> thread() const = 0;
306 virtual void setThread(const sp<IAfThreadBase>& thread) = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700307
308 virtual bool isFirstEffect(int id) const = 0;
309
310 virtual size_t numberOfEffects() const = 0;
311 virtual sp<IAfEffectModule> getEffectModule(size_t index) const = 0;
312
313 virtual void dump(int fd, const Vector<String16>& args) const = 0;
314};
315
316class IAfEffectHandle : public virtual RefBase {
317 friend class EffectBase;
318 friend class EffectChain;
319 friend class EffectModule;
320
321public:
322 static sp<IAfEffectHandle> create(
323 const sp<IAfEffectBase>& effect,
Andy Hung59867e42023-06-27 17:05:02 -0700324 const sp<Client>& client,
Andy Hung6ac17eb2023-06-20 18:56:17 -0700325 const sp<media::IEffectClient>& effectClient,
326 int32_t priority, bool notifyFramesProcessed);
327
328 virtual status_t initCheck() const = 0;
329 virtual bool enabled() const = 0;
330 virtual int id() const = 0;
331 virtual wp<IAfEffectBase> effect() const = 0;
332 virtual sp<android::media::IEffect> asIEffect() = 0;
Andy Hung59867e42023-06-27 17:05:02 -0700333 virtual const sp<Client>& client() const = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700334
335private:
336 virtual void setControl(bool hasControl, bool signal, bool enabled) = 0;
337 virtual bool hasControl() const = 0;
338 virtual void setEnabled(bool enabled) = 0;
339 virtual bool disconnected() const = 0;
340 virtual int priority() const = 0;
341
342 virtual void commandExecuted(uint32_t cmdCode,
343 const std::vector<uint8_t>& cmdData,
344 const std::vector<uint8_t>& replyData) = 0;
345 virtual void framesProcessed(int32_t frames) const = 0;
346
347 virtual void dumpToBuffer(char* buffer, size_t size) const = 0;
348};
349
350class IAfDeviceEffectProxy : public virtual IAfEffectBase {
351public:
Andy Hung6ac17eb2023-06-20 18:56:17 -0700352 static sp<IAfDeviceEffectProxy> create(const AudioDeviceTypeAddr& device,
Andy Hung55a74fd2023-07-13 19:54:47 -0700353 const sp<DeviceEffectManagerCallback>& callback,
Andy Hung6ac17eb2023-06-20 18:56:17 -0700354 effect_descriptor_t *desc, int id, bool notifyFramesProcessed);
355
356 virtual status_t init(
Andy Hung8e6b62a2023-07-13 18:11:33 -0700357 const std::map<audio_patch_handle_t,
358 IAfPatchPanel::Patch>& patches) = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700359 virtual const AudioDeviceTypeAddr& device() const = 0;
360
361 virtual status_t onCreatePatch(
362 audio_patch_handle_t patchHandle,
Andy Hung8e6b62a2023-07-13 18:11:33 -0700363 const IAfPatchPanel::Patch& patch) = 0;
François Gaffie58e73af2023-02-15 11:47:24 +0100364 virtual status_t onUpdatePatch(audio_patch_handle_t oldPatchHandle,
365 audio_patch_handle_t newPatchHandle,
Andy Hung8e6b62a2023-07-13 18:11:33 -0700366 const IAfPatchPanel::Patch& patch) = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700367 virtual void onReleasePatch(audio_patch_handle_t patchHandle) = 0;
368
Andy Hung99b1ba62023-07-14 11:00:08 -0700369 virtual void dump2(int fd, int spaces) const = 0; // TODO(b/291319101) naming?
Andy Hung6ac17eb2023-06-20 18:56:17 -0700370
371private:
372 // used by DeviceEffectProxy
373 virtual bool isOutput() const = 0;
374 virtual uint32_t sampleRate() const = 0;
375 virtual audio_channel_mask_t channelMask() const = 0;
376 virtual uint32_t channelCount() const = 0;
377
378 virtual size_t removeEffect(const sp<IAfEffectModule>& effect) = 0;
379 virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
380 virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
381};
382
Andy Hungee58e4a2023-07-07 13:47:37 -0700383} // namespace android