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Andy Hung6ac17eb2023-06-20 18:56:17 -07001/*
2 * Copyright (C) 2023 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19namespace android {
20
21class IAfDeviceEffectProxy;
22class IAfEffectBase;
23class IAfEffectChain;
24class IAfEffectHandle;
25class IAfEffectModule;
Andy Hung87c693c2023-07-06 20:56:16 -070026class IAfThreadBase;
Andy Hung6ac17eb2023-06-20 18:56:17 -070027
28// Interface implemented by the EffectModule parent or owner (e.g an EffectChain) to abstract
29// interactions between the EffectModule and the reset of the audio framework.
30class EffectCallbackInterface : public RefBase {
31public:
32 // Trivial methods usually implemented with help from ThreadBase
33 virtual audio_io_handle_t io() const = 0;
34 virtual bool isOutput() const = 0;
35 virtual bool isOffload() const = 0;
36 virtual bool isOffloadOrDirect() const = 0;
37 virtual bool isOffloadOrMmap() const = 0;
38 virtual bool isSpatializer() const = 0;
39 virtual uint32_t sampleRate() const = 0;
40 virtual audio_channel_mask_t inChannelMask(int id) const = 0;
41 virtual uint32_t inChannelCount(int id) const = 0;
42 virtual audio_channel_mask_t outChannelMask() const = 0;
43 virtual uint32_t outChannelCount() const = 0;
44 virtual audio_channel_mask_t hapticChannelMask() const = 0;
45 virtual size_t frameCount() const = 0;
46
47 // Non trivial methods usually implemented with help from ThreadBase:
48 // pay attention to mutex locking order
49 virtual uint32_t latency() const { return 0; }
50 virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
51 virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
52 virtual void setVolumeForOutput(float left, float right) const = 0;
53 virtual bool disconnectEffectHandle(IAfEffectHandle *handle, bool unpinIfLast) = 0;
54 virtual void checkSuspendOnEffectEnabled(
55 const sp<IAfEffectBase>& effect, bool enabled, bool threadLocked) = 0;
56 virtual void onEffectEnable(const sp<IAfEffectBase>& effect) = 0;
57 virtual void onEffectDisable(const sp<IAfEffectBase>& effect) = 0;
58
59 // Methods usually implemented with help from AudioFlinger: pay attention to mutex locking order
60 virtual status_t createEffectHal(const effect_uuid_t *pEffectUuid,
61 int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) = 0;
62 virtual status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) = 0;
63 virtual bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) = 0;
64
65 // Methods usually implemented with help from EffectChain: pay attention to mutex locking order
66 virtual product_strategy_t strategy() const = 0;
67 virtual int32_t activeTrackCnt() const = 0;
68 virtual void resetVolume() = 0;
69 virtual wp<IAfEffectChain> chain() const = 0;
70 virtual bool isAudioPolicyReady() const = 0;
71};
72
73class IAfEffectBase : public virtual RefBase {
74 friend class EffectChain;
75 friend class EffectHandle;
76
77public:
78 enum effect_state {
79 IDLE,
80 RESTART,
81 STARTING,
82 ACTIVE,
83 STOPPING,
84 STOPPED,
85 DESTROYED
86 };
87 virtual int id() const = 0;
88 virtual effect_state state() const = 0;
89 virtual audio_session_t sessionId() const = 0;
90 virtual const effect_descriptor_t& desc() const = 0;
91 virtual bool isOffloadable() const = 0;
92 virtual bool isImplementationSoftware() const = 0;
93 virtual bool isProcessImplemented() const = 0;
94 virtual bool isVolumeControl() const = 0;
95 virtual bool isVolumeMonitor() const = 0;
96 virtual bool isEnabled() const = 0;
97 virtual bool isPinned() const = 0;
98 virtual void unPin() = 0;
99 virtual status_t updatePolicyState() = 0;
100 virtual bool purgeHandles() = 0;
101 virtual void checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) = 0;
102
103 // mCallback is atomic so this can be lock-free.
104 virtual void setCallback(const sp<EffectCallbackInterface>& callback) = 0;
105 virtual sp<EffectCallbackInterface> getCallback() const = 0;
106
107 virtual status_t addHandle(IAfEffectHandle *handle) = 0;
108 virtual ssize_t removeHandle(IAfEffectHandle *handle) = 0;
109
110 virtual sp<IAfEffectModule> asEffectModule() = 0;
111 virtual sp<IAfDeviceEffectProxy> asDeviceEffectProxy() = 0;
112
François Gaffiea2e985b2023-06-09 14:37:56 +0200113 virtual status_t command(int32_t cmdCode,
114 const std::vector<uint8_t>& cmdData,
115 int32_t maxReplySize,
116 std::vector<uint8_t>* reply) = 0;
117
Andy Hung6ac17eb2023-06-20 18:56:17 -0700118 virtual void dump(int fd, const Vector<String16>& args) const = 0;
119
120private:
121 virtual status_t setEnabled(bool enabled, bool fromHandle) = 0;
122 virtual status_t setEnabled_l(bool enabled) = 0;
123 virtual void setSuspended(bool suspended) = 0;
124 virtual bool suspended() const = 0;
125
Andy Hung6ac17eb2023-06-20 18:56:17 -0700126 virtual ssize_t disconnectHandle(IAfEffectHandle *handle, bool unpinIfLast) = 0;
127 virtual ssize_t removeHandle_l(IAfEffectHandle *handle) = 0;
128 virtual IAfEffectHandle* controlHandle_l() = 0;
129
130 virtual void lock() = 0;
131 virtual void unlock() = 0;
132};
133
134class IAfEffectModule : public virtual IAfEffectBase {
135 friend class DeviceEffectProxy;
136 friend class EffectChain;
137
138public:
139 static sp<IAfEffectModule> create(
140 const sp<EffectCallbackInterface>& callabck,
141 effect_descriptor_t *desc,
142 int id,
143 audio_session_t sessionId,
144 bool pinned,
145 audio_port_handle_t deviceId);
146
147 virtual int16_t *inBuffer() const = 0;
148 virtual status_t setDevices(const AudioDeviceTypeAddrVector &devices) = 0;
149 virtual status_t setInputDevice(const AudioDeviceTypeAddr &device) = 0;
150 virtual status_t setVolume(uint32_t *left, uint32_t *right, bool controller) = 0;
151 virtual status_t setOffloaded(bool offloaded, audio_io_handle_t io) = 0;
152 virtual bool isOffloaded() const = 0;
153
154 virtual status_t setAudioSource(audio_source_t source) = 0;
155 virtual status_t setMode(audio_mode_t mode) = 0;
156
157 virtual status_t start() = 0;
158 virtual status_t getConfigs(audio_config_base_t* inputCfg,
159 audio_config_base_t* outputCfg,
160 bool* isOutput) const = 0;
161
162 static bool isHapticGenerator(const effect_uuid_t* type);
163 virtual bool isHapticGenerator() const = 0;
164 virtual status_t setHapticIntensity(int id, os::HapticScale intensity) = 0;
165 virtual status_t setVibratorInfo(const media::AudioVibratorInfo& vibratorInfo) = 0;
166
167private:
168 virtual void process() = 0;
169 virtual bool updateState() = 0;
170 virtual void reset_l() = 0;
171 virtual status_t configure() = 0;
172 virtual status_t init() = 0;
173 virtual uint32_t status() const = 0;
174 virtual bool isProcessEnabled() const = 0;
175 virtual bool isOffloadedOrDirect() const = 0;
176 virtual bool isVolumeControlEnabled() const = 0;
177
178 virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
179 virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
180 virtual int16_t *outBuffer() const = 0;
181
182 // Updates the access mode if it is out of date. May issue a new effect configure.
183 virtual void updateAccessMode() = 0;
184
185 virtual status_t stop() = 0;
186 virtual void addEffectToHal_l() = 0;
187 virtual void release_l() = 0;
188};
189
190class IAfEffectChain : public RefBase {
191 // Most of these methods are accessed from AudioFlinger::Thread
192public:
193 static sp<IAfEffectChain> create(
Andy Hung87c693c2023-07-06 20:56:16 -0700194 const wp<IAfThreadBase>& wThread,
Andy Hung6ac17eb2023-06-20 18:56:17 -0700195 audio_session_t sessionId);
196
197 // special key used for an entry in mSuspendedEffects keyed vector
198 // corresponding to a suspend all request.
199 static constexpr int kKeyForSuspendAll = 0;
200
201 // minimum duration during which we force calling effect process when last track on
202 // a session is stopped or removed to allow effect tail to be rendered
203 static constexpr int kProcessTailDurationMs = 1000;
204
205 virtual void process_l() = 0;
206
207 virtual void lock() = 0;
208 virtual void unlock() = 0;
209
210 virtual status_t createEffect_l(sp<IAfEffectModule>& effect,
211 effect_descriptor_t *desc,
212 int id,
213 audio_session_t sessionId,
214 bool pinned) = 0;
215
216 virtual status_t addEffect_l(const sp<IAfEffectModule>& handle) = 0;
217 virtual status_t addEffect_ll(const sp<IAfEffectModule>& handle) = 0;
218 virtual size_t removeEffect_l(const sp<IAfEffectModule>& handle, bool release = false) = 0;
219
220 virtual audio_session_t sessionId() const = 0;
221 virtual void setSessionId(audio_session_t sessionId) = 0;
222
223 virtual sp<IAfEffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor) const = 0;
224 virtual sp<IAfEffectModule> getEffectFromId_l(int id) const = 0;
225 virtual sp<IAfEffectModule> getEffectFromType_l(const effect_uuid_t *type) const = 0;
226 virtual std::vector<int> getEffectIds() const = 0;
227 virtual bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false) = 0;
228 virtual void resetVolume_l() = 0;
229 virtual void setDevices_l(const AudioDeviceTypeAddrVector &devices) = 0;
230 virtual void setInputDevice_l(const AudioDeviceTypeAddr &device) = 0;
231 virtual void setMode_l(audio_mode_t mode) = 0;
232 virtual void setAudioSource_l(audio_source_t source) = 0;
233
234 virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
235 virtual float *inBuffer() const = 0;
236 virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
237 virtual float *outBuffer() const = 0;
238
239 virtual void incTrackCnt() = 0;
240 virtual void decTrackCnt() = 0;
241 virtual int32_t trackCnt() const = 0;
242
243 virtual void incActiveTrackCnt() = 0;
244 virtual void decActiveTrackCnt() = 0;
245 virtual int32_t activeTrackCnt() const = 0;
246
247 virtual product_strategy_t strategy() const = 0;
248 virtual void setStrategy(product_strategy_t strategy) = 0;
249
250 // suspend or restore effects of the specified type. The number of suspend requests is counted
251 // and restore occurs once all suspend requests are cancelled.
252 virtual void setEffectSuspended_l(
253 const effect_uuid_t *type, bool suspend) = 0;
254 // suspend all eligible effects
255 virtual void setEffectSuspendedAll_l(bool suspend) = 0;
256 // check if effects should be suspended or restored when a given effect is enable or disabled
257 virtual void checkSuspendOnEffectEnabled(const sp<IAfEffectModule>& effect, bool enabled) = 0;
258
259 virtual void clearInputBuffer() = 0;
260
261 // At least one non offloadable effect in the chain is enabled
262 virtual bool isNonOffloadableEnabled() const = 0;
263 virtual bool isNonOffloadableEnabled_l() const = 0;
264
265 virtual void syncHalEffectsState() = 0;
266
267 // flags is an ORed set of audio_output_flags_t which is updated on return.
268 virtual void checkOutputFlagCompatibility(audio_output_flags_t *flags) const = 0;
269
270 // flags is an ORed set of audio_input_flags_t which is updated on return.
271 virtual void checkInputFlagCompatibility(audio_input_flags_t *flags) const = 0;
272
273 // Is this EffectChain compatible with the RAW audio flag.
274 virtual bool isRawCompatible() const = 0;
275
276 // Is this EffectChain compatible with the FAST audio flag.
277 virtual bool isFastCompatible() const = 0;
278
279 // Is this EffectChain compatible with the bit-perfect audio flag.
280 virtual bool isBitPerfectCompatible() const = 0;
281
282 // isCompatibleWithThread_l() must be called with thread->mLock held
Andy Hung87c693c2023-07-06 20:56:16 -0700283 virtual bool isCompatibleWithThread_l(const sp<IAfThreadBase>& thread) const = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700284
285 virtual bool containsHapticGeneratingEffect_l() = 0;
286
287 virtual void setHapticIntensity_l(int id, os::HapticScale intensity) = 0;
288
289 virtual sp<EffectCallbackInterface> effectCallback() const = 0;
290
Andy Hung87c693c2023-07-06 20:56:16 -0700291 virtual wp<IAfThreadBase> thread() const = 0;
292 virtual void setThread(const sp<IAfThreadBase>& thread) = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700293
294 virtual bool isFirstEffect(int id) const = 0;
295
296 virtual size_t numberOfEffects() const = 0;
297 virtual sp<IAfEffectModule> getEffectModule(size_t index) const = 0;
298
299 virtual void dump(int fd, const Vector<String16>& args) const = 0;
300};
301
302class IAfEffectHandle : public virtual RefBase {
303 friend class EffectBase;
304 friend class EffectChain;
305 friend class EffectModule;
306
307public:
308 static sp<IAfEffectHandle> create(
309 const sp<IAfEffectBase>& effect,
Andy Hung59867e42023-06-27 17:05:02 -0700310 const sp<Client>& client,
Andy Hung6ac17eb2023-06-20 18:56:17 -0700311 const sp<media::IEffectClient>& effectClient,
312 int32_t priority, bool notifyFramesProcessed);
313
314 virtual status_t initCheck() const = 0;
315 virtual bool enabled() const = 0;
316 virtual int id() const = 0;
317 virtual wp<IAfEffectBase> effect() const = 0;
318 virtual sp<android::media::IEffect> asIEffect() = 0;
Andy Hung59867e42023-06-27 17:05:02 -0700319 virtual const sp<Client>& client() const = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700320
321private:
322 virtual void setControl(bool hasControl, bool signal, bool enabled) = 0;
323 virtual bool hasControl() const = 0;
324 virtual void setEnabled(bool enabled) = 0;
325 virtual bool disconnected() const = 0;
326 virtual int priority() const = 0;
327
328 virtual void commandExecuted(uint32_t cmdCode,
329 const std::vector<uint8_t>& cmdData,
330 const std::vector<uint8_t>& replyData) = 0;
331 virtual void framesProcessed(int32_t frames) const = 0;
332
333 virtual void dumpToBuffer(char* buffer, size_t size) const = 0;
334};
335
336class IAfDeviceEffectProxy : public virtual IAfEffectBase {
337public:
338 // TODO(b/288339104) type
339 static sp<IAfDeviceEffectProxy> create(const AudioDeviceTypeAddr& device,
340 const sp</* DeviceEffectManagerCallback */ RefBase>& callback,
341 effect_descriptor_t *desc, int id, bool notifyFramesProcessed);
342
343 virtual status_t init(
Andy Hung8e6b62a2023-07-13 18:11:33 -0700344 const std::map<audio_patch_handle_t,
345 IAfPatchPanel::Patch>& patches) = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700346 virtual const AudioDeviceTypeAddr& device() const = 0;
347
348 virtual status_t onCreatePatch(
349 audio_patch_handle_t patchHandle,
Andy Hung8e6b62a2023-07-13 18:11:33 -0700350 const IAfPatchPanel::Patch& patch) = 0;
François Gaffie58e73af2023-02-15 11:47:24 +0100351 virtual status_t onUpdatePatch(audio_patch_handle_t oldPatchHandle,
352 audio_patch_handle_t newPatchHandle,
Andy Hung8e6b62a2023-07-13 18:11:33 -0700353 const IAfPatchPanel::Patch& patch) = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700354 virtual void onReleasePatch(audio_patch_handle_t patchHandle) = 0;
355
356 virtual void dump2(int fd, int spaces) const = 0; // TODO(b/288339104) naming?
357
358private:
359 // used by DeviceEffectProxy
360 virtual bool isOutput() const = 0;
361 virtual uint32_t sampleRate() const = 0;
362 virtual audio_channel_mask_t channelMask() const = 0;
363 virtual uint32_t channelCount() const = 0;
364
365 virtual size_t removeEffect(const sp<IAfEffectModule>& effect) = 0;
366 virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
367 virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
368};
369
Andy Hungee58e4a2023-07-07 13:47:37 -0700370} // namespace android