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Andy Hung6ac17eb2023-06-20 18:56:17 -07001/*
2 * Copyright (C) 2023 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19namespace android {
20
21class IAfDeviceEffectProxy;
22class IAfEffectBase;
23class IAfEffectChain;
24class IAfEffectHandle;
25class IAfEffectModule;
26
27// Interface implemented by the EffectModule parent or owner (e.g an EffectChain) to abstract
28// interactions between the EffectModule and the reset of the audio framework.
29class EffectCallbackInterface : public RefBase {
30public:
31 // Trivial methods usually implemented with help from ThreadBase
32 virtual audio_io_handle_t io() const = 0;
33 virtual bool isOutput() const = 0;
34 virtual bool isOffload() const = 0;
35 virtual bool isOffloadOrDirect() const = 0;
36 virtual bool isOffloadOrMmap() const = 0;
37 virtual bool isSpatializer() const = 0;
38 virtual uint32_t sampleRate() const = 0;
39 virtual audio_channel_mask_t inChannelMask(int id) const = 0;
40 virtual uint32_t inChannelCount(int id) const = 0;
41 virtual audio_channel_mask_t outChannelMask() const = 0;
42 virtual uint32_t outChannelCount() const = 0;
43 virtual audio_channel_mask_t hapticChannelMask() const = 0;
44 virtual size_t frameCount() const = 0;
45
46 // Non trivial methods usually implemented with help from ThreadBase:
47 // pay attention to mutex locking order
48 virtual uint32_t latency() const { return 0; }
49 virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
50 virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
51 virtual void setVolumeForOutput(float left, float right) const = 0;
52 virtual bool disconnectEffectHandle(IAfEffectHandle *handle, bool unpinIfLast) = 0;
53 virtual void checkSuspendOnEffectEnabled(
54 const sp<IAfEffectBase>& effect, bool enabled, bool threadLocked) = 0;
55 virtual void onEffectEnable(const sp<IAfEffectBase>& effect) = 0;
56 virtual void onEffectDisable(const sp<IAfEffectBase>& effect) = 0;
57
58 // Methods usually implemented with help from AudioFlinger: pay attention to mutex locking order
59 virtual status_t createEffectHal(const effect_uuid_t *pEffectUuid,
60 int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) = 0;
61 virtual status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) = 0;
62 virtual bool updateOrphanEffectChains(const sp<IAfEffectBase>& effect) = 0;
63
64 // Methods usually implemented with help from EffectChain: pay attention to mutex locking order
65 virtual product_strategy_t strategy() const = 0;
66 virtual int32_t activeTrackCnt() const = 0;
67 virtual void resetVolume() = 0;
68 virtual wp<IAfEffectChain> chain() const = 0;
69 virtual bool isAudioPolicyReady() const = 0;
70};
71
72class IAfEffectBase : public virtual RefBase {
73 friend class EffectChain;
74 friend class EffectHandle;
75
76public:
77 enum effect_state {
78 IDLE,
79 RESTART,
80 STARTING,
81 ACTIVE,
82 STOPPING,
83 STOPPED,
84 DESTROYED
85 };
86 virtual int id() const = 0;
87 virtual effect_state state() const = 0;
88 virtual audio_session_t sessionId() const = 0;
89 virtual const effect_descriptor_t& desc() const = 0;
90 virtual bool isOffloadable() const = 0;
91 virtual bool isImplementationSoftware() const = 0;
92 virtual bool isProcessImplemented() const = 0;
93 virtual bool isVolumeControl() const = 0;
94 virtual bool isVolumeMonitor() const = 0;
95 virtual bool isEnabled() const = 0;
96 virtual bool isPinned() const = 0;
97 virtual void unPin() = 0;
98 virtual status_t updatePolicyState() = 0;
99 virtual bool purgeHandles() = 0;
100 virtual void checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) = 0;
101
102 // mCallback is atomic so this can be lock-free.
103 virtual void setCallback(const sp<EffectCallbackInterface>& callback) = 0;
104 virtual sp<EffectCallbackInterface> getCallback() const = 0;
105
106 virtual status_t addHandle(IAfEffectHandle *handle) = 0;
107 virtual ssize_t removeHandle(IAfEffectHandle *handle) = 0;
108
109 virtual sp<IAfEffectModule> asEffectModule() = 0;
110 virtual sp<IAfDeviceEffectProxy> asDeviceEffectProxy() = 0;
111
François Gaffiea2e985b2023-06-09 14:37:56 +0200112 virtual status_t command(int32_t cmdCode,
113 const std::vector<uint8_t>& cmdData,
114 int32_t maxReplySize,
115 std::vector<uint8_t>* reply) = 0;
116
Andy Hung6ac17eb2023-06-20 18:56:17 -0700117 virtual void dump(int fd, const Vector<String16>& args) const = 0;
118
119private:
120 virtual status_t setEnabled(bool enabled, bool fromHandle) = 0;
121 virtual status_t setEnabled_l(bool enabled) = 0;
122 virtual void setSuspended(bool suspended) = 0;
123 virtual bool suspended() const = 0;
124
Andy Hung6ac17eb2023-06-20 18:56:17 -0700125 virtual ssize_t disconnectHandle(IAfEffectHandle *handle, bool unpinIfLast) = 0;
126 virtual ssize_t removeHandle_l(IAfEffectHandle *handle) = 0;
127 virtual IAfEffectHandle* controlHandle_l() = 0;
128
129 virtual void lock() = 0;
130 virtual void unlock() = 0;
131};
132
133class IAfEffectModule : public virtual IAfEffectBase {
134 friend class DeviceEffectProxy;
135 friend class EffectChain;
136
137public:
138 static sp<IAfEffectModule> create(
139 const sp<EffectCallbackInterface>& callabck,
140 effect_descriptor_t *desc,
141 int id,
142 audio_session_t sessionId,
143 bool pinned,
144 audio_port_handle_t deviceId);
145
146 virtual int16_t *inBuffer() const = 0;
147 virtual status_t setDevices(const AudioDeviceTypeAddrVector &devices) = 0;
148 virtual status_t setInputDevice(const AudioDeviceTypeAddr &device) = 0;
149 virtual status_t setVolume(uint32_t *left, uint32_t *right, bool controller) = 0;
150 virtual status_t setOffloaded(bool offloaded, audio_io_handle_t io) = 0;
151 virtual bool isOffloaded() const = 0;
152
153 virtual status_t setAudioSource(audio_source_t source) = 0;
154 virtual status_t setMode(audio_mode_t mode) = 0;
155
156 virtual status_t start() = 0;
157 virtual status_t getConfigs(audio_config_base_t* inputCfg,
158 audio_config_base_t* outputCfg,
159 bool* isOutput) const = 0;
160
161 static bool isHapticGenerator(const effect_uuid_t* type);
162 virtual bool isHapticGenerator() const = 0;
163 virtual status_t setHapticIntensity(int id, os::HapticScale intensity) = 0;
164 virtual status_t setVibratorInfo(const media::AudioVibratorInfo& vibratorInfo) = 0;
165
166private:
167 virtual void process() = 0;
168 virtual bool updateState() = 0;
169 virtual void reset_l() = 0;
170 virtual status_t configure() = 0;
171 virtual status_t init() = 0;
172 virtual uint32_t status() const = 0;
173 virtual bool isProcessEnabled() const = 0;
174 virtual bool isOffloadedOrDirect() const = 0;
175 virtual bool isVolumeControlEnabled() const = 0;
176
177 virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
178 virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
179 virtual int16_t *outBuffer() const = 0;
180
181 // Updates the access mode if it is out of date. May issue a new effect configure.
182 virtual void updateAccessMode() = 0;
183
184 virtual status_t stop() = 0;
185 virtual void addEffectToHal_l() = 0;
186 virtual void release_l() = 0;
187};
188
189class IAfEffectChain : public RefBase {
190 // Most of these methods are accessed from AudioFlinger::Thread
191public:
192 static sp<IAfEffectChain> create(
193 const wp<Thread /*ThreadBase*/>& wThread, // TODO(b/288339104) type
194 audio_session_t sessionId);
195
196 // special key used for an entry in mSuspendedEffects keyed vector
197 // corresponding to a suspend all request.
198 static constexpr int kKeyForSuspendAll = 0;
199
200 // minimum duration during which we force calling effect process when last track on
201 // a session is stopped or removed to allow effect tail to be rendered
202 static constexpr int kProcessTailDurationMs = 1000;
203
204 virtual void process_l() = 0;
205
206 virtual void lock() = 0;
207 virtual void unlock() = 0;
208
209 virtual status_t createEffect_l(sp<IAfEffectModule>& effect,
210 effect_descriptor_t *desc,
211 int id,
212 audio_session_t sessionId,
213 bool pinned) = 0;
214
215 virtual status_t addEffect_l(const sp<IAfEffectModule>& handle) = 0;
216 virtual status_t addEffect_ll(const sp<IAfEffectModule>& handle) = 0;
217 virtual size_t removeEffect_l(const sp<IAfEffectModule>& handle, bool release = false) = 0;
218
219 virtual audio_session_t sessionId() const = 0;
220 virtual void setSessionId(audio_session_t sessionId) = 0;
221
222 virtual sp<IAfEffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor) const = 0;
223 virtual sp<IAfEffectModule> getEffectFromId_l(int id) const = 0;
224 virtual sp<IAfEffectModule> getEffectFromType_l(const effect_uuid_t *type) const = 0;
225 virtual std::vector<int> getEffectIds() const = 0;
226 virtual bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false) = 0;
227 virtual void resetVolume_l() = 0;
228 virtual void setDevices_l(const AudioDeviceTypeAddrVector &devices) = 0;
229 virtual void setInputDevice_l(const AudioDeviceTypeAddr &device) = 0;
230 virtual void setMode_l(audio_mode_t mode) = 0;
231 virtual void setAudioSource_l(audio_source_t source) = 0;
232
233 virtual void setInBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
234 virtual float *inBuffer() const = 0;
235 virtual void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) = 0;
236 virtual float *outBuffer() const = 0;
237
238 virtual void incTrackCnt() = 0;
239 virtual void decTrackCnt() = 0;
240 virtual int32_t trackCnt() const = 0;
241
242 virtual void incActiveTrackCnt() = 0;
243 virtual void decActiveTrackCnt() = 0;
244 virtual int32_t activeTrackCnt() const = 0;
245
246 virtual product_strategy_t strategy() const = 0;
247 virtual void setStrategy(product_strategy_t strategy) = 0;
248
249 // suspend or restore effects of the specified type. The number of suspend requests is counted
250 // and restore occurs once all suspend requests are cancelled.
251 virtual void setEffectSuspended_l(
252 const effect_uuid_t *type, bool suspend) = 0;
253 // suspend all eligible effects
254 virtual void setEffectSuspendedAll_l(bool suspend) = 0;
255 // check if effects should be suspended or restored when a given effect is enable or disabled
256 virtual void checkSuspendOnEffectEnabled(const sp<IAfEffectModule>& effect, bool enabled) = 0;
257
258 virtual void clearInputBuffer() = 0;
259
260 // At least one non offloadable effect in the chain is enabled
261 virtual bool isNonOffloadableEnabled() const = 0;
262 virtual bool isNonOffloadableEnabled_l() const = 0;
263
264 virtual void syncHalEffectsState() = 0;
265
266 // flags is an ORed set of audio_output_flags_t which is updated on return.
267 virtual void checkOutputFlagCompatibility(audio_output_flags_t *flags) const = 0;
268
269 // flags is an ORed set of audio_input_flags_t which is updated on return.
270 virtual void checkInputFlagCompatibility(audio_input_flags_t *flags) const = 0;
271
272 // Is this EffectChain compatible with the RAW audio flag.
273 virtual bool isRawCompatible() const = 0;
274
275 // Is this EffectChain compatible with the FAST audio flag.
276 virtual bool isFastCompatible() const = 0;
277
278 // Is this EffectChain compatible with the bit-perfect audio flag.
279 virtual bool isBitPerfectCompatible() const = 0;
280
281 // isCompatibleWithThread_l() must be called with thread->mLock held
282 // TODO(b/288339104) type
283 virtual bool isCompatibleWithThread_l(const sp<Thread>& thread) const = 0;
284
285 virtual bool containsHapticGeneratingEffect_l() = 0;
286
287 virtual void setHapticIntensity_l(int id, os::HapticScale intensity) = 0;
288
289 virtual sp<EffectCallbackInterface> effectCallback() const = 0;
290
291 virtual wp<Thread> thread() const = 0; // TODO(b/288339104) type
292 virtual void setThread(const sp<Thread>& thread) = 0; // TODO(b/288339104) type
293
294 virtual bool isFirstEffect(int id) const = 0;
295
296 virtual size_t numberOfEffects() const = 0;
297 virtual sp<IAfEffectModule> getEffectModule(size_t index) const = 0;
298
299 virtual void dump(int fd, const Vector<String16>& args) const = 0;
300};
301
302class IAfEffectHandle : public virtual RefBase {
303 friend class EffectBase;
304 friend class EffectChain;
305 friend class EffectModule;
306
307public:
308 static sp<IAfEffectHandle> create(
309 const sp<IAfEffectBase>& effect,
310 const sp<RefBase /*AudioFlinger::Client */>& client, // TODO(b/288339104) type
311 const sp<media::IEffectClient>& effectClient,
312 int32_t priority, bool notifyFramesProcessed);
313
314 virtual status_t initCheck() const = 0;
315 virtual bool enabled() const = 0;
316 virtual int id() const = 0;
317 virtual wp<IAfEffectBase> effect() const = 0;
318 virtual sp<android::media::IEffect> asIEffect() = 0;
319 // TODO(b/288339104) type
320 virtual sp<RefBase /* AudioFlinger::Client */> client() const = 0;
321
322private:
323 virtual void setControl(bool hasControl, bool signal, bool enabled) = 0;
324 virtual bool hasControl() const = 0;
325 virtual void setEnabled(bool enabled) = 0;
326 virtual bool disconnected() const = 0;
327 virtual int priority() const = 0;
328
329 virtual void commandExecuted(uint32_t cmdCode,
330 const std::vector<uint8_t>& cmdData,
331 const std::vector<uint8_t>& replyData) = 0;
332 virtual void framesProcessed(int32_t frames) const = 0;
333
334 virtual void dumpToBuffer(char* buffer, size_t size) const = 0;
335};
336
337class IAfDeviceEffectProxy : public virtual IAfEffectBase {
338public:
339 // TODO(b/288339104) type
340 static sp<IAfDeviceEffectProxy> create(const AudioDeviceTypeAddr& device,
341 const sp</* DeviceEffectManagerCallback */ RefBase>& callback,
342 effect_descriptor_t *desc, int id, bool notifyFramesProcessed);
343
344 virtual status_t init(
345 const /* std::map<audio_patch_handle_t,
346 PatchPanel::Patch>& */ void * patches) = 0; // TODO(b/288339104) type
347 virtual const AudioDeviceTypeAddr& device() const = 0;
348
349 virtual status_t onCreatePatch(
350 audio_patch_handle_t patchHandle,
351 /* const PatchPanel::Patch& */ const void * patch) = 0;
François Gaffie58e73af2023-02-15 11:47:24 +0100352 virtual status_t onUpdatePatch(audio_patch_handle_t oldPatchHandle,
353 audio_patch_handle_t newPatchHandle,
354 /* const PatchPanel::Patch& */ const void * patch) = 0;
Andy Hung6ac17eb2023-06-20 18:56:17 -0700355 virtual void onReleasePatch(audio_patch_handle_t patchHandle) = 0;
356
357 virtual void dump2(int fd, int spaces) const = 0; // TODO(b/288339104) naming?
358
359private:
360 // used by DeviceEffectProxy
361 virtual bool isOutput() const = 0;
362 virtual uint32_t sampleRate() const = 0;
363 virtual audio_channel_mask_t channelMask() const = 0;
364 virtual uint32_t channelCount() const = 0;
365
366 virtual size_t removeEffect(const sp<IAfEffectModule>& effect) = 0;
367 virtual status_t addEffectToHal(const sp<EffectHalInterface>& effect) = 0;
368 virtual status_t removeEffectFromHal(const sp<EffectHalInterface>& effect) = 0;
369};
370
371} // namespace android