Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2015 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
Sean Paul | 51a597e | 2015-09-21 10:05:19 -0400 | [diff] [blame] | 18 | #define LOG_TAG "hwc-gl-worker" |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 19 | |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 20 | #include <algorithm> |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 21 | #include <string> |
| 22 | #include <sstream> |
| 23 | |
| 24 | #include <sys/resource.h> |
| 25 | |
Zach Reizner | 8d63e7f | 2015-08-20 14:52:12 -0700 | [diff] [blame] | 26 | #include <cutils/properties.h> |
| 27 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 28 | #include <hardware/hardware.h> |
| 29 | #include <hardware/hwcomposer.h> |
| 30 | |
| 31 | #include <ui/GraphicBuffer.h> |
| 32 | #include <ui/PixelFormat.h> |
| 33 | |
| 34 | #include <utils/Trace.h> |
| 35 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 36 | #include "drmdisplaycomposition.h" |
| 37 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 38 | #include "glworker.h" |
| 39 | |
| 40 | #include "seperate_rects.h" |
| 41 | |
| 42 | // TODO(zachr): use hwc_drm_bo to turn buffer handles into textures |
| 43 | #ifndef EGL_NATIVE_HANDLE_ANDROID_NVX |
| 44 | #define EGL_NATIVE_HANDLE_ANDROID_NVX 0x322A |
| 45 | #endif |
| 46 | |
| 47 | #define MAX_OVERLAPPING_LAYERS 64 |
| 48 | |
| 49 | namespace android { |
| 50 | |
| 51 | typedef seperate_rects::Rect<float> FRect; |
| 52 | typedef seperate_rects::RectSet<uint64_t, float> FRectSet; |
| 53 | |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 54 | // clang-format off |
| 55 | // Column-major order: |
| 56 | // float mat[4] = { 1, 2, 3, 4 } === |
| 57 | // [ 1 3 ] |
| 58 | // [ 2 4 ] |
| 59 | float kTextureTransformMatrices[] = { |
| 60 | 1.0f, 0.0f, 0.0f, 1.0f, // identity matrix |
Haixia Shi | 26fc2c2 | 2015-09-10 15:16:47 -0700 | [diff] [blame] | 61 | 0.0f, 1.0f, 1.0f, 0.0f, // swap x and y |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 62 | }; |
| 63 | // clang-format on |
| 64 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 65 | static const char *GetGLError(void) { |
| 66 | switch (glGetError()) { |
| 67 | case GL_NO_ERROR: |
| 68 | return "GL_NO_ERROR"; |
| 69 | case GL_INVALID_ENUM: |
| 70 | return "GL_INVALID_ENUM"; |
| 71 | case GL_INVALID_VALUE: |
| 72 | return "GL_INVALID_VALUE"; |
| 73 | case GL_INVALID_OPERATION: |
| 74 | return "GL_INVALID_OPERATION"; |
| 75 | case GL_INVALID_FRAMEBUFFER_OPERATION: |
| 76 | return "GL_INVALID_FRAMEBUFFER_OPERATION"; |
| 77 | case GL_OUT_OF_MEMORY: |
| 78 | return "GL_OUT_OF_MEMORY"; |
| 79 | default: |
| 80 | return "Unknown error"; |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | static const char *GetGLFramebufferError(void) { |
| 85 | switch (glCheckFramebufferStatus(GL_FRAMEBUFFER)) { |
| 86 | case GL_FRAMEBUFFER_COMPLETE: |
| 87 | return "GL_FRAMEBUFFER_COMPLETE"; |
| 88 | case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: |
| 89 | return "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"; |
| 90 | case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: |
| 91 | return "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"; |
| 92 | case GL_FRAMEBUFFER_UNSUPPORTED: |
| 93 | return "GL_FRAMEBUFFER_UNSUPPORTED"; |
| 94 | case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: |
| 95 | return "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"; |
| 96 | default: |
| 97 | return "Unknown error"; |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | static const char *GetEGLError(void) { |
| 102 | switch (eglGetError()) { |
| 103 | case EGL_SUCCESS: |
| 104 | return "EGL_SUCCESS"; |
| 105 | case EGL_NOT_INITIALIZED: |
| 106 | return "EGL_NOT_INITIALIZED"; |
| 107 | case EGL_BAD_ACCESS: |
| 108 | return "EGL_BAD_ACCESS"; |
| 109 | case EGL_BAD_ALLOC: |
| 110 | return "EGL_BAD_ALLOC"; |
| 111 | case EGL_BAD_ATTRIBUTE: |
| 112 | return "EGL_BAD_ATTRIBUTE"; |
| 113 | case EGL_BAD_CONTEXT: |
| 114 | return "EGL_BAD_CONTEXT"; |
| 115 | case EGL_BAD_CONFIG: |
| 116 | return "EGL_BAD_CONFIG"; |
| 117 | case EGL_BAD_CURRENT_SURFACE: |
| 118 | return "EGL_BAD_CURRENT_SURFACE"; |
| 119 | case EGL_BAD_DISPLAY: |
| 120 | return "EGL_BAD_DISPLAY"; |
| 121 | case EGL_BAD_SURFACE: |
| 122 | return "EGL_BAD_SURFACE"; |
| 123 | case EGL_BAD_MATCH: |
| 124 | return "EGL_BAD_MATCH"; |
| 125 | case EGL_BAD_PARAMETER: |
| 126 | return "EGL_BAD_PARAMETER"; |
| 127 | case EGL_BAD_NATIVE_PIXMAP: |
| 128 | return "EGL_BAD_NATIVE_PIXMAP"; |
| 129 | case EGL_BAD_NATIVE_WINDOW: |
| 130 | return "EGL_BAD_NATIVE_WINDOW"; |
| 131 | case EGL_CONTEXT_LOST: |
| 132 | return "EGL_CONTEXT_LOST"; |
| 133 | default: |
| 134 | return "Unknown error"; |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | static bool HasExtension(const char *extension, const char *extensions) { |
| 139 | const char *start, *where, *terminator; |
| 140 | start = extensions; |
| 141 | for (;;) { |
| 142 | where = (char *)strstr((const char *)start, extension); |
| 143 | if (!where) |
| 144 | break; |
| 145 | terminator = where + strlen(extension); |
| 146 | if (where == start || *(where - 1) == ' ') |
| 147 | if (*terminator == ' ' || *terminator == '\0') |
| 148 | return true; |
| 149 | start = terminator; |
| 150 | } |
| 151 | return false; |
| 152 | } |
| 153 | |
| 154 | static AutoGLShader CompileAndCheckShader(GLenum type, unsigned source_count, |
| 155 | const GLchar **sources, |
| 156 | std::string *shader_log) { |
| 157 | GLint status; |
| 158 | AutoGLShader shader(glCreateShader(type)); |
| 159 | if (shader.get() == 0) { |
| 160 | *shader_log = "glCreateShader failed"; |
| 161 | return 0; |
| 162 | } |
| 163 | glShaderSource(shader.get(), source_count, sources, NULL); |
| 164 | glCompileShader(shader.get()); |
| 165 | glGetShaderiv(shader.get(), GL_COMPILE_STATUS, &status); |
| 166 | if (!status) { |
| 167 | if (shader_log) { |
| 168 | GLint log_length; |
| 169 | glGetShaderiv(shader.get(), GL_INFO_LOG_LENGTH, &log_length); |
| 170 | shader_log->resize(log_length); |
| 171 | glGetShaderInfoLog(shader.get(), log_length, NULL, &(*shader_log)[0]); |
| 172 | } |
| 173 | return 0; |
| 174 | } |
| 175 | |
| 176 | return shader; |
| 177 | } |
| 178 | |
| 179 | static int GenerateShaders(std::vector<AutoGLProgram> *blend_programs) { |
| 180 | // Limits: GL_MAX_VARYING_COMPONENTS, GL_MAX_TEXTURE_IMAGE_UNITS, |
| 181 | // GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
| 182 | // clang-format off |
| 183 | const GLchar *shader_preamble = "#version 300 es\n#define LAYER_COUNT "; |
| 184 | |
| 185 | const GLchar *vertex_shader_source = |
| 186 | "\n" |
| 187 | "precision mediump int; \n" |
| 188 | "uniform vec4 uViewport; \n" |
| 189 | "uniform sampler2D uLayerTextures[LAYER_COUNT]; \n" |
| 190 | "uniform vec4 uLayerCrop[LAYER_COUNT]; \n" |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 191 | "uniform mat2 uTexMatrix[LAYER_COUNT]; \n" |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 192 | "in vec2 vPosition; \n" |
| 193 | "in vec2 vTexCoords; \n" |
| 194 | "out vec2 fTexCoords[LAYER_COUNT]; \n" |
| 195 | "void main() { \n" |
| 196 | " for (int i = 0; i < LAYER_COUNT; i++) { \n" |
Haixia Shi | 26fc2c2 | 2015-09-10 15:16:47 -0700 | [diff] [blame] | 197 | " vec2 tempCoords = vTexCoords * uTexMatrix[i]; \n" |
| 198 | " fTexCoords[i] = (uLayerCrop[i].xy + tempCoords * uLayerCrop[i].zw) / \n" |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 199 | " vec2(textureSize(uLayerTextures[i], 0)); \n" |
| 200 | " } \n" |
| 201 | " vec2 scaledPosition = uViewport.xy + vPosition * uViewport.zw; \n" |
| 202 | " gl_Position = vec4(scaledPosition * vec2(2.0) - vec2(1.0), 0.0, 1.0); \n" |
| 203 | "} \n"; |
| 204 | |
| 205 | const GLchar *fragment_shader_source = |
| 206 | "\n" |
| 207 | "precision mediump float; \n" |
| 208 | "uniform sampler2D uLayerTextures[LAYER_COUNT]; \n" |
| 209 | "uniform float uLayerAlpha[LAYER_COUNT]; \n" |
| 210 | "in vec2 fTexCoords[LAYER_COUNT]; \n" |
| 211 | "out vec4 oFragColor; \n" |
| 212 | "void main() { \n" |
| 213 | " vec3 color = vec3(0.0, 0.0, 0.0); \n" |
| 214 | " float alphaCover = 1.0; \n" |
| 215 | " for (int i = 0; i < LAYER_COUNT; i++) { \n" |
| 216 | " vec4 texSample = texture(uLayerTextures[i], fTexCoords[i]); \n" |
| 217 | " float a = texSample.a * uLayerAlpha[i]; \n" |
| 218 | " color += a * alphaCover * texSample.rgb; \n" |
| 219 | " alphaCover *= 1.0 - a; \n" |
| 220 | " if (alphaCover <= 0.5/255.0) \n" |
| 221 | " break; \n" |
| 222 | " } \n" |
| 223 | " oFragColor = vec4(color, 1.0 - alphaCover); \n" |
| 224 | "} \n"; |
| 225 | // clang-format on |
| 226 | |
| 227 | int i, ret = 1; |
| 228 | GLint max_texture_images, status; |
| 229 | AutoGLShader vertex_shader, fragment_shader; |
| 230 | AutoGLProgram program; |
| 231 | std::string shader_log; |
| 232 | |
| 233 | glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_texture_images); |
| 234 | |
| 235 | for (i = 1; i <= max_texture_images; i++) { |
| 236 | std::ostringstream layer_count_formatter; |
| 237 | layer_count_formatter << i; |
| 238 | std::string layer_count(layer_count_formatter.str()); |
| 239 | const GLchar *shader_sources[3] = {shader_preamble, layer_count.c_str(), |
| 240 | NULL}; |
| 241 | |
| 242 | shader_sources[2] = vertex_shader_source; |
| 243 | vertex_shader = CompileAndCheckShader(GL_VERTEX_SHADER, 3, shader_sources, |
| 244 | ret ? &shader_log : NULL); |
| 245 | if (!vertex_shader.get()) { |
| 246 | if (ret) |
| 247 | ALOGE("Failed to make vertex shader:\n%s", shader_log.c_str()); |
| 248 | break; |
| 249 | } |
| 250 | |
| 251 | shader_sources[2] = fragment_shader_source; |
| 252 | fragment_shader = CompileAndCheckShader( |
| 253 | GL_FRAGMENT_SHADER, 3, shader_sources, ret ? &shader_log : NULL); |
| 254 | if (!fragment_shader.get()) { |
| 255 | if (ret) |
| 256 | ALOGE("Failed to make fragment shader:\n%s", shader_log.c_str()); |
| 257 | break; |
| 258 | } |
| 259 | |
| 260 | program = AutoGLProgram(glCreateProgram()); |
| 261 | if (!program.get()) { |
| 262 | if (ret) |
| 263 | ALOGE("Failed to create program %s", GetGLError()); |
| 264 | break; |
| 265 | } |
| 266 | |
| 267 | glAttachShader(program.get(), vertex_shader.get()); |
| 268 | glAttachShader(program.get(), fragment_shader.get()); |
| 269 | glBindAttribLocation(program.get(), 0, "vPosition"); |
| 270 | glBindAttribLocation(program.get(), 1, "vTexCoords"); |
| 271 | glLinkProgram(program.get()); |
| 272 | glDetachShader(program.get(), vertex_shader.get()); |
| 273 | glDetachShader(program.get(), fragment_shader.get()); |
| 274 | |
| 275 | glGetProgramiv(program.get(), GL_LINK_STATUS, &status); |
| 276 | if (!status) { |
| 277 | if (ret) { |
| 278 | GLint log_length; |
| 279 | glGetProgramiv(program.get(), GL_INFO_LOG_LENGTH, &log_length); |
| 280 | std::string program_log(log_length, ' '); |
| 281 | glGetProgramInfoLog(program.get(), log_length, NULL, &program_log[0]); |
| 282 | ALOGE("Failed to link program: \n%s", program_log.c_str()); |
| 283 | } |
| 284 | break; |
| 285 | } |
| 286 | |
| 287 | ret = 0; |
| 288 | blend_programs->emplace_back(std::move(program)); |
| 289 | } |
| 290 | |
| 291 | return ret; |
| 292 | } |
| 293 | |
| 294 | struct RenderingCommand { |
| 295 | struct TextureSource { |
| 296 | unsigned texture_index; |
| 297 | float crop_bounds[4]; |
| 298 | float alpha; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 299 | float texture_matrix[4]; |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 300 | }; |
| 301 | |
| 302 | float bounds[4]; |
| 303 | unsigned texture_count; |
| 304 | TextureSource textures[MAX_OVERLAPPING_LAYERS]; |
| 305 | |
| 306 | RenderingCommand() : texture_count(0) { |
| 307 | } |
| 308 | }; |
| 309 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 310 | static void ConstructCommands(DrmCompositionLayer *layers, size_t num_layers, |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 311 | std::vector<RenderingCommand> *commands) { |
| 312 | std::vector<FRect> in_rects; |
| 313 | std::vector<FRectSet> out_rects; |
| 314 | int i; |
| 315 | |
| 316 | for (unsigned rect_index = 0; rect_index < num_layers; rect_index++) { |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 317 | DrmCompositionLayer &layer = layers[rect_index]; |
| 318 | in_rects.emplace_back(layer.display_frame); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 319 | } |
| 320 | |
| 321 | seperate_frects_64(in_rects, &out_rects); |
| 322 | |
| 323 | for (unsigned rect_index = 0; rect_index < out_rects.size(); rect_index++) { |
| 324 | const FRectSet &out_rect = out_rects[rect_index]; |
| 325 | commands->push_back(RenderingCommand()); |
| 326 | RenderingCommand &cmd = commands->back(); |
| 327 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 328 | for (int i = 0; i < 4; i++) |
| 329 | cmd.bounds[i] = out_rect.rect.bounds[i]; |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 330 | |
| 331 | uint64_t tex_set = out_rect.id_set.getBits(); |
| 332 | for (unsigned i = num_layers - 1; tex_set != 0x0; i--) { |
| 333 | if (tex_set & (0x1 << i)) { |
| 334 | tex_set &= ~(0x1 << i); |
| 335 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 336 | DrmCompositionLayer &layer = layers[i]; |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 337 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 338 | FRect display_rect(layer.display_frame); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 339 | float display_size[2] = { |
| 340 | display_rect.bounds[2] - display_rect.bounds[0], |
| 341 | display_rect.bounds[3] - display_rect.bounds[1]}; |
| 342 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 343 | FRect crop_rect(layer.source_crop); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 344 | float crop_size[2] = {crop_rect.bounds[2] - crop_rect.bounds[0], |
| 345 | crop_rect.bounds[3] - crop_rect.bounds[1]}; |
| 346 | |
| 347 | RenderingCommand::TextureSource &src = cmd.textures[cmd.texture_count]; |
| 348 | cmd.texture_count++; |
| 349 | src.texture_index = i; |
| 350 | |
Haixia Shi | 26fc2c2 | 2015-09-10 15:16:47 -0700 | [diff] [blame] | 351 | bool swap_xy, flip_xy[2]; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 352 | switch (layer.transform) { |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 353 | case DrmHwcTransform::kFlipH: |
| 354 | swap_xy = false; |
| 355 | flip_xy[0] = true; |
| 356 | flip_xy[1] = false; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 357 | break; |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 358 | case DrmHwcTransform::kFlipV: |
| 359 | swap_xy = false; |
| 360 | flip_xy[0] = false; |
| 361 | flip_xy[1] = true; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 362 | break; |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 363 | case DrmHwcTransform::kRotate90: |
| 364 | swap_xy = true; |
| 365 | flip_xy[0] = false; |
| 366 | flip_xy[1] = true; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 367 | break; |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 368 | case DrmHwcTransform::kRotate180: |
| 369 | swap_xy = false; |
| 370 | flip_xy[0] = true; |
| 371 | flip_xy[1] = true; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 372 | break; |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 373 | case DrmHwcTransform::kRotate270: |
| 374 | swap_xy = true; |
| 375 | flip_xy[0] = true; |
| 376 | flip_xy[1] = false; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 377 | break; |
| 378 | default: |
| 379 | ALOGE( |
| 380 | "Unknown transform for layer: defaulting to identity " |
| 381 | "transform"); |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 382 | case DrmHwcTransform::kIdentity: |
| 383 | swap_xy = false; |
| 384 | flip_xy[0] = false; |
| 385 | flip_xy[1] = false; |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 386 | break; |
| 387 | } |
Haixia Shi | 26fc2c2 | 2015-09-10 15:16:47 -0700 | [diff] [blame] | 388 | |
| 389 | if (swap_xy) |
| 390 | std::copy_n(&kTextureTransformMatrices[4], 4, src.texture_matrix); |
| 391 | else |
| 392 | std::copy_n(&kTextureTransformMatrices[0], 4, src.texture_matrix); |
| 393 | |
| 394 | for (int j = 0; j < 4; j++) { |
| 395 | int b = j ^ (swap_xy ? 1 : 0); |
| 396 | float bound_percent = (cmd.bounds[b] - display_rect.bounds[b % 2]) / |
| 397 | display_size[b % 2]; |
| 398 | if (flip_xy[j % 2]) { |
| 399 | src.crop_bounds[j] = |
| 400 | crop_rect.bounds[j % 2 + 2] - bound_percent * crop_size[j % 2]; |
| 401 | } else { |
| 402 | src.crop_bounds[j] = |
| 403 | crop_rect.bounds[j % 2] + bound_percent * crop_size[j % 2]; |
| 404 | } |
| 405 | } |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 406 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 407 | if (layer.blending == DrmHwcBlending::kNone) { |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 408 | src.alpha = 1.0f; |
| 409 | // This layer is opaque. There is no point in using layers below this |
| 410 | // one. |
| 411 | break; |
| 412 | } |
| 413 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 414 | src.alpha = layer.alpha / 255.0f; |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 415 | } |
| 416 | } |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | static int EGLFenceWait(EGLDisplay egl_display, int acquireFenceFd) { |
| 421 | int ret = 0; |
| 422 | |
| 423 | EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, acquireFenceFd, |
| 424 | EGL_NONE}; |
| 425 | EGLSyncKHR egl_sync = |
| 426 | eglCreateSyncKHR(egl_display, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); |
| 427 | if (egl_sync == EGL_NO_SYNC_KHR) { |
| 428 | ALOGE("Failed to make EGLSyncKHR from acquireFenceFd: %s", GetEGLError()); |
| 429 | close(acquireFenceFd); |
| 430 | return 1; |
| 431 | } |
| 432 | |
| 433 | EGLint success = eglWaitSyncKHR(egl_display, egl_sync, 0); |
| 434 | if (success == EGL_FALSE) { |
| 435 | ALOGE("Failed to wait for acquire: %s", GetEGLError()); |
| 436 | ret = 1; |
| 437 | } |
| 438 | eglDestroySyncKHR(egl_display, egl_sync); |
| 439 | |
| 440 | return ret; |
| 441 | } |
| 442 | |
| 443 | static int CreateTextureFromHandle(EGLDisplay egl_display, |
| 444 | buffer_handle_t handle, |
| 445 | AutoEGLImageAndGLTexture *out) { |
| 446 | EGLImageKHR image = eglCreateImageKHR( |
| 447 | egl_display, EGL_NO_CONTEXT, EGL_NATIVE_HANDLE_ANDROID_NVX, |
| 448 | (EGLClientBuffer)handle, NULL /* no attribs */); |
| 449 | |
| 450 | if (image == EGL_NO_IMAGE_KHR) { |
| 451 | ALOGE("Failed to make image %s %p", GetEGLError(), handle); |
| 452 | return -EINVAL; |
| 453 | } |
| 454 | |
| 455 | GLuint texture; |
| 456 | glGenTextures(1, &texture); |
| 457 | glBindTexture(GL_TEXTURE_2D, texture); |
| 458 | glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image); |
| 459 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 460 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 461 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 462 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 463 | glBindTexture(GL_TEXTURE_2D, 0); |
| 464 | |
Zach Reizner | 0980705 | 2015-08-13 14:53:41 -0700 | [diff] [blame] | 465 | out->image.reset(egl_display, image); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 466 | out->texture.reset(texture); |
| 467 | |
| 468 | return 0; |
| 469 | } |
| 470 | |
Zach Reizner | dac5d19 | 2015-07-15 18:44:37 -0700 | [diff] [blame] | 471 | GLWorkerCompositor::GLWorkerCompositor() |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 472 | : egl_display_(EGL_NO_DISPLAY), egl_ctx_(EGL_NO_CONTEXT) { |
| 473 | } |
| 474 | |
Zach Reizner | dac5d19 | 2015-07-15 18:44:37 -0700 | [diff] [blame] | 475 | int GLWorkerCompositor::Init() { |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 476 | int ret = 0; |
| 477 | const char *egl_extensions; |
| 478 | const char *gl_extensions; |
| 479 | EGLint num_configs; |
| 480 | EGLint attribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE, EGL_NONE}; |
| 481 | EGLConfig egl_config; |
| 482 | |
| 483 | // clang-format off |
| 484 | const GLfloat verts[] = { |
| 485 | 0.0f, 0.0f, 0.0f, 0.0f, |
| 486 | 0.0f, 2.0f, 0.0f, 2.0f, |
| 487 | 2.0f, 0.0f, 2.0f, 0.0f |
| 488 | }; |
| 489 | // clang-format on |
| 490 | |
| 491 | const EGLint config_attribs[] = {EGL_RENDERABLE_TYPE, |
| 492 | EGL_OPENGL_ES2_BIT, |
| 493 | EGL_RED_SIZE, |
| 494 | 8, |
| 495 | EGL_GREEN_SIZE, |
| 496 | 8, |
| 497 | EGL_BLUE_SIZE, |
| 498 | 8, |
| 499 | EGL_NONE}; |
| 500 | |
| 501 | const EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE}; |
| 502 | |
| 503 | egl_display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| 504 | if (egl_display_ == EGL_NO_DISPLAY) { |
| 505 | ALOGE("Failed to get egl display"); |
| 506 | return 1; |
| 507 | } |
| 508 | |
| 509 | if (!eglInitialize(egl_display_, NULL, NULL)) { |
| 510 | ALOGE("Failed to initialize egl: %s", GetEGLError()); |
| 511 | return 1; |
| 512 | } |
| 513 | |
| 514 | egl_extensions = eglQueryString(egl_display_, EGL_EXTENSIONS); |
| 515 | |
| 516 | // These extensions are all technically required but not always reported due |
| 517 | // to meta EGL filtering them out. |
| 518 | if (!HasExtension("EGL_KHR_image_base", egl_extensions)) |
| 519 | ALOGW("EGL_KHR_image_base extension not supported"); |
| 520 | |
| 521 | if (!HasExtension("EGL_ANDROID_image_native_buffer", egl_extensions)) |
| 522 | ALOGW("EGL_ANDROID_image_native_buffer extension not supported"); |
| 523 | |
| 524 | if (!HasExtension("EGL_ANDROID_native_fence_sync", egl_extensions)) |
| 525 | ALOGW("EGL_ANDROID_native_fence_sync extension not supported"); |
| 526 | |
| 527 | if (!eglChooseConfig(egl_display_, config_attribs, &egl_config, 1, |
| 528 | &num_configs)) { |
| 529 | ALOGE("eglChooseConfig() failed with error: %s", GetEGLError()); |
| 530 | return 1; |
| 531 | } |
| 532 | |
| 533 | egl_ctx_ = |
| 534 | eglCreateContext(egl_display_, egl_config, |
| 535 | EGL_NO_CONTEXT /* No shared context */, context_attribs); |
| 536 | |
| 537 | if (egl_ctx_ == EGL_NO_CONTEXT) { |
| 538 | ALOGE("Failed to create OpenGL ES Context: %s", GetEGLError()); |
| 539 | return 1; |
| 540 | } |
| 541 | |
| 542 | if (!eglMakeCurrent(egl_display_, EGL_NO_SURFACE, EGL_NO_SURFACE, egl_ctx_)) { |
| 543 | ALOGE("Failed to make the OpenGL ES Context current: %s", GetEGLError()); |
| 544 | return 1; |
| 545 | } |
| 546 | |
| 547 | gl_extensions = (const char *)glGetString(GL_EXTENSIONS); |
| 548 | |
| 549 | if (!HasExtension("GL_OES_EGL_image", gl_extensions)) |
| 550 | ALOGW("GL_OES_EGL_image extension not supported"); |
| 551 | |
| 552 | GLuint vertex_buffer; |
| 553 | glGenBuffers(1, &vertex_buffer); |
| 554 | glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); |
| 555 | glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); |
| 556 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 557 | vertex_buffer_.reset(vertex_buffer); |
| 558 | |
| 559 | if (GenerateShaders(&blend_programs_)) { |
| 560 | return 1; |
| 561 | } |
| 562 | |
| 563 | return 0; |
| 564 | } |
| 565 | |
Zach Reizner | dac5d19 | 2015-07-15 18:44:37 -0700 | [diff] [blame] | 566 | GLWorkerCompositor::~GLWorkerCompositor() { |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 567 | if (egl_display_ != EGL_NO_DISPLAY && egl_ctx_ != EGL_NO_CONTEXT) |
| 568 | if (eglDestroyContext(egl_display_, egl_ctx_) == EGL_FALSE) |
| 569 | ALOGE("Failed to destroy OpenGL ES Context: %s", GetEGLError()); |
| 570 | } |
| 571 | |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 572 | int GLWorkerCompositor::Composite(DrmCompositionLayer *layers, |
| 573 | size_t num_layers, |
Zach Reizner | 8d63e7f | 2015-08-20 14:52:12 -0700 | [diff] [blame] | 574 | const sp<GraphicBuffer> &framebuffer) { |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 575 | ATRACE_CALL(); |
| 576 | int ret = 0; |
| 577 | size_t i; |
| 578 | std::vector<AutoEGLImageAndGLTexture> layer_textures; |
| 579 | std::vector<RenderingCommand> commands; |
| 580 | |
| 581 | if (num_layers == 0) { |
| 582 | return -EALREADY; |
| 583 | } |
| 584 | |
| 585 | GLint frame_width = framebuffer->getWidth(); |
| 586 | GLint frame_height = framebuffer->getHeight(); |
Zach Reizner | 8d63e7f | 2015-08-20 14:52:12 -0700 | [diff] [blame] | 587 | CachedFramebuffer *cached_framebuffer = |
| 588 | PrepareAndCacheFramebuffer(framebuffer); |
| 589 | if (cached_framebuffer == NULL) { |
| 590 | ALOGE("Composite failed because of failed framebuffer"); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 591 | return -EINVAL; |
| 592 | } |
| 593 | |
| 594 | for (i = 0; i < num_layers; i++) { |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 595 | DrmCompositionLayer *layer = &layers[i]; |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 596 | |
Zach Reizner | 0980705 | 2015-08-13 14:53:41 -0700 | [diff] [blame] | 597 | layer_textures.emplace_back(); |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 598 | ret = CreateTextureFromHandle(egl_display_, layer->get_usable_handle(), |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 599 | &layer_textures.back()); |
Zach Reizner | 0980705 | 2015-08-13 14:53:41 -0700 | [diff] [blame] | 600 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 601 | if (!ret) { |
Zach Reizner | 4a25365 | 2015-09-10 18:30:54 -0700 | [diff] [blame^] | 602 | ret = EGLFenceWait(egl_display_, layer->acquire_fence.Release()); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 603 | } |
| 604 | if (ret) { |
| 605 | layer_textures.pop_back(); |
| 606 | ret = -EINVAL; |
| 607 | } |
| 608 | } |
| 609 | |
| 610 | if (ret) |
| 611 | return ret; |
| 612 | |
| 613 | ConstructCommands(layers, num_layers, &commands); |
| 614 | |
| 615 | glViewport(0, 0, frame_width, frame_height); |
| 616 | |
| 617 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
| 618 | glClear(GL_COLOR_BUFFER_BIT); |
| 619 | |
| 620 | glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_.get()); |
| 621 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, NULL); |
| 622 | glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, |
| 623 | (void *)(sizeof(float) * 2)); |
| 624 | glEnableVertexAttribArray(0); |
| 625 | glEnableVertexAttribArray(1); |
| 626 | glEnable(GL_SCISSOR_TEST); |
| 627 | |
| 628 | for (const RenderingCommand &cmd : commands) { |
| 629 | if (cmd.texture_count <= 0) { |
| 630 | continue; |
| 631 | } |
| 632 | |
| 633 | // TODO(zachr): handle the case of too many overlapping textures for one |
| 634 | // area by falling back to rendering as many layers as possible using |
| 635 | // multiple blending passes. |
| 636 | if (cmd.texture_count > blend_programs_.size()) { |
| 637 | ALOGE("Too many layers to render in one area"); |
| 638 | continue; |
| 639 | } |
| 640 | |
| 641 | GLint program = blend_programs_[cmd.texture_count - 1].get(); |
| 642 | glUseProgram(program); |
| 643 | GLint gl_viewport_loc = glGetUniformLocation(program, "uViewport"); |
| 644 | GLint gl_tex_loc = glGetUniformLocation(program, "uLayerTextures"); |
| 645 | GLint gl_crop_loc = glGetUniformLocation(program, "uLayerCrop"); |
| 646 | GLint gl_alpha_loc = glGetUniformLocation(program, "uLayerAlpha"); |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 647 | GLint gl_tex_matrix_loc = glGetUniformLocation(program, "uTexMatrix"); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 648 | glUniform4f(gl_viewport_loc, cmd.bounds[0] / (float)frame_width, |
| 649 | cmd.bounds[1] / (float)frame_height, |
| 650 | (cmd.bounds[2] - cmd.bounds[0]) / (float)frame_width, |
| 651 | (cmd.bounds[3] - cmd.bounds[1]) / (float)frame_height); |
| 652 | |
| 653 | for (unsigned src_index = 0; src_index < cmd.texture_count; src_index++) { |
| 654 | const RenderingCommand::TextureSource &src = cmd.textures[src_index]; |
| 655 | glUniform1f(gl_alpha_loc + src_index, src.alpha); |
| 656 | glUniform4f(gl_crop_loc + src_index, src.crop_bounds[0], |
| 657 | src.crop_bounds[1], src.crop_bounds[2] - src.crop_bounds[0], |
| 658 | src.crop_bounds[3] - src.crop_bounds[1]); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 659 | glUniform1i(gl_tex_loc + src_index, src_index); |
Zach Reizner | d35ff53 | 2015-07-16 16:53:41 -0700 | [diff] [blame] | 660 | glUniformMatrix2fv(gl_tex_matrix_loc + src_index, 1, GL_FALSE, |
| 661 | src.texture_matrix); |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 662 | glActiveTexture(GL_TEXTURE0 + src_index); |
| 663 | glBindTexture(GL_TEXTURE_2D, |
| 664 | layer_textures[src.texture_index].texture.get()); |
| 665 | } |
| 666 | |
| 667 | glScissor(cmd.bounds[0], cmd.bounds[1], cmd.bounds[2] - cmd.bounds[0], |
| 668 | cmd.bounds[3] - cmd.bounds[1]); |
| 669 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 670 | |
| 671 | for (unsigned src_index = 0; src_index < cmd.texture_count; src_index++) { |
| 672 | glActiveTexture(GL_TEXTURE0 + src_index); |
| 673 | glBindTexture(GL_TEXTURE_2D, 0); |
| 674 | } |
| 675 | } |
| 676 | |
| 677 | glDisable(GL_SCISSOR_TEST); |
| 678 | glActiveTexture(GL_TEXTURE0); |
| 679 | glDisableVertexAttribArray(0); |
| 680 | glDisableVertexAttribArray(1); |
| 681 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 682 | glUseProgram(0); |
| 683 | |
| 684 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 685 | |
| 686 | return ret; |
| 687 | } |
| 688 | |
Zach Reizner | 8d63e7f | 2015-08-20 14:52:12 -0700 | [diff] [blame] | 689 | void GLWorkerCompositor::Finish() { |
| 690 | ATRACE_CALL(); |
Zach Reizner | 713a678 | 2015-07-31 15:12:44 -0700 | [diff] [blame] | 691 | glFinish(); |
Zach Reizner | 8d63e7f | 2015-08-20 14:52:12 -0700 | [diff] [blame] | 692 | |
| 693 | char use_framebuffer_cache_opt[PROPERTY_VALUE_MAX]; |
| 694 | property_get("hwc.drm.use_framebuffer_cache", use_framebuffer_cache_opt, "1"); |
| 695 | bool use_framebuffer_cache = atoi(use_framebuffer_cache_opt); |
| 696 | |
| 697 | if (use_framebuffer_cache) { |
| 698 | for (auto &fb : cached_framebuffers_) |
| 699 | fb.strong_framebuffer.clear(); |
| 700 | } else { |
| 701 | cached_framebuffers_.clear(); |
| 702 | } |
| 703 | } |
| 704 | |
| 705 | GLWorkerCompositor::CachedFramebuffer::CachedFramebuffer( |
| 706 | const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image, |
| 707 | AutoGLTexture &&tex, AutoGLFramebuffer &&fb) |
| 708 | : strong_framebuffer(gb), |
| 709 | weak_framebuffer(gb), |
| 710 | egl_fb_image(std::move(image)), |
| 711 | gl_fb_tex(std::move(tex)), |
| 712 | gl_fb(std::move(fb)) { |
| 713 | } |
| 714 | |
| 715 | bool GLWorkerCompositor::CachedFramebuffer::Promote() { |
| 716 | if (strong_framebuffer.get() != NULL) |
| 717 | return true; |
| 718 | strong_framebuffer = weak_framebuffer.promote(); |
| 719 | return strong_framebuffer.get() != NULL; |
| 720 | } |
| 721 | |
| 722 | GLWorkerCompositor::CachedFramebuffer * |
| 723 | GLWorkerCompositor::FindCachedFramebuffer( |
| 724 | const sp<GraphicBuffer> &framebuffer) { |
| 725 | for (auto &fb : cached_framebuffers_) |
| 726 | if (fb.weak_framebuffer == framebuffer) |
| 727 | return &fb; |
| 728 | return NULL; |
| 729 | } |
| 730 | |
| 731 | GLWorkerCompositor::CachedFramebuffer * |
| 732 | GLWorkerCompositor::PrepareAndCacheFramebuffer( |
| 733 | const sp<GraphicBuffer> &framebuffer) { |
| 734 | CachedFramebuffer *cached_framebuffer = FindCachedFramebuffer(framebuffer); |
| 735 | if (cached_framebuffer != NULL) { |
| 736 | if (cached_framebuffer->Promote()) { |
| 737 | glBindFramebuffer(GL_FRAMEBUFFER, cached_framebuffer->gl_fb.get()); |
| 738 | return cached_framebuffer; |
| 739 | } |
| 740 | |
| 741 | for (auto it = cached_framebuffers_.begin(); |
| 742 | it != cached_framebuffers_.end(); ++it) { |
| 743 | if (it->weak_framebuffer == framebuffer) { |
| 744 | cached_framebuffers_.erase(it); |
| 745 | break; |
| 746 | } |
| 747 | } |
| 748 | } |
| 749 | |
| 750 | AutoEGLDisplayImage egl_fb_image( |
| 751 | egl_display_, |
| 752 | eglCreateImageKHR(egl_display_, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, |
| 753 | (EGLClientBuffer)framebuffer->getNativeBuffer(), |
| 754 | NULL /* no attribs */)); |
| 755 | |
| 756 | if (egl_fb_image.image() == EGL_NO_IMAGE_KHR) { |
| 757 | ALOGE("Failed to make image from target buffer: %s", GetEGLError()); |
| 758 | return NULL; |
| 759 | } |
| 760 | |
| 761 | GLuint gl_fb_tex; |
| 762 | glGenTextures(1, &gl_fb_tex); |
| 763 | AutoGLTexture gl_fb_tex_auto(gl_fb_tex); |
| 764 | glBindTexture(GL_TEXTURE_2D, gl_fb_tex); |
| 765 | glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, |
| 766 | (GLeglImageOES)egl_fb_image.image()); |
| 767 | glBindTexture(GL_TEXTURE_2D, 0); |
| 768 | |
| 769 | GLuint gl_fb; |
| 770 | glGenFramebuffers(1, &gl_fb); |
| 771 | AutoGLFramebuffer gl_fb_auto(gl_fb); |
| 772 | glBindFramebuffer(GL_FRAMEBUFFER, gl_fb); |
| 773 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 774 | gl_fb_tex, 0); |
| 775 | |
| 776 | if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { |
| 777 | ALOGE("Failed framebuffer check for created target buffer: %s", |
| 778 | GetGLFramebufferError()); |
| 779 | return NULL; |
| 780 | } |
| 781 | |
| 782 | cached_framebuffers_.emplace_back(framebuffer, std::move(egl_fb_image), |
| 783 | std::move(gl_fb_tex_auto), |
| 784 | std::move(gl_fb_auto)); |
| 785 | return &cached_framebuffers_.back(); |
Zach Reizner | 713a678 | 2015-07-31 15:12:44 -0700 | [diff] [blame] | 786 | } |
| 787 | |
Zach Reizner | 6cbe883 | 2015-06-26 18:25:38 -0700 | [diff] [blame] | 788 | } // namespace android |