AIDL Effect: Update locking in EffectImpl

Avoid locking for all EffectContext calls.
Locking inside context seems not necessary for now as all binder calls
already serialized.
Add BassBoost AIDL placeholder implementation.

Bug: 261646550
Test: atest VtsHalAudioEffectTargetTest

Change-Id: Iaa41f013d5756801553e20b995aab5ddc845cf32
diff --git a/audio/aidl/default/EffectImpl.cpp b/audio/aidl/default/EffectImpl.cpp
index 2754bb6..0d40cce 100644
--- a/audio/aidl/default/EffectImpl.cpp
+++ b/audio/aidl/default/EffectImpl.cpp
@@ -25,41 +25,33 @@
                                     const std::optional<Parameter::Specific>& specific,
                                     OpenEffectReturn* ret) {
     LOG(DEBUG) << __func__;
-    {
-        std::lock_guard lg(mMutex);
-        RETURN_OK_IF(mState != State::INIT);
-        mContext = createContext(common);
-        RETURN_IF(!mContext, EX_ILLEGAL_ARGUMENT, "createContextFailed");
-        setContext(mContext);
-    }
+    RETURN_OK_IF(mState != State::INIT);
+    auto context = createContext(common);
+    RETURN_IF(!context, EX_NULL_POINTER, "createContextFailed");
 
     RETURN_IF_ASTATUS_NOT_OK(setParameterCommon(common), "setCommParamErr");
     if (specific.has_value()) {
         RETURN_IF_ASTATUS_NOT_OK(setParameterSpecific(specific.value()), "setSpecParamErr");
     }
 
-    RETURN_IF(createThread(LOG_TAG) != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
+    mState = State::IDLE;
+    context->dupeFmq(ret);
+    RETURN_IF(createThread(context, getEffectName()) != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
               "FailedToCreateWorker");
-
-    {
-        std::lock_guard lg(mMutex);
-        mContext->dupeFmq(ret);
-        mState = State::IDLE;
-    }
     return ndk::ScopedAStatus::ok();
 }
 
 ndk::ScopedAStatus EffectImpl::close() {
-    std::lock_guard lg(mMutex);
     RETURN_OK_IF(mState == State::INIT);
     RETURN_IF(mState == State::PROCESSING, EX_ILLEGAL_STATE, "closeAtProcessing");
 
     // stop the worker thread, ignore the return code
     RETURN_IF(destroyThread() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
               "FailedToDestroyWorker");
+    mState = State::INIT;
     RETURN_IF(releaseContext() != RetCode::SUCCESS, EX_UNSUPPORTED_OPERATION,
               "FailedToCreateWorker");
-    mState = State::INIT;
+
     LOG(DEBUG) << __func__;
     return ndk::ScopedAStatus::ok();
 }
@@ -113,29 +105,30 @@
 }
 
 ndk::ScopedAStatus EffectImpl::setParameterCommon(const Parameter& param) {
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+    auto context = getContext();
+    RETURN_IF(!context, EX_NULL_POINTER, "nullContext");
+
     auto tag = param.getTag();
     switch (tag) {
         case Parameter::common:
-            RETURN_IF(mContext->setCommon(param.get<Parameter::common>()) != RetCode::SUCCESS,
+            RETURN_IF(context->setCommon(param.get<Parameter::common>()) != RetCode::SUCCESS,
                       EX_ILLEGAL_ARGUMENT, "setCommFailed");
             break;
         case Parameter::deviceDescription:
-            RETURN_IF(mContext->setOutputDevice(param.get<Parameter::deviceDescription>()) !=
+            RETURN_IF(context->setOutputDevice(param.get<Parameter::deviceDescription>()) !=
                               RetCode::SUCCESS,
                       EX_ILLEGAL_ARGUMENT, "setDeviceFailed");
             break;
         case Parameter::mode:
-            RETURN_IF(mContext->setAudioMode(param.get<Parameter::mode>()) != RetCode::SUCCESS,
+            RETURN_IF(context->setAudioMode(param.get<Parameter::mode>()) != RetCode::SUCCESS,
                       EX_ILLEGAL_ARGUMENT, "setModeFailed");
             break;
         case Parameter::source:
-            RETURN_IF(mContext->setAudioSource(param.get<Parameter::source>()) != RetCode::SUCCESS,
+            RETURN_IF(context->setAudioSource(param.get<Parameter::source>()) != RetCode::SUCCESS,
                       EX_ILLEGAL_ARGUMENT, "setSourceFailed");
             break;
         case Parameter::volumeStereo:
-            RETURN_IF(mContext->setVolumeStereo(param.get<Parameter::volumeStereo>()) !=
+            RETURN_IF(context->setVolumeStereo(param.get<Parameter::volumeStereo>()) !=
                               RetCode::SUCCESS,
                       EX_ILLEGAL_ARGUMENT, "setVolumeStereoFailed");
             break;
@@ -149,27 +142,28 @@
 }
 
 ndk::ScopedAStatus EffectImpl::getParameterCommon(const Parameter::Tag& tag, Parameter* param) {
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+    auto context = getContext();
+    RETURN_IF(!context, EX_NULL_POINTER, "nullContext");
+
     switch (tag) {
         case Parameter::common: {
-            param->set<Parameter::common>(mContext->getCommon());
+            param->set<Parameter::common>(context->getCommon());
             break;
         }
         case Parameter::deviceDescription: {
-            param->set<Parameter::deviceDescription>(mContext->getOutputDevice());
+            param->set<Parameter::deviceDescription>(context->getOutputDevice());
             break;
         }
         case Parameter::mode: {
-            param->set<Parameter::mode>(mContext->getAudioMode());
+            param->set<Parameter::mode>(context->getAudioMode());
             break;
         }
         case Parameter::source: {
-            param->set<Parameter::source>(mContext->getAudioSource());
+            param->set<Parameter::source>(context->getAudioSource());
             break;
         }
         case Parameter::volumeStereo: {
-            param->set<Parameter::volumeStereo>(mContext->getVolumeStereo());
+            param->set<Parameter::volumeStereo>(context->getVolumeStereo());
             break;
         }
         default: {
@@ -182,39 +176,30 @@
 }
 
 ndk::ScopedAStatus EffectImpl::getState(State* state) {
-    std::lock_guard lg(mMutex);
     *state = mState;
     return ndk::ScopedAStatus::ok();
 }
 
 ndk::ScopedAStatus EffectImpl::command(CommandId command) {
-    std::lock_guard lg(mMutex);
+    RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "CommandStateError");
     LOG(DEBUG) << __func__ << ": receive command: " << toString(command) << " at state "
                << toString(mState);
-    RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "CommandStateError");
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     switch (command) {
         case CommandId::START:
             RETURN_IF(mState == State::INIT, EX_ILLEGAL_STATE, "instanceNotOpen");
             RETURN_OK_IF(mState == State::PROCESSING);
-            RETURN_IF_ASTATUS_NOT_OK(commandStart(), "commandStartFailed");
-            mState = State::PROCESSING;
+            RETURN_IF_ASTATUS_NOT_OK(commandImpl(command), "commandImplFailed");
             startThread();
-            return ndk::ScopedAStatus::ok();
+            mState = State::PROCESSING;
+            break;
         case CommandId::STOP:
-            RETURN_OK_IF(mState == State::IDLE);
-            mState = State::IDLE;
-            RETURN_IF_ASTATUS_NOT_OK(commandStop(), "commandStopFailed");
-            stopThread();
-            return ndk::ScopedAStatus::ok();
         case CommandId::RESET:
             RETURN_OK_IF(mState == State::IDLE);
-            mState = State::IDLE;
-            RETURN_IF_ASTATUS_NOT_OK(commandStop(), "commandStopFailed");
             stopThread();
-            mContext->resetBuffer();
-            return ndk::ScopedAStatus::ok();
+            RETURN_IF_ASTATUS_NOT_OK(commandImpl(command), "commandImplFailed");
+            mState = State::IDLE;
+            break;
         default:
             LOG(ERROR) << __func__ << " instance still processing";
             return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
@@ -224,6 +209,15 @@
     return ndk::ScopedAStatus::ok();
 }
 
+ndk::ScopedAStatus EffectImpl::commandImpl(CommandId command) {
+    auto context = getContext();
+    RETURN_IF(!context, EX_NULL_POINTER, "nullContext");
+    if (command == CommandId::RESET) {
+        context->resetBuffer();
+    }
+    return ndk::ScopedAStatus::ok();
+}
+
 void EffectImpl::cleanUp() {
     command(CommandId::STOP);
     close();
@@ -238,19 +232,12 @@
 }
 
 // A placeholder processing implementation to copy samples from input to output
-IEffect::Status EffectImpl::effectProcessImpl(float* in, float* out, int processSamples) {
-    // lock before access context/parameters
-    std::lock_guard lg(mMutex);
-    IEffect::Status status = {EX_NULL_POINTER, 0, 0};
-    RETURN_VALUE_IF(!mContext, status, "nullContext");
-    auto frameSize = mContext->getInputFrameSize();
-    RETURN_VALUE_IF(0 == frameSize, status, "frameSizeIs0");
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << processSamples
-               << " frames " << processSamples * sizeof(float) / frameSize;
-    for (int i = 0; i < processSamples; i++) {
+IEffect::Status EffectImpl::effectProcessImpl(float* in, float* out, int samples) {
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    LOG(DEBUG) << __func__ << " done processing " << processSamples << " samples";
-    return {STATUS_OK, processSamples, processSamples};
+    LOG(DEBUG) << __func__ << " done processing " << samples << " samples";
+    return {STATUS_OK, samples, samples};
 }
+
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/EffectThread.cpp b/audio/aidl/default/EffectThread.cpp
index 80f120b..2b3513d 100644
--- a/audio/aidl/default/EffectThread.cpp
+++ b/audio/aidl/default/EffectThread.cpp
@@ -14,6 +14,7 @@
  * limitations under the License.
  */
 
+#include <memory>
 #define LOG_TAG "AHAL_EffectThread"
 #include <android-base/logging.h>
 #include <pthread.h>
@@ -32,13 +33,18 @@
     LOG(DEBUG) << __func__ << " done";
 };
 
-RetCode EffectThread::createThread(const std::string& name, const int priority) {
+RetCode EffectThread::createThread(std::shared_ptr<EffectContext> context, const std::string& name,
+                                   const int priority) {
     if (mThread.joinable()) {
         LOG(WARNING) << __func__ << " thread already created, no-op";
         return RetCode::SUCCESS;
     }
     mName = name;
     mPriority = priority;
+    {
+        std::lock_guard lg(mThreadMutex);
+        mThreadContext = std::move(context);
+    }
     mThread = std::thread(&EffectThread::threadLoop, this);
     LOG(DEBUG) << __func__ << " " << name << " priority " << mPriority << " done";
     return RetCode::SUCCESS;
@@ -46,7 +52,7 @@
 
 RetCode EffectThread::destroyThread() {
     {
-        std::lock_guard lg(mMutex);
+        std::lock_guard lg(mThreadMutex);
         mStop = mExit = true;
     }
     mCv.notify_one();
@@ -54,6 +60,11 @@
     if (mThread.joinable()) {
         mThread.join();
     }
+
+    {
+        std::lock_guard lg(mThreadMutex);
+        mThreadContext.reset();
+    }
     LOG(DEBUG) << __func__ << " done";
     return RetCode::SUCCESS;
 }
@@ -65,7 +76,7 @@
     }
 
     {
-        std::lock_guard lg(mMutex);
+        std::lock_guard lg(mThreadMutex);
         if (!mStop) {
             LOG(WARNING) << __func__ << " already start";
             return RetCode::SUCCESS;
@@ -85,7 +96,7 @@
     }
 
     {
-        std::lock_guard lg(mMutex);
+        std::lock_guard lg(mThreadMutex);
         if (mStop) {
             LOG(WARNING) << __func__ << " already stop";
             return RetCode::SUCCESS;
@@ -97,13 +108,13 @@
 }
 
 void EffectThread::threadLoop() {
-    pthread_setname_np(pthread_self(), mName.substr(0, MAX_TASK_COMM_LEN - 1).c_str());
+    pthread_setname_np(pthread_self(), mName.substr(0, kMaxTaskNameLen - 1).c_str());
     setpriority(PRIO_PROCESS, 0, mPriority);
     while (true) {
         bool needExit = false;
         {
-            std::unique_lock l(mMutex);
-            mCv.wait(l, [&]() REQUIRES(mMutex) {
+            std::unique_lock l(mThreadMutex);
+            mCv.wait(l, [&]() REQUIRES(mThreadMutex) {
                 needExit = mExit;
                 return mExit || !mStop;
             });
@@ -112,9 +123,41 @@
             LOG(WARNING) << __func__ << " EXIT!";
             return;
         }
-        // process without lock
+
         process();
     }
 }
 
+void EffectThread::process() {
+    std::shared_ptr<EffectContext> context;
+    {
+        std::lock_guard lg(mThreadMutex);
+        context = mThreadContext;
+        RETURN_VALUE_IF(!context, void(), "nullContext");
+    }
+    std::shared_ptr<EffectContext::StatusMQ> statusMQ = context->getStatusFmq();
+    std::shared_ptr<EffectContext::DataMQ> inputMQ = context->getInputDataFmq();
+    std::shared_ptr<EffectContext::DataMQ> outputMQ = context->getOutputDataFmq();
+    auto buffer = context->getWorkBuffer();
+
+    // Only this worker will read from input data MQ and write to output data MQ.
+    auto readSamples = inputMQ->availableToRead(), writeSamples = outputMQ->availableToWrite();
+    if (readSamples && writeSamples) {
+        auto processSamples = std::min(readSamples, writeSamples);
+        LOG(DEBUG) << __func__ << " available to read " << readSamples << " available to write "
+                   << writeSamples << " process " << processSamples;
+
+        inputMQ->read(buffer, processSamples);
+
+        // call effectProcessImpl without lock
+        IEffect::Status status = effectProcessImpl(buffer, buffer, processSamples);
+        outputMQ->write(buffer, status.fmqProduced);
+        statusMQ->writeBlocking(&status, 1);
+        LOG(DEBUG) << __func__ << " done processing, effect consumed " << status.fmqConsumed
+                   << " produced " << status.fmqProduced;
+    } else {
+        // TODO: maybe add some sleep here to avoid busy waiting
+    }
+}
+
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/bassboost/BassBoostSw.cpp b/audio/aidl/default/bassboost/BassBoostSw.cpp
index c52d16f..7971dee 100644
--- a/audio/aidl/default/bassboost/BassBoostSw.cpp
+++ b/audio/aidl/default/bassboost/BassBoostSw.cpp
@@ -14,10 +14,11 @@
  * limitations under the License.
  */
 
+#include <algorithm>
 #include <cstddef>
+#include <memory>
 #define LOG_TAG "AHAL_BassBoostSw"
 #include <Utils.h>
-#include <algorithm>
 #include <unordered_set>
 
 #include <android-base/logging.h>
@@ -73,28 +74,74 @@
 ndk::ScopedAStatus BassBoostSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::bassBoost != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
     RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
-    mSpecificParam = specific.get<Parameter::Specific::bassBoost>();
-    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
-    return ndk::ScopedAStatus::ok();
+    auto& bbParam = specific.get<Parameter::Specific::bassBoost>();
+    auto tag = bbParam.getTag();
+
+    switch (tag) {
+        case BassBoost::strengthPm: {
+            RETURN_IF(!mStrengthSupported, EX_ILLEGAL_ARGUMENT, "SettingStrengthNotSupported");
+
+            RETURN_IF(mContext->setBbStrengthPm(bbParam.get<BassBoost::strengthPm>()) !=
+                              RetCode::SUCCESS,
+                      EX_ILLEGAL_ARGUMENT, "strengthPmNotSupported");
+            return ndk::ScopedAStatus::ok();
+        }
+        default: {
+            LOG(ERROR) << __func__ << " unsupported tag: " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "BassBoostTagNotSupported");
+        }
+    }
 }
 
 ndk::ScopedAStatus BassBoostSw::getParameterSpecific(const Parameter::Id& id,
                                                      Parameter::Specific* specific) {
     auto tag = id.getTag();
     RETURN_IF(Parameter::Id::bassBoostTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
-    specific->set<Parameter::Specific::bassBoost>(mSpecificParam);
+    auto bbId = id.get<Parameter::Id::bassBoostTag>();
+    auto bbIdTag = bbId.getTag();
+    switch (bbIdTag) {
+        case BassBoost::Id::commonTag:
+            return getParameterBassBoost(bbId.get<BassBoost::Id::commonTag>(), specific);
+        default:
+            LOG(ERROR) << __func__ << " unsupported tag: " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "BassBoostTagNotSupported");
+    }
+}
+
+ndk::ScopedAStatus BassBoostSw::getParameterBassBoost(const BassBoost::Tag& tag,
+                                                      Parameter::Specific* specific) {
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+    BassBoost bbParam;
+    switch (tag) {
+        case BassBoost::strengthPm: {
+            bbParam.set<BassBoost::strengthPm>(mContext->getBbStrengthPm());
+            break;
+        }
+        default: {
+            LOG(ERROR) << __func__ << " unsupported tag: " << toString(tag);
+            return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT,
+                                                                    "BassBoostTagNotSupported");
+        }
+    }
+
+    specific->set<Parameter::Specific::bassBoost>(bbParam);
     return ndk::ScopedAStatus::ok();
 }
 
 std::shared_ptr<EffectContext> BassBoostSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<BassBoostSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<BassBoostSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> BassBoostSw::getContext() {
     return mContext;
 }
 
@@ -106,13 +153,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status BassBoostSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status BassBoostSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/bassboost/BassBoostSw.h b/audio/aidl/default/bassboost/BassBoostSw.h
index 90a8887..24ea652 100644
--- a/audio/aidl/default/bassboost/BassBoostSw.h
+++ b/audio/aidl/default/bassboost/BassBoostSw.h
@@ -32,7 +32,21 @@
         : EffectContext(statusDepth, common) {
         LOG(DEBUG) << __func__;
     }
-    // TODO: add specific context here
+
+    RetCode setBbStrengthPm(int strength) {
+        if (strength < BassBoost::MIN_PER_MILLE_STRENGTH ||
+            strength > BassBoost::MAX_PER_MILLE_STRENGTH) {
+            LOG(ERROR) << __func__ << " invalid strength: " << strength;
+            return RetCode::ERROR_ILLEGAL_PARAMETER;
+        }
+        // TODO : Add implementation to apply new strength
+        mStrength = strength;
+        return RetCode::SUCCESS;
+    }
+    int getBbStrengthPm() const { return mStrength; }
+
+  private:
+    int mStrength;
 };
 
 class BassBoostSw final : public EffectImpl {
@@ -47,14 +61,20 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    std::string getEffectName() override { return kEffectName; };
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+
   private:
+    const std::string kEffectName = "BassBoostSw";
     std::shared_ptr<BassBoostSwContext> mContext;
     /* capabilities */
-    const BassBoost::Capability kCapability;
+    const bool mStrengthSupported = true;
+    const BassBoost::Capability kCapability = {.strengthSupported = mStrengthSupported};
     /* Effect descriptor */
     const Descriptor kDescriptor = {
             .common = {.id = {.type = kBassBoostTypeUUID,
@@ -63,11 +83,11 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "BassBoostSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::bassBoost>(kCapability)};
 
-    /* parameters */
-    BassBoost mSpecificParam;
+    ndk::ScopedAStatus getParameterBassBoost(const BassBoost::Tag& tag,
+                                             Parameter::Specific* specific);
 };
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp
index 3920a58..4efd0a5 100644
--- a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp
+++ b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.cpp
@@ -73,8 +73,6 @@
 ndk::ScopedAStatus DynamicsProcessingSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::dynamicsProcessing != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     mSpecificParam = specific.get<Parameter::Specific::dynamicsProcessing>();
     LOG(DEBUG) << __func__ << " success with: " << specific.toString();
@@ -93,9 +91,13 @@
         const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<DynamicsProcessingSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<DynamicsProcessingSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> DynamicsProcessingSw::getContext() {
     return mContext;
 }
 
@@ -107,13 +109,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status DynamicsProcessingSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status DynamicsProcessingSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
index 2bc2762..3ad4f77 100644
--- a/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
+++ b/audio/aidl/default/dynamicProcessing/DynamicsProcessingSw.h
@@ -47,11 +47,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; };
+
   private:
+    const std::string kEffectName = "DynamicsProcessingSw";
     std::shared_ptr<DynamicsProcessingSwContext> mContext;
     /* capabilities */
     const DynamicsProcessing::Capability kCapability;
@@ -63,7 +68,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "DynamicsProcessingSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::dynamicsProcessing>(kCapability)};
 
diff --git a/audio/aidl/default/envReverb/EnvReverbSw.cpp b/audio/aidl/default/envReverb/EnvReverbSw.cpp
index ad447ab..cb09293 100644
--- a/audio/aidl/default/envReverb/EnvReverbSw.cpp
+++ b/audio/aidl/default/envReverb/EnvReverbSw.cpp
@@ -73,8 +73,6 @@
 ndk::ScopedAStatus EnvReverbSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::reverb != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     mSpecificParam = specific.get<Parameter::Specific::reverb>();
     LOG(DEBUG) << __func__ << " success with: " << specific.toString();
@@ -92,9 +90,14 @@
 std::shared_ptr<EffectContext> EnvReverbSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<EnvReverbSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<EnvReverbSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> EnvReverbSw::getContext() {
     return mContext;
 }
 
@@ -106,13 +109,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status EnvReverbSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status EnvReverbSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/envReverb/EnvReverbSw.h b/audio/aidl/default/envReverb/EnvReverbSw.h
index 5a9ab27..e8629a2 100644
--- a/audio/aidl/default/envReverb/EnvReverbSw.h
+++ b/audio/aidl/default/envReverb/EnvReverbSw.h
@@ -47,11 +47,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "EnvReverbSw";
     std::shared_ptr<EnvReverbSwContext> mContext;
     /* capabilities */
     const Reverb::Capability kCapability;
@@ -63,7 +68,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "EnvReverbSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::reverb>(kCapability)};
 
diff --git a/audio/aidl/default/equalizer/EqualizerSw.cpp b/audio/aidl/default/equalizer/EqualizerSw.cpp
index d61ef97..243b061 100644
--- a/audio/aidl/default/equalizer/EqualizerSw.cpp
+++ b/audio/aidl/default/equalizer/EqualizerSw.cpp
@@ -70,7 +70,6 @@
 ndk::ScopedAStatus EqualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::equalizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
     RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     auto& eqParam = specific.get<Parameter::Specific::equalizer>();
@@ -117,7 +116,6 @@
 
 ndk::ScopedAStatus EqualizerSw::getParameterEqualizer(const Equalizer::Tag& tag,
                                                       Parameter::Specific* specific) {
-    std::lock_guard lg(mMutex);
     RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     Equalizer eqParam;
@@ -144,9 +142,14 @@
 std::shared_ptr<EffectContext> EqualizerSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<EqualizerSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<EqualizerSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> EqualizerSw::getContext() {
     return mContext;
 }
 
@@ -158,13 +161,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status EqualizerSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status EqualizerSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/equalizer/EqualizerSw.h b/audio/aidl/default/equalizer/EqualizerSw.h
index aa4587a..c104a89 100644
--- a/audio/aidl/default/equalizer/EqualizerSw.h
+++ b/audio/aidl/default/equalizer/EqualizerSw.h
@@ -90,11 +90,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "EqualizerSw";
     std::shared_ptr<EqualizerSwContext> mContext;
     /* capabilities */
     const std::vector<Equalizer::BandFrequency> mBandFrequency = {{0, 30000, 120000},
@@ -115,7 +120,7 @@
                                          .flags = {.type = Flags::Type::INSERT,
                                                    .insert = Flags::Insert::FIRST,
                                                    .volume = Flags::Volume::CTRL},
-                                         .name = "EqualizerSw",
+                                         .name = kEffectName,
                                          .implementor = "The Android Open Source Project"},
                               .capability = Capability::make<Capability::equalizer>(kEqCap)};
 
diff --git a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp
index fd5ea34..7e86657 100644
--- a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp
+++ b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.cpp
@@ -73,9 +73,6 @@
 ndk::ScopedAStatus HapticGeneratorSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::hapticGenerator != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
-
     mSpecificParam = specific.get<Parameter::Specific::hapticGenerator>();
     LOG(DEBUG) << __func__ << " success with: " << specific.toString();
     return ndk::ScopedAStatus::ok();
@@ -92,9 +89,14 @@
 std::shared_ptr<EffectContext> HapticGeneratorSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<HapticGeneratorSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<HapticGeneratorSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> HapticGeneratorSw::getContext() {
     return mContext;
 }
 
@@ -106,13 +108,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status HapticGeneratorSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status HapticGeneratorSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h
index 518aa87..dbd6c55 100644
--- a/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h
+++ b/audio/aidl/default/hapticGenerator/HapticGeneratorSw.h
@@ -47,11 +47,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "HapticGeneratorSw";
     std::shared_ptr<HapticGeneratorSwContext> mContext;
     /* capabilities */
     const HapticGenerator::Capability kCapability;
@@ -63,7 +68,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "HapticGeneratorSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::hapticGenerator>(kCapability)};
 
diff --git a/audio/aidl/default/include/effect-impl/EffectContext.h b/audio/aidl/default/include/effect-impl/EffectContext.h
index f608e12..95645d5 100644
--- a/audio/aidl/default/include/effect-impl/EffectContext.h
+++ b/audio/aidl/default/include/effect-impl/EffectContext.h
@@ -16,16 +16,13 @@
 
 #pragma once
 #include <Utils.h>
-#include <android-base/logging.h>
-#include <utils/Log.h>
-#include <cstddef>
-#include <cstdint>
 #include <memory>
-#include <utility>
 #include <vector>
 
-#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <android-base/logging.h>
 #include <fmq/AidlMessageQueue.h>
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
 #include "EffectTypes.h"
 
 namespace aidl::android::hardware::audio::effect {
@@ -74,13 +71,10 @@
     std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; }
 
     float* getWorkBuffer() { return static_cast<float*>(mWorkBuffer.data()); }
-    // TODO: update with actual available size
-    size_t availableToRead() { return mWorkBuffer.capacity(); }
-    size_t availableToWrite() { return mWorkBuffer.capacity(); }
 
     // reset buffer status by abandon all data and status in FMQ
     void resetBuffer() {
-        auto buffer = getWorkBuffer();
+        auto buffer = static_cast<float*>(mWorkBuffer.data());
         std::vector<IEffect::Status> status(mStatusMQ->availableToRead());
         mInputMQ->read(buffer, mInputMQ->availableToRead());
         mOutputMQ->read(buffer, mOutputMQ->availableToRead());
@@ -89,9 +83,9 @@
 
     void dupeFmq(IEffect::OpenEffectReturn* effectRet) {
         if (effectRet) {
-            effectRet->statusMQ = getStatusFmq()->dupeDesc();
-            effectRet->inputDataMQ = getInputDataFmq()->dupeDesc();
-            effectRet->outputDataMQ = getOutputDataFmq()->dupeDesc();
+            effectRet->statusMQ = mStatusMQ->dupeDesc();
+            effectRet->inputDataMQ = mInputMQ->dupeDesc();
+            effectRet->outputDataMQ = mOutputMQ->dupeDesc();
         }
     }
     size_t getInputFrameSize() { return mInputFrameSize; }
@@ -138,7 +132,8 @@
   protected:
     // common parameters
     int mSessionId = INVALID_AUDIO_SESSION_ID;
-    size_t mInputFrameSize, mOutputFrameSize;
+    size_t mInputFrameSize;
+    size_t mOutputFrameSize;
     Parameter::Common mCommon;
     aidl::android::media::audio::common::AudioDeviceDescription mOutputDevice;
     aidl::android::media::audio::common::AudioMode mMode;
diff --git a/audio/aidl/default/include/effect-impl/EffectImpl.h b/audio/aidl/default/include/effect-impl/EffectImpl.h
index d9825da..f5e2aec 100644
--- a/audio/aidl/default/include/effect-impl/EffectImpl.h
+++ b/audio/aidl/default/include/effect-impl/EffectImpl.h
@@ -15,45 +15,35 @@
  */
 
 #pragma once
-#include <aidl/android/hardware/audio/effect/BnEffect.h>
-#include <fmq/AidlMessageQueue.h>
 #include <cstdlib>
 #include <memory>
-#include <mutex>
 
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "EffectContext.h"
+#include "EffectThread.h"
 #include "EffectTypes.h"
 #include "effect-impl/EffectContext.h"
+#include "effect-impl/EffectThread.h"
 #include "effect-impl/EffectTypes.h"
-#include "effect-impl/EffectWorker.h"
 
 namespace aidl::android::hardware::audio::effect {
 
-class EffectImpl : public BnEffect, public EffectWorker {
+class EffectImpl : public BnEffect, public EffectThread {
   public:
     EffectImpl() = default;
     virtual ~EffectImpl() = default;
 
-    /**
-     * Each effect implementation CAN override these methods if necessary
-     * If you would like implement IEffect::open completely, override EffectImpl::open(), if you
-     * want to keep most of EffectImpl logic but have a little customize, try override openImpl().
-     * openImpl() will be called at the beginning of EffectImpl::open() without lock protection.
-     *
-     * Same for closeImpl().
-     */
     virtual ndk::ScopedAStatus open(const Parameter::Common& common,
                                     const std::optional<Parameter::Specific>& specific,
                                     OpenEffectReturn* ret) override;
     virtual ndk::ScopedAStatus close() override;
     virtual ndk::ScopedAStatus command(CommandId id) override;
-    virtual ndk::ScopedAStatus commandStart() { return ndk::ScopedAStatus::ok(); }
-    virtual ndk::ScopedAStatus commandStop() { return ndk::ScopedAStatus::ok(); }
-    virtual ndk::ScopedAStatus commandReset() { return ndk::ScopedAStatus::ok(); }
 
     virtual ndk::ScopedAStatus getState(State* state) override;
     virtual ndk::ScopedAStatus setParameter(const Parameter& param) override;
     virtual ndk::ScopedAStatus getParameter(const Parameter::Id& id, Parameter* param) override;
-    virtual IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
 
     virtual ndk::ScopedAStatus setParameterCommon(const Parameter& param);
     virtual ndk::ScopedAStatus getParameterCommon(const Parameter::Tag& tag, Parameter* param);
@@ -63,21 +53,32 @@
     virtual ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) = 0;
     virtual ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                                     Parameter::Specific* specific) = 0;
+
+    virtual std::string getEffectName() = 0;
+    virtual IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+
+    /**
+     * Effect context methods must be implemented by each effect.
+     * Each effect can derive from EffectContext and define its own context, but must upcast to
+     * EffectContext for EffectImpl to use.
+     */
     virtual std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) = 0;
+    virtual std::shared_ptr<EffectContext> getContext() = 0;
     virtual RetCode releaseContext() = 0;
 
   protected:
-    /*
-     * Lock is required if effectProcessImpl (which is running in an independent thread) needs to
-     * access state and parameters.
-     */
-    std::mutex mMutex;
-    State mState GUARDED_BY(mMutex) = State::INIT;
+    State mState = State::INIT;
 
     IEffect::Status status(binder_status_t status, size_t consumed, size_t produced);
     void cleanUp();
 
-  private:
-    std::shared_ptr<EffectContext> mContext GUARDED_BY(mMutex);
+    /**
+     * Optional CommandId handling methods for effects to override.
+     * For CommandId::START, EffectImpl call commandImpl before starting the EffectThread
+     * processing.
+     * For CommandId::STOP and CommandId::RESET, EffectImpl call commandImpl after stop the
+     * EffectThread processing.
+     */
+    virtual ndk::ScopedAStatus commandImpl(CommandId id);
 };
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/include/effect-impl/EffectThread.h b/audio/aidl/default/include/effect-impl/EffectThread.h
index 09a0000..4b6cecd 100644
--- a/audio/aidl/default/include/effect-impl/EffectThread.h
+++ b/audio/aidl/default/include/effect-impl/EffectThread.h
@@ -22,6 +22,7 @@
 #include <android-base/thread_annotations.h>
 #include <system/thread_defs.h>
 
+#include "effect-impl/EffectContext.h"
 #include "effect-impl/EffectTypes.h"
 
 namespace aidl::android::hardware::audio::effect {
@@ -33,7 +34,7 @@
     virtual ~EffectThread();
 
     // called by effect implementation.
-    RetCode createThread(const std::string& name,
+    RetCode createThread(std::shared_ptr<EffectContext> context, const std::string& name,
                          const int priority = ANDROID_PRIORITY_URGENT_AUDIO);
     RetCode destroyThread();
     RetCode startThread();
@@ -42,15 +43,43 @@
     // Will call process() in a loop if the thread is running.
     void threadLoop();
 
-    // User of EffectThread must implement the effect processing logic in this method.
-    virtual void process() = 0;
-    const int MAX_TASK_COMM_LEN = 15;
+    /**
+     * @brief effectProcessImpl is running in worker thread which created in EffectThread.
+     *
+     * Effect implementation should think about concurrency in the implementation if necessary.
+     * Parameter setting usually implemented in context (derived from EffectContext), and some
+     * parameter maybe used in the processing, then effect implementation should consider using a
+     * mutex to protect these parameter.
+     *
+     * EffectThread will make sure effectProcessImpl only be called after startThread() successful
+     * and before stopThread() successful.
+     *
+     * @param in address of input float buffer.
+     * @param out address of output float buffer.
+     * @param samples number of samples to process.
+     * @return IEffect::Status
+     */
+    virtual IEffect::Status effectProcessImpl(float* in, float* out, int samples) = 0;
+
+    /**
+     * The default EffectThread::process() implementation doesn't need to lock. It will only
+     * access the FMQ and mWorkBuffer in  EffectContext, since they will only be changed in
+     * EffectImpl IEffect::open() (in this case EffectThread just created and not running yet) and
+     * IEffect::command(CommandId::RESET) (in this case EffectThread already stopped).
+     *
+     * process() call effectProcessImpl for effect processing, and because effectProcessImpl is
+     * implemented by effects, process() must not hold lock before call into effectProcessImpl to
+     * avoid deadlock.
+     */
+    virtual void process();
 
   private:
-    std::mutex mMutex;
+    const int kMaxTaskNameLen = 15;
+    std::mutex mThreadMutex;
     std::condition_variable mCv;
-    bool mExit GUARDED_BY(mMutex) = false;
-    bool mStop GUARDED_BY(mMutex) = true;
+    bool mExit GUARDED_BY(mThreadMutex) = false;
+    bool mStop GUARDED_BY(mThreadMutex) = true;
+    std::shared_ptr<EffectContext> mThreadContext GUARDED_BY(mThreadMutex);
     std::thread mThread;
     int mPriority;
     std::string mName;
diff --git a/audio/aidl/default/include/effect-impl/EffectWorker.h b/audio/aidl/default/include/effect-impl/EffectWorker.h
index 6a78eab..b456817 100644
--- a/audio/aidl/default/include/effect-impl/EffectWorker.h
+++ b/audio/aidl/default/include/effect-impl/EffectWorker.h
@@ -63,7 +63,7 @@
 
     // must implement by each effect implementation
     // TODO: consider if this interface need adjustment to handle in-place processing
-    virtual IEffect::Status effectProcessImpl(float* in, float* out, int processSamples) = 0;
+    virtual IEffect::Status effectProcessImpl(float* in, float* out, int samples) = 0;
 
   private:
     // make sure the context only set once.
diff --git a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp
index 9d2b978..4015e61 100644
--- a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp
+++ b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.cpp
@@ -73,7 +73,6 @@
 ndk::ScopedAStatus LoudnessEnhancerSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::loudnessEnhancer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
     RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     auto& leParam = specific.get<Parameter::Specific::loudnessEnhancer>();
@@ -113,7 +112,6 @@
 
 ndk::ScopedAStatus LoudnessEnhancerSw::getParameterLoudnessEnhancer(
         const LoudnessEnhancer::Tag& tag, Parameter::Specific* specific) {
-    std::lock_guard lg(mMutex);
     RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     LoudnessEnhancer leParam;
@@ -136,9 +134,14 @@
 std::shared_ptr<EffectContext> LoudnessEnhancerSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<LoudnessEnhancerSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<LoudnessEnhancerSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> LoudnessEnhancerSw::getContext() {
     return mContext;
 }
 
@@ -150,13 +153,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status LoudnessEnhancerSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status LoudnessEnhancerSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h
index 856bf0b..2aa4953 100644
--- a/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h
+++ b/audio/aidl/default/loudnessEnhancer/LoudnessEnhancerSw.h
@@ -56,11 +56,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "LoudnessEnhancerSw";
     std::shared_ptr<LoudnessEnhancerSwContext> mContext;
     /* capabilities */
     const LoudnessEnhancer::Capability kCapability;
@@ -72,7 +77,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "LoudnessEnhancerSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::loudnessEnhancer>(kCapability)};
 
diff --git a/audio/aidl/default/presetReverb/PresetReverbSw.cpp b/audio/aidl/default/presetReverb/PresetReverbSw.cpp
index 069d0ff..e1f505e 100644
--- a/audio/aidl/default/presetReverb/PresetReverbSw.cpp
+++ b/audio/aidl/default/presetReverb/PresetReverbSw.cpp
@@ -73,8 +73,6 @@
 ndk::ScopedAStatus PresetReverbSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::reverb != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     mSpecificParam = specific.get<Parameter::Specific::reverb>();
     LOG(DEBUG) << __func__ << " success with: " << specific.toString();
@@ -92,9 +90,14 @@
 std::shared_ptr<EffectContext> PresetReverbSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<PresetReverbSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<PresetReverbSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> PresetReverbSw::getContext() {
     return mContext;
 }
 
@@ -106,13 +109,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status PresetReverbSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status PresetReverbSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/presetReverb/PresetReverbSw.h b/audio/aidl/default/presetReverb/PresetReverbSw.h
index 75a5a94..6fd3a9e 100644
--- a/audio/aidl/default/presetReverb/PresetReverbSw.h
+++ b/audio/aidl/default/presetReverb/PresetReverbSw.h
@@ -47,11 +47,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "PresetReverbSw";
     std::shared_ptr<PresetReverbSwContext> mContext;
     /* capabilities */
     const Reverb::Capability kCapability;
@@ -63,7 +68,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "PresetReverbSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::reverb>(kCapability)};
 
diff --git a/audio/aidl/default/virtualizer/VirtualizerSw.cpp b/audio/aidl/default/virtualizer/VirtualizerSw.cpp
index 9688fc8..125fbee 100644
--- a/audio/aidl/default/virtualizer/VirtualizerSw.cpp
+++ b/audio/aidl/default/virtualizer/VirtualizerSw.cpp
@@ -73,8 +73,6 @@
 ndk::ScopedAStatus VirtualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::virtualizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     mSpecificParam = specific.get<Parameter::Specific::virtualizer>();
     LOG(DEBUG) << __func__ << " success with: " << specific.toString();
@@ -92,9 +90,14 @@
 std::shared_ptr<EffectContext> VirtualizerSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<VirtualizerSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<VirtualizerSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> VirtualizerSw::getContext() {
     return mContext;
 }
 
@@ -106,13 +109,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status VirtualizerSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status VirtualizerSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/virtualizer/VirtualizerSw.h b/audio/aidl/default/virtualizer/VirtualizerSw.h
index e4de8b3..e77adef 100644
--- a/audio/aidl/default/virtualizer/VirtualizerSw.h
+++ b/audio/aidl/default/virtualizer/VirtualizerSw.h
@@ -47,11 +47,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "VirtualizerSw";
     std::shared_ptr<VirtualizerSwContext> mContext;
     /* capabilities */
     const Virtualizer::Capability kCapability;
@@ -63,7 +68,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "VirtualizerSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::virtualizer>(kCapability)};
 
diff --git a/audio/aidl/default/visualizer/VisualizerSw.cpp b/audio/aidl/default/visualizer/VisualizerSw.cpp
index 24a7bef..ffdf325 100644
--- a/audio/aidl/default/visualizer/VisualizerSw.cpp
+++ b/audio/aidl/default/visualizer/VisualizerSw.cpp
@@ -73,8 +73,6 @@
 ndk::ScopedAStatus VisualizerSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::visualizer != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     mSpecificParam = specific.get<Parameter::Specific::visualizer>();
     LOG(DEBUG) << __func__ << " success with: " << specific.toString();
@@ -92,9 +90,14 @@
 std::shared_ptr<EffectContext> VisualizerSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<VisualizerSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<VisualizerSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> VisualizerSw::getContext() {
     return mContext;
 }
 
@@ -106,13 +109,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status VisualizerSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status VisualizerSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/visualizer/VisualizerSw.h b/audio/aidl/default/visualizer/VisualizerSw.h
index bccd6e9..18bb10c 100644
--- a/audio/aidl/default/visualizer/VisualizerSw.h
+++ b/audio/aidl/default/visualizer/VisualizerSw.h
@@ -47,11 +47,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "VisualizerSw";
     std::shared_ptr<VisualizerSwContext> mContext;
     /* capabilities */
     const Visualizer::Capability kCapability;
@@ -63,7 +68,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "VisualizerSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::visualizer>(kCapability)};
 
diff --git a/audio/aidl/default/volume/VolumeSw.cpp b/audio/aidl/default/volume/VolumeSw.cpp
index b8af921..4cc4f08 100644
--- a/audio/aidl/default/volume/VolumeSw.cpp
+++ b/audio/aidl/default/volume/VolumeSw.cpp
@@ -73,8 +73,6 @@
 ndk::ScopedAStatus VolumeSw::setParameterSpecific(const Parameter::Specific& specific) {
     RETURN_IF(Parameter::Specific::volume != specific.getTag(), EX_ILLEGAL_ARGUMENT,
               "EffectNotSupported");
-    std::lock_guard lg(mMutex);
-    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
 
     mSpecificParam = specific.get<Parameter::Specific::volume>();
     LOG(DEBUG) << __func__ << " success with: " << specific.toString();
@@ -92,9 +90,14 @@
 std::shared_ptr<EffectContext> VolumeSw::createContext(const Parameter::Common& common) {
     if (mContext) {
         LOG(DEBUG) << __func__ << " context already exist";
-        return mContext;
+    } else {
+        mContext = std::make_shared<VolumeSwContext>(1 /* statusFmqDepth */, common);
     }
-    mContext = std::make_shared<VolumeSwContext>(1 /* statusFmqDepth */, common);
+
+    return mContext;
+}
+
+std::shared_ptr<EffectContext> VolumeSw::getContext() {
     return mContext;
 }
 
@@ -106,13 +109,13 @@
 }
 
 // Processing method running in EffectWorker thread.
-IEffect::Status VolumeSw::effectProcessImpl(float* in, float* out, int process) {
+IEffect::Status VolumeSw::effectProcessImpl(float* in, float* out, int samples) {
     // TODO: get data buffer and process.
-    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
-    for (int i = 0; i < process; i++) {
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " samples " << samples;
+    for (int i = 0; i < samples; i++) {
         *out++ = *in++;
     }
-    return {STATUS_OK, process, process};
+    return {STATUS_OK, samples, samples};
 }
 
 }  // namespace aidl::android::hardware::audio::effect
diff --git a/audio/aidl/default/volume/VolumeSw.h b/audio/aidl/default/volume/VolumeSw.h
index 86e01c1..b9e554b 100644
--- a/audio/aidl/default/volume/VolumeSw.h
+++ b/audio/aidl/default/volume/VolumeSw.h
@@ -47,11 +47,16 @@
     ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
     ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
                                             Parameter::Specific* specific) override;
-    IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+
     std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+    std::shared_ptr<EffectContext> getContext() override;
     RetCode releaseContext() override;
 
+    IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
+    std::string getEffectName() override { return kEffectName; }
+
   private:
+    const std::string kEffectName = "VolumeSw";
     std::shared_ptr<VolumeSwContext> mContext;
     /* capabilities */
     const Volume::Capability kCapability;
@@ -63,7 +68,7 @@
                        .flags = {.type = Flags::Type::INSERT,
                                  .insert = Flags::Insert::FIRST,
                                  .volume = Flags::Volume::CTRL},
-                       .name = "VolumeSw",
+                       .name = kEffectName,
                        .implementor = "The Android Open Source Project"},
             .capability = Capability::make<Capability::volume>(kCapability)};