AIDL effect: Add all aosp effects default implementation
Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest
Change-Id: I6825ba77ae0707f97e852f0faa52ce3486ba2af5
diff --git a/audio/aidl/default/virtualizer/VirtualizerSw.h b/audio/aidl/default/virtualizer/VirtualizerSw.h
new file mode 100644
index 0000000..86f442d
--- /dev/null
+++ b/audio/aidl/default/virtualizer/VirtualizerSw.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/audio/effect/BnEffect.h>
+#include <fmq/AidlMessageQueue.h>
+#include <cstdlib>
+#include <memory>
+
+#include "effect-impl/EffectImpl.h"
+#include "effect-impl/EffectUUID.h"
+
+namespace aidl::android::hardware::audio::effect {
+
+class VirtualizerSwContext : public EffectContext {
+ public:
+ VirtualizerSwContext(int statusDepth, const Parameter::Common& common)
+ : EffectContext(statusDepth, common) {
+ LOG(DEBUG) << __func__;
+ }
+ // TODO: add specific context here
+};
+
+class VirtualizerSw : public EffectImpl {
+ public:
+ VirtualizerSw() { LOG(DEBUG) << __func__; }
+ ~VirtualizerSw() {
+ LOG(DEBUG) << __func__;
+ releaseContext();
+ }
+
+ ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
+ ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
+ ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
+ Parameter::Specific* specific) override;
+ IEffect::Status effectProcessImpl(float* in, float* out, int process) override;
+ std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
+ RetCode releaseContext() override;
+
+ private:
+ std::shared_ptr<VirtualizerSwContext> mContext;
+ /* capabilities */
+ const Virtualizer::Capability kCapability;
+ /* Effect descriptor */
+ const Descriptor kDescriptor = {
+ .common = {.id = {.type = VirtualizerTypeUUID,
+ .uuid = VirtualizerSwImplUUID,
+ .proxy = std::nullopt},
+ .flags = {.type = Flags::Type::INSERT,
+ .insert = Flags::Insert::FIRST,
+ .volume = Flags::Volume::CTRL},
+ .name = "VirtualizerSw"},
+ .capability = Capability::make<Capability::virtualizer>(kCapability)};
+
+ /* parameters */
+ Virtualizer mSpecificParam;
+};
+} // namespace aidl::android::hardware::audio::effect