AIDL effect: Add all aosp effects default implementation
Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest
Change-Id: I6825ba77ae0707f97e852f0faa52ce3486ba2af5
diff --git a/audio/aidl/default/include/effect-impl/EffectContext.h b/audio/aidl/default/include/effect-impl/EffectContext.h
index 36492ec..f608e12 100644
--- a/audio/aidl/default/include/effect-impl/EffectContext.h
+++ b/audio/aidl/default/include/effect-impl/EffectContext.h
@@ -15,6 +15,10 @@
*/
#pragma once
+#include <Utils.h>
+#include <android-base/logging.h>
+#include <utils/Log.h>
+#include <cstddef>
#include <cstdint>
#include <memory>
#include <utility>
@@ -22,6 +26,7 @@
#include <aidl/android/hardware/audio/effect/BnEffect.h>
#include <fmq/AidlMessageQueue.h>
+#include "EffectTypes.h"
namespace aidl::android::hardware::audio::effect {
@@ -31,35 +36,122 @@
IEffect::Status, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
StatusMQ;
typedef ::android::AidlMessageQueue<
- int8_t, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
+ float, ::aidl::android::hardware::common::fmq::SynchronizedReadWrite>
DataMQ;
- EffectContext(size_t statusDepth, size_t inBufferSize, size_t outBufferSize) {
+ EffectContext(size_t statusDepth, const Parameter::Common& common) {
+ mSessionId = common.session;
+ auto& input = common.input;
+ auto& output = common.output;
+
+ LOG_ALWAYS_FATAL_IF(
+ input.base.format.pcm != aidl::android::media::audio::common::PcmType::FLOAT_32_BIT,
+ "inputFormatNotFloat");
+ LOG_ALWAYS_FATAL_IF(output.base.format.pcm !=
+ aidl::android::media::audio::common::PcmType::FLOAT_32_BIT,
+ "outputFormatNotFloat");
+ mInputFrameSize = ::android::hardware::audio::common::getFrameSizeInBytes(
+ input.base.format, input.base.channelMask);
+ mOutputFrameSize = ::android::hardware::audio::common::getFrameSizeInBytes(
+ output.base.format, output.base.channelMask);
+ // in/outBuffer size in float (FMQ data format defined for DataMQ)
+ size_t inBufferSizeInFloat = input.frameCount * mInputFrameSize / sizeof(float);
+ size_t outBufferSizeInFloat = output.frameCount * mOutputFrameSize / sizeof(float);
+
mStatusMQ = std::make_shared<StatusMQ>(statusDepth, true /*configureEventFlagWord*/);
- mInputMQ = std::make_shared<DataMQ>(inBufferSize);
- mOutputMQ = std::make_shared<DataMQ>(outBufferSize);
+ mInputMQ = std::make_shared<DataMQ>(inBufferSizeInFloat);
+ mOutputMQ = std::make_shared<DataMQ>(outBufferSizeInFloat);
if (!mStatusMQ->isValid() || !mInputMQ->isValid() || !mOutputMQ->isValid()) {
LOG(ERROR) << __func__ << " created invalid FMQ";
}
- mWorkBuffer.reserve(std::max(inBufferSize, outBufferSize));
- };
+ mWorkBuffer.reserve(std::max(inBufferSizeInFloat, outBufferSizeInFloat));
+ }
+ virtual ~EffectContext() {}
- std::shared_ptr<StatusMQ> getStatusFmq() { return mStatusMQ; };
- std::shared_ptr<DataMQ> getInputDataFmq() { return mInputMQ; };
- std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; };
+ std::shared_ptr<StatusMQ> getStatusFmq() { return mStatusMQ; }
+ std::shared_ptr<DataMQ> getInputDataFmq() { return mInputMQ; }
+ std::shared_ptr<DataMQ> getOutputDataFmq() { return mOutputMQ; }
- int8_t* getWorkBuffer() { return static_cast<int8_t*>(mWorkBuffer.data()); };
+ float* getWorkBuffer() { return static_cast<float*>(mWorkBuffer.data()); }
// TODO: update with actual available size
- size_t availableToRead() { return mWorkBuffer.capacity(); };
- size_t availableToWrite() { return mWorkBuffer.capacity(); };
+ size_t availableToRead() { return mWorkBuffer.capacity(); }
+ size_t availableToWrite() { return mWorkBuffer.capacity(); }
+
+ // reset buffer status by abandon all data and status in FMQ
+ void resetBuffer() {
+ auto buffer = getWorkBuffer();
+ std::vector<IEffect::Status> status(mStatusMQ->availableToRead());
+ mInputMQ->read(buffer, mInputMQ->availableToRead());
+ mOutputMQ->read(buffer, mOutputMQ->availableToRead());
+ mStatusMQ->read(status.data(), mStatusMQ->availableToRead());
+ }
+
+ void dupeFmq(IEffect::OpenEffectReturn* effectRet) {
+ if (effectRet) {
+ effectRet->statusMQ = getStatusFmq()->dupeDesc();
+ effectRet->inputDataMQ = getInputDataFmq()->dupeDesc();
+ effectRet->outputDataMQ = getOutputDataFmq()->dupeDesc();
+ }
+ }
+ size_t getInputFrameSize() { return mInputFrameSize; }
+ size_t getOutputFrameSize() { return mOutputFrameSize; }
+ int getSessionId() { return mSessionId; }
+
+ virtual RetCode setOutputDevice(
+ const aidl::android::media::audio::common::AudioDeviceDescription& device) {
+ mOutputDevice = device;
+ return RetCode::SUCCESS;
+ }
+ virtual aidl::android::media::audio::common::AudioDeviceDescription getOutputDevice() {
+ return mOutputDevice;
+ }
+
+ virtual RetCode setAudioMode(const aidl::android::media::audio::common::AudioMode& mode) {
+ mMode = mode;
+ return RetCode::SUCCESS;
+ }
+ virtual aidl::android::media::audio::common::AudioMode getAudioMode() { return mMode; }
+
+ virtual RetCode setAudioSource(const aidl::android::media::audio::common::AudioSource& source) {
+ mSource = source;
+ return RetCode::SUCCESS;
+ }
+ virtual aidl::android::media::audio::common::AudioSource getAudioSource() { return mSource; }
+
+ virtual RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) {
+ mVolumeStereo = volumeStereo;
+ return RetCode::SUCCESS;
+ }
+ virtual Parameter::VolumeStereo getVolumeStereo() { return mVolumeStereo; }
+
+ virtual RetCode setCommon(const Parameter::Common& common) {
+ mCommon = common;
+ LOG(ERROR) << __func__ << mCommon.toString();
+ return RetCode::SUCCESS;
+ }
+ virtual Parameter::Common getCommon() {
+ LOG(ERROR) << __func__ << mCommon.toString();
+ return mCommon;
+ }
+
+ protected:
+ // common parameters
+ int mSessionId = INVALID_AUDIO_SESSION_ID;
+ size_t mInputFrameSize, mOutputFrameSize;
+ Parameter::Common mCommon;
+ aidl::android::media::audio::common::AudioDeviceDescription mOutputDevice;
+ aidl::android::media::audio::common::AudioMode mMode;
+ aidl::android::media::audio::common::AudioSource mSource;
+ Parameter::VolumeStereo mVolumeStereo;
private:
+ // fmq and buffers
std::shared_ptr<StatusMQ> mStatusMQ;
std::shared_ptr<DataMQ> mInputMQ;
std::shared_ptr<DataMQ> mOutputMQ;
// TODO handle effect process input and output
// work buffer set by effect instances, the access and update are in same thread
- std::vector<int8_t> mWorkBuffer;
+ std::vector<float> mWorkBuffer;
};
} // namespace aidl::android::hardware::audio::effect