AIDL effect: Add all aosp effects default implementation

Bug: 238913361
Test: atest VtsHalAudioEffectTargetTest
atest VtsHalAudioEffectFactoryTargetTest
atest VtsHalEqualizerTargetTest

Change-Id: I6825ba77ae0707f97e852f0faa52ce3486ba2af5
diff --git a/audio/aidl/default/bassboost/BassBoostSw.cpp b/audio/aidl/default/bassboost/BassBoostSw.cpp
new file mode 100644
index 0000000..3c39824
--- /dev/null
+++ b/audio/aidl/default/bassboost/BassBoostSw.cpp
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cstddef>
+#define LOG_TAG "AHAL_BassBoostSw"
+#include <Utils.h>
+#include <algorithm>
+#include <unordered_set>
+
+#include <android-base/logging.h>
+#include <fmq/AidlMessageQueue.h>
+
+#include "BassBoostSw.h"
+
+using aidl::android::hardware::audio::effect::BassBoostSw;
+using aidl::android::hardware::audio::effect::BassBoostSwImplUUID;
+using aidl::android::hardware::audio::effect::IEffect;
+using aidl::android::hardware::audio::effect::State;
+using aidl::android::media::audio::common::AudioUuid;
+
+extern "C" binder_exception_t createEffect(const AudioUuid* in_impl_uuid,
+                                           std::shared_ptr<IEffect>* instanceSpp) {
+    if (!in_impl_uuid || *in_impl_uuid != BassBoostSwImplUUID) {
+        LOG(ERROR) << __func__ << "uuid not supported";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+    if (instanceSpp) {
+        *instanceSpp = ndk::SharedRefBase::make<BassBoostSw>();
+        LOG(DEBUG) << __func__ << " instance " << instanceSpp->get() << " created";
+        return EX_NONE;
+    } else {
+        LOG(ERROR) << __func__ << " invalid input parameter!";
+        return EX_ILLEGAL_ARGUMENT;
+    }
+}
+
+extern "C" binder_exception_t destroyEffect(const std::shared_ptr<IEffect>& instanceSp) {
+    if (!instanceSp) {
+        return EX_NONE;
+    }
+    State state;
+    ndk::ScopedAStatus status = instanceSp->getState(&state);
+    if (!status.isOk() || State::INIT != state) {
+        LOG(ERROR) << __func__ << " instance " << instanceSp.get()
+                   << " in state: " << toString(state) << ", status: " << status.getDescription();
+        return EX_ILLEGAL_STATE;
+    }
+    LOG(DEBUG) << __func__ << " instance " << instanceSp.get() << " destroyed";
+    return EX_NONE;
+}
+
+namespace aidl::android::hardware::audio::effect {
+
+ndk::ScopedAStatus BassBoostSw::getDescriptor(Descriptor* _aidl_return) {
+    LOG(DEBUG) << __func__ << kDescriptor.toString();
+    *_aidl_return = kDescriptor;
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus BassBoostSw::setParameterSpecific(const Parameter::Specific& specific) {
+    RETURN_IF(Parameter::Specific::bassBoost != specific.getTag(), EX_ILLEGAL_ARGUMENT,
+              "EffectNotSupported");
+    std::lock_guard lg(mMutex);
+    RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext");
+
+    mSpecificParam = specific.get<Parameter::Specific::bassBoost>();
+    LOG(DEBUG) << __func__ << " success with: " << specific.toString();
+    return ndk::ScopedAStatus::ok();
+}
+
+ndk::ScopedAStatus BassBoostSw::getParameterSpecific(const Parameter::Id& id,
+                                                     Parameter::Specific* specific) {
+    auto tag = id.getTag();
+    RETURN_IF(Parameter::Id::bassBoostTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag");
+    specific->set<Parameter::Specific::bassBoost>(mSpecificParam);
+    return ndk::ScopedAStatus::ok();
+}
+
+std::shared_ptr<EffectContext> BassBoostSw::createContext(const Parameter::Common& common) {
+    if (mContext) {
+        LOG(DEBUG) << __func__ << " context already exist";
+        return mContext;
+    }
+    mContext = std::make_shared<BassBoostSwContext>(1 /* statusFmqDepth */, common);
+    return mContext;
+}
+
+RetCode BassBoostSw::releaseContext() {
+    if (mContext) {
+        mContext.reset();
+    }
+    return RetCode::SUCCESS;
+}
+
+// Processing method running in EffectWorker thread.
+IEffect::Status BassBoostSw::effectProcessImpl(float* in, float* out, int process) {
+    // TODO: get data buffer and process.
+    LOG(DEBUG) << __func__ << " in " << in << " out " << out << " process " << process;
+    for (int i = 0; i < process; i++) {
+        *out++ = *in++;
+    }
+    return {STATUS_OK, process, process};
+}
+
+}  // namespace aidl::android::hardware::audio::effect