Dan Albert | d7d8efa | 2016-10-03 12:36:00 -0700 | [diff] [blame] | 1 | LIBGLESV3 { |
| 2 | global: |
| 3 | glActiveShaderProgram; # introduced=21 |
| 4 | glActiveTexture; |
| 5 | glAttachShader; |
| 6 | glBeginQuery; |
| 7 | glBeginTransformFeedback; |
| 8 | glBindAttribLocation; |
| 9 | glBindBuffer; |
| 10 | glBindBufferBase; |
| 11 | glBindBufferRange; |
| 12 | glBindFramebuffer; |
| 13 | glBindImageTexture; # introduced=21 |
| 14 | glBindProgramPipeline; # introduced=21 |
| 15 | glBindRenderbuffer; |
| 16 | glBindSampler; |
| 17 | glBindTexture; |
| 18 | glBindTransformFeedback; |
| 19 | glBindVertexArray; |
| 20 | glBindVertexArrayOES; |
| 21 | glBindVertexBuffer; # introduced=21 |
| 22 | glBlendBarrier; # introduced=24 |
| 23 | glBlendBarrierKHR; # introduced=21 |
| 24 | glBlendColor; |
| 25 | glBlendEquation; |
| 26 | glBlendEquationSeparate; |
| 27 | glBlendEquationSeparatei; # introduced=24 |
| 28 | glBlendEquationSeparateiEXT; # introduced=21 |
| 29 | glBlendEquationi; # introduced=24 |
| 30 | glBlendEquationiEXT; # introduced=21 |
| 31 | glBlendFunc; |
| 32 | glBlendFuncSeparate; |
| 33 | glBlendFuncSeparatei; # introduced=24 |
| 34 | glBlendFuncSeparateiEXT; # introduced=21 |
| 35 | glBlendFunci; # introduced=24 |
| 36 | glBlendFunciEXT; # introduced=21 |
| 37 | glBlitFramebuffer; |
| 38 | glBufferData; |
Krzysztof Kosiński | 3430724 | 2018-04-02 10:58:32 -0700 | [diff] [blame] | 39 | glBufferStorageEXT; # introduced=28 |
| 40 | glBufferStorageExternalEXT; # introduced=28 |
Dan Albert | d7d8efa | 2016-10-03 12:36:00 -0700 | [diff] [blame] | 41 | glBufferSubData; |
| 42 | glCheckFramebufferStatus; |
| 43 | glClear; |
| 44 | glClearBufferfi; |
| 45 | glClearBufferfv; |
| 46 | glClearBufferiv; |
| 47 | glClearBufferuiv; |
| 48 | glClearColor; |
| 49 | glClearDepthf; |
| 50 | glClearStencil; |
| 51 | glClientWaitSync; |
| 52 | glColorMask; |
| 53 | glColorMaski; # introduced=24 |
| 54 | glColorMaskiEXT; # introduced=21 |
| 55 | glCompileShader; |
| 56 | glCompressedTexImage2D; |
| 57 | glCompressedTexImage3D; |
| 58 | glCompressedTexImage3DOES; |
| 59 | glCompressedTexSubImage2D; |
| 60 | glCompressedTexSubImage3D; |
| 61 | glCompressedTexSubImage3DOES; |
| 62 | glCopyBufferSubData; |
| 63 | glCopyImageSubData; # introduced=24 |
| 64 | glCopyImageSubDataEXT; # introduced=21 |
| 65 | glCopyTexImage2D; |
| 66 | glCopyTexSubImage2D; |
| 67 | glCopyTexSubImage3D; |
| 68 | glCopyTexSubImage3DOES; |
| 69 | glCreateProgram; |
| 70 | glCreateShader; |
| 71 | glCreateShaderProgramv; # introduced=21 |
| 72 | glCullFace; |
| 73 | glDebugMessageCallback; # introduced=24 |
| 74 | glDebugMessageCallbackKHR; # introduced=21 |
| 75 | glDebugMessageControl; # introduced=24 |
| 76 | glDebugMessageControlKHR; # introduced=21 |
| 77 | glDebugMessageInsert; # introduced=24 |
| 78 | glDebugMessageInsertKHR; # introduced=21 |
| 79 | glDeleteBuffers; |
| 80 | glDeleteFramebuffers; |
| 81 | glDeleteProgram; |
| 82 | glDeleteProgramPipelines; # introduced=21 |
| 83 | glDeleteQueries; |
| 84 | glDeleteRenderbuffers; |
| 85 | glDeleteSamplers; |
| 86 | glDeleteShader; |
| 87 | glDeleteSync; |
| 88 | glDeleteTextures; |
| 89 | glDeleteTransformFeedbacks; |
| 90 | glDeleteVertexArrays; |
| 91 | glDeleteVertexArraysOES; |
| 92 | glDepthFunc; |
| 93 | glDepthMask; |
| 94 | glDepthRangef; |
| 95 | glDetachShader; |
| 96 | glDisable; |
| 97 | glDisableVertexAttribArray; |
| 98 | glDisablei; # introduced=24 |
| 99 | glDisableiEXT; # introduced=21 |
| 100 | glDispatchCompute; # introduced=21 |
| 101 | glDispatchComputeIndirect; # introduced=21 |
| 102 | glDrawArrays; |
| 103 | glDrawArraysIndirect; # introduced=21 |
| 104 | glDrawArraysInstanced; |
| 105 | glDrawBuffers; |
| 106 | glDrawElements; |
| 107 | glDrawElementsBaseVertex; # introduced=24 |
| 108 | glDrawElementsIndirect; # introduced=21 |
| 109 | glDrawElementsInstanced; |
| 110 | glDrawElementsInstancedBaseVertex; # introduced=24 |
| 111 | glDrawRangeElements; |
| 112 | glDrawRangeElementsBaseVertex; # introduced=24 |
| 113 | glEGLImageTargetRenderbufferStorageOES; |
| 114 | glEGLImageTargetTexture2DOES; |
Krzysztof Kosiński | 3430724 | 2018-04-02 10:58:32 -0700 | [diff] [blame] | 115 | glEGLImageTargetTexStorageEXT; # introduced=28 |
Dan Albert | d7d8efa | 2016-10-03 12:36:00 -0700 | [diff] [blame] | 116 | glEnable; |
| 117 | glEnableVertexAttribArray; |
| 118 | glEnablei; # introduced=24 |
| 119 | glEnableiEXT; # introduced=21 |
| 120 | glEndQuery; |
| 121 | glEndTransformFeedback; |
| 122 | glFenceSync; |
| 123 | glFinish; |
| 124 | glFlush; |
| 125 | glFlushMappedBufferRange; |
| 126 | glFramebufferParameteri; # introduced=21 |
| 127 | glFramebufferRenderbuffer; |
| 128 | glFramebufferTexture; # introduced=24 |
| 129 | glFramebufferTexture2D; |
Krzysztof Kosiński | 3430724 | 2018-04-02 10:58:32 -0700 | [diff] [blame] | 130 | glFramebufferTexture2DMultisampleEXT; # introduced=28 |
Dan Albert | d7d8efa | 2016-10-03 12:36:00 -0700 | [diff] [blame] | 131 | glFramebufferTexture3DOES; |
| 132 | glFramebufferTextureEXT; # introduced=21 |
| 133 | glFramebufferTextureLayer; |
Krzysztof Kosiński | 3430724 | 2018-04-02 10:58:32 -0700 | [diff] [blame] | 134 | glFramebufferTextureMultisampleMultiviewOVR; # introduced=28 |
| 135 | glFramebufferTextureMultiviewOVR; # introduced=28 |
Dan Albert | d7d8efa | 2016-10-03 12:36:00 -0700 | [diff] [blame] | 136 | glFrontFace; |
| 137 | glGenBuffers; |
| 138 | glGenFramebuffers; |
| 139 | glGenProgramPipelines; # introduced=21 |
| 140 | glGenQueries; |
| 141 | glGenRenderbuffers; |
| 142 | glGenSamplers; |
| 143 | glGenTextures; |
| 144 | glGenTransformFeedbacks; |
| 145 | glGenVertexArrays; |
| 146 | glGenVertexArraysOES; |
| 147 | glGenerateMipmap; |
| 148 | glGetActiveAttrib; |
| 149 | glGetActiveUniform; |
| 150 | glGetActiveUniformBlockName; |
| 151 | glGetActiveUniformBlockiv; |
| 152 | glGetActiveUniformsiv; |
| 153 | glGetAttachedShaders; |
| 154 | glGetAttribLocation; |
| 155 | glGetBooleani_v; # introduced=21 |
| 156 | glGetBooleanv; |
| 157 | glGetBufferParameteri64v; |
| 158 | glGetBufferParameteriv; |
| 159 | glGetBufferPointerv; |
| 160 | glGetBufferPointervOES; |
| 161 | glGetDebugMessageLog; # introduced=24 |
| 162 | glGetDebugMessageLogKHR; # introduced=21 |
| 163 | glGetError; |
| 164 | glGetFloatv; |
| 165 | glGetFragDataLocation; |
| 166 | glGetFramebufferAttachmentParameteriv; |
| 167 | glGetFramebufferParameteriv; # introduced=21 |
| 168 | glGetGraphicsResetStatus; # introduced=24 |
| 169 | glGetInteger64i_v; |
| 170 | glGetInteger64v; |
| 171 | glGetIntegeri_v; |
| 172 | glGetIntegerv; |
| 173 | glGetInternalformativ; |
| 174 | glGetMultisamplefv; # introduced=21 |
| 175 | glGetObjectLabel; # introduced=24 |
| 176 | glGetObjectLabelKHR; # introduced=21 |
| 177 | glGetObjectPtrLabel; # introduced=24 |
| 178 | glGetObjectPtrLabelKHR; # introduced=21 |
| 179 | glGetPointerv; # introduced=24 |
| 180 | glGetPointervKHR; # introduced=21 |
| 181 | glGetProgramBinary; |
| 182 | glGetProgramBinaryOES; |
| 183 | glGetProgramInfoLog; |
| 184 | glGetProgramInterfaceiv; # introduced=21 |
| 185 | glGetProgramPipelineInfoLog; # introduced=21 |
| 186 | glGetProgramPipelineiv; # introduced=21 |
| 187 | glGetProgramResourceIndex; # introduced=21 |
| 188 | glGetProgramResourceLocation; # introduced=21 |
| 189 | glGetProgramResourceName; # introduced=21 |
| 190 | glGetProgramResourceiv; # introduced=21 |
| 191 | glGetProgramiv; |
| 192 | glGetQueryObjectuiv; |
| 193 | glGetQueryiv; |
| 194 | glGetRenderbufferParameteriv; |
| 195 | glGetSamplerParameterIiv; # introduced=24 |
| 196 | glGetSamplerParameterIivEXT; # introduced=21 |
| 197 | glGetSamplerParameterIuiv; # introduced=24 |
| 198 | glGetSamplerParameterIuivEXT; # introduced=21 |
| 199 | glGetSamplerParameterfv; |
| 200 | glGetSamplerParameteriv; |
| 201 | glGetShaderInfoLog; |
| 202 | glGetShaderPrecisionFormat; |
| 203 | glGetShaderSource; |
| 204 | glGetShaderiv; |
| 205 | glGetString; |
| 206 | glGetStringi; |
| 207 | glGetSynciv; |
| 208 | glGetTexLevelParameterfv; # introduced=21 |
| 209 | glGetTexLevelParameteriv; # introduced=21 |
| 210 | glGetTexParameterIiv; # introduced=24 |
| 211 | glGetTexParameterIivEXT; # introduced=21 |
| 212 | glGetTexParameterIuiv; # introduced=24 |
| 213 | glGetTexParameterIuivEXT; # introduced=21 |
| 214 | glGetTexParameterfv; |
| 215 | glGetTexParameteriv; |
| 216 | glGetTransformFeedbackVarying; |
| 217 | glGetUniformBlockIndex; |
| 218 | glGetUniformIndices; |
| 219 | glGetUniformLocation; |
| 220 | glGetUniformfv; |
| 221 | glGetUniformiv; |
| 222 | glGetUniformuiv; |
| 223 | glGetVertexAttribIiv; |
| 224 | glGetVertexAttribIuiv; |
| 225 | glGetVertexAttribPointerv; |
| 226 | glGetVertexAttribfv; |
| 227 | glGetVertexAttribiv; |
| 228 | glGetnUniformfv; # introduced=24 |
| 229 | glGetnUniformiv; # introduced=24 |
| 230 | glGetnUniformuiv; # introduced=24 |
| 231 | glHint; |
| 232 | glInvalidateFramebuffer; |
| 233 | glInvalidateSubFramebuffer; |
| 234 | glIsBuffer; |
| 235 | glIsEnabled; |
| 236 | glIsEnabledi; # introduced=24 |
| 237 | glIsEnablediEXT; # introduced=21 |
| 238 | glIsFramebuffer; |
| 239 | glIsProgram; |
| 240 | glIsProgramPipeline; # introduced=21 |
| 241 | glIsQuery; |
| 242 | glIsRenderbuffer; |
| 243 | glIsSampler; |
| 244 | glIsShader; |
| 245 | glIsSync; |
| 246 | glIsTexture; |
| 247 | glIsTransformFeedback; |
| 248 | glIsVertexArray; |
| 249 | glIsVertexArrayOES; |
| 250 | glLineWidth; |
| 251 | glLinkProgram; |
| 252 | glMapBufferOES; |
| 253 | glMapBufferRange; |
| 254 | glMemoryBarrier; # introduced=21 |
| 255 | glMemoryBarrierByRegion; # introduced=21 |
| 256 | glMinSampleShading; # introduced=24 |
| 257 | glMinSampleShadingOES; # introduced=21 |
| 258 | glObjectLabel; # introduced=24 |
| 259 | glObjectLabelKHR; # introduced=21 |
| 260 | glObjectPtrLabel; # introduced=24 |
| 261 | glObjectPtrLabelKHR; # introduced=21 |
| 262 | glPatchParameteri; # introduced=24 |
| 263 | glPatchParameteriEXT; # introduced=21 |
| 264 | glPauseTransformFeedback; |
| 265 | glPixelStorei; |
| 266 | glPolygonOffset; |
| 267 | glPopDebugGroup; # introduced=24 |
| 268 | glPopDebugGroupKHR; # introduced=21 |
| 269 | glPrimitiveBoundingBox; # introduced=24 |
| 270 | glPrimitiveBoundingBoxEXT; # introduced=21 |
| 271 | glProgramBinary; |
| 272 | glProgramBinaryOES; |
| 273 | glProgramParameteri; |
| 274 | glProgramUniform1f; # introduced=21 |
| 275 | glProgramUniform1fv; # introduced=21 |
| 276 | glProgramUniform1i; # introduced=21 |
| 277 | glProgramUniform1iv; # introduced=21 |
| 278 | glProgramUniform1ui; # introduced=21 |
| 279 | glProgramUniform1uiv; # introduced=21 |
| 280 | glProgramUniform2f; # introduced=21 |
| 281 | glProgramUniform2fv; # introduced=21 |
| 282 | glProgramUniform2i; # introduced=21 |
| 283 | glProgramUniform2iv; # introduced=21 |
| 284 | glProgramUniform2ui; # introduced=21 |
| 285 | glProgramUniform2uiv; # introduced=21 |
| 286 | glProgramUniform3f; # introduced=21 |
| 287 | glProgramUniform3fv; # introduced=21 |
| 288 | glProgramUniform3i; # introduced=21 |
| 289 | glProgramUniform3iv; # introduced=21 |
| 290 | glProgramUniform3ui; # introduced=21 |
| 291 | glProgramUniform3uiv; # introduced=21 |
| 292 | glProgramUniform4f; # introduced=21 |
| 293 | glProgramUniform4fv; # introduced=21 |
| 294 | glProgramUniform4i; # introduced=21 |
| 295 | glProgramUniform4iv; # introduced=21 |
| 296 | glProgramUniform4ui; # introduced=21 |
| 297 | glProgramUniform4uiv; # introduced=21 |
| 298 | glProgramUniformMatrix2fv; # introduced=21 |
| 299 | glProgramUniformMatrix2x3fv; # introduced=21 |
| 300 | glProgramUniformMatrix2x4fv; # introduced=21 |
| 301 | glProgramUniformMatrix3fv; # introduced=21 |
| 302 | glProgramUniformMatrix3x2fv; # introduced=21 |
| 303 | glProgramUniformMatrix3x4fv; # introduced=21 |
| 304 | glProgramUniformMatrix4fv; # introduced=21 |
| 305 | glProgramUniformMatrix4x2fv; # introduced=21 |
| 306 | glProgramUniformMatrix4x3fv; # introduced=21 |
| 307 | glPushDebugGroup; # introduced=24 |
| 308 | glPushDebugGroupKHR; # introduced=21 |
| 309 | glReadBuffer; |
| 310 | glReadPixels; |
| 311 | glReadnPixels; # introduced=24 |
| 312 | glReleaseShaderCompiler; |
| 313 | glRenderbufferStorage; |
| 314 | glRenderbufferStorageMultisample; |
Krzysztof Kosiński | 3430724 | 2018-04-02 10:58:32 -0700 | [diff] [blame] | 315 | glRenderbufferStorageMultisampleEXT; # introduced=28 |
Dan Albert | d7d8efa | 2016-10-03 12:36:00 -0700 | [diff] [blame] | 316 | glResumeTransformFeedback; |
| 317 | glSampleCoverage; |
| 318 | glSampleMaski; # introduced=21 |
| 319 | glSamplerParameterIiv; # introduced=24 |
| 320 | glSamplerParameterIivEXT; # introduced=21 |
| 321 | glSamplerParameterIuiv; # introduced=24 |
| 322 | glSamplerParameterIuivEXT; # introduced=21 |
| 323 | glSamplerParameterf; |
| 324 | glSamplerParameterfv; |
| 325 | glSamplerParameteri; |
| 326 | glSamplerParameteriv; |
| 327 | glScissor; |
| 328 | glShaderBinary; |
| 329 | glShaderSource; |
| 330 | glStencilFunc; |
| 331 | glStencilFuncSeparate; |
| 332 | glStencilMask; |
| 333 | glStencilMaskSeparate; |
| 334 | glStencilOp; |
| 335 | glStencilOpSeparate; |
| 336 | glTexBuffer; # introduced=24 |
| 337 | glTexBufferEXT; # introduced=21 |
| 338 | glTexBufferRange; # introduced=24 |
| 339 | glTexBufferRangeEXT; # introduced=21 |
| 340 | glTexImage2D; |
| 341 | glTexImage3D; |
| 342 | glTexImage3DOES; |
| 343 | glTexParameterIiv; # introduced=24 |
| 344 | glTexParameterIivEXT; # introduced=21 |
| 345 | glTexParameterIuiv; # introduced=24 |
| 346 | glTexParameterIuivEXT; # introduced=21 |
| 347 | glTexParameterf; |
| 348 | glTexParameterfv; |
| 349 | glTexParameteri; |
| 350 | glTexParameteriv; |
| 351 | glTexStorage2D; |
| 352 | glTexStorage2DMultisample; # introduced=21 |
| 353 | glTexStorage3D; |
| 354 | glTexStorage3DMultisample; # introduced=24 |
| 355 | glTexStorage3DMultisampleOES; # introduced=21 |
| 356 | glTexSubImage2D; |
| 357 | glTexSubImage3D; |
| 358 | glTexSubImage3DOES; |
| 359 | glTransformFeedbackVaryings; |
| 360 | glUniform1f; |
| 361 | glUniform1fv; |
| 362 | glUniform1i; |
| 363 | glUniform1iv; |
| 364 | glUniform1ui; |
| 365 | glUniform1uiv; |
| 366 | glUniform2f; |
| 367 | glUniform2fv; |
| 368 | glUniform2i; |
| 369 | glUniform2iv; |
| 370 | glUniform2ui; |
| 371 | glUniform2uiv; |
| 372 | glUniform3f; |
| 373 | glUniform3fv; |
| 374 | glUniform3i; |
| 375 | glUniform3iv; |
| 376 | glUniform3ui; |
| 377 | glUniform3uiv; |
| 378 | glUniform4f; |
| 379 | glUniform4fv; |
| 380 | glUniform4i; |
| 381 | glUniform4iv; |
| 382 | glUniform4ui; |
| 383 | glUniform4uiv; |
| 384 | glUniformBlockBinding; |
| 385 | glUniformMatrix2fv; |
| 386 | glUniformMatrix2x3fv; |
| 387 | glUniformMatrix2x4fv; |
| 388 | glUniformMatrix3fv; |
| 389 | glUniformMatrix3x2fv; |
| 390 | glUniformMatrix3x4fv; |
| 391 | glUniformMatrix4fv; |
| 392 | glUniformMatrix4x2fv; |
| 393 | glUniformMatrix4x3fv; |
| 394 | glUnmapBuffer; |
| 395 | glUnmapBufferOES; |
| 396 | glUseProgram; |
| 397 | glUseProgramStages; # introduced=21 |
| 398 | glValidateProgram; |
| 399 | glValidateProgramPipeline; # introduced=21 |
| 400 | glVertexAttrib1f; |
| 401 | glVertexAttrib1fv; |
| 402 | glVertexAttrib2f; |
| 403 | glVertexAttrib2fv; |
| 404 | glVertexAttrib3f; |
| 405 | glVertexAttrib3fv; |
| 406 | glVertexAttrib4f; |
| 407 | glVertexAttrib4fv; |
| 408 | glVertexAttribBinding; # introduced=21 |
| 409 | glVertexAttribDivisor; |
| 410 | glVertexAttribFormat; # introduced=21 |
| 411 | glVertexAttribI4i; |
| 412 | glVertexAttribI4iv; |
| 413 | glVertexAttribI4ui; |
| 414 | glVertexAttribI4uiv; |
| 415 | glVertexAttribIFormat; # introduced=21 |
| 416 | glVertexAttribIPointer; |
| 417 | glVertexAttribPointer; |
| 418 | glVertexBindingDivisor; # introduced=21 |
| 419 | glViewport; |
| 420 | glWaitSync; |
| 421 | local: |
| 422 | *; |
| 423 | }; |