blob: b7650bbfd9e64d646aa439dc1d2a51933a271057 [file] [log] [blame]
Peiyong Line5a9a7f2018-08-30 15:32:13 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <cstdint>
20
21#include <EGL/egl.h>
22#include <EGL/eglext.h>
23#include <renderengine/Framebuffer.h>
24
25struct ANativeWindowBuffer;
26
27namespace android {
28namespace renderengine {
29namespace gl {
30
Peiyong Lin7e219eb2018-12-03 05:40:42 -080031class GLESRenderEngine;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070032
33class GLFramebuffer : public renderengine::Framebuffer {
34public:
Alec Mourida4cf3b2019-02-12 15:33:01 -080035 explicit GLFramebuffer(GLESRenderEngine& engine);
Peiyong Line5a9a7f2018-08-30 15:32:13 -070036 ~GLFramebuffer() override;
37
Alec Mourife0d72b2019-03-21 14:05:56 -070038 bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
39 const bool useFramebufferCache) override;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070040 EGLImageKHR getEGLImage() const { return mEGLImage; }
41 uint32_t getTextureName() const { return mTextureName; }
42 uint32_t getFramebufferName() const { return mFramebufferName; }
Alec Mouri05483a02018-09-10 21:03:42 +000043 int32_t getBufferHeight() const { return mBufferHeight; }
44 int32_t getBufferWidth() const { return mBufferWidth; }
Peiyong Line5a9a7f2018-08-30 15:32:13 -070045
46private:
Alec Mourida4cf3b2019-02-12 15:33:01 -080047 GLESRenderEngine& mEngine;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070048 EGLDisplay mEGLDisplay;
49 EGLImageKHR mEGLImage;
Alec Mourife0d72b2019-03-21 14:05:56 -070050 bool usingFramebufferCache = false;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070051 uint32_t mTextureName, mFramebufferName;
Alec Mouri05483a02018-09-10 21:03:42 +000052
53 int32_t mBufferHeight = 0;
54 int32_t mBufferWidth = 0;
Peiyong Line5a9a7f2018-08-30 15:32:13 -070055};
56
Peiyong Lin46080ef2018-10-26 18:43:14 -070057} // namespace gl
58} // namespace renderengine
59} // namespace android