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The Android Open Source Projectedbf3b62009-03-03 19:31:44 -08001/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_LAYER_H
18#define ANDROID_LAYER_H
19
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080020#include <sys/types.h>
21
Peiyong Lincbc184f2018-08-22 13:24:10 -070022#include <gui/BufferQueue.h>
23#include <gui/ISurfaceComposerClient.h>
24#include <gui/LayerState.h>
25#include <layerproto/LayerProtoHeader.h>
26#include <math/vec4.h>
27#include <renderengine/Mesh.h>
28#include <renderengine/Texture.h>
Dan Stoza80d61162017-12-20 15:57:52 -080029#include <ui/FloatRect.h>
Svetoslavd85084b2014-03-20 10:28:31 -070030#include <ui/FrameStats.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080031#include <ui/GraphicBuffer.h>
32#include <ui/PixelFormat.h>
33#include <ui/Region.h>
Peiyong Linefefaac2018-08-17 12:27:51 -070034#include <ui/Transform.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070035#include <utils/RefBase.h>
36#include <utils/String8.h>
37#include <utils/Timers.h>
Mathias Agopian13127d82013-03-05 17:47:11 -080038
Robert Carrcdf83202018-03-07 12:48:34 -080039#include <cstdint>
Peiyong Lincbc184f2018-08-22 13:24:10 -070040#include <list>
41#include <vector>
Dan Stoza7dde5992015-05-22 09:51:44 -070042
Mathias Agopian13127d82013-03-05 17:47:11 -080043#include "Client.h"
David Sodman41fdfc92017-11-06 16:09:56 -080044#include "FrameTracker.h"
Yiwei Zhangfaf3ded2018-05-02 17:37:17 -070045#include "LayerBE.h"
Robert Carr1f0a16a2016-10-24 16:27:39 -070046#include "LayerVector.h"
Dan Stozab9b08832014-03-13 11:55:57 -070047#include "MonitoredProducer.h"
Mathias Agopian13127d82013-03-05 17:47:11 -080048#include "SurfaceFlinger.h"
Yiwei Zhangfaf3ded2018-05-02 17:37:17 -070049#include "TimeStats/TimeStats.h"
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080050
Mathias Agopian13127d82013-03-05 17:47:11 -080051#include "DisplayHardware/HWComposer.h"
Chia-I Wuaaff73f2017-02-13 12:28:24 -080052#include "DisplayHardware/HWComposerBufferCache.h"
David Sodman41fdfc92017-11-06 16:09:56 -080053#include "RenderArea.h"
chaviw13fdc492017-06-27 12:40:18 -070054
chaviw1d044282017-09-27 12:19:28 -070055using namespace android::surfaceflinger;
56
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080057namespace android {
58
59// ---------------------------------------------------------------------------
60
Mathias Agopian1f7bec62010-06-25 18:02:21 -070061class Client;
Mathias Agopian3e25fd82013-04-22 17:52:16 +020062class Colorizer;
Mathias Agopian13127d82013-03-05 17:47:11 -080063class DisplayDevice;
64class GraphicBuffer;
65class SurfaceFlinger;
Kalle Raitaa099a242017-01-11 11:17:29 -080066class LayerDebugInfo;
David Sodman9eeae692017-11-02 10:53:32 -070067class LayerBE;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080068
Lloyd Pique4dccc412018-01-22 17:21:36 -080069namespace impl {
70class SurfaceInterceptor;
71}
72
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -080073// ---------------------------------------------------------------------------
74
David Sodman41fdfc92017-11-06 16:09:56 -080075class Layer : public virtual RefBase {
Mathias Agopian13127d82013-03-05 17:47:11 -080076 static int32_t sSequence;
77
Mathias Agopiand606de62010-05-10 20:06:11 -070078public:
David Sodman9eeae692017-11-02 10:53:32 -070079 LayerBE& getBE() { return mBE; }
80 LayerBE& getBE() const { return mBE; }
Mathias Agopian13127d82013-03-05 17:47:11 -080081 mutable bool contentDirty;
82 // regions below are in window-manager space
83 Region visibleRegion;
84 Region coveredRegion;
85 Region visibleNonTransparentRegion;
Dan Stozaee44edd2015-03-23 15:50:23 -070086 Region surfaceDamageRegion;
Andy McFadden4df87bd2014-04-21 18:08:54 -070087
88 // Layer serial number. This gives layers an explicit ordering, so we
89 // have a stable sort order when their layer stack and Z-order are
90 // the same.
Mathias Agopian13127d82013-03-05 17:47:11 -080091 int32_t sequence;
92
93 enum { // flags for doTransaction()
94 eDontUpdateGeometryState = 0x00000001,
95 eVisibleRegion = 0x00000002,
96 };
97
98 struct Geometry {
99 uint32_t w;
100 uint32_t h;
Peiyong Linefefaac2018-08-17 12:27:51 -0700101 ui::Transform transform;
Robert Carr3dcabfa2016-03-01 18:36:58 -0800102
David Sodman41fdfc92017-11-06 16:09:56 -0800103 inline bool operator==(const Geometry& rhs) const {
104 return (w == rhs.w && h == rhs.h) && (transform.tx() == rhs.transform.tx()) &&
Robert Carr99e27f02016-06-16 15:18:02 -0700105 (transform.ty() == rhs.transform.ty());
Mathias Agopian13127d82013-03-05 17:47:11 -0800106 }
David Sodman41fdfc92017-11-06 16:09:56 -0800107 inline bool operator!=(const Geometry& rhs) const { return !operator==(rhs); }
Mathias Agopian13127d82013-03-05 17:47:11 -0800108 };
109
110 struct State {
Marissa Wallf58c14b2018-07-24 10:50:43 -0700111 Geometry active_legacy;
112 Geometry requested_legacy;
Robert Carrae060832016-11-28 10:51:00 -0800113 int32_t z;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800114
115 // The identifier of the layer stack this layer belongs to. A layer can
116 // only be associated to a single layer stack. A layer stack is a
117 // z-ordered group of layers which can be associated to one or more
118 // displays. Using the same layer stack on different displays is a way
119 // to achieve mirroring.
Mathias Agopian13127d82013-03-05 17:47:11 -0800120 uint32_t layerStack;
Fabien Sanglardf0c53d62017-03-03 18:58:50 -0800121
Mathias Agopian13127d82013-03-05 17:47:11 -0800122 uint8_t flags;
123 uint8_t reserved[2];
124 int32_t sequence; // changes when visible regions can change
Dan Stoza7dde5992015-05-22 09:51:44 -0700125 bool modified;
126
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800127 // Crop is expressed in layer space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700128 Rect crop_legacy;
129 Rect requestedCrop_legacy;
Robert Carr99e27f02016-06-16 15:18:02 -0700130
Fabien Sanglard4ed383c2016-12-13 14:02:41 -0800131 // finalCrop is expressed in display space coordinate.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700132 Rect finalCrop_legacy;
133 Rect requestedFinalCrop_legacy;
Robert Carrb5d3d262016-03-25 15:08:13 -0700134
Robert Carr0d480722017-01-10 16:42:54 -0800135 // If set, defers this state update until the identified Layer
Dan Stoza7dde5992015-05-22 09:51:44 -0700136 // receives a frame with the given frameNumber
Marissa Wallf58c14b2018-07-24 10:50:43 -0700137 wp<Layer> barrierLayer_legacy;
138 uint64_t frameNumber_legacy;
Dan Stoza7dde5992015-05-22 09:51:44 -0700139
Mathias Agopian2ca79392013-04-02 18:30:32 -0700140 // the transparentRegion hint is a bit special, it's latched only
141 // when we receive a buffer -- this is because it's "content"
142 // dependent.
Marissa Wallf58c14b2018-07-24 10:50:43 -0700143 Region activeTransparentRegion_legacy;
144 Region requestedTransparentRegion_legacy;
Daniel Nicoara2f5f8a52016-12-20 16:11:58 -0500145
rongliucfb187b2018-03-14 12:26:23 -0700146 int32_t appId;
147 int32_t type;
Robert Carrdb66e622017-04-10 16:55:57 -0700148
149 // If non-null, a Surface this Surface's Z-order is interpreted relative to.
150 wp<Layer> zOrderRelativeOf;
151
152 // A list of surfaces whose Z-order is interpreted relative to ours.
153 SortedVector<wp<Layer>> zOrderRelatives;
chaviw13fdc492017-06-27 12:40:18 -0700154
155 half4 color;
Marissa Wall61c58622018-07-18 10:12:20 -0700156
157 // The fields below this point are only used by BufferStateLayer
158 Geometry active;
159
160 uint32_t transform;
161 bool transformToDisplayInverse;
162
163 Rect crop;
164 Region transparentRegionHint;
165
166 sp<GraphicBuffer> buffer;
167 sp<Fence> acquireFence;
168 ui::Dataspace dataspace;
169 HdrMetadata hdrMetadata;
170 Region surfaceDamageRegion;
171 int32_t api;
172
173 sp<NativeHandle> sidebandStream;
Mathias Agopian13127d82013-03-05 17:47:11 -0800174 };
175
David Sodman41fdfc92017-11-06 16:09:56 -0800176 Layer(SurfaceFlinger* flinger, const sp<Client>& client, const String8& name, uint32_t w,
177 uint32_t h, uint32_t flags);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700178 virtual ~Layer();
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800179
Chia-I Wuab0c3192017-08-01 11:29:00 -0700180 void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
181
Robert Carr7bf247e2017-05-18 14:02:49 -0700182 // ------------------------------------------------------------------------
183 // Geometry setting functions.
184 //
185 // The following group of functions are used to specify the layers
186 // bounds, and the mapping of the texture on to those bounds. According
187 // to various settings changes to them may apply immediately, or be delayed until
188 // a pending resize is completed by the producer submitting a buffer. For example
189 // if we were to change the buffer size, and update the matrix ahead of the
190 // new buffer arriving, then we would be stretching the buffer to a different
191 // aspect before and after the buffer arriving, which probably isn't what we wanted.
192 //
193 // The first set of geometry functions are controlled by the scaling mode, described
194 // in window.h. The scaling mode may be set by the client, as it submits buffers.
195 // This value may be overriden through SurfaceControl, with setOverrideScalingMode.
196 //
197 // Put simply, if our scaling mode is SCALING_MODE_FREEZE, then
198 // matrix updates will not be applied while a resize is pending
199 // and the size and transform will remain in their previous state
200 // until a new buffer is submitted. If the scaling mode is another value
201 // then the old-buffer will immediately be scaled to the pending size
202 // and the new matrix will be immediately applied following this scaling
203 // transformation.
Robert Carr8d5227b2017-03-16 15:41:03 -0700204
Robert Carr7bf247e2017-05-18 14:02:49 -0700205 // Set the default buffer size for the assosciated Producer, in pixels. This is
206 // also the rendered size of the layer prior to any transformations. Parent
207 // or local matrix transformations will not affect the size of the buffer,
208 // but may affect it's on-screen size or clipping.
Marissa Wall61c58622018-07-18 10:12:20 -0700209 virtual bool setSize(uint32_t w, uint32_t h);
Robert Carr7bf247e2017-05-18 14:02:49 -0700210 // Set a 2x2 transformation matrix on the layer. This transform
211 // will be applied after parent transforms, but before any final
212 // producer specified transform.
Marissa Wall61c58622018-07-18 10:12:20 -0700213 virtual bool setMatrix(const layer_state_t::matrix22_t& matrix,
214 bool allowNonRectPreservingTransforms);
Robert Carr7bf247e2017-05-18 14:02:49 -0700215
216 // This second set of geometry attributes are controlled by
217 // setGeometryAppliesWithResize, and their default mode is to be
218 // immediate. If setGeometryAppliesWithResize is specified
219 // while a resize is pending, then update of these attributes will
220 // be delayed until the resize completes.
221
222 // setPosition operates in parent buffer space (pre parent-transform) or display
223 // space for top-level layers.
Marissa Wall61c58622018-07-18 10:12:20 -0700224 virtual bool setPosition(float x, float y, bool immediate);
Robert Carr7bf247e2017-05-18 14:02:49 -0700225 // Buffer space
Marissa Wall61c58622018-07-18 10:12:20 -0700226 virtual bool setCrop_legacy(const Rect& crop, bool immediate);
Robert Carr7bf247e2017-05-18 14:02:49 -0700227 // Parent buffer space/display space
Marissa Wall61c58622018-07-18 10:12:20 -0700228 virtual bool setFinalCrop_legacy(const Rect& crop, bool immediate);
Robert Carr8d5227b2017-03-16 15:41:03 -0700229
Robert Carr7bf247e2017-05-18 14:02:49 -0700230 // TODO(b/38182121): Could we eliminate the various latching modes by
231 // using the layer hierarchy?
232 // -----------------------------------------------------------------------
Marissa Wall61c58622018-07-18 10:12:20 -0700233 virtual bool setLayer(int32_t z);
234 virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carrdb66e622017-04-10 16:55:57 -0700235
Marissa Wall61c58622018-07-18 10:12:20 -0700236 virtual bool setAlpha(float alpha);
237 virtual bool setColor(const half3& color);
238 virtual bool setTransparentRegionHint(const Region& transparent);
239 virtual bool setFlags(uint8_t flags, uint8_t mask);
240 virtual bool setLayerStack(uint32_t layerStack);
241 virtual uint32_t getLayerStack() const;
242 virtual void deferTransactionUntil_legacy(const sp<IBinder>& barrierHandle,
243 uint64_t frameNumber);
244 virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
245 virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
246 virtual void setInfo(int32_t type, int32_t appId);
247 virtual bool reparentChildren(const sp<IBinder>& layer);
248 virtual void setChildrenDrawingParent(const sp<Layer>& layer);
249 virtual bool reparent(const sp<IBinder>& newParentHandle);
250 virtual bool detachChildren();
251
252 // Used only to set BufferStateLayer state
253 virtual bool setTransform(uint32_t /*transform*/) { return false; };
254 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
255 virtual bool setCrop(const Rect& /*crop*/) { return false; };
256 virtual bool setBuffer(sp<GraphicBuffer> /*buffer*/) { return false; };
257 virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
258 virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
259 virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
260 virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
261 virtual bool setApi(int32_t /*api*/) { return false; };
262 virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
Mathias Agopian13127d82013-03-05 17:47:11 -0800263
Chia-I Wu01591c92018-05-22 12:03:00 -0700264 ui::Dataspace getDataSpace() const { return mCurrentDataSpace; }
265
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800266 // Before color management is introduced, contents on Android have to be
267 // desaturated in order to match what they appears like visually.
268 // With color management, these contents will appear desaturated, thus
269 // needed to be saturated so that they match what they are designed for
Chia-I Wu11481472018-05-04 10:43:19 -0700270 // visually.
271 bool isLegacyDataSpace() const;
Peiyong Lindd9b2ae2018-03-01 16:22:45 -0800272
Dan Stozaee44edd2015-03-23 15:50:23 -0700273 // If we have received a new buffer this frame, we will pass its surface
274 // damage down to hardware composer. Otherwise, we must send a region with
275 // one empty rect.
Robert Carr105e64b2018-03-07 12:47:50 -0800276 virtual void useSurfaceDamage() {}
277 virtual void useEmptyDamage() {}
Dan Stozaee44edd2015-03-23 15:50:23 -0700278
Mathias Agopian13127d82013-03-05 17:47:11 -0800279 uint32_t getTransactionFlags(uint32_t flags);
280 uint32_t setTransactionFlags(uint32_t flags);
281
Chia-I Wuab0c3192017-08-01 11:29:00 -0700282 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const {
283 return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
284 }
285
chaviwa76b2712017-09-20 12:02:26 -0700286 void computeGeometry(const RenderArea& renderArea, Mesh& mesh, bool useIdentityTransform) const;
Dan Stoza80d61162017-12-20 15:57:52 -0800287 FloatRect computeBounds(const Region& activeTransparentRegion) const;
288 FloatRect computeBounds() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800289
Pablo Ceballos40845df2016-01-25 17:41:15 -0800290 int32_t getSequence() const { return sequence; }
291
Mathias Agopian13127d82013-03-05 17:47:11 -0800292 // -----------------------------------------------------------------------
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700293 // Virtuals
David Sodman0c69cad2017-08-21 12:12:51 -0700294 virtual const char* getTypeId() const = 0;
Mathias Agopian13127d82013-03-05 17:47:11 -0800295
Mathias Agopian13127d82013-03-05 17:47:11 -0800296 /*
297 * isOpaque - true if this surface is opaque
Andy McFadden4125a4f2014-01-29 17:17:11 -0800298 *
299 * This takes into account the buffer format (i.e. whether or not the
300 * pixel format includes an alpha channel) and the "opaque" flag set
301 * on the layer. It does not examine the current plane alpha value.
Mathias Agopian13127d82013-03-05 17:47:11 -0800302 */
Robert Carr105e64b2018-03-07 12:47:50 -0800303 virtual bool isOpaque(const Layer::State&) const { return false; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800304
305 /*
306 * isSecure - true if this surface is secure, that is if it prevents
307 * screenshots or VNC servers.
308 */
David Sodman0c69cad2017-08-21 12:12:51 -0700309 bool isSecure() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800310
311 /*
312 * isVisible - true if this layer is visible, false otherwise
313 */
David Sodman0c69cad2017-08-21 12:12:51 -0700314 virtual bool isVisible() const = 0;
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800315
Mathias Agopian13127d82013-03-05 17:47:11 -0800316 /*
Robert Carr1f0a16a2016-10-24 16:27:39 -0700317 * isHiddenByPolicy - true if this layer has been forced invisible.
318 * just because this is false, doesn't mean isVisible() is true.
319 * For example if this layer has no active buffer, it may not be hidden by
320 * policy, but it still can not be visible.
321 */
David Sodman0c69cad2017-08-21 12:12:51 -0700322 bool isHiddenByPolicy() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700323
324 /*
Mathias Agopian13127d82013-03-05 17:47:11 -0800325 * isFixedSize - true if content has a fixed size
326 */
Robert Carr105e64b2018-03-07 12:47:50 -0800327 virtual bool isFixedSize() const { return true; }
328
Dan Stoza436ccf32018-06-21 12:10:12 -0700329 // Most layers aren't created from the main thread, and therefore need to
330 // grab the SF state lock to access HWC, but ContainerLayer does, so we need
331 // to avoid grabbing the lock again to avoid deadlock
332 virtual bool isCreatedFromMainThread() const { return false; }
333
Jamie Gennis582270d2011-08-17 18:19:00 -0700334
chaviw8b3871a2017-11-01 17:41:01 -0700335 bool isPendingRemoval() const { return mPendingRemoval; }
336
David Sodman41fdfc92017-11-06 16:09:56 -0800337 void writeToProto(LayerProto* layerInfo,
338 LayerVector::StateSet stateSet = LayerVector::StateSet::Drawing);
chaviw1d044282017-09-27 12:19:28 -0700339
Dominik Laskowski7e045462018-05-30 13:02:02 -0700340 void writeToProto(LayerProto* layerInfo, int32_t displayId);
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800341
Marissa Wall61c58622018-07-18 10:12:20 -0700342 virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
343 virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
344 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
Peiyong Linefefaac2018-08-17 12:27:51 -0700345 virtual ui::Transform getActiveTransform(const Layer::State& s) const {
Marissa Wall61c58622018-07-18 10:12:20 -0700346 return s.active_legacy.transform;
347 }
348 virtual Region getActiveTransparentRegion(const Layer::State& s) const {
349 return s.activeTransparentRegion_legacy;
350 }
351 virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
352 virtual Rect getFinalCrop(const Layer::State& s) const { return s.finalCrop_legacy; }
353
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700354protected:
355 /*
356 * onDraw - draws the surface.
357 */
chaviwa76b2712017-09-20 12:02:26 -0700358 virtual void onDraw(const RenderArea& renderArea, const Region& clip,
Marissa Wall61c58622018-07-18 10:12:20 -0700359 bool useIdentityTransform) = 0;
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700360
361public:
Robert Carr105e64b2018-03-07 12:47:50 -0800362 virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
David Sodmaneb085e02017-10-05 18:49:04 -0700363
Chia-I Wu692e0832018-06-05 15:46:58 -0700364 virtual bool isHdrY410() const { return false; }
365
Dominik Laskowskieecd6592018-05-29 10:25:41 -0700366 void setGeometry(const sp<const DisplayDevice>& display, uint32_t z);
Dominik Laskowski7e045462018-05-30 13:02:02 -0700367 void forceClientComposition(int32_t displayId);
368 bool getForceClientComposition(int32_t displayId);
Dominik Laskowskieecd6592018-05-29 10:25:41 -0700369 virtual void setPerFrameData(const sp<const DisplayDevice>& display) = 0;
Dan Stoza9e56aa02015-11-02 13:00:03 -0800370
371 // callIntoHwc exists so we can update our local state and call
372 // acceptDisplayChanges without unnecessarily updating the device's state
Dominik Laskowski7e045462018-05-30 13:02:02 -0700373 void setCompositionType(int32_t displayId, HWC2::Composition type, bool callIntoHwc = true);
374 HWC2::Composition getCompositionType(int32_t displayId) const;
375 void setClearClientTarget(int32_t displayId, bool clear);
376 bool getClearClientTarget(int32_t displayId) const;
Dominik Laskowskia2edf612018-06-01 13:15:16 -0700377 void updateCursorPosition(const sp<const DisplayDevice>& display);
Riley Andrews03414a12014-07-01 14:22:59 -0700378
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700379 /*
380 * called after page-flip
381 */
David Sodmaneb085e02017-10-05 18:49:04 -0700382 virtual void onLayerDisplayed(const sp<Fence>& releaseFence);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700383
Robert Carr105e64b2018-03-07 12:47:50 -0800384 virtual void abandon() {}
David Sodmaneb085e02017-10-05 18:49:04 -0700385
Robert Carr105e64b2018-03-07 12:47:50 -0800386 virtual bool shouldPresentNow(const DispSync& /*dispSync*/) const { return false; }
387 virtual void setTransformHint(uint32_t /*orientation*/) const { }
Dan Stoza6b9454d2014-11-07 16:00:59 -0800388
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700389 /*
390 * called before composition.
391 * returns true if the layer has pending updates.
392 */
Robert Carr105e64b2018-03-07 12:47:50 -0800393 virtual bool onPreComposition(nsecs_t /*refreshStartTime*/) { return true; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700394
395 /*
Dan Stozae77c7662016-05-13 11:37:28 -0700396 * called after composition.
397 * returns true if the layer latched a new buffer this frame.
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700398 */
Robert Carr105e64b2018-03-07 12:47:50 -0800399 virtual bool onPostComposition(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
400 const std::shared_ptr<FenceTime>& /*presentFence*/,
401 const CompositorTiming& /*compositorTiming*/) {
402 return false;
403 }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700404
Dan Stoza9e56aa02015-11-02 13:00:03 -0800405 // If a buffer was replaced this frame, release the former buffer
Robert Carr105e64b2018-03-07 12:47:50 -0800406 virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
407
Dan Stoza9e56aa02015-11-02 13:00:03 -0800408
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700409 /*
410 * draw - performs some global clipping optimizations
411 * and calls onDraw().
412 */
Marissa Wall61c58622018-07-18 10:12:20 -0700413 void draw(const RenderArea& renderArea, const Region& clip);
414 void draw(const RenderArea& renderArea, bool useIdentityTransform);
415 void draw(const RenderArea& renderArea);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700416
417 /*
David Sodmanca10ed22018-04-16 14:10:25 -0700418 * drawNow uses the renderEngine to draw the layer. This is different than the
419 * draw function as with the FE/BE split, the draw function runs in the FE and
420 * sets up state for the BE to do the actual drawing. drawNow is used to tell
421 * the layer to skip the state setup and just go ahead and draw the layer. This
422 * is used for screen captures which happens separately from the frame
423 * compositing path.
424 */
Marissa Wall61c58622018-07-18 10:12:20 -0700425 virtual void drawNow(const RenderArea& renderArea, bool useIdentityTransform) = 0;
David Sodmanca10ed22018-04-16 14:10:25 -0700426
427 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700428 * doTransaction - process the transaction. This is a good place to figure
429 * out which attributes of the surface have changed.
430 */
431 uint32_t doTransaction(uint32_t transactionFlags);
432
433 /*
434 * setVisibleRegion - called to set the new visible region. This gives
435 * a chance to update the new visible region or record the fact it changed.
436 */
437 void setVisibleRegion(const Region& visibleRegion);
438
439 /*
440 * setCoveredRegion - called when the covered region changes. The covered
441 * region corresponds to any area of the surface that is covered
442 * (transparently or not) by another surface.
443 */
444 void setCoveredRegion(const Region& coveredRegion);
445
446 /*
447 * setVisibleNonTransparentRegion - called when the visible and
448 * non-transparent region changes.
449 */
David Sodman41fdfc92017-11-06 16:09:56 -0800450 void setVisibleNonTransparentRegion(const Region& visibleNonTransparentRegion);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700451
452 /*
Robert Carre5f4f692018-01-12 13:12:28 -0800453 * Clear the visible, covered, and non-transparent regions.
454 */
455 void clearVisibilityRegions();
456
457 /*
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700458 * latchBuffer - called each time the screen is redrawn and returns whether
459 * the visible regions need to be recomputed (this is a fairly heavy
460 * operation, so this should be set only if needed). Typically this is used
461 * to figure out if the content or size of a surface has changed.
462 */
Robert Carr105e64b2018-03-07 12:47:50 -0800463 virtual Region latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/) {
464 return {};
465 }
466
467 virtual bool isBufferLatched() const { return false; }
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700468
Mathias Agopian13127d82013-03-05 17:47:11 -0800469 /*
Chia-I Wuc6657022017-08-15 11:18:17 -0700470 * called with the state lock from a binder thread when the layer is
471 * removed from the current list to the pending removal list
472 */
473 void onRemovedFromCurrentState();
474
475 /*
476 * called with the state lock from the main thread when the layer is
477 * removed from the pending removal list
Mathias Agopian13127d82013-03-05 17:47:11 -0800478 */
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700479 void onRemoved();
Mathias Agopian13127d82013-03-05 17:47:11 -0800480
Andy McFaddenbf974ab2012-12-04 16:51:15 -0800481 // Updates the transform hint in our SurfaceFlingerConsumer to match
Mathias Agopian84300952012-11-21 16:02:13 -0800482 // the current orientation of the display device.
Dominik Laskowskia2edf612018-06-01 13:15:16 -0700483 void updateTransformHint(const sp<const DisplayDevice>& display) const;
Andy McFadden69052052012-09-14 16:10:11 -0700484
Mathias Agopian13127d82013-03-05 17:47:11 -0800485 /*
486 * returns the rectangle that crops the content of the layer and scales it
487 * to the layer's size.
488 */
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700489 Rect getContentCrop() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800490
Eric Penner51c59cd2014-07-28 19:51:58 -0700491 /*
Marissa Wallfd668622018-05-10 10:21:13 -0700492 * Returns if a frame is ready
Eric Penner51c59cd2014-07-28 19:51:58 -0700493 */
Marissa Wallfd668622018-05-10 10:21:13 -0700494 virtual bool hasReadyFrame() const { return false; }
Eric Penner51c59cd2014-07-28 19:51:58 -0700495
Marissa Wallfd668622018-05-10 10:21:13 -0700496 virtual int32_t getQueuedFrameCount() const { return 0; }
Kalle Raitaa099a242017-01-11 11:17:29 -0800497
Dan Stoza9e56aa02015-11-02 13:00:03 -0800498 // -----------------------------------------------------------------------
499
Dominik Laskowski7e045462018-05-30 13:02:02 -0700500 bool createHwcLayer(HWComposer* hwc, int32_t displayId);
501 bool destroyHwcLayer(int32_t displayId);
Steven Thomasb02664d2017-07-26 18:48:28 -0700502 void destroyAllHwcLayers();
503
Dominik Laskowski7e045462018-05-30 13:02:02 -0700504 bool hasHwcLayer(int32_t displayId) { return getBE().mHwcLayers.count(displayId) > 0; }
Dan Stoza9e56aa02015-11-02 13:00:03 -0800505
Dominik Laskowski7e045462018-05-30 13:02:02 -0700506 HWC2::Layer* getHwcLayer(int32_t displayId) {
507 if (getBE().mHwcLayers.count(displayId) == 0) {
Dan Stoza9e56aa02015-11-02 13:00:03 -0800508 return nullptr;
509 }
David Sodmanb8aaea12017-12-14 15:54:51 -0800510 return getBE().mHwcLayers[displayId].layer.get();
Dan Stoza9e56aa02015-11-02 13:00:03 -0800511 }
512
David Sodmanba340492018-08-05 21:51:33 -0700513 bool setHwcLayer(int32_t hwcId) {
514 if (getBE().mHwcLayers.count(hwcId) == 0) {
515 return false;
516 }
517 getBE().compositionInfo.hwc.hwcLayer = getBE().mHwcLayers[hwcId].layer;
518 return true;
519 }
520
Mathias Agopian13127d82013-03-05 17:47:11 -0800521 // -----------------------------------------------------------------------
522
chaviwa76b2712017-09-20 12:02:26 -0700523 void clearWithOpenGL(const RenderArea& renderArea) const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800524 void setFiltering(bool filtering);
525 bool getFiltering() const;
526
Mathias Agopian13127d82013-03-05 17:47:11 -0800527
David Sodman41fdfc92017-11-06 16:09:56 -0800528 inline const State& getDrawingState() const { return mDrawingState; }
529 inline const State& getCurrentState() const { return mCurrentState; }
530 inline State& getCurrentState() { return mCurrentState; }
Mathias Agopian13127d82013-03-05 17:47:11 -0800531
Kalle Raitaa099a242017-01-11 11:17:29 -0800532 LayerDebugInfo getLayerDebugInfo() const;
Mathias Agopian13127d82013-03-05 17:47:11 -0800533
534 /* always call base class first */
Dan Stozae22aec72016-08-01 13:20:59 -0700535 static void miniDumpHeader(String8& result);
Dominik Laskowski7e045462018-05-30 13:02:02 -0700536 void miniDump(String8& result, int32_t displayId) const;
Svetoslavd85084b2014-03-20 10:28:31 -0700537 void dumpFrameStats(String8& result) const;
Brian Andersond6927fb2016-07-23 23:37:30 -0700538 void dumpFrameEvents(String8& result);
Svetoslavd85084b2014-03-20 10:28:31 -0700539 void clearFrameStats();
Jamie Gennis6547ff42013-07-16 20:12:42 -0700540 void logFrameStats();
Svetoslavd85084b2014-03-20 10:28:31 -0700541 void getFrameStats(FrameStats* outStats) const;
Mathias Agopian1b5e1022010-04-20 17:55:49 -0700542
Robert Carr105e64b2018-03-07 12:47:50 -0800543 virtual std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool /*forceFlush*/) {
544 return {};
545 }
Dan Stozae77c7662016-05-13 11:37:28 -0700546
Brian Anderson5ea5e592016-12-01 16:54:33 -0800547 void onDisconnect();
Brian Anderson3890c392016-07-25 12:48:08 -0700548 void addAndGetFrameTimestamps(const NewFrameEventsEntry* newEntry,
David Sodman41fdfc92017-11-06 16:09:56 -0800549 FrameEventHistoryDelta* outDelta);
Pablo Ceballosce796e72016-02-04 19:10:51 -0800550
Robert Carr105e64b2018-03-07 12:47:50 -0800551 virtual bool getTransformToDisplayInverse() const { return false; }
Robert Carr367c5682016-06-20 11:55:28 -0700552
Peiyong Linefefaac2018-08-17 12:27:51 -0700553 ui::Transform getTransform() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700554
Robert Carr6452f122017-03-21 10:41:29 -0700555 // Returns the Alpha of the Surface, accounting for the Alpha
556 // of parent Surfaces in the hierarchy (alpha's will be multiplied
557 // down the hierarchy).
chaviw13fdc492017-06-27 12:40:18 -0700558 half getAlpha() const;
559 half4 getColor() const;
Robert Carr6452f122017-03-21 10:41:29 -0700560
Dan Stoza412903f2017-04-27 13:42:17 -0700561 void traverseInReverseZOrder(LayerVector::StateSet stateSet,
562 const LayerVector::Visitor& visitor);
563 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700564
chaviw4b129c22018-04-09 16:19:43 -0700565 /**
566 * Traverse only children in z order, ignoring relative layers that are not children of the
567 * parent.
568 */
chaviwa76b2712017-09-20 12:02:26 -0700569 void traverseChildrenInZOrder(LayerVector::StateSet stateSet,
570 const LayerVector::Visitor& visitor);
571
Chia-I Wu98f1c102017-05-30 14:54:08 -0700572 size_t getChildrenCount() const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700573 void addChild(const sp<Layer>& layer);
574 // Returns index if removed, or negative value otherwise
575 // for symmetry with Vector::remove
576 ssize_t removeChild(const sp<Layer>& layer);
Chia-I Wue41dbe62017-06-13 14:10:56 -0700577 sp<Layer> getParent() const { return mCurrentParent.promote(); }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700578 bool hasParent() const { return getParent() != nullptr; }
Robert Carr1f0a16a2016-10-24 16:27:39 -0700579 Rect computeScreenBounds(bool reduceTransparentRegion = true) const;
580 bool setChildLayer(const sp<Layer>& childLayer, int32_t z);
Robert Carr503c7042017-09-27 15:06:08 -0700581 bool setChildRelativeLayer(const sp<Layer>& childLayer,
582 const sp<IBinder>& relativeToHandle, int32_t relativeZ);
Robert Carr1f0a16a2016-10-24 16:27:39 -0700583
584 // Copy the current list of children to the drawing state. Called by
585 // SurfaceFlinger to complete a transaction.
586 void commitChildList();
Robert Carr1f0a16a2016-10-24 16:27:39 -0700587 int32_t getZ() const;
Marissa Wall61c58622018-07-18 10:12:20 -0700588 virtual void pushPendingState();
David Sodman41fdfc92017-11-06 16:09:56 -0800589
Mathias Agopian13127d82013-03-05 17:47:11 -0800590protected:
591 // constant
592 sp<SurfaceFlinger> mFlinger;
Mathias Agopian13127d82013-03-05 17:47:11 -0800593 /*
594 * Trivial class, used to ensure that mFlinger->onLayerDestroyed(mLayer)
595 * is called.
596 */
597 class LayerCleaner {
598 sp<SurfaceFlinger> mFlinger;
599 wp<Layer> mLayer;
David Sodman41fdfc92017-11-06 16:09:56 -0800600
Mathias Agopian13127d82013-03-05 17:47:11 -0800601 protected:
Irvel468051e2016-06-13 16:44:44 -0700602 ~LayerCleaner() {
603 // destroy client resources
604 mFlinger->onLayerDestroyed(mLayer);
605 }
David Sodman41fdfc92017-11-06 16:09:56 -0800606
Mathias Agopian13127d82013-03-05 17:47:11 -0800607 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800608 LayerCleaner(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
609 : mFlinger(flinger), mLayer(layer) {}
Mathias Agopian13127d82013-03-05 17:47:11 -0800610 };
611
Lloyd Pique4dccc412018-01-22 17:21:36 -0800612 friend class impl::SurfaceInterceptor;
David Sodmaneb085e02017-10-05 18:49:04 -0700613
Pablo Ceballos05289c22016-04-14 15:49:55 -0700614 void commitTransaction(const State& stateToCommit);
Mathias Agopian1eae0ee2013-06-05 16:59:15 -0700615
Mathias Agopian3330b202009-10-05 17:07:12 -0700616 uint32_t getEffectiveUsage(uint32_t usage) const;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700617
Yichi Chenf6833402018-06-22 17:32:10 +0800618 virtual FloatRect computeCrop(const sp<const DisplayDevice>& display) const;
David Sodman0c69cad2017-08-21 12:12:51 -0700619 // Compute the initial crop as specified by parent layers and the
620 // SurfaceControl for this layer. Does not include buffer crop from the
621 // IGraphicBufferProducer client, as that should not affect child clipping.
622 // Returns in screen space.
Dominik Laskowskia2edf612018-06-01 13:15:16 -0700623 Rect computeInitialCrop(const sp<const DisplayDevice>& display) const;
Mathias Agopian0aa758d2009-04-22 15:23:34 -0700624
Mathias Agopian13127d82013-03-05 17:47:11 -0800625 // drawing
David Sodman41fdfc92017-11-06 16:09:56 -0800626 void clearWithOpenGL(const RenderArea& renderArea, float r, float g, float b,
627 float alpha) const;
Dan Stozac5da2712016-07-20 15:38:12 -0700628
Robert Carr1f0a16a2016-10-24 16:27:39 -0700629 void setParent(const sp<Layer>& layer);
630
Robert Carr29abff82017-12-04 13:51:20 -0800631 LayerVector makeTraversalList(LayerVector::StateSet stateSet, bool* outSkipRelativeZUsers);
Robert Carrdb66e622017-04-10 16:55:57 -0700632 void addZOrderRelative(const wp<Layer>& relative);
633 void removeZOrderRelative(const wp<Layer>& relative);
634
David Sodman41fdfc92017-11-06 16:09:56 -0800635 class SyncPoint {
Dan Stoza7dde5992015-05-22 09:51:44 -0700636 public:
David Sodman41fdfc92017-11-06 16:09:56 -0800637 explicit SyncPoint(uint64_t frameNumber)
638 : mFrameNumber(frameNumber), mFrameIsAvailable(false), mTransactionIsApplied(false) {}
Dan Stoza7dde5992015-05-22 09:51:44 -0700639
David Sodman41fdfc92017-11-06 16:09:56 -0800640 uint64_t getFrameNumber() const { return mFrameNumber; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700641
David Sodman41fdfc92017-11-06 16:09:56 -0800642 bool frameIsAvailable() const { return mFrameIsAvailable; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700643
David Sodman41fdfc92017-11-06 16:09:56 -0800644 void setFrameAvailable() { mFrameIsAvailable = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700645
David Sodman41fdfc92017-11-06 16:09:56 -0800646 bool transactionIsApplied() const { return mTransactionIsApplied; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700647
David Sodman41fdfc92017-11-06 16:09:56 -0800648 void setTransactionApplied() { mTransactionIsApplied = true; }
Dan Stoza7dde5992015-05-22 09:51:44 -0700649
650 private:
651 const uint64_t mFrameNumber;
652 std::atomic<bool> mFrameIsAvailable;
653 std::atomic<bool> mTransactionIsApplied;
654 };
655
Dan Stozacac35382016-01-27 12:21:06 -0800656 // SyncPoints which will be signaled when the correct frame is at the head
657 // of the queue and dropped after the frame has been latched. Protected by
658 // mLocalSyncPointMutex.
659 Mutex mLocalSyncPointMutex;
Dan Stoza7dde5992015-05-22 09:51:44 -0700660 std::list<std::shared_ptr<SyncPoint>> mLocalSyncPoints;
661
Dan Stozacac35382016-01-27 12:21:06 -0800662 // SyncPoints which will be signaled and then dropped when the transaction
663 // is applied
Dan Stoza7dde5992015-05-22 09:51:44 -0700664 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints;
665
Dan Stozacac35382016-01-27 12:21:06 -0800666 // Returns false if the relevant frame has already been latched
667 bool addSyncPoint(const std::shared_ptr<SyncPoint>& point);
Dan Stoza7dde5992015-05-22 09:51:44 -0700668
Pablo Ceballos05289c22016-04-14 15:49:55 -0700669 void popPendingState(State* stateToCommit);
Marissa Wall61c58622018-07-18 10:12:20 -0700670 virtual bool applyPendingStates(State* stateToCommit);
671 virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
Robert Carrc3574f72016-03-24 12:19:32 -0700672
Robert Carr1f0a16a2016-10-24 16:27:39 -0700673 void clearSyncPoints();
674
Robert Carrc3574f72016-03-24 12:19:32 -0700675 // Returns mCurrentScaling mode (originating from the
676 // Client) or mOverrideScalingMode mode (originating from
677 // the Surface Controller) if set.
Robert Carr105e64b2018-03-07 12:47:50 -0800678 virtual uint32_t getEffectiveScalingMode() const { return 0; }
David Sodman41fdfc92017-11-06 16:09:56 -0800679
Dan Stoza7dde5992015-05-22 09:51:44 -0700680public:
Irvel468051e2016-06-13 16:44:44 -0700681 /*
682 * The layer handle is just a BBinder object passed to the client
683 * (remote process) -- we don't keep any reference on our side such that
684 * the dtor is called when the remote side let go of its reference.
685 *
686 * LayerCleaner ensures that mFlinger->onLayerDestroyed() is called for
687 * this layer when the handle is destroyed.
688 */
689 class Handle : public BBinder, public LayerCleaner {
David Sodman41fdfc92017-11-06 16:09:56 -0800690 public:
691 Handle(const sp<SurfaceFlinger>& flinger, const sp<Layer>& layer)
692 : LayerCleaner(flinger, layer), owner(layer) {}
Irvel468051e2016-06-13 16:44:44 -0700693
David Sodman41fdfc92017-11-06 16:09:56 -0800694 wp<Layer> owner;
Irvel468051e2016-06-13 16:44:44 -0700695 };
696
697 sp<IBinder> getHandle();
Irvel468051e2016-06-13 16:44:44 -0700698 const String8& getName() const;
Robert Carr105e64b2018-03-07 12:47:50 -0800699 virtual void notifyAvailableFrames() {}
700 virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
chaviw13fdc492017-06-27 12:40:18 -0700701 bool getPremultipledAlpha() const;
Igor Murashkina4a31492012-10-29 13:36:11 -0700702
David Sodman41fdfc92017-11-06 16:09:56 -0800703protected:
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700704 // -----------------------------------------------------------------------
Robert Carr29abff82017-12-04 13:51:20 -0800705 bool usingRelativeZ(LayerVector::StateSet stateSet);
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700706
Mathias Agopian13127d82013-03-05 17:47:11 -0800707 bool mPremultipliedAlpha;
708 String8 mName;
David Sodman41fdfc92017-11-06 16:09:56 -0800709 String8 mTransactionName; // A cached version of "TX - " + mName for systraces
Mathias Agopian13127d82013-03-05 17:47:11 -0800710
Chia-I Wuab0c3192017-08-01 11:29:00 -0700711 bool mPrimaryDisplayOnly = false;
712
Mathias Agopian13127d82013-03-05 17:47:11 -0800713 // these are protected by an external lock
714 State mCurrentState;
715 State mDrawingState;
716 volatile int32_t mTransactionFlags;
Mathias Agopiand606de62010-05-10 20:06:11 -0700717
Dan Stoza7dde5992015-05-22 09:51:44 -0700718 // Accessed from main thread and binder threads
719 Mutex mPendingStateMutex;
720 Vector<State> mPendingStates;
721
Brian Andersond6927fb2016-07-23 23:37:30 -0700722 // Timestamp history for UIAutomation. Thread safe.
Jamie Gennis4b0eba92013-02-05 13:30:24 -0800723 FrameTracker mFrameTracker;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700724
Brian Andersond6927fb2016-07-23 23:37:30 -0700725 // Timestamp history for the consumer to query.
726 // Accessed by both consumer and producer on main and binder threads.
727 Mutex mFrameEventHistoryMutex;
Brian Anderson3890c392016-07-25 12:48:08 -0700728 ConsumerFrameEventHistory mFrameEventHistory;
Brian Anderson3d4039d2016-09-23 16:31:30 -0700729 FenceTimeline mAcquireTimeline;
730 FenceTimeline mReleaseTimeline;
Brian Andersond6927fb2016-07-23 23:37:30 -0700731
Yiwei Zhangfaf3ded2018-05-02 17:37:17 -0700732 TimeStats& mTimeStats = TimeStats::getInstance();
733
Mathias Agopiana67932f2011-04-20 14:20:59 -0700734 // main thread
735 sp<GraphicBuffer> mActiveBuffer;
Chia-I Wu01591c92018-05-22 12:03:00 -0700736 ui::Dataspace mCurrentDataSpace = ui::Dataspace::UNKNOWN;
Mathias Agopiana67932f2011-04-20 14:20:59 -0700737 Rect mCurrentCrop;
738 uint32_t mCurrentTransform;
Robert Carrc3574f72016-03-24 12:19:32 -0700739 // We encode unset as -1.
740 int32_t mOverrideScalingMode;
Dan Stozacac35382016-01-27 12:21:06 -0800741 std::atomic<uint64_t> mCurrentFrameNumber;
Jamie Gennise8696a42012-01-15 18:54:57 -0800742 bool mFrameLatencyNeeded;
Mathias Agopian13127d82013-03-05 17:47:11 -0800743 // Whether filtering is forced on or not
744 bool mFiltering;
745 // Whether filtering is needed b/c of the drawingstate
746 bool mNeedsFiltering;
David Sodman0c69cad2017-08-21 12:12:51 -0700747
chaviw8b3871a2017-11-01 17:41:01 -0700748 bool mPendingRemoval = false;
749
Mathias Agopianb7e930d2010-06-01 15:12:58 -0700750 // page-flip thread (currently main thread)
Glenn Kasten16f04532011-01-19 15:27:27 -0800751 bool mProtectedByApp; // application requires protected path to external sink
Mathias Agopian13127d82013-03-05 17:47:11 -0800752
753 // protected by mLock
754 mutable Mutex mLock;
David Sodman0c69cad2017-08-21 12:12:51 -0700755
Mathias Agopian13127d82013-03-05 17:47:11 -0800756 const wp<Client> mClientRef;
Riley Andrews03414a12014-07-01 14:22:59 -0700757
758 // This layer can be a cursor on some displays.
759 bool mPotentialCursor;
Dan Stoza6b9454d2014-11-07 16:00:59 -0800760
Robert Carr7bf247e2017-05-18 14:02:49 -0700761 bool mFreezeGeometryUpdates;
Robert Carr1f0a16a2016-10-24 16:27:39 -0700762
763 // Child list about to be committed/used for editing.
764 LayerVector mCurrentChildren;
765 // Child list used for rendering.
766 LayerVector mDrawingChildren;
767
Chia-I Wue41dbe62017-06-13 14:10:56 -0700768 wp<Layer> mCurrentParent;
769 wp<Layer> mDrawingParent;
David Sodman9eeae692017-11-02 10:53:32 -0700770
771 mutable LayerBE mBE;
chaviw4b129c22018-04-09 16:19:43 -0700772
773private:
774 /**
775 * Returns an unsorted vector of all layers that are part of this tree.
776 * That includes the current layer and all its descendants.
777 */
778 std::vector<Layer*> getLayersInTree(LayerVector::StateSet stateSet);
779 /**
780 * Traverses layers that are part of this tree in the correct z order.
781 * layersInTree must be sorted before calling this method.
782 */
783 void traverseChildrenInZOrderInner(const std::vector<Layer*>& layersInTree,
784 LayerVector::StateSet stateSet,
785 const LayerVector::Visitor& visitor);
786 LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
787 const std::vector<Layer*>& layersInTree);
The Android Open Source Projectedbf3b62009-03-03 19:31:44 -0800788};
789
790// ---------------------------------------------------------------------------
791
792}; // namespace android
793
794#endif // ANDROID_LAYER_H