| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2013 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #define LOG_TAG "SurfaceTextureFBO_test" | 
|  | 18 | //#define LOG_NDEBUG 0 | 
|  | 19 |  | 
|  | 20 | #include "SurfaceTextureFBO.h" | 
|  | 21 |  | 
|  | 22 | namespace android { | 
|  | 23 |  | 
|  | 24 | // This test is intended to verify that proper synchronization is done when | 
|  | 25 | // rendering into an FBO. | 
|  | 26 | TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) { | 
|  | 27 | const int texWidth = 64; | 
|  | 28 | const int texHeight = 64; | 
|  | 29 |  | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 30 | ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(), | 
|  | 31 | NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | f8cebe5 | 2015-04-20 12:09:38 -0700 | [diff] [blame] | 32 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(), | 
|  | 33 | texWidth, texHeight)); | 
|  | 34 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(), | 
|  | 35 | HAL_PIXEL_FORMAT_RGBA_8888)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 36 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 37 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 38 |  | 
|  | 39 | android_native_buffer_t* anb; | 
|  | 40 | ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(), | 
|  | 41 | &anb)); | 
| Yi Kong | a03e044 | 2018-07-17 11:16:57 -0700 | [diff] [blame] | 42 | ASSERT_TRUE(anb != nullptr); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 43 |  | 
| Mathias Agopian | f543e5a | 2017-04-03 17:16:41 -0700 | [diff] [blame] | 44 | sp<GraphicBuffer> buf(GraphicBuffer::from(anb)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 45 |  | 
|  | 46 | // Fill the buffer with green | 
| Yi Kong | a03e044 | 2018-07-17 11:16:57 -0700 | [diff] [blame] | 47 | uint8_t* img = nullptr; | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 48 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
|  | 49 | fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 0, 255, | 
|  | 50 | 0, 255); | 
|  | 51 | buf->unlock(); | 
|  | 52 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), | 
|  | 53 | -1)); | 
|  | 54 |  | 
|  | 55 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 56 |  | 
|  | 57 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); | 
|  | 58 | drawTexture(); | 
|  | 59 | glBindFramebuffer(GL_FRAMEBUFFER, 0); | 
|  | 60 |  | 
|  | 61 | for (int i = 0; i < 4; i++) { | 
|  | 62 | SCOPED_TRACE(String8::format("frame %d", i).string()); | 
|  | 63 |  | 
|  | 64 | ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(mANW.get(), | 
|  | 65 | &anb)); | 
| Yi Kong | a03e044 | 2018-07-17 11:16:57 -0700 | [diff] [blame] | 66 | ASSERT_TRUE(anb != nullptr); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 67 |  | 
| Mathias Agopian | f543e5a | 2017-04-03 17:16:41 -0700 | [diff] [blame] | 68 | buf = GraphicBuffer::from(anb); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 69 |  | 
|  | 70 | // Fill the buffer with red | 
|  | 71 | ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, | 
|  | 72 | (void**)(&img))); | 
|  | 73 | fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 255, 0, | 
|  | 74 | 0, 255); | 
|  | 75 | ASSERT_EQ(NO_ERROR, buf->unlock()); | 
|  | 76 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), | 
|  | 77 | buf->getNativeBuffer(), -1)); | 
|  | 78 |  | 
|  | 79 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 80 |  | 
|  | 81 | drawTexture(); | 
|  | 82 |  | 
|  | 83 | EXPECT_TRUE(checkPixel( 24, 39, 255, 0, 0, 255)); | 
|  | 84 | } | 
|  | 85 |  | 
|  | 86 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); | 
|  | 87 |  | 
|  | 88 | EXPECT_TRUE(checkPixel( 24, 39, 0, 255, 0, 255)); | 
|  | 89 | } | 
|  | 90 |  | 
|  | 91 | } // namespace android |