blob: 61df675e862cf0146b1af1fcf62b52a04791b813 [file] [log] [blame]
Mathias Agopian3f844832013-08-07 21:24:32 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060017//#define LOG_NDEBUG 0
18#undef LOG_TAG
19#define LOG_TAG "RenderEngine"
Mathias Agopian3f844832013-08-07 21:24:32 -070020#define ATRACE_TAG ATRACE_TAG_GRAPHICS
21
Peiyong Lin833074a2018-08-28 11:53:54 -070022#include "GLES20RenderEngine.h"
23
24#include <math.h>
25#include <fstream>
26#include <sstream>
Peiyong Lincbc184f2018-08-22 13:24:10 -070027
Mathias Agopian3f844832013-08-07 21:24:32 -070028#include <GLES2/gl2.h>
Mathias Agopian458197d2013-08-15 14:56:51 -070029#include <GLES2/gl2ext.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070030#include <cutils/compiler.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070031#include <renderengine/Mesh.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070032#include <renderengine/Texture.h>
Peiyong Lin833074a2018-08-28 11:53:54 -070033#include <renderengine/private/Description.h>
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060034#include <ui/ColorSpace.h>
35#include <ui/DebugUtils.h>
Dan Stozac1879002014-05-22 15:59:05 -070036#include <ui/Rect.h>
Peiyong Lin60bedb52018-09-05 10:47:31 -070037#include <ui/Region.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070038#include <utils/String8.h>
39#include <utils/Trace.h>
Peiyong Linf1bada92018-08-29 09:39:31 -070040#include "GLExtensions.h"
Peiyong Line5a9a7f2018-08-30 15:32:13 -070041#include "GLFramebuffer.h"
Peiyong Linf1bada92018-08-29 09:39:31 -070042#include "GLImage.h"
43#include "GLSurface.h"
Peiyong Lin833074a2018-08-28 11:53:54 -070044#include "Program.h"
45#include "ProgramCache.h"
Mathias Agopian3f844832013-08-07 21:24:32 -070046
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060047bool checkGlError(const char* op, int lineNumber) {
48 bool errorFound = false;
49 GLint error = glGetError();
50 while (error != GL_NO_ERROR) {
51 errorFound = true;
52 error = glGetError();
53 ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
54 }
55 return errorFound;
56}
57
Courtney Goeltzenleuchter4f20f9c2017-04-06 08:18:34 -060058static constexpr bool outputDebugPPMs = false;
59
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -060060void writePPM(const char* basename, GLuint width, GLuint height) {
61 ALOGV("writePPM #%s: %d x %d", basename, width, height);
62
63 std::vector<GLubyte> pixels(width * height * 4);
64 std::vector<GLubyte> outBuffer(width * height * 3);
65
66 // TODO(courtneygo): We can now have float formats, need
67 // to remove this code or update to support.
68 // Make returned pixels fit in uint32_t, one byte per component
69 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
70 if (checkGlError(__FUNCTION__, __LINE__)) {
71 return;
72 }
73
74 std::string filename(basename);
75 filename.append(".ppm");
76 std::ofstream file(filename.c_str(), std::ios::binary);
77 if (!file.is_open()) {
78 ALOGE("Unable to open file: %s", filename.c_str());
79 ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
80 "surfaceflinger to write debug images");
81 return;
82 }
83
84 file << "P6\n";
85 file << width << "\n";
86 file << height << "\n";
87 file << 255 << "\n";
88
89 auto ptr = reinterpret_cast<char*>(pixels.data());
90 auto outPtr = reinterpret_cast<char*>(outBuffer.data());
91 for (int y = height - 1; y >= 0; y--) {
92 char* data = ptr + y * width * sizeof(uint32_t);
93
94 for (GLuint x = 0; x < width; x++) {
95 // Only copy R, G and B components
96 outPtr[0] = data[0];
97 outPtr[1] = data[1];
98 outPtr[2] = data[2];
99 data += sizeof(uint32_t);
100 outPtr += 3;
101 }
102 }
103 file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
104}
105
Mathias Agopian3f844832013-08-07 21:24:32 -0700106namespace android {
Peiyong Lin833074a2018-08-28 11:53:54 -0700107namespace renderengine {
108namespace gl {
Mathias Agopian3f844832013-08-07 21:24:32 -0700109
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700110using ui::Dataspace;
111
Chia-I Wub027f802017-11-29 14:00:52 -0800112GLES20RenderEngine::GLES20RenderEngine(uint32_t featureFlags)
Chia-I Wu93e14df2018-06-04 10:10:17 -0700113 : RenderEngine(featureFlags),
114 mVpWidth(0),
115 mVpHeight(0),
Peiyong Lin13effd12018-07-24 17:01:47 -0700116 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700117 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
118 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
119
120 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
121 glPixelStorei(GL_PACK_ALIGNMENT, 4);
122
Chia-I Wub027f802017-11-29 14:00:52 -0800123 const uint16_t protTexData[] = {0};
Mathias Agopian3f844832013-08-07 21:24:32 -0700124 glGenTextures(1, &mProtectedTexName);
125 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
126 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
127 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
128 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
129 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
Chia-I Wub027f802017-11-29 14:00:52 -0800130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700131
Chia-I Wub027f802017-11-29 14:00:52 -0800132 // mColorBlindnessCorrection = M;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600133
Peiyong Lin13effd12018-07-24 17:01:47 -0700134 if (mUseColorManagement) {
Peiyong Lina296b0c2018-04-30 16:55:29 -0700135 ColorSpace srgb(ColorSpace::sRGB());
136 ColorSpace displayP3(ColorSpace::DisplayP3());
137 ColorSpace bt2020(ColorSpace::BT2020());
Chia-I Wu131d3762018-01-11 14:35:27 -0800138
Peiyong Lina296b0c2018-04-30 16:55:29 -0700139 // Compute sRGB to Display P3 transform matrix.
140 // NOTE: For now, we are limiting output wide color space support to
141 // Display-P3 only.
142 mSrgbToDisplayP3 = mat4(ColorSpaceConnector(srgb, displayP3).getTransform());
143
144 // Compute Display P3 to sRGB transform matrix.
145 mDisplayP3ToSrgb = mat4(ColorSpaceConnector(displayP3, srgb).getTransform());
146
147 // no chromatic adaptation needed since all color spaces use D65 for their white points.
148 mSrgbToXyz = srgb.getRGBtoXYZ();
149 mDisplayP3ToXyz = displayP3.getRGBtoXYZ();
150 mBt2020ToXyz = bt2020.getRGBtoXYZ();
Peiyong Lin9b03c732018-05-17 10:14:02 -0700151 mXyzToSrgb = mat4(srgb.getXYZtoRGB());
Peiyong Lina296b0c2018-04-30 16:55:29 -0700152 mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
153 mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600154 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700155}
156
Chia-I Wub027f802017-11-29 14:00:52 -0800157GLES20RenderEngine::~GLES20RenderEngine() {}
Mathias Agopian3f844832013-08-07 21:24:32 -0700158
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700159std::unique_ptr<Framebuffer> GLES20RenderEngine::createFramebuffer() {
160 return std::make_unique<GLFramebuffer>(*this);
161}
162
Peiyong Linf1bada92018-08-29 09:39:31 -0700163std::unique_ptr<Surface> GLES20RenderEngine::createSurface() {
164 return std::make_unique<GLSurface>(*this);
Mathias Agopian3f844832013-08-07 21:24:32 -0700165}
166
Peiyong Linf1bada92018-08-29 09:39:31 -0700167std::unique_ptr<Image> GLES20RenderEngine::createImage() {
168 return std::make_unique<GLImage>(*this);
169}
170
171void GLES20RenderEngine::primeCache() const {
172 ProgramCache::getInstance().primeCache(mFeatureFlags & USE_COLOR_MANAGEMENT);
173}
174
175bool GLES20RenderEngine::isCurrent() const {
176 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
177}
178
179bool GLES20RenderEngine::setCurrentSurface(const Surface& surface) {
180 // Surface is an abstract interface. GLES20RenderEngine only ever
181 // creates GLSurface's, so it is safe to just cast to the actual
182 // type.
183 bool success = true;
184 const GLSurface& glSurface = static_cast<const GLSurface&>(surface);
185 EGLSurface eglSurface = glSurface.getEGLSurface();
186 if (eglSurface != eglGetCurrentSurface(EGL_DRAW)) {
187 success = eglMakeCurrent(mEGLDisplay, eglSurface, eglSurface, mEGLContext) == EGL_TRUE;
188 if (success && glSurface.getAsync()) {
189 eglSwapInterval(mEGLDisplay, 0);
190 }
191 }
192 return success;
193}
194
195void GLES20RenderEngine::resetCurrentSurface() {
196 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
197}
198
Peiyong Lin60bedb52018-09-05 10:47:31 -0700199base::unique_fd GLES20RenderEngine::flush() {
200 if (!GLExtensions::getInstance().hasNativeFenceSync()) {
201 return base::unique_fd();
202 }
203
204 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
205 if (sync == EGL_NO_SYNC_KHR) {
206 ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
207 return base::unique_fd();
208 }
209
210 // native fence fd will not be populated until flush() is done.
211 glFlush();
212
213 // get the fence fd
214 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
215 eglDestroySyncKHR(mEGLDisplay, sync);
216 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
217 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
218 }
219
220 return fenceFd;
221}
222
223bool GLES20RenderEngine::finish() {
224 if (!GLExtensions::getInstance().hasFenceSync()) {
225 ALOGW("no synchronization support");
226 return false;
227 }
228
229 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
230 if (sync == EGL_NO_SYNC_KHR) {
231 ALOGW("failed to create EGL fence sync: %#x", eglGetError());
232 return false;
233 }
234
235 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR,
236 2000000000 /*2 sec*/);
237 EGLint error = eglGetError();
238 eglDestroySyncKHR(mEGLDisplay, sync);
239 if (result != EGL_CONDITION_SATISFIED_KHR) {
240 if (result == EGL_TIMEOUT_EXPIRED_KHR) {
241 ALOGW("fence wait timed out");
242 } else {
243 ALOGW("error waiting on EGL fence: %#x", error);
244 }
245 return false;
246 }
247
248 return true;
249}
250
251bool GLES20RenderEngine::waitFence(base::unique_fd fenceFd) {
252 if (!GLExtensions::getInstance().hasNativeFenceSync() ||
253 !GLExtensions::getInstance().hasWaitSync()) {
254 return false;
255 }
256
257 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
258 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
259 if (sync == EGL_NO_SYNC_KHR) {
260 ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
261 return false;
262 }
263
264 // fenceFd is now owned by EGLSync
265 (void)fenceFd.release();
266
267 // XXX: The spec draft is inconsistent as to whether this should return an
268 // EGLint or void. Ignore the return value for now, as it's not strictly
269 // needed.
270 eglWaitSyncKHR(mEGLDisplay, sync, 0);
271 EGLint error = eglGetError();
272 eglDestroySyncKHR(mEGLDisplay, sync);
273 if (error != EGL_SUCCESS) {
274 ALOGE("failed to wait for EGL native fence sync: %#x", error);
275 return false;
276 }
277
278 return true;
279}
280
281void GLES20RenderEngine::fillRegionWithColor(const Region& region, uint32_t height, float red,
282 float green, float blue, float alpha) {
283 size_t c;
284 Rect const* r = region.getArray(&c);
285 Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
286 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
287 for (size_t i = 0; i < c; i++, r++) {
288 position[i * 6 + 0].x = r->left;
289 position[i * 6 + 0].y = height - r->top;
290 position[i * 6 + 1].x = r->left;
291 position[i * 6 + 1].y = height - r->bottom;
292 position[i * 6 + 2].x = r->right;
293 position[i * 6 + 2].y = height - r->bottom;
294 position[i * 6 + 3].x = r->left;
295 position[i * 6 + 3].y = height - r->top;
296 position[i * 6 + 4].x = r->right;
297 position[i * 6 + 4].y = height - r->bottom;
298 position[i * 6 + 5].x = r->right;
299 position[i * 6 + 5].y = height - r->top;
300 }
301 setupFillWithColor(red, green, blue, alpha);
302 drawMesh(mesh);
303}
304
305void GLES20RenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
306 glClearColor(red, green, blue, alpha);
307 glClear(GL_COLOR_BUFFER_BIT);
308}
309
310void GLES20RenderEngine::setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) {
311 glScissor(left, bottom, right, top);
312 glEnable(GL_SCISSOR_TEST);
313}
314
315void GLES20RenderEngine::disableScissor() {
316 glDisable(GL_SCISSOR_TEST);
317}
318
319void GLES20RenderEngine::genTextures(size_t count, uint32_t* names) {
320 glGenTextures(count, names);
321}
322
323void GLES20RenderEngine::deleteTextures(size_t count, uint32_t const* names) {
324 glDeleteTextures(count, names);
325}
326
Peiyong Linf1bada92018-08-29 09:39:31 -0700327void GLES20RenderEngine::bindExternalTextureImage(uint32_t texName,
328 const Image& image) {
329 const GLImage& glImage = static_cast<const GLImage&>(image);
330 const GLenum target = GL_TEXTURE_EXTERNAL_OES;
331
332 glBindTexture(target, texName);
333 if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700334 glEGLImageTargetTexture2DOES(target,
335 static_cast<GLeglImageOES>(glImage.getEGLImage()));
Peiyong Linf1bada92018-08-29 09:39:31 -0700336 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700337}
338
Peiyong Lin60bedb52018-09-05 10:47:31 -0700339void GLES20RenderEngine::readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) {
340 glReadPixels(l, b, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
341}
342
Peiyong Line5a9a7f2018-08-30 15:32:13 -0700343status_t GLES20RenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
344 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
345 EGLImageKHR eglImage = glFramebuffer->getEGLImage();
346 uint32_t textureName = glFramebuffer->getTextureName();
347 uint32_t framebufferName = glFramebuffer->getFramebufferName();
348
349 // Bind the texture and turn our EGLImage into a texture
350 glBindTexture(GL_TEXTURE_2D, textureName);
351 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
352
353 // Bind the Framebuffer to render into
354 glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
355 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
356 GL_TEXTURE_2D, textureName, 0);
357
358 mRenderToFbo = true;
359
360 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
361
362 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES,
363 "glCheckFramebufferStatusOES error %d", glStatus);
364
365 return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
366}
367
368void GLES20RenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
369 mRenderToFbo = false;
370
371 // back to main framebuffer
372 glBindFramebuffer(GL_FRAMEBUFFER, 0);
373
374 // Workaround for b/77935566 to force the EGL driver to release the
375 // screenshot buffer
376 setScissor(0, 0, 0, 0);
377 clearWithColor(0.0, 0.0, 0.0, 0.0);
378 disableScissor();
379}
380
Peiyong Lin60bedb52018-09-05 10:47:31 -0700381void GLES20RenderEngine::checkErrors() const {
382 do {
383 // there could be more than one error flag
384 GLenum error = glGetError();
385 if (error == GL_NO_ERROR) break;
386 ALOGE("GL error 0x%04x", int(error));
387 } while (true);
388}
389
Chia-I Wub027f802017-11-29 14:00:52 -0800390void GLES20RenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
Peiyong Linefefaac2018-08-17 12:27:51 -0700391 ui::Transform::orientation_flags rotation) {
Ivan Lozano1f58ac52017-12-14 13:27:10 -0800392 int32_t l = sourceCrop.left;
393 int32_t r = sourceCrop.right;
Chia-I Wu1be50b52018-08-29 10:44:48 -0700394 int32_t b = sourceCrop.bottom;
395 int32_t t = sourceCrop.top;
396 if (mRenderToFbo) {
397 std::swap(t, b);
Dan Stozac1879002014-05-22 15:59:05 -0700398 }
Chia-I Wu1be50b52018-08-29 10:44:48 -0700399 mat4 m = mat4::ortho(l, r, b, t, 0, 1);
Mathias Agopian3f844832013-08-07 21:24:32 -0700400
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700401 // Apply custom rotation to the projection.
402 float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
403 switch (rotation) {
Peiyong Linefefaac2018-08-17 12:27:51 -0700404 case ui::Transform::ROT_0:
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700405 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700406 case ui::Transform::ROT_90:
Chia-I Wub027f802017-11-29 14:00:52 -0800407 m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700408 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700409 case ui::Transform::ROT_180:
Chia-I Wub027f802017-11-29 14:00:52 -0800410 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700411 break;
Peiyong Linefefaac2018-08-17 12:27:51 -0700412 case ui::Transform::ROT_270:
Chia-I Wub027f802017-11-29 14:00:52 -0800413 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
Riley Andrewsc3ebe662014-09-04 16:20:31 -0700414 break;
415 default:
416 break;
417 }
418
Mathias Agopian3f844832013-08-07 21:24:32 -0700419 glViewport(0, 0, vpw, vph);
420 mState.setProjectionMatrix(m);
Mathias Agopianff2ed702013-09-01 21:36:12 -0700421 mVpWidth = vpw;
422 mVpHeight = vph;
Mathias Agopian3f844832013-08-07 21:24:32 -0700423}
424
Chia-I Wub027f802017-11-29 14:00:52 -0800425void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque,
426 bool disableTexture, const half4& color) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700427 mState.setPremultipliedAlpha(premultipliedAlpha);
428 mState.setOpaque(opaque);
chaviw13fdc492017-06-27 12:40:18 -0700429 mState.setColor(color);
Dan Stoza9e56aa02015-11-02 13:00:03 -0800430
chaviw13fdc492017-06-27 12:40:18 -0700431 if (disableTexture) {
432 mState.disableTexture();
433 }
Fabien Sanglard9d96de42016-10-11 00:15:18 +0000434
chaviw13fdc492017-06-27 12:40:18 -0700435 if (color.a < 1.0f || !opaque) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700436 glEnable(GL_BLEND);
437 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
438 } else {
439 glDisable(GL_BLEND);
440 }
441}
442
Chia-I Wu131d3762018-01-11 14:35:27 -0800443void GLES20RenderEngine::setSourceY410BT2020(bool enable) {
444 mState.setY410BT2020(enable);
445}
446
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700447void GLES20RenderEngine::setSourceDataSpace(Dataspace source) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800448 mDataSpace = source;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600449}
450
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700451void GLES20RenderEngine::setOutputDataSpace(Dataspace dataspace) {
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800452 mOutputDataSpace = dataspace;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600453}
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600454
Peiyong Linfb069302018-04-25 14:34:31 -0700455void GLES20RenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
456 mState.setDisplayMaxLuminance(maxLuminance);
457}
458
Mathias Agopian49457ac2013-08-14 18:20:17 -0700459void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) {
460 GLuint target = texture.getTextureTarget();
461 glBindTexture(target, texture.getTextureName());
Mathias Agopian3f844832013-08-07 21:24:32 -0700462 GLenum filter = GL_NEAREST;
Mathias Agopian49457ac2013-08-14 18:20:17 -0700463 if (texture.getFiltering()) {
Mathias Agopian3f844832013-08-07 21:24:32 -0700464 filter = GL_LINEAR;
465 }
Mathias Agopian49457ac2013-08-14 18:20:17 -0700466 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
467 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
468 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
469 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
Mathias Agopian3f844832013-08-07 21:24:32 -0700470
Mathias Agopian49457ac2013-08-14 18:20:17 -0700471 mState.setTexture(texture);
Mathias Agopian3f844832013-08-07 21:24:32 -0700472}
473
474void GLES20RenderEngine::setupLayerBlackedOut() {
Mathias Agopian3f844832013-08-07 21:24:32 -0700475 glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
Mathias Agopian49457ac2013-08-14 18:20:17 -0700476 Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
477 texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
478 mState.setTexture(texture);
Mathias Agopian3f844832013-08-07 21:24:32 -0700479}
480
Chia-I Wu8e50e692018-05-04 10:12:37 -0700481void GLES20RenderEngine::setupColorTransform(const mat4& colorTransform) {
Dan Stozaf0087992014-10-20 15:46:09 -0700482 mState.setColorMatrix(colorTransform);
Dan Stozaf0087992014-10-20 15:46:09 -0700483}
484
Mathias Agopian3f844832013-08-07 21:24:32 -0700485void GLES20RenderEngine::disableTexturing() {
486 mState.disableTexture();
487}
488
489void GLES20RenderEngine::disableBlending() {
490 glDisable(GL_BLEND);
491}
492
Mathias Agopian19733a32013-08-28 18:13:56 -0700493void GLES20RenderEngine::setupFillWithColor(float r, float g, float b, float a) {
Mathias Agopian19733a32013-08-28 18:13:56 -0700494 mState.setPremultipliedAlpha(true);
495 mState.setOpaque(false);
chaviw13fdc492017-06-27 12:40:18 -0700496 mState.setColor(half4(r, g, b, a));
Mathias Agopian19733a32013-08-28 18:13:56 -0700497 mState.disableTexture();
Mathias Agopian3f844832013-08-07 21:24:32 -0700498 glDisable(GL_BLEND);
Mathias Agopian3f844832013-08-07 21:24:32 -0700499}
500
501void GLES20RenderEngine::drawMesh(const Mesh& mesh) {
Dan Stoza2713c302018-03-28 17:07:36 -0700502 ATRACE_CALL();
Mathias Agopian3f844832013-08-07 21:24:32 -0700503 if (mesh.getTexCoordsSize()) {
504 glEnableVertexAttribArray(Program::texCoords);
Chia-I Wub027f802017-11-29 14:00:52 -0800505 glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
506 mesh.getByteStride(), mesh.getTexCoords());
Mathias Agopian3f844832013-08-07 21:24:32 -0700507 }
508
Chia-I Wub027f802017-11-29 14:00:52 -0800509 glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
510 mesh.getByteStride(), mesh.getPositions());
Mathias Agopian3f844832013-08-07 21:24:32 -0700511
Peiyong Lina296b0c2018-04-30 16:55:29 -0700512 // By default, DISPLAY_P3 is the only supported wide color output. However,
513 // when HDR content is present, hardware composer may be able to handle
514 // BT2020 data space, in that case, the output data space is set to be
515 // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
516 // to respect this and convert non-HDR content to HDR format.
Peiyong Lin13effd12018-07-24 17:01:47 -0700517 if (mUseColorManagement) {
518 Description managedState = mState;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700519 Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
520 Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
521 Dataspace outputStandard = static_cast<Dataspace>(mOutputDataSpace &
522 Dataspace::STANDARD_MASK);
523 Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace &
524 Dataspace::TRANSFER_MASK);
525 bool needsXYZConversion = needsXYZTransformMatrix();
526
527 if (needsXYZConversion) {
528 // The supported input color spaces are standard RGB, Display P3 and BT2020.
529 switch (inputStandard) {
530 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin13effd12018-07-24 17:01:47 -0700531 managedState.setInputTransformMatrix(mDisplayP3ToXyz);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700532 break;
533 case Dataspace::STANDARD_BT2020:
Peiyong Lin13effd12018-07-24 17:01:47 -0700534 managedState.setInputTransformMatrix(mBt2020ToXyz);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700535 break;
536 default:
Peiyong Lin13effd12018-07-24 17:01:47 -0700537 managedState.setInputTransformMatrix(mSrgbToXyz);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700538 break;
539 }
540
Peiyong Lin9b03c732018-05-17 10:14:02 -0700541 // The supported output color spaces are BT2020, Display P3 and standard RGB.
Peiyong Lina296b0c2018-04-30 16:55:29 -0700542 switch (outputStandard) {
543 case Dataspace::STANDARD_BT2020:
Peiyong Lin13effd12018-07-24 17:01:47 -0700544 managedState.setOutputTransformMatrix(mXyzToBt2020);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700545 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -0700546 case Dataspace::STANDARD_DCI_P3:
Peiyong Lin13effd12018-07-24 17:01:47 -0700547 managedState.setOutputTransformMatrix(mXyzToDisplayP3);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700548 break;
Peiyong Lin9b03c732018-05-17 10:14:02 -0700549 default:
Peiyong Lin13effd12018-07-24 17:01:47 -0700550 managedState.setOutputTransformMatrix(mXyzToSrgb);
Peiyong Lin9b03c732018-05-17 10:14:02 -0700551 break;
Peiyong Lina296b0c2018-04-30 16:55:29 -0700552 }
553 } else if (inputStandard != outputStandard) {
554 // At this point, the input data space and output data space could be both
555 // HDR data spaces, but they match each other, we do nothing in this case.
556 // In addition to the case above, the input data space could be
557 // - scRGB linear
558 // - scRGB non-linear
559 // - sRGB
560 // - Display P3
561 // The output data spaces could be
562 // - sRGB
563 // - Display P3
564 if (outputStandard == Dataspace::STANDARD_BT709) {
Peiyong Lin13effd12018-07-24 17:01:47 -0700565 managedState.setOutputTransformMatrix(mDisplayP3ToSrgb);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700566 } else if (outputStandard == Dataspace::STANDARD_DCI_P3) {
Peiyong Lin13effd12018-07-24 17:01:47 -0700567 managedState.setOutputTransformMatrix(mSrgbToDisplayP3);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700568 }
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600569 }
Peiyong Lina296b0c2018-04-30 16:55:29 -0700570
571 // we need to convert the RGB value to linear space and convert it back when:
572 // - there is a color matrix that is not an identity matrix, or
573 // - there is an output transform matrix that is not an identity matrix, or
574 // - the input transfer function doesn't match the output transfer function.
Peiyong Lin13effd12018-07-24 17:01:47 -0700575 if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
Chia-I Wud49d6692018-06-27 07:17:41 +0800576 inputTransfer != outputTransfer) {
Peiyong Lina296b0c2018-04-30 16:55:29 -0700577 switch (inputTransfer) {
578 case Dataspace::TRANSFER_ST2084:
Peiyong Lin13effd12018-07-24 17:01:47 -0700579 managedState.setInputTransferFunction(Description::TransferFunction::ST2084);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700580 break;
581 case Dataspace::TRANSFER_HLG:
Peiyong Lin13effd12018-07-24 17:01:47 -0700582 managedState.setInputTransferFunction(Description::TransferFunction::HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700583 break;
584 case Dataspace::TRANSFER_LINEAR:
Peiyong Lin13effd12018-07-24 17:01:47 -0700585 managedState.setInputTransferFunction(Description::TransferFunction::LINEAR);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700586 break;
587 default:
Peiyong Lin13effd12018-07-24 17:01:47 -0700588 managedState.setInputTransferFunction(Description::TransferFunction::SRGB);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700589 break;
590 }
591
592 switch (outputTransfer) {
593 case Dataspace::TRANSFER_ST2084:
Peiyong Lin13effd12018-07-24 17:01:47 -0700594 managedState.setOutputTransferFunction(Description::TransferFunction::ST2084);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700595 break;
596 case Dataspace::TRANSFER_HLG:
Peiyong Lin13effd12018-07-24 17:01:47 -0700597 managedState.setOutputTransferFunction(Description::TransferFunction::HLG);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700598 break;
599 default:
Peiyong Lin13effd12018-07-24 17:01:47 -0700600 managedState.setOutputTransferFunction(Description::TransferFunction::SRGB);
Peiyong Lina296b0c2018-04-30 16:55:29 -0700601 break;
602 }
603 }
604
Peiyong Lin13effd12018-07-24 17:01:47 -0700605 ProgramCache::getInstance().useProgram(managedState);
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600606
607 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
608
609 if (outputDebugPPMs) {
Peiyong Lin13effd12018-07-24 17:01:47 -0700610 static uint64_t managedColorFrameCount = 0;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600611 std::ostringstream out;
Peiyong Lin13effd12018-07-24 17:01:47 -0700612 out << "/data/texture_out" << managedColorFrameCount++;
Courtney Goeltzenleuchter5d943892017-03-22 13:46:46 -0600613 writePPM(out.str().c_str(), mVpWidth, mVpHeight);
614 }
615 } else {
616 ProgramCache::getInstance().useProgram(mState);
617
618 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
619 }
Mathias Agopian3f844832013-08-07 21:24:32 -0700620
621 if (mesh.getTexCoordsSize()) {
622 glDisableVertexAttribArray(Program::texCoords);
623 }
624}
625
Peiyong Linf1bada92018-08-29 09:39:31 -0700626size_t GLES20RenderEngine::getMaxTextureSize() const {
627 return mMaxTextureSize;
628}
629
630size_t GLES20RenderEngine::getMaxViewportDims() const {
631 return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
632}
633
Mathias Agopian3f844832013-08-07 21:24:32 -0700634void GLES20RenderEngine::dump(String8& result) {
Mathias Agopian458197d2013-08-15 14:56:51 -0700635 RenderEngine::dump(result);
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800636 result.appendFormat("RenderEngine last dataspace conversion: (%s) to (%s)\n",
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700637 dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
638 dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
Mathias Agopian3f844832013-08-07 21:24:32 -0700639}
640
Peiyong Lina296b0c2018-04-30 16:55:29 -0700641bool GLES20RenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
642 const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
643 const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
644 return standard == Dataspace::STANDARD_BT2020 &&
645 (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
646}
647
648// For convenience, we want to convert the input color space to XYZ color space first,
649// and then convert from XYZ color space to output color space when
650// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
651// HDR content will be tone-mapped to SDR; Or,
652// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
653// HLG content to PQ content.
654// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
655// input data space or output data space is HDR data space, and the input transfer function
656// doesn't match the output transfer function, we would enable an intermediate transfrom to
657// XYZ color space.
658bool GLES20RenderEngine::needsXYZTransformMatrix() const {
659 const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
660 const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
661 const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
662 const Dataspace outputTransfer = static_cast<Dataspace>(mOutputDataSpace &
663 Dataspace::TRANSFER_MASK);
664
665 return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
666}
667
Peiyong Lin833074a2018-08-28 11:53:54 -0700668} // namespace gl
669} // namespace renderengine
670} // namespace android