Nolan Scobie | ca05028 | 2024-03-15 13:27:06 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2024 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include <include/android/GrAHardwareBufferUtils.h> |
| 20 | #include <include/core/SkColorSpace.h> |
Nolan Scobie | bc3f360 | 2024-08-30 13:51:37 -0400 | [diff] [blame] | 21 | #include <include/gpu/ganesh/GrDirectContext.h> |
Nolan Scobie | ca05028 | 2024-03-15 13:27:06 -0400 | [diff] [blame] | 22 | |
| 23 | #include <android/hardware_buffer.h> |
| 24 | #include <ui/GraphicTypes.h> |
| 25 | |
| 26 | namespace android::renderengine::skia { |
| 27 | |
| 28 | /** |
| 29 | * Abstraction over a Skia backend-specific texture type. |
| 30 | * |
| 31 | * This class does not do any lifecycle management, and should typically be wrapped in an |
| 32 | * AutoBackendTexture::LocalRef. Typically created via SkiaGpuContext::makeBackendTexture(...). |
| 33 | */ |
| 34 | class SkiaBackendTexture { |
| 35 | public: |
| 36 | SkiaBackendTexture(AHardwareBuffer* buffer, bool isOutputBuffer) |
| 37 | : mIsOutputBuffer(isOutputBuffer) { |
| 38 | AHardwareBuffer_Desc desc; |
| 39 | AHardwareBuffer_describe(buffer, &desc); |
| 40 | |
| 41 | mColorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format); |
| 42 | } |
| 43 | virtual ~SkiaBackendTexture() = default; |
| 44 | |
| 45 | // These two definitions mirror Skia's own types used for texture release callbacks, which are |
| 46 | // re-declared multiple times between context-specific implementation headers for Ganesh vs. |
| 47 | // Graphite, and within the context of SkImages vs. SkSurfaces. Our own re-declaration allows us |
| 48 | // to not pull in any implementation-specific headers here. |
| 49 | using ReleaseContext = void*; |
| 50 | using TextureReleaseProc = void (*)(ReleaseContext); |
| 51 | |
| 52 | // Guaranteed to be non-null (crashes otherwise). An opaque alphaType may coerce the internal |
| 53 | // color type to RBGX. |
| 54 | virtual sk_sp<SkImage> makeImage(SkAlphaType alphaType, ui::Dataspace dataspace, |
| 55 | TextureReleaseProc releaseImageProc, |
| 56 | ReleaseContext releaseContext) = 0; |
| 57 | |
| 58 | // Guaranteed to be non-null (crashes otherwise). |
| 59 | virtual sk_sp<SkSurface> makeSurface(ui::Dataspace dataspace, |
| 60 | TextureReleaseProc releaseSurfaceProc, |
| 61 | ReleaseContext releaseContext) = 0; |
| 62 | |
| 63 | bool isOutputBuffer() const { return mIsOutputBuffer; } |
| 64 | |
| 65 | SkColorType internalColorType() const { return mColorType; } |
| 66 | |
| 67 | protected: |
| 68 | // Strip alpha channel from rawColorType if alphaType is opaque (note: only works for RGBA_8888) |
| 69 | SkColorType colorTypeForImage(SkAlphaType alphaType) const { |
| 70 | if (alphaType == kOpaque_SkAlphaType) { |
| 71 | // TODO: b/40043126 - Support RGBX SkColorType for F16 and support it and 101010x as a |
| 72 | // source |
| 73 | if (internalColorType() == kRGBA_8888_SkColorType) { |
| 74 | return kRGB_888x_SkColorType; |
| 75 | } |
| 76 | } |
| 77 | return internalColorType(); |
| 78 | } |
| 79 | |
| 80 | private: |
| 81 | const bool mIsOutputBuffer; |
| 82 | SkColorType mColorType = kUnknown_SkColorType; |
| 83 | }; |
| 84 | |
| 85 | } // namespace android::renderengine::skia |