[RenderEngine] Update Ganesh includes to specify new location
Upstream Skia changes I7269acfae5c26518c2a61930a8af9584682751cd and
Ibc927d0ae66a05546957300090a651614e720fad are moving Ganesh headers into
Skia's include/gpu/ganesh/ directory. Android's current includes are
relying on temporary shims which will soon be removed.
Note: I also sorted some includes to try and calm the chaos a tiny bit,
but didn't go out of my way to update all non-Ganesh Skia includes.
clang-format decided to further re-arrange things, so I'm hoping this
doesn't make future merge conflicts too painful.
Bug: 40044159
Test: builds after locally deleting Skia's temporary shims
Flag: EXEMPT refactor
Change-Id: Ie46234df6e5873ff814280a0a2f1f9bb6f95184b
diff --git a/libs/renderengine/skia/compat/SkiaBackendTexture.h b/libs/renderengine/skia/compat/SkiaBackendTexture.h
index 09877a5..fa12624 100644
--- a/libs/renderengine/skia/compat/SkiaBackendTexture.h
+++ b/libs/renderengine/skia/compat/SkiaBackendTexture.h
@@ -18,7 +18,7 @@
#include <include/android/GrAHardwareBufferUtils.h>
#include <include/core/SkColorSpace.h>
-#include <include/gpu/GrDirectContext.h>
+#include <include/gpu/ganesh/GrDirectContext.h>
#include <android/hardware_buffer.h>
#include <ui/GraphicTypes.h>