Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2018 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Alec Mouri | e7d1d4a | 2019-02-05 01:13:46 +0000 | [diff] [blame] | 17 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| 18 | |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 19 | #include "GLFramebuffer.h" |
| 20 | |
| 21 | #include <GLES/gl.h> |
| 22 | #include <GLES/glext.h> |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 23 | #include <GLES2/gl2ext.h> |
Lucas Dupin | 19c8f0e | 2019-11-25 17:55:44 -0800 | [diff] [blame] | 24 | #include <GLES3/gl3.h> |
Ady Abraham | a3b08ef | 2019-07-15 18:43:10 -0700 | [diff] [blame] | 25 | #include <gui/DebugEGLImageTracker.h> |
Alec Mouri | 05483a0 | 2018-09-10 21:03:42 +0000 | [diff] [blame] | 26 | #include <nativebase/nativebase.h> |
Alec Mouri | e7d1d4a | 2019-02-05 01:13:46 +0000 | [diff] [blame] | 27 | #include <utils/Trace.h> |
Peiyong Lin | 7e219eb | 2018-12-03 05:40:42 -0800 | [diff] [blame] | 28 | #include "GLESRenderEngine.h" |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 29 | |
| 30 | namespace android { |
| 31 | namespace renderengine { |
| 32 | namespace gl { |
| 33 | |
Alec Mouri | da4cf3b | 2019-02-12 15:33:01 -0800 | [diff] [blame] | 34 | GLFramebuffer::GLFramebuffer(GLESRenderEngine& engine) |
| 35 | : mEngine(engine), mEGLDisplay(engine.getEGLDisplay()), mEGLImage(EGL_NO_IMAGE_KHR) { |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 36 | glGenTextures(1, &mTextureName); |
| 37 | glGenFramebuffers(1, &mFramebufferName); |
| 38 | } |
| 39 | |
| 40 | GLFramebuffer::~GLFramebuffer() { |
| 41 | glDeleteFramebuffers(1, &mFramebufferName); |
| 42 | glDeleteTextures(1, &mTextureName); |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 43 | } |
| 44 | |
Alec Mouri | fe0d72b | 2019-03-21 14:05:56 -0700 | [diff] [blame] | 45 | bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected, |
| 46 | const bool useFramebufferCache) { |
Alec Mouri | e7d1d4a | 2019-02-05 01:13:46 +0000 | [diff] [blame] | 47 | ATRACE_CALL(); |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 48 | if (mEGLImage != EGL_NO_IMAGE_KHR) { |
Alec Mouri | fe0d72b | 2019-03-21 14:05:56 -0700 | [diff] [blame] | 49 | if (!usingFramebufferCache) { |
| 50 | eglDestroyImageKHR(mEGLDisplay, mEGLImage); |
Ady Abraham | a3b08ef | 2019-07-15 18:43:10 -0700 | [diff] [blame] | 51 | DEBUG_EGL_IMAGE_TRACKER_DESTROY(); |
Alec Mouri | fe0d72b | 2019-03-21 14:05:56 -0700 | [diff] [blame] | 52 | } |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 53 | mEGLImage = EGL_NO_IMAGE_KHR; |
Alec Mouri | 05483a0 | 2018-09-10 21:03:42 +0000 | [diff] [blame] | 54 | mBufferWidth = 0; |
| 55 | mBufferHeight = 0; |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 56 | } |
| 57 | |
| 58 | if (nativeBuffer) { |
Alec Mouri | fe0d72b | 2019-03-21 14:05:56 -0700 | [diff] [blame] | 59 | mEGLImage = mEngine.createFramebufferImageIfNeeded(nativeBuffer, isProtected, |
| 60 | useFramebufferCache); |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 61 | if (mEGLImage == EGL_NO_IMAGE_KHR) { |
| 62 | return false; |
| 63 | } |
Alec Mouri | fe0d72b | 2019-03-21 14:05:56 -0700 | [diff] [blame] | 64 | usingFramebufferCache = useFramebufferCache; |
Alec Mouri | 05483a0 | 2018-09-10 21:03:42 +0000 | [diff] [blame] | 65 | mBufferWidth = nativeBuffer->width; |
| 66 | mBufferHeight = nativeBuffer->height; |
Peiyong Lin | e5a9a7f | 2018-08-30 15:32:13 -0700 | [diff] [blame] | 67 | } |
| 68 | return true; |
| 69 | } |
| 70 | |
Alec Mouri | 4dde178 | 2019-09-30 17:27:13 -0700 | [diff] [blame] | 71 | void GLFramebuffer::allocateBuffers(uint32_t width, uint32_t height, void* data) { |
Lucas Dupin | 19c8f0e | 2019-11-25 17:55:44 -0800 | [diff] [blame] | 72 | ATRACE_CALL(); |
| 73 | |
| 74 | glBindTexture(GL_TEXTURE_2D, mTextureName); |
Alec Mouri | 4dde178 | 2019-09-30 17:27:13 -0700 | [diff] [blame] | 75 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data); |
Lucas Dupin | 19c8f0e | 2019-11-25 17:55:44 -0800 | [diff] [blame] | 76 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 77 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 78 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT); |
| 79 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT); |
| 80 | |
Lucas Dupin | 19c8f0e | 2019-11-25 17:55:44 -0800 | [diff] [blame] | 81 | mBufferHeight = height; |
| 82 | mBufferWidth = width; |
| 83 | mEngine.checkErrors("Allocating Fbo texture"); |
| 84 | |
| 85 | bind(); |
| 86 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextureName, 0); |
Lucas Dupin | 19c8f0e | 2019-11-25 17:55:44 -0800 | [diff] [blame] | 87 | mStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 88 | unbind(); |
| 89 | glBindTexture(GL_TEXTURE_2D, 0); |
| 90 | |
| 91 | if (mStatus != GL_FRAMEBUFFER_COMPLETE) { |
| 92 | ALOGE("Frame buffer is not complete. Error %d", mStatus); |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | void GLFramebuffer::bind() const { |
| 97 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebufferName); |
| 98 | } |
| 99 | |
Lucas Dupin | f82ed8f | 2020-01-17 12:11:07 -0800 | [diff] [blame] | 100 | void GLFramebuffer::bindAsReadBuffer() const { |
| 101 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mFramebufferName); |
| 102 | } |
| 103 | |
| 104 | void GLFramebuffer::bindAsDrawBuffer() const { |
| 105 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebufferName); |
| 106 | } |
| 107 | |
Lucas Dupin | 19c8f0e | 2019-11-25 17:55:44 -0800 | [diff] [blame] | 108 | void GLFramebuffer::unbind() const { |
| 109 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 110 | } |
| 111 | |
Peiyong Lin | 46080ef | 2018-10-26 18:43:14 -0700 | [diff] [blame] | 112 | } // namespace gl |
| 113 | } // namespace renderengine |
| 114 | } // namespace android |