Andy Yu | 2ae6b6b | 2021-11-18 14:51:06 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2022 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "FrameRateOverrideMappings.h" |
| 18 | |
| 19 | namespace android::scheduler { |
| 20 | using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride; |
| 21 | |
| 22 | std::optional<Fps> FrameRateOverrideMappings::getFrameRateOverrideForUid( |
| 23 | uid_t uid, bool supportsFrameRateOverrideByContent) const { |
| 24 | std::lock_guard lock(mFrameRateOverridesLock); |
| 25 | |
| 26 | { |
| 27 | const auto iter = mFrameRateOverridesFromBackdoor.find(uid); |
| 28 | if (iter != mFrameRateOverridesFromBackdoor.end()) { |
| 29 | return iter->second; |
| 30 | } |
| 31 | } |
| 32 | |
| 33 | { |
| 34 | const auto iter = mFrameRateOverridesFromGameManager.find(uid); |
| 35 | if (iter != mFrameRateOverridesFromGameManager.end()) { |
| 36 | return iter->second; |
| 37 | } |
| 38 | } |
| 39 | |
| 40 | if (!supportsFrameRateOverrideByContent) { |
| 41 | return std::nullopt; |
| 42 | } |
| 43 | |
| 44 | { |
| 45 | const auto iter = mFrameRateOverridesByContent.find(uid); |
| 46 | if (iter != mFrameRateOverridesByContent.end()) { |
| 47 | return iter->second; |
| 48 | } |
| 49 | } |
| 50 | |
| 51 | return std::nullopt; |
| 52 | } |
| 53 | |
Andy Yu | d6a3620 | 2022-01-26 04:08:22 -0800 | [diff] [blame^] | 54 | std::vector<FrameRateOverride> FrameRateOverrideMappings::getAllFrameRateOverrides( |
| 55 | bool supportsFrameRateOverrideByContent) { |
Andy Yu | 2ae6b6b | 2021-11-18 14:51:06 -0800 | [diff] [blame] | 56 | std::lock_guard lock(mFrameRateOverridesLock); |
| 57 | std::vector<FrameRateOverride> overrides; |
| 58 | overrides.reserve(std::max({mFrameRateOverridesFromGameManager.size(), |
| 59 | mFrameRateOverridesFromBackdoor.size(), |
| 60 | mFrameRateOverridesByContent.size()})); |
| 61 | |
| 62 | for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) { |
| 63 | overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()}); |
| 64 | } |
| 65 | for (const auto& [uid, frameRate] : mFrameRateOverridesFromGameManager) { |
| 66 | if (std::find_if(overrides.begin(), overrides.end(), |
| 67 | [uid = uid](auto i) { return i.uid == uid; }) == overrides.end()) { |
| 68 | overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()}); |
| 69 | } |
| 70 | } |
Andy Yu | d6a3620 | 2022-01-26 04:08:22 -0800 | [diff] [blame^] | 71 | |
| 72 | if (!supportsFrameRateOverrideByContent) { |
| 73 | return overrides; |
| 74 | } |
| 75 | |
Andy Yu | 2ae6b6b | 2021-11-18 14:51:06 -0800 | [diff] [blame] | 76 | for (const auto& [uid, frameRate] : mFrameRateOverridesByContent) { |
| 77 | if (std::find_if(overrides.begin(), overrides.end(), |
| 78 | [uid = uid](auto i) { return i.uid == uid; }) == overrides.end()) { |
| 79 | overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()}); |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | return overrides; |
| 84 | } |
| 85 | |
| 86 | void FrameRateOverrideMappings::dump(std::string& result) const { |
| 87 | using base::StringAppendF; |
| 88 | |
| 89 | std::lock_guard lock(mFrameRateOverridesLock); |
| 90 | |
| 91 | StringAppendF(&result, "Frame Rate Overrides (backdoor): {"); |
| 92 | for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) { |
| 93 | StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str()); |
| 94 | } |
| 95 | StringAppendF(&result, "}\n"); |
| 96 | |
| 97 | StringAppendF(&result, "Frame Rate Overrides (GameManager): {"); |
| 98 | for (const auto& [uid, frameRate] : mFrameRateOverridesFromGameManager) { |
| 99 | StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str()); |
| 100 | } |
| 101 | StringAppendF(&result, "}\n"); |
| 102 | |
| 103 | StringAppendF(&result, "Frame Rate Overrides (setFrameRate): {"); |
| 104 | for (const auto& [uid, frameRate] : mFrameRateOverridesByContent) { |
| 105 | StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str()); |
| 106 | } |
| 107 | StringAppendF(&result, "}\n"); |
| 108 | } |
| 109 | |
| 110 | bool FrameRateOverrideMappings::updateFrameRateOverridesByContent( |
| 111 | const UidToFrameRateOverride& frameRateOverrides) { |
| 112 | std::lock_guard lock(mFrameRateOverridesLock); |
| 113 | if (!std::equal(mFrameRateOverridesByContent.begin(), mFrameRateOverridesByContent.end(), |
| 114 | frameRateOverrides.begin(), frameRateOverrides.end(), |
| 115 | [](const auto& lhs, const auto& rhs) { |
| 116 | return lhs.first == rhs.first && isApproxEqual(lhs.second, rhs.second); |
| 117 | })) { |
| 118 | mFrameRateOverridesByContent = frameRateOverrides; |
| 119 | return true; |
| 120 | } |
| 121 | return false; |
| 122 | } |
| 123 | |
| 124 | void FrameRateOverrideMappings::setGameModeRefreshRateForUid(FrameRateOverride frameRateOverride) { |
| 125 | std::lock_guard lock(mFrameRateOverridesLock); |
| 126 | if (frameRateOverride.frameRateHz != 0.f) { |
| 127 | mFrameRateOverridesFromGameManager[frameRateOverride.uid] = |
| 128 | Fps::fromValue(frameRateOverride.frameRateHz); |
| 129 | } else { |
| 130 | mFrameRateOverridesFromGameManager.erase(frameRateOverride.uid); |
| 131 | } |
| 132 | } |
| 133 | |
| 134 | void FrameRateOverrideMappings::setPreferredRefreshRateForUid(FrameRateOverride frameRateOverride) { |
| 135 | std::lock_guard lock(mFrameRateOverridesLock); |
| 136 | if (frameRateOverride.frameRateHz != 0.f) { |
| 137 | mFrameRateOverridesFromBackdoor[frameRateOverride.uid] = |
| 138 | Fps::fromValue(frameRateOverride.frameRateHz); |
| 139 | } else { |
| 140 | mFrameRateOverridesFromBackdoor.erase(frameRateOverride.uid); |
| 141 | } |
| 142 | } |
| 143 | } // namespace android::scheduler |