blob: c233455994f1465fbec4e8681508aabd294b9443 [file] [log] [blame]
Andy Yu2ae6b6b2021-11-18 14:51:06 -08001/*
2 * Copyright 2022 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "FrameRateOverrideMappings.h"
18
19namespace android::scheduler {
20using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride;
21
22std::optional<Fps> FrameRateOverrideMappings::getFrameRateOverrideForUid(
23 uid_t uid, bool supportsFrameRateOverrideByContent) const {
24 std::lock_guard lock(mFrameRateOverridesLock);
25
26 {
27 const auto iter = mFrameRateOverridesFromBackdoor.find(uid);
28 if (iter != mFrameRateOverridesFromBackdoor.end()) {
29 return iter->second;
30 }
31 }
32
33 {
34 const auto iter = mFrameRateOverridesFromGameManager.find(uid);
35 if (iter != mFrameRateOverridesFromGameManager.end()) {
36 return iter->second;
37 }
38 }
39
40 if (!supportsFrameRateOverrideByContent) {
41 return std::nullopt;
42 }
43
44 {
45 const auto iter = mFrameRateOverridesByContent.find(uid);
46 if (iter != mFrameRateOverridesByContent.end()) {
47 return iter->second;
48 }
49 }
50
51 return std::nullopt;
52}
53
Andy Yud6a36202022-01-26 04:08:22 -080054std::vector<FrameRateOverride> FrameRateOverrideMappings::getAllFrameRateOverrides(
55 bool supportsFrameRateOverrideByContent) {
Andy Yu2ae6b6b2021-11-18 14:51:06 -080056 std::lock_guard lock(mFrameRateOverridesLock);
57 std::vector<FrameRateOverride> overrides;
58 overrides.reserve(std::max({mFrameRateOverridesFromGameManager.size(),
59 mFrameRateOverridesFromBackdoor.size(),
60 mFrameRateOverridesByContent.size()}));
61
62 for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) {
63 overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()});
64 }
65 for (const auto& [uid, frameRate] : mFrameRateOverridesFromGameManager) {
66 if (std::find_if(overrides.begin(), overrides.end(),
67 [uid = uid](auto i) { return i.uid == uid; }) == overrides.end()) {
68 overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()});
69 }
70 }
Andy Yud6a36202022-01-26 04:08:22 -080071
72 if (!supportsFrameRateOverrideByContent) {
73 return overrides;
74 }
75
Andy Yu2ae6b6b2021-11-18 14:51:06 -080076 for (const auto& [uid, frameRate] : mFrameRateOverridesByContent) {
77 if (std::find_if(overrides.begin(), overrides.end(),
78 [uid = uid](auto i) { return i.uid == uid; }) == overrides.end()) {
79 overrides.emplace_back(FrameRateOverride{uid, frameRate.getValue()});
80 }
81 }
82
83 return overrides;
84}
85
86void FrameRateOverrideMappings::dump(std::string& result) const {
87 using base::StringAppendF;
88
89 std::lock_guard lock(mFrameRateOverridesLock);
90
91 StringAppendF(&result, "Frame Rate Overrides (backdoor): {");
92 for (const auto& [uid, frameRate] : mFrameRateOverridesFromBackdoor) {
93 StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str());
94 }
95 StringAppendF(&result, "}\n");
96
97 StringAppendF(&result, "Frame Rate Overrides (GameManager): {");
98 for (const auto& [uid, frameRate] : mFrameRateOverridesFromGameManager) {
99 StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str());
100 }
101 StringAppendF(&result, "}\n");
102
103 StringAppendF(&result, "Frame Rate Overrides (setFrameRate): {");
104 for (const auto& [uid, frameRate] : mFrameRateOverridesByContent) {
105 StringAppendF(&result, "[uid: %d frameRate: %s], ", uid, to_string(frameRate).c_str());
106 }
107 StringAppendF(&result, "}\n");
108}
109
110bool FrameRateOverrideMappings::updateFrameRateOverridesByContent(
111 const UidToFrameRateOverride& frameRateOverrides) {
112 std::lock_guard lock(mFrameRateOverridesLock);
113 if (!std::equal(mFrameRateOverridesByContent.begin(), mFrameRateOverridesByContent.end(),
114 frameRateOverrides.begin(), frameRateOverrides.end(),
115 [](const auto& lhs, const auto& rhs) {
116 return lhs.first == rhs.first && isApproxEqual(lhs.second, rhs.second);
117 })) {
118 mFrameRateOverridesByContent = frameRateOverrides;
119 return true;
120 }
121 return false;
122}
123
124void FrameRateOverrideMappings::setGameModeRefreshRateForUid(FrameRateOverride frameRateOverride) {
125 std::lock_guard lock(mFrameRateOverridesLock);
126 if (frameRateOverride.frameRateHz != 0.f) {
127 mFrameRateOverridesFromGameManager[frameRateOverride.uid] =
128 Fps::fromValue(frameRateOverride.frameRateHz);
129 } else {
130 mFrameRateOverridesFromGameManager.erase(frameRateOverride.uid);
131 }
132}
133
134void FrameRateOverrideMappings::setPreferredRefreshRateForUid(FrameRateOverride frameRateOverride) {
135 std::lock_guard lock(mFrameRateOverridesLock);
136 if (frameRateOverride.frameRateHz != 0.f) {
137 mFrameRateOverridesFromBackdoor[frameRateOverride.uid] =
138 Fps::fromValue(frameRateOverride.frameRateHz);
139 } else {
140 mFrameRateOverridesFromBackdoor.erase(frameRateOverride.uid);
141 }
142}
143} // namespace android::scheduler