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Yiwei Zhang0102ad22018-05-02 17:37:17 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Alec Mouri9a29e672020-09-14 12:39:14 -070019#include <cstdint>
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080020#include <deque>
21#include <mutex>
22#include <optional>
23#include <unordered_map>
24#include <variant>
Peiyong Lin65248e02020-04-18 21:15:07 -070025
Adithya Srinivasanf427f762021-06-15 19:46:26 +000026#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
Alec Mouri7d436ec2021-01-27 20:40:50 -080027#include <gui/JankInfo.h>
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -070028#include <gui/LayerMetadata.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070029#include <timestatsproto/TimeStatsHelper.h>
30#include <timestatsproto/TimeStatsProtoHeader.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070031#include <ui/FenceTime.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070032#include <utils/String16.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070033#include <utils/Vector.h>
34
Dominik Laskowskif6b4ba62021-11-09 12:46:10 -080035#include <scheduler/Fps.h>
Yiwei Zhang0102ad22018-05-02 17:37:17 -070036
37using namespace android::surfaceflinger;
38
39namespace android {
Yiwei Zhang0102ad22018-05-02 17:37:17 -070040
41class TimeStats {
Alec Mourifb571ea2019-01-24 18:42:10 -080042public:
Ady Abraham8b9e6122021-01-26 19:11:45 -080043 using SetFrameRateVote = TimeStatsHelper::SetFrameRateVote;
44
Alec Mourifb571ea2019-01-24 18:42:10 -080045 virtual ~TimeStats() = default;
46
Tej Singhe2751772021-04-06 22:05:29 -070047 // Process a pull request from statsd.
Vishnu Nair9cf89262022-02-26 09:17:49 -080048 virtual bool onPullAtom(const int atomId, std::string* pulledData) = 0;
Alec Mouri8e2f31b2020-01-16 22:04:35 +000049
Alec Mourifb571ea2019-01-24 18:42:10 -080050 virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0;
51 virtual bool isEnabled() = 0;
Oliver Nguyenf3b7c9c2019-05-07 13:28:07 -070052 virtual std::string miniDump() = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -080053
54 virtual void incrementTotalFrames() = 0;
55 virtual void incrementMissedFrames() = 0;
Alec Mouri8de697e2020-03-19 10:52:01 -070056 // Increments the number of times the display refresh rate changed.
57 virtual void incrementRefreshRateSwitches() = 0;
Alec Mouri717bcb62020-02-10 17:07:19 -080058 // Records the most up-to-date count of display event connections.
59 // The stored count will be the maximum ever recoded.
60 virtual void recordDisplayEventConnectionCount(int32_t count) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -080061
Alec Mouri9519bf12019-11-15 16:54:44 -080062 // Records the start and end times for a frame.
63 // The start time is the same as the beginning of a SurfaceFlinger
64 // invalidate message.
65 // The end time corresponds to when SurfaceFlinger finishes submitting the
66 // request to HWC to present a frame.
67 virtual void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) = 0;
Alec Mourie4034bb2019-11-19 12:45:54 -080068 // Records the start time and end times for when RenderEngine begins work.
69 // The start time corresponds to the beginning of RenderEngine::drawLayers.
70 // The end time corresponds to when RenderEngine finishes rendering.
71 virtual void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) = 0;
72 // Same as above, but passes in a fence representing the end time.
73 virtual void recordRenderEngineDuration(nsecs_t startTime,
74 const std::shared_ptr<FenceTime>& readyFence) = 0;
Alec Mouri9519bf12019-11-15 16:54:44 -080075
Yiwei Zhang1a88c402019-11-18 10:43:58 -080076 virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -070077 uid_t uid, nsecs_t postTime, GameMode) = 0;
Yiwei Zhang1a88c402019-11-18 10:43:58 -080078 virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0;
Alec Mouri91f6df32020-01-30 08:48:58 -080079 // Reasons why latching a particular buffer may be skipped
80 enum class LatchSkipReason {
81 // If the acquire fence did not fire on some devices we skip latching
82 // the buffer until the fence fires.
83 LateAcquire,
84 };
85 // Increments the counter of skipped latch buffers.
86 virtual void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) = 0;
87 // Increments the counter of bad desired present times for this layer.
88 // Bad desired present times are "implausible" and cause SurfaceFlinger to
89 // latch a buffer immediately to avoid stalling.
90 virtual void incrementBadDesiredPresent(int32_t layerId) = 0;
Yiwei Zhang1a88c402019-11-18 10:43:58 -080091 virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0;
92 virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0;
93 virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber,
Alec Mourifb571ea2019-01-24 18:42:10 -080094 const std::shared_ptr<FenceTime>& acquireFence) = 0;
Alec Mourie4034bb2019-11-19 12:45:54 -080095 // SetPresent{Time, Fence} are not expected to be called in the critical
96 // rendering path, as they flush prior fences if those fences have fired.
Alec Mouri7d436ec2021-01-27 20:40:50 -080097 virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime,
Ady Abraham8b9e6122021-01-26 19:11:45 -080098 Fps displayRefreshRate, std::optional<Fps> renderRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -070099 SetFrameRateVote frameRateVote, GameMode) = 0;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800100 virtual void setPresentFence(int32_t layerId, uint64_t frameNumber,
Alec Mouri7d436ec2021-01-27 20:40:50 -0800101 const std::shared_ptr<FenceTime>& presentFence,
Ady Abraham8b9e6122021-01-26 19:11:45 -0800102 Fps displayRefreshRate, std::optional<Fps> renderRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700103 SetFrameRateVote frameRateVote, GameMode) = 0;
Alec Mouri9a29e672020-09-14 12:39:14 -0700104
Alec Mouri7d436ec2021-01-27 20:40:50 -0800105 // Increments janky frames, blamed to the provided {refreshRate, renderRate, uid, layerName}
106 // key, with JankMetadata as supplementary reasons for the jank. Because FrameTimeline is the
107 // infrastructure responsible for computing jank in the system, this is expected to be called
108 // from FrameTimeline, rather than directly from SurfaceFlinger or individual layers. If there
109 // are no jank reasons, then total frames are incremented but jank is not, for accurate
Alec Mouri9a29e672020-09-14 12:39:14 -0700110 // accounting of janky frames.
Alec Mouri363faf02021-01-29 16:34:55 -0800111 // displayDeadlineDelta, displayPresentJitter, and appDeadlineDelta are also provided in order
112 // to provide contextual information about a janky frame. These values may only be uploaded if
113 // there was an associated valid jank reason, and they must be positive. When these frame counts
114 // are incremented, these are also aggregated into a global reporting packet to help with data
115 // validation and assessing of overall device health.
116 struct JankyFramesInfo {
117 Fps refreshRate;
118 std::optional<Fps> renderRate;
119 uid_t uid = 0;
120 std::string layerName;
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700121 GameMode gameMode = GameMode::Unsupported;
Alec Mouri363faf02021-01-29 16:34:55 -0800122 int32_t reasons = 0;
123 nsecs_t displayDeadlineDelta = 0;
124 nsecs_t displayPresentJitter = 0;
125 nsecs_t appDeadlineDelta = 0;
126
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700127 static bool isOptApproxEqual(std::optional<Fps> lhs, std::optional<Fps> rhs) {
128 return (!lhs && !rhs) || (lhs && rhs && isApproxEqual(*lhs, *rhs));
129 }
130
Alec Mouri363faf02021-01-29 16:34:55 -0800131 bool operator==(const JankyFramesInfo& o) const {
Dominik Laskowski6eab42d2021-09-13 14:34:13 -0700132 return isApproxEqual(refreshRate, o.refreshRate) &&
133 isOptApproxEqual(renderRate, o.renderRate) && uid == o.uid &&
134 layerName == o.layerName && gameMode == o.gameMode && reasons == o.reasons &&
135 displayDeadlineDelta == o.displayDeadlineDelta &&
Alec Mouri363faf02021-01-29 16:34:55 -0800136 displayPresentJitter == o.displayPresentJitter &&
137 appDeadlineDelta == o.appDeadlineDelta;
138 }
139
140 friend std::ostream& operator<<(std::ostream& os, const JankyFramesInfo& info) {
141 os << "JankyFramesInfo {";
142 os << "\n .refreshRate = " << info.refreshRate;
143 os << "\n .renderRate = "
144 << (info.renderRate ? to_string(*info.renderRate) : "nullopt");
145 os << "\n .uid = " << info.uid;
146 os << "\n .layerName = " << info.layerName;
147 os << "\n .reasons = " << info.reasons;
148 os << "\n .displayDeadlineDelta = " << info.displayDeadlineDelta;
149 os << "\n .displayPresentJitter = " << info.displayPresentJitter;
150 os << "\n .appDeadlineDelta = " << info.appDeadlineDelta;
151 return os << "\n}";
152 }
153 };
154
Vishnu Nair9cf89262022-02-26 09:17:49 -0800155 struct ClientCompositionRecord {
156 // Frame had client composition or mixed composition
157 bool hadClientComposition = false;
158 // Composition changed between hw composition and mixed/client composition
159 bool changed = false;
160 // Frame reused the client composition result from a previous frame
161 bool reused = false;
162 // Composition strategy predicted for frame
163 bool predicted = false;
164 // Composition strategy prediction succeeded
165 bool predictionSucceeded = false;
166
167 // Whether there is data we want to record.
168 bool hasInterestingData() const {
169 return hadClientComposition || changed || reused || predicted;
170 }
171 };
172
Alec Mouri363faf02021-01-29 16:34:55 -0800173 virtual void incrementJankyFrames(const JankyFramesInfo& info) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800174 // Clean up the layer record
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800175 virtual void onDestroy(int32_t layerId) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800176 // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800177 virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800178
Peiyong Lin65248e02020-04-18 21:15:07 -0700179 virtual void setPowerMode(
180 hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800181 // Source of truth is RefrehRateStats.
182 virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0;
183 virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0;
Vishnu Nair9cf89262022-02-26 09:17:49 -0800184 virtual void pushCompositionStrategyState(const ClientCompositionRecord&) = 0;
Alec Mourifb571ea2019-01-24 18:42:10 -0800185};
186
187namespace impl {
188
189class TimeStats : public android::TimeStats {
Peiyong Lin65248e02020-04-18 21:15:07 -0700190 using PowerMode = android::hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
191
Yiwei Zhangcf50ab92018-06-14 10:50:12 -0700192 struct FrameTime {
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700193 uint64_t frameNumber = 0;
194 nsecs_t postTime = 0;
195 nsecs_t latchTime = 0;
196 nsecs_t acquireTime = 0;
197 nsecs_t desiredTime = 0;
198 nsecs_t presentTime = 0;
Yiwei Zhangcf50ab92018-06-14 10:50:12 -0700199 };
200
201 struct TimeRecord {
202 bool ready = false;
203 FrameTime frameTime;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700204 std::shared_ptr<FenceTime> acquireFence;
205 std::shared_ptr<FenceTime> presentFence;
206 };
207
208 struct LayerRecord {
Alec Mouri9a29e672020-09-14 12:39:14 -0700209 uid_t uid;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700210 std::string layerName;
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700211 GameMode gameMode = GameMode::Unsupported;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700212 // This is the index in timeRecords, at which the timestamps for that
213 // specific frame are still not fully received. This is not waiting for
214 // fences to signal, but rather waiting to receive those fences/timestamps.
215 int32_t waitData = -1;
Yiwei Zhangeaeea062018-06-28 14:46:51 -0700216 uint32_t droppedFrames = 0;
Alec Mouri91f6df32020-01-30 08:48:58 -0800217 uint32_t lateAcquireFrames = 0;
218 uint32_t badDesiredPresentFrames = 0;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700219 TimeRecord prevTimeRecord;
Yiwei Zhangc5f2c452018-05-08 16:31:56 -0700220 std::deque<TimeRecord> timeRecords;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700221 };
222
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700223 struct PowerTime {
Peiyong Lin65248e02020-04-18 21:15:07 -0700224 PowerMode powerMode = PowerMode::OFF;
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700225 nsecs_t prevTime = 0;
226 };
227
Alec Mourie4034bb2019-11-19 12:45:54 -0800228 struct RenderEngineDuration {
229 nsecs_t startTime;
230 std::variant<nsecs_t, std::shared_ptr<FenceTime>> endTime;
231 };
232
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700233 struct GlobalRecord {
234 nsecs_t prevPresentTime = 0;
235 std::deque<std::shared_ptr<FenceTime>> presentFences;
Alec Mourie4034bb2019-11-19 12:45:54 -0800236 std::deque<RenderEngineDuration> renderEngineDurations;
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700237 };
238
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700239public:
Alec Mourib3885ad2019-09-06 17:08:55 -0700240 TimeStats();
Alec Mouri8e2f31b2020-01-16 22:04:35 +0000241 // For testing only for injecting custom dependencies.
Tej Singhe2751772021-04-06 22:05:29 -0700242 TimeStats(std::optional<size_t> maxPulledLayers,
Alec Mouri37384342020-01-02 17:23:37 -0800243 std::optional<size_t> maxPulledHistogramBuckets);
Alec Mouri8e2f31b2020-01-16 22:04:35 +0000244
Tej Singhe2751772021-04-06 22:05:29 -0700245 bool onPullAtom(const int atomId, std::string* pulledData) override;
Alec Mourifb571ea2019-01-24 18:42:10 -0800246 void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) override;
247 bool isEnabled() override;
Yiwei Zhang7eb58b72019-04-22 19:00:02 -0700248 std::string miniDump() override;
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800249
Alec Mourifb571ea2019-01-24 18:42:10 -0800250 void incrementTotalFrames() override;
251 void incrementMissedFrames() override;
Alec Mouri8de697e2020-03-19 10:52:01 -0700252 void incrementRefreshRateSwitches() override;
Alec Mouri717bcb62020-02-10 17:07:19 -0800253 void recordDisplayEventConnectionCount(int32_t count) override;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700254
Alec Mouri9519bf12019-11-15 16:54:44 -0800255 void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override;
Alec Mourie4034bb2019-11-19 12:45:54 -0800256 void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) override;
257 void recordRenderEngineDuration(nsecs_t startTime,
258 const std::shared_ptr<FenceTime>& readyFence) override;
Alec Mouri9519bf12019-11-15 16:54:44 -0800259
Alec Mouri9a29e672020-09-14 12:39:14 -0700260 void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, uid_t uid,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700261 nsecs_t postTime, GameMode) override;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800262 void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override;
Alec Mouri91f6df32020-01-30 08:48:58 -0800263 void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) override;
264 void incrementBadDesiredPresent(int32_t layerId) override;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800265 void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override;
266 void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override;
267 void setAcquireFence(int32_t layerId, uint64_t frameNumber,
Alec Mourifb571ea2019-01-24 18:42:10 -0800268 const std::shared_ptr<FenceTime>& acquireFence) override;
Alec Mouri7d436ec2021-01-27 20:40:50 -0800269 void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700270 Fps displayRefreshRate, std::optional<Fps> renderRate, SetFrameRateVote,
271 GameMode) override;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800272 void setPresentFence(int32_t layerId, uint64_t frameNumber,
Alec Mouri7d436ec2021-01-27 20:40:50 -0800273 const std::shared_ptr<FenceTime>& presentFence, Fps displayRefreshRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700274 std::optional<Fps> renderRate, SetFrameRateVote, GameMode) override;
Alec Mouri363faf02021-01-29 16:34:55 -0800275
276 void incrementJankyFrames(const JankyFramesInfo& info) override;
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800277 // Clean up the layer record
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800278 void onDestroy(int32_t layerId) override;
Yiwei Zhangeaeea062018-06-28 14:46:51 -0700279 // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800280 void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700281
Peiyong Lin65248e02020-04-18 21:15:07 -0700282 void setPowerMode(
283 hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) override;
Alec Mourifb571ea2019-01-24 18:42:10 -0800284 // Source of truth is RefrehRateStats.
285 void recordRefreshRate(uint32_t fps, nsecs_t duration) override;
286 void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override;
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700287
Vishnu Nair9cf89262022-02-26 09:17:49 -0800288 void pushCompositionStrategyState(const ClientCompositionRecord&) override;
289
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800290 static const size_t MAX_NUM_TIME_RECORDS = 64;
291
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700292private:
Tej Singhe2751772021-04-06 22:05:29 -0700293 bool populateGlobalAtom(std::string* pulledData);
294 bool populateLayerAtom(std::string* pulledData);
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800295 bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);
Alec Mouri7d436ec2021-01-27 20:40:50 -0800296 void flushAvailableRecordsToStatsLocked(int32_t layerId, Fps displayRefreshRate,
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700297 std::optional<Fps> renderRate, SetFrameRateVote,
298 GameMode);
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700299 void flushPowerTimeLocked();
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700300 void flushAvailableGlobalRecordsToStatsLocked();
Dominik Laskowskif5d0ea52021-09-26 17:27:01 -0700301 bool canAddNewAggregatedStats(uid_t uid, const std::string& layerName, GameMode);
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700302
303 void enable();
304 void disable();
Alec Mouri8e2f31b2020-01-16 22:04:35 +0000305 void clearAll();
306 void clearGlobalLocked();
307 void clearLayersLocked();
Yiwei Zhang5434a782018-12-05 18:06:32 -0800308 void dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result);
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700309
310 std::atomic<bool> mEnabled = false;
311 std::mutex mMutex;
Yiwei Zhangdc224042018-10-18 15:34:00 -0700312 TimeStatsHelper::TimeStatsGlobal mTimeStats;
Yiwei Zhang1a88c402019-11-18 10:43:58 -0800313 // Hashmap for LayerRecord with layerId as the hash key
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700314 std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker;
Yiwei Zhang3a226d22018-10-16 09:23:03 -0700315 PowerTime mPowerTime;
Yiwei Zhangce6ebc02018-10-20 12:42:38 -0700316 GlobalRecord mGlobalRecord;
Yiwei Zhang7eb58b72019-04-22 19:00:02 -0700317
318 static const size_t MAX_NUM_LAYER_RECORDS = 200;
Alec Mouri7d436ec2021-01-27 20:40:50 -0800319
320 static const size_t REFRESH_RATE_BUCKET_WIDTH = 30;
321 static const size_t RENDER_RATE_BUCKET_WIDTH = REFRESH_RATE_BUCKET_WIDTH;
Yiwei Zhange926ab52019-08-14 15:16:00 -0700322 static const size_t MAX_NUM_LAYER_STATS = 200;
Alec Mouri52bf7802021-01-20 08:20:50 -0800323 static const size_t MAX_NUM_PULLED_LAYERS = MAX_NUM_LAYER_STATS;
Alec Mouri52bf7802021-01-20 08:20:50 -0800324 size_t mMaxPulledLayers = MAX_NUM_PULLED_LAYERS;
Alec Mouri37384342020-01-02 17:23:37 -0800325 size_t mMaxPulledHistogramBuckets = 6;
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700326};
327
Alec Mourifb571ea2019-01-24 18:42:10 -0800328} // namespace impl
329
Yiwei Zhang0102ad22018-05-02 17:37:17 -0700330} // namespace android