Chris Ye | 3fdbfef | 2021-01-06 18:45:18 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <locale> |
| 18 | #include <regex> |
| 19 | |
| 20 | #include "../Macros.h" |
| 21 | |
| 22 | #include "LightInputMapper.h" |
| 23 | #include "input/NamedEnum.h" |
| 24 | |
| 25 | // Log detailed debug messages about input device lights. |
| 26 | static constexpr bool DEBUG_LIGHT_DETAILS = false; |
| 27 | |
| 28 | namespace android { |
| 29 | |
| 30 | static inline int32_t getAlpha(int32_t color) { |
| 31 | return (color >> 24) & 0xff; |
| 32 | } |
| 33 | |
| 34 | static inline int32_t getRed(int32_t color) { |
| 35 | return (color >> 16) & 0xff; |
| 36 | } |
| 37 | |
| 38 | static inline int32_t getGreen(int32_t color) { |
| 39 | return (color >> 8) & 0xff; |
| 40 | } |
| 41 | |
| 42 | static inline int32_t getBlue(int32_t color) { |
| 43 | return color & 0xff; |
| 44 | } |
| 45 | |
| 46 | static inline int32_t toArgb(int32_t brightness, int32_t red, int32_t green, int32_t blue) { |
| 47 | return (brightness & 0xff) << 24 | (red & 0xff) << 16 | (green & 0xff) << 8 | (blue & 0xff); |
| 48 | } |
| 49 | |
| 50 | /** |
| 51 | * Light input mapper owned by InputReader device, implements the native API for querying input |
| 52 | * lights, getting and setting the lights brightness and color, by interacting with EventHub |
| 53 | * devices. |
| 54 | * TODO b/180342233: Reconsider the inputflinger design to accommodate the device class |
| 55 | * like lights and battery. |
| 56 | */ |
| 57 | LightInputMapper::LightInputMapper(InputDeviceContext& deviceContext) |
| 58 | : InputMapper(deviceContext) {} |
| 59 | |
| 60 | LightInputMapper::~LightInputMapper() {} |
| 61 | |
| 62 | std::optional<std::int32_t> LightInputMapper::Light::getRawLightBrightness(int32_t rawLightId) { |
| 63 | std::optional<RawLightInfo> rawInfo = context.getRawLightInfo(rawLightId); |
| 64 | std::optional<int32_t> ret = context.getLightBrightness(rawLightId); |
| 65 | if (!rawInfo.has_value() || !ret.has_value()) { |
| 66 | return std::nullopt; |
| 67 | } |
| 68 | int brightness = ret.value(); |
| 69 | |
| 70 | // If the light node doesn't have max brightness, use the default max brightness. |
| 71 | int rawMaxBrightness = rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS); |
| 72 | float ratio = MAX_BRIGHTNESS / rawMaxBrightness; |
| 73 | // Scale the returned brightness in [0, rawMaxBrightness] to [0, 255] |
| 74 | if (rawMaxBrightness != MAX_BRIGHTNESS) { |
| 75 | brightness = brightness * ratio; |
| 76 | } |
| 77 | if (DEBUG_LIGHT_DETAILS) { |
| 78 | ALOGD("getRawLightBrightness rawLightId %d brightness 0x%x ratio %.2f", rawLightId, |
| 79 | brightness, ratio); |
| 80 | } |
| 81 | return brightness; |
| 82 | } |
| 83 | |
| 84 | void LightInputMapper::Light::setRawLightBrightness(int32_t rawLightId, int32_t brightness) { |
| 85 | std::optional<RawLightInfo> rawInfo = context.getRawLightInfo(rawLightId); |
| 86 | if (!rawInfo.has_value()) { |
| 87 | return; |
| 88 | } |
| 89 | // If the light node doesn't have max brightness, use the default max brightness. |
| 90 | int rawMaxBrightness = rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS); |
| 91 | float ratio = MAX_BRIGHTNESS / rawMaxBrightness; |
| 92 | // Scale the requested brightness in [0, 255] to [0, rawMaxBrightness] |
| 93 | if (rawMaxBrightness != MAX_BRIGHTNESS) { |
| 94 | brightness = ceil(brightness / ratio); |
| 95 | } |
| 96 | if (DEBUG_LIGHT_DETAILS) { |
| 97 | ALOGD("setRawLightBrightness rawLightId %d brightness 0x%x ratio %.2f", rawLightId, |
| 98 | brightness, ratio); |
| 99 | } |
| 100 | context.setLightBrightness(rawLightId, brightness); |
| 101 | } |
| 102 | |
| 103 | bool LightInputMapper::SingleLight::setLightColor(int32_t color) { |
| 104 | int32_t brightness = getAlpha(color); |
| 105 | setRawLightBrightness(rawId, brightness); |
| 106 | |
| 107 | return true; |
| 108 | } |
| 109 | |
| 110 | bool LightInputMapper::RgbLight::setLightColor(int32_t color) { |
| 111 | // Compose color value as per: |
| 112 | // https://developer.android.com/reference/android/graphics/Color?hl=en |
| 113 | // int color = (A & 0xff) << 24 | (R & 0xff) << 16 | (G & 0xff) << 8 | (B & 0xff); |
| 114 | // The alpha component is used to scale the R,G,B leds brightness, with the ratio to |
| 115 | // MAX_BRIGHTNESS. |
| 116 | brightness = getAlpha(color); |
| 117 | int32_t red = 0; |
| 118 | int32_t green = 0; |
| 119 | int32_t blue = 0; |
| 120 | if (brightness > 0) { |
| 121 | float ratio = MAX_BRIGHTNESS / brightness; |
| 122 | red = ceil(getRed(color) / ratio); |
| 123 | green = ceil(getGreen(color) / ratio); |
| 124 | blue = ceil(getBlue(color) / ratio); |
| 125 | } |
| 126 | setRawLightBrightness(rawRgbIds.at(LightColor::RED), red); |
| 127 | setRawLightBrightness(rawRgbIds.at(LightColor::GREEN), green); |
| 128 | setRawLightBrightness(rawRgbIds.at(LightColor::BLUE), blue); |
| 129 | if (rawGlobalId.has_value()) { |
| 130 | setRawLightBrightness(rawGlobalId.value(), brightness); |
| 131 | } |
| 132 | |
| 133 | return true; |
| 134 | } |
| 135 | |
| 136 | bool LightInputMapper::MultiColorLight::setLightColor(int32_t color) { |
| 137 | std::unordered_map<LightColor, int32_t> intensities; |
| 138 | intensities.emplace(LightColor::RED, getRed(color)); |
| 139 | intensities.emplace(LightColor::GREEN, getGreen(color)); |
| 140 | intensities.emplace(LightColor::BLUE, getBlue(color)); |
| 141 | |
| 142 | context.setLightIntensities(rawId, intensities); |
| 143 | setRawLightBrightness(rawId, getAlpha(color)); |
| 144 | return true; |
| 145 | } |
| 146 | |
| 147 | std::optional<int32_t> LightInputMapper::SingleLight::getLightColor() { |
| 148 | std::optional<int32_t> brightness = getRawLightBrightness(rawId); |
| 149 | if (!brightness.has_value()) { |
| 150 | return std::nullopt; |
| 151 | } |
| 152 | |
| 153 | return toArgb(brightness.value(), 0 /* red */, 0 /* green */, 0 /* blue */); |
| 154 | } |
| 155 | |
| 156 | std::optional<int32_t> LightInputMapper::RgbLight::getLightColor() { |
| 157 | // If the Alpha component is zero, then return color 0. |
| 158 | if (brightness == 0) { |
| 159 | return 0; |
| 160 | } |
| 161 | // Compose color value as per: |
| 162 | // https://developer.android.com/reference/android/graphics/Color?hl=en |
| 163 | // int color = (A & 0xff) << 24 | (R & 0xff) << 16 | (G & 0xff) << 8 | (B & 0xff); |
| 164 | std::optional<int32_t> redOr = getRawLightBrightness(rawRgbIds.at(LightColor::RED)); |
| 165 | std::optional<int32_t> greenOr = getRawLightBrightness(rawRgbIds.at(LightColor::GREEN)); |
| 166 | std::optional<int32_t> blueOr = getRawLightBrightness(rawRgbIds.at(LightColor::BLUE)); |
| 167 | // If we can't get brightness for any of the RGB light |
| 168 | if (!redOr.has_value() || !greenOr.has_value() || !blueOr.has_value()) { |
| 169 | return std::nullopt; |
| 170 | } |
| 171 | |
| 172 | // Compose the ARGB format color. As the R,G,B color led brightness is scaled by Alpha |
| 173 | // value, scale it back to return the nominal color value. |
| 174 | float ratio = MAX_BRIGHTNESS / brightness; |
| 175 | int32_t red = round(redOr.value() * ratio); |
| 176 | int32_t green = round(greenOr.value() * ratio); |
| 177 | int32_t blue = round(blueOr.value() * ratio); |
| 178 | |
| 179 | if (red > MAX_BRIGHTNESS || green > MAX_BRIGHTNESS || blue > MAX_BRIGHTNESS) { |
| 180 | // Previously stored brightness isn't valid for current LED values, so just reset to max |
| 181 | // brightness since an app couldn't have provided these values in the first place. |
| 182 | red = redOr.value(); |
| 183 | green = greenOr.value(); |
| 184 | blue = blueOr.value(); |
| 185 | brightness = MAX_BRIGHTNESS; |
| 186 | } |
| 187 | |
| 188 | return toArgb(brightness, red, green, blue); |
| 189 | } |
| 190 | |
| 191 | std::optional<int32_t> LightInputMapper::MultiColorLight::getLightColor() { |
| 192 | auto ret = context.getLightIntensities(rawId); |
| 193 | if (!ret.has_value()) { |
| 194 | return std::nullopt; |
| 195 | } |
| 196 | std::unordered_map<LightColor, int32_t> intensities = ret.value(); |
| 197 | // Get red, green, blue colors |
| 198 | int32_t color = toArgb(0 /* brightness */, intensities.at(LightColor::RED) /* red */, |
| 199 | intensities.at(LightColor::GREEN) /* green */, |
| 200 | intensities.at(LightColor::BLUE) /* blue */); |
| 201 | // Get brightness |
| 202 | std::optional<int32_t> brightness = getRawLightBrightness(rawId); |
| 203 | if (brightness.has_value()) { |
| 204 | return toArgb(brightness.value() /* A */, 0, 0, 0) | color; |
| 205 | } |
| 206 | return std::nullopt; |
| 207 | } |
| 208 | |
| 209 | bool LightInputMapper::PlayerIdLight::setLightPlayerId(int32_t playerId) { |
| 210 | if (rawLightIds.find(playerId) == rawLightIds.end()) { |
| 211 | return false; |
| 212 | } |
| 213 | for (const auto& [id, rawId] : rawLightIds) { |
| 214 | if (playerId == id) { |
| 215 | setRawLightBrightness(rawId, MAX_BRIGHTNESS); |
| 216 | } else { |
| 217 | setRawLightBrightness(rawId, 0); |
| 218 | } |
| 219 | } |
| 220 | return true; |
| 221 | } |
| 222 | |
| 223 | std::optional<int32_t> LightInputMapper::PlayerIdLight::getLightPlayerId() { |
| 224 | for (const auto& [id, rawId] : rawLightIds) { |
| 225 | std::optional<int32_t> brightness = getRawLightBrightness(rawId); |
| 226 | if (brightness.has_value() && brightness.value() > 0) { |
| 227 | return id; |
| 228 | } |
| 229 | } |
| 230 | return std::nullopt; |
| 231 | } |
| 232 | |
| 233 | void LightInputMapper::SingleLight::dump(std::string& dump) { |
| 234 | dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0)); |
| 235 | } |
| 236 | |
| 237 | void LightInputMapper::PlayerIdLight::dump(std::string& dump) { |
| 238 | dump += StringPrintf(INDENT4 "PlayerId: %d\n", getLightPlayerId().value_or(-1)); |
| 239 | dump += StringPrintf(INDENT4 "Raw Player ID LEDs:"); |
| 240 | for (const auto& [id, rawId] : rawLightIds) { |
| 241 | dump += StringPrintf("id %d -> %d ", id, rawId); |
| 242 | } |
| 243 | dump += "\n"; |
| 244 | } |
| 245 | |
| 246 | void LightInputMapper::RgbLight::dump(std::string& dump) { |
| 247 | dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0)); |
| 248 | dump += StringPrintf(INDENT4 "Raw RGB LEDs: [%d, %d, %d] ", rawRgbIds.at(LightColor::RED), |
| 249 | rawRgbIds.at(LightColor::GREEN), rawRgbIds.at(LightColor::BLUE)); |
| 250 | if (rawGlobalId.has_value()) { |
| 251 | dump += StringPrintf(INDENT4 "Raw Global LED: [%d] ", rawGlobalId.value()); |
| 252 | } |
| 253 | dump += "\n"; |
| 254 | } |
| 255 | |
| 256 | void LightInputMapper::MultiColorLight::dump(std::string& dump) { |
| 257 | dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0)); |
| 258 | } |
| 259 | |
| 260 | uint32_t LightInputMapper::getSources() { |
| 261 | return AINPUT_SOURCE_UNKNOWN; |
| 262 | } |
| 263 | |
| 264 | void LightInputMapper::populateDeviceInfo(InputDeviceInfo* info) { |
| 265 | InputMapper::populateDeviceInfo(info); |
| 266 | |
| 267 | for (const auto& [lightId, light] : mLights) { |
| 268 | // Input device light doesn't support ordinal, always pass 1. |
| 269 | InputDeviceLightInfo lightInfo(light->name, light->id, light->type, 1 /* ordinal */); |
| 270 | info->addLightInfo(lightInfo); |
| 271 | } |
| 272 | } |
| 273 | |
| 274 | void LightInputMapper::dump(std::string& dump) { |
| 275 | dump += INDENT2 "Light Input Mapper:\n"; |
| 276 | dump += INDENT3 "Lights:\n"; |
| 277 | for (const auto& [lightId, light] : mLights) { |
| 278 | dump += StringPrintf(INDENT4 "Id: %d", lightId); |
| 279 | dump += StringPrintf(INDENT4 "Name: %s", light->name.c_str()); |
| 280 | dump += StringPrintf(INDENT4 "Type: %s", NamedEnum::string(light->type).c_str()); |
| 281 | light->dump(dump); |
| 282 | } |
| 283 | // Dump raw lights |
| 284 | dump += INDENT3 "RawLights:\n"; |
| 285 | dump += INDENT4 "Id:\t Name:\t Flags:\t Max brightness:\t Brightness\n"; |
| 286 | const std::vector<int32_t> rawLightIds = getDeviceContext().getRawLightIds(); |
| 287 | // Map from raw light id to raw light info |
| 288 | std::unordered_map<int32_t, RawLightInfo> rawInfos; |
| 289 | for (const auto& rawId : rawLightIds) { |
| 290 | std::optional<RawLightInfo> rawInfo = getDeviceContext().getRawLightInfo(rawId); |
| 291 | if (!rawInfo.has_value()) { |
| 292 | continue; |
| 293 | } |
| 294 | dump += StringPrintf(INDENT4 "%d", rawId); |
| 295 | dump += StringPrintf(INDENT4 "%s", rawInfo->name.c_str()); |
| 296 | dump += StringPrintf(INDENT4 "%s", rawInfo->flags.string().c_str()); |
| 297 | dump += StringPrintf(INDENT4 "%d", rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS)); |
| 298 | dump += StringPrintf(INDENT4 "%d\n", |
| 299 | getDeviceContext().getLightBrightness(rawId).value_or(-1)); |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | void LightInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config, |
| 304 | uint32_t changes) { |
| 305 | InputMapper::configure(when, config, changes); |
| 306 | |
| 307 | if (!changes) { // first time only |
| 308 | bool hasRedLed = false; |
| 309 | bool hasGreenLed = false; |
| 310 | bool hasBlueLed = false; |
| 311 | std::optional<int32_t> rawGlobalId = std::nullopt; |
| 312 | // Player ID light common name string |
| 313 | std::string playerIdName; |
| 314 | // Raw RGB color to raw light ID |
| 315 | std::unordered_map<LightColor, int32_t /* rawLightId */> rawRgbIds; |
| 316 | // Map from player Id to raw light Id |
| 317 | std::unordered_map<int32_t, int32_t> playerIdLightIds; |
| 318 | mLights.clear(); |
| 319 | |
| 320 | // Check raw lights |
| 321 | const std::vector<int32_t> rawLightIds = getDeviceContext().getRawLightIds(); |
| 322 | // Map from raw light id to raw light info |
| 323 | std::unordered_map<int32_t, RawLightInfo> rawInfos; |
| 324 | for (const auto& rawId : rawLightIds) { |
| 325 | std::optional<RawLightInfo> rawInfo = getDeviceContext().getRawLightInfo(rawId); |
| 326 | if (!rawInfo.has_value()) { |
| 327 | continue; |
| 328 | } |
| 329 | rawInfos.insert_or_assign(rawId, rawInfo.value()); |
| 330 | // Check if this is a group LEDs for player ID |
| 331 | std::regex lightPattern("([a-z]+)([0-9]+)"); |
| 332 | std::smatch results; |
| 333 | if (std::regex_match(rawInfo->name, results, lightPattern)) { |
| 334 | std::string commonName = results[1].str(); |
| 335 | int32_t playerId = std::stoi(results[2]); |
| 336 | if (playerIdLightIds.empty()) { |
| 337 | playerIdName = commonName; |
| 338 | playerIdLightIds.insert_or_assign(playerId, rawId); |
| 339 | } else { |
| 340 | // Make sure the player ID leds have common string name |
| 341 | if (playerIdName.compare(commonName) == 0 && |
| 342 | playerIdLightIds.find(playerId) == playerIdLightIds.end()) { |
| 343 | playerIdLightIds.insert_or_assign(playerId, rawId); |
| 344 | } |
| 345 | } |
| 346 | } |
| 347 | // Check if this is an LED of RGB light |
| 348 | if (rawInfo->flags.test(InputLightClass::RED)) { |
| 349 | hasRedLed = true; |
| 350 | rawRgbIds.emplace(LightColor::RED, rawId); |
| 351 | } |
| 352 | if (rawInfo->flags.test(InputLightClass::GREEN)) { |
| 353 | hasGreenLed = true; |
| 354 | rawRgbIds.emplace(LightColor::GREEN, rawId); |
| 355 | } |
| 356 | if (rawInfo->flags.test(InputLightClass::BLUE)) { |
| 357 | hasBlueLed = true; |
| 358 | rawRgbIds.emplace(LightColor::BLUE, rawId); |
| 359 | } |
| 360 | if (rawInfo->flags.test(InputLightClass::GLOBAL)) { |
| 361 | rawGlobalId = rawId; |
| 362 | } |
| 363 | if (DEBUG_LIGHT_DETAILS) { |
| 364 | ALOGD("Light rawId %d name %s max %d flags %s \n", rawInfo->id, |
| 365 | rawInfo->name.c_str(), rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS), |
| 366 | rawInfo->flags.string().c_str()); |
| 367 | } |
| 368 | } |
| 369 | |
| 370 | // Construct a player ID light |
| 371 | if (playerIdLightIds.size() > 1) { |
| 372 | std::unique_ptr<Light> light = |
| 373 | std::make_unique<PlayerIdLight>(getDeviceContext(), playerIdName, ++mNextId, |
| 374 | playerIdLightIds); |
| 375 | mLights.insert_or_assign(light->id, std::move(light)); |
| 376 | // Remove these raw lights from raw light info as they've been used to compose a |
| 377 | // Player ID light, so we do not expose these raw lights as single lights. |
| 378 | for (const auto& [playerId, rawId] : playerIdLightIds) { |
| 379 | rawInfos.erase(rawId); |
| 380 | } |
| 381 | } |
| 382 | // Construct a RGB light for composed RGB light |
| 383 | if (hasRedLed && hasGreenLed && hasBlueLed) { |
| 384 | if (DEBUG_LIGHT_DETAILS) { |
| 385 | ALOGD("Rgb light ids [%d, %d, %d] \n", rawRgbIds.at(LightColor::RED), |
| 386 | rawRgbIds.at(LightColor::GREEN), rawRgbIds.at(LightColor::BLUE)); |
| 387 | } |
| 388 | std::unique_ptr<Light> light = std::make_unique<RgbLight>(getDeviceContext(), ++mNextId, |
| 389 | rawRgbIds, rawGlobalId); |
| 390 | mLights.insert_or_assign(light->id, std::move(light)); |
| 391 | // Remove from raw light info as they've been composed a RBG light. |
| 392 | rawInfos.erase(rawRgbIds.at(LightColor::RED)); |
| 393 | rawInfos.erase(rawRgbIds.at(LightColor::GREEN)); |
| 394 | rawInfos.erase(rawRgbIds.at(LightColor::BLUE)); |
| 395 | if (rawGlobalId.has_value()) { |
| 396 | rawInfos.erase(rawGlobalId.value()); |
| 397 | } |
| 398 | } |
| 399 | |
| 400 | // Check the rest of raw light infos |
| 401 | for (const auto& [rawId, rawInfo] : rawInfos) { |
| 402 | // If the node is multi-color led, construct a MULTI_COLOR light |
| 403 | if (rawInfo.flags.test(InputLightClass::MULTI_INDEX) && |
| 404 | rawInfo.flags.test(InputLightClass::MULTI_INTENSITY)) { |
| 405 | if (DEBUG_LIGHT_DETAILS) { |
| 406 | ALOGD("Multicolor light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str()); |
| 407 | } |
| 408 | std::unique_ptr<Light> light = |
| 409 | std::make_unique<MultiColorLight>(getDeviceContext(), rawInfo.name, |
| 410 | ++mNextId, rawInfo.id); |
| 411 | mLights.insert_or_assign(light->id, std::move(light)); |
| 412 | continue; |
| 413 | } |
| 414 | // Construct a single LED light |
| 415 | if (DEBUG_LIGHT_DETAILS) { |
| 416 | ALOGD("Single light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str()); |
| 417 | } |
| 418 | std::unique_ptr<Light> light = |
| 419 | std::make_unique<SingleLight>(getDeviceContext(), rawInfo.name, ++mNextId, |
| 420 | rawInfo.id); |
| 421 | |
| 422 | mLights.insert_or_assign(light->id, std::move(light)); |
| 423 | } |
| 424 | } |
| 425 | } |
| 426 | |
| 427 | void LightInputMapper::reset(nsecs_t when) { |
| 428 | InputMapper::reset(when); |
| 429 | } |
| 430 | |
| 431 | void LightInputMapper::process(const RawEvent* rawEvent) {} |
| 432 | |
| 433 | bool LightInputMapper::setLightColor(int32_t lightId, int32_t color) { |
| 434 | auto it = mLights.find(lightId); |
| 435 | if (it == mLights.end()) { |
| 436 | return false; |
| 437 | } |
| 438 | auto& light = it->second; |
| 439 | if (DEBUG_LIGHT_DETAILS) { |
| 440 | ALOGD("setLightColor lightId %d type %s color 0x%x", lightId, |
| 441 | NamedEnum::string(light->type).c_str(), color); |
| 442 | } |
| 443 | return light->setLightColor(color); |
| 444 | } |
| 445 | |
| 446 | std::optional<int32_t> LightInputMapper::getLightColor(int32_t lightId) { |
| 447 | auto it = mLights.find(lightId); |
| 448 | if (it == mLights.end()) { |
| 449 | return std::nullopt; |
| 450 | } |
| 451 | auto& light = it->second; |
| 452 | std::optional<int32_t> color = light->getLightColor(); |
| 453 | if (DEBUG_LIGHT_DETAILS) { |
| 454 | ALOGD("getLightColor lightId %d type %s color 0x%x", lightId, |
| 455 | NamedEnum::string(light->type).c_str(), color.value_or(0)); |
| 456 | } |
| 457 | return color; |
| 458 | } |
| 459 | |
| 460 | bool LightInputMapper::setLightPlayerId(int32_t lightId, int32_t playerId) { |
| 461 | auto it = mLights.find(lightId); |
| 462 | if (it == mLights.end()) { |
| 463 | return false; |
| 464 | } |
| 465 | auto& light = it->second; |
| 466 | return light->setLightPlayerId(playerId); |
| 467 | } |
| 468 | |
| 469 | std::optional<int32_t> LightInputMapper::getLightPlayerId(int32_t lightId) { |
| 470 | auto it = mLights.find(lightId); |
| 471 | if (it == mLights.end()) { |
| 472 | return std::nullopt; |
| 473 | } |
| 474 | auto& light = it->second; |
| 475 | return light->getLightPlayerId(); |
| 476 | } |
| 477 | |
| 478 | } // namespace android |