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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <locale>
#include <regex>
#include "../Macros.h"
#include "LightInputMapper.h"
#include "input/NamedEnum.h"
// Log detailed debug messages about input device lights.
static constexpr bool DEBUG_LIGHT_DETAILS = false;
namespace android {
static inline int32_t getAlpha(int32_t color) {
return (color >> 24) & 0xff;
}
static inline int32_t getRed(int32_t color) {
return (color >> 16) & 0xff;
}
static inline int32_t getGreen(int32_t color) {
return (color >> 8) & 0xff;
}
static inline int32_t getBlue(int32_t color) {
return color & 0xff;
}
static inline int32_t toArgb(int32_t brightness, int32_t red, int32_t green, int32_t blue) {
return (brightness & 0xff) << 24 | (red & 0xff) << 16 | (green & 0xff) << 8 | (blue & 0xff);
}
/**
* Light input mapper owned by InputReader device, implements the native API for querying input
* lights, getting and setting the lights brightness and color, by interacting with EventHub
* devices.
* TODO b/180342233: Reconsider the inputflinger design to accommodate the device class
* like lights and battery.
*/
LightInputMapper::LightInputMapper(InputDeviceContext& deviceContext)
: InputMapper(deviceContext) {}
LightInputMapper::~LightInputMapper() {}
std::optional<std::int32_t> LightInputMapper::Light::getRawLightBrightness(int32_t rawLightId) {
std::optional<RawLightInfo> rawInfo = context.getRawLightInfo(rawLightId);
std::optional<int32_t> ret = context.getLightBrightness(rawLightId);
if (!rawInfo.has_value() || !ret.has_value()) {
return std::nullopt;
}
int brightness = ret.value();
// If the light node doesn't have max brightness, use the default max brightness.
int rawMaxBrightness = rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS);
float ratio = MAX_BRIGHTNESS / rawMaxBrightness;
// Scale the returned brightness in [0, rawMaxBrightness] to [0, 255]
if (rawMaxBrightness != MAX_BRIGHTNESS) {
brightness = brightness * ratio;
}
if (DEBUG_LIGHT_DETAILS) {
ALOGD("getRawLightBrightness rawLightId %d brightness 0x%x ratio %.2f", rawLightId,
brightness, ratio);
}
return brightness;
}
void LightInputMapper::Light::setRawLightBrightness(int32_t rawLightId, int32_t brightness) {
std::optional<RawLightInfo> rawInfo = context.getRawLightInfo(rawLightId);
if (!rawInfo.has_value()) {
return;
}
// If the light node doesn't have max brightness, use the default max brightness.
int rawMaxBrightness = rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS);
float ratio = MAX_BRIGHTNESS / rawMaxBrightness;
// Scale the requested brightness in [0, 255] to [0, rawMaxBrightness]
if (rawMaxBrightness != MAX_BRIGHTNESS) {
brightness = ceil(brightness / ratio);
}
if (DEBUG_LIGHT_DETAILS) {
ALOGD("setRawLightBrightness rawLightId %d brightness 0x%x ratio %.2f", rawLightId,
brightness, ratio);
}
context.setLightBrightness(rawLightId, brightness);
}
bool LightInputMapper::SingleLight::setLightColor(int32_t color) {
int32_t brightness = getAlpha(color);
setRawLightBrightness(rawId, brightness);
return true;
}
bool LightInputMapper::RgbLight::setLightColor(int32_t color) {
// Compose color value as per:
// https://developer.android.com/reference/android/graphics/Color?hl=en
// int color = (A & 0xff) << 24 | (R & 0xff) << 16 | (G & 0xff) << 8 | (B & 0xff);
// The alpha component is used to scale the R,G,B leds brightness, with the ratio to
// MAX_BRIGHTNESS.
brightness = getAlpha(color);
int32_t red = 0;
int32_t green = 0;
int32_t blue = 0;
if (brightness > 0) {
float ratio = MAX_BRIGHTNESS / brightness;
red = ceil(getRed(color) / ratio);
green = ceil(getGreen(color) / ratio);
blue = ceil(getBlue(color) / ratio);
}
setRawLightBrightness(rawRgbIds.at(LightColor::RED), red);
setRawLightBrightness(rawRgbIds.at(LightColor::GREEN), green);
setRawLightBrightness(rawRgbIds.at(LightColor::BLUE), blue);
if (rawGlobalId.has_value()) {
setRawLightBrightness(rawGlobalId.value(), brightness);
}
return true;
}
bool LightInputMapper::MultiColorLight::setLightColor(int32_t color) {
std::unordered_map<LightColor, int32_t> intensities;
intensities.emplace(LightColor::RED, getRed(color));
intensities.emplace(LightColor::GREEN, getGreen(color));
intensities.emplace(LightColor::BLUE, getBlue(color));
context.setLightIntensities(rawId, intensities);
setRawLightBrightness(rawId, getAlpha(color));
return true;
}
std::optional<int32_t> LightInputMapper::SingleLight::getLightColor() {
std::optional<int32_t> brightness = getRawLightBrightness(rawId);
if (!brightness.has_value()) {
return std::nullopt;
}
return toArgb(brightness.value(), 0 /* red */, 0 /* green */, 0 /* blue */);
}
std::optional<int32_t> LightInputMapper::RgbLight::getLightColor() {
// If the Alpha component is zero, then return color 0.
if (brightness == 0) {
return 0;
}
// Compose color value as per:
// https://developer.android.com/reference/android/graphics/Color?hl=en
// int color = (A & 0xff) << 24 | (R & 0xff) << 16 | (G & 0xff) << 8 | (B & 0xff);
std::optional<int32_t> redOr = getRawLightBrightness(rawRgbIds.at(LightColor::RED));
std::optional<int32_t> greenOr = getRawLightBrightness(rawRgbIds.at(LightColor::GREEN));
std::optional<int32_t> blueOr = getRawLightBrightness(rawRgbIds.at(LightColor::BLUE));
// If we can't get brightness for any of the RGB light
if (!redOr.has_value() || !greenOr.has_value() || !blueOr.has_value()) {
return std::nullopt;
}
// Compose the ARGB format color. As the R,G,B color led brightness is scaled by Alpha
// value, scale it back to return the nominal color value.
float ratio = MAX_BRIGHTNESS / brightness;
int32_t red = round(redOr.value() * ratio);
int32_t green = round(greenOr.value() * ratio);
int32_t blue = round(blueOr.value() * ratio);
if (red > MAX_BRIGHTNESS || green > MAX_BRIGHTNESS || blue > MAX_BRIGHTNESS) {
// Previously stored brightness isn't valid for current LED values, so just reset to max
// brightness since an app couldn't have provided these values in the first place.
red = redOr.value();
green = greenOr.value();
blue = blueOr.value();
brightness = MAX_BRIGHTNESS;
}
return toArgb(brightness, red, green, blue);
}
std::optional<int32_t> LightInputMapper::MultiColorLight::getLightColor() {
auto ret = context.getLightIntensities(rawId);
if (!ret.has_value()) {
return std::nullopt;
}
std::unordered_map<LightColor, int32_t> intensities = ret.value();
// Get red, green, blue colors
int32_t color = toArgb(0 /* brightness */, intensities.at(LightColor::RED) /* red */,
intensities.at(LightColor::GREEN) /* green */,
intensities.at(LightColor::BLUE) /* blue */);
// Get brightness
std::optional<int32_t> brightness = getRawLightBrightness(rawId);
if (brightness.has_value()) {
return toArgb(brightness.value() /* A */, 0, 0, 0) | color;
}
return std::nullopt;
}
bool LightInputMapper::PlayerIdLight::setLightPlayerId(int32_t playerId) {
if (rawLightIds.find(playerId) == rawLightIds.end()) {
return false;
}
for (const auto& [id, rawId] : rawLightIds) {
if (playerId == id) {
setRawLightBrightness(rawId, MAX_BRIGHTNESS);
} else {
setRawLightBrightness(rawId, 0);
}
}
return true;
}
std::optional<int32_t> LightInputMapper::PlayerIdLight::getLightPlayerId() {
for (const auto& [id, rawId] : rawLightIds) {
std::optional<int32_t> brightness = getRawLightBrightness(rawId);
if (brightness.has_value() && brightness.value() > 0) {
return id;
}
}
return std::nullopt;
}
void LightInputMapper::SingleLight::dump(std::string& dump) {
dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0));
}
void LightInputMapper::PlayerIdLight::dump(std::string& dump) {
dump += StringPrintf(INDENT4 "PlayerId: %d\n", getLightPlayerId().value_or(-1));
dump += StringPrintf(INDENT4 "Raw Player ID LEDs:");
for (const auto& [id, rawId] : rawLightIds) {
dump += StringPrintf("id %d -> %d ", id, rawId);
}
dump += "\n";
}
void LightInputMapper::RgbLight::dump(std::string& dump) {
dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0));
dump += StringPrintf(INDENT4 "Raw RGB LEDs: [%d, %d, %d] ", rawRgbIds.at(LightColor::RED),
rawRgbIds.at(LightColor::GREEN), rawRgbIds.at(LightColor::BLUE));
if (rawGlobalId.has_value()) {
dump += StringPrintf(INDENT4 "Raw Global LED: [%d] ", rawGlobalId.value());
}
dump += "\n";
}
void LightInputMapper::MultiColorLight::dump(std::string& dump) {
dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0));
}
uint32_t LightInputMapper::getSources() {
return AINPUT_SOURCE_UNKNOWN;
}
void LightInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
InputMapper::populateDeviceInfo(info);
for (const auto& [lightId, light] : mLights) {
// Input device light doesn't support ordinal, always pass 1.
InputDeviceLightInfo lightInfo(light->name, light->id, light->type, 1 /* ordinal */);
info->addLightInfo(lightInfo);
}
}
void LightInputMapper::dump(std::string& dump) {
dump += INDENT2 "Light Input Mapper:\n";
dump += INDENT3 "Lights:\n";
for (const auto& [lightId, light] : mLights) {
dump += StringPrintf(INDENT4 "Id: %d", lightId);
dump += StringPrintf(INDENT4 "Name: %s", light->name.c_str());
dump += StringPrintf(INDENT4 "Type: %s", NamedEnum::string(light->type).c_str());
light->dump(dump);
}
// Dump raw lights
dump += INDENT3 "RawLights:\n";
dump += INDENT4 "Id:\t Name:\t Flags:\t Max brightness:\t Brightness\n";
const std::vector<int32_t> rawLightIds = getDeviceContext().getRawLightIds();
// Map from raw light id to raw light info
std::unordered_map<int32_t, RawLightInfo> rawInfos;
for (const auto& rawId : rawLightIds) {
std::optional<RawLightInfo> rawInfo = getDeviceContext().getRawLightInfo(rawId);
if (!rawInfo.has_value()) {
continue;
}
dump += StringPrintf(INDENT4 "%d", rawId);
dump += StringPrintf(INDENT4 "%s", rawInfo->name.c_str());
dump += StringPrintf(INDENT4 "%s", rawInfo->flags.string().c_str());
dump += StringPrintf(INDENT4 "%d", rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS));
dump += StringPrintf(INDENT4 "%d\n",
getDeviceContext().getLightBrightness(rawId).value_or(-1));
}
}
void LightInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
uint32_t changes) {
InputMapper::configure(when, config, changes);
if (!changes) { // first time only
bool hasRedLed = false;
bool hasGreenLed = false;
bool hasBlueLed = false;
std::optional<int32_t> rawGlobalId = std::nullopt;
// Player ID light common name string
std::string playerIdName;
// Raw RGB color to raw light ID
std::unordered_map<LightColor, int32_t /* rawLightId */> rawRgbIds;
// Map from player Id to raw light Id
std::unordered_map<int32_t, int32_t> playerIdLightIds;
mLights.clear();
// Check raw lights
const std::vector<int32_t> rawLightIds = getDeviceContext().getRawLightIds();
// Map from raw light id to raw light info
std::unordered_map<int32_t, RawLightInfo> rawInfos;
for (const auto& rawId : rawLightIds) {
std::optional<RawLightInfo> rawInfo = getDeviceContext().getRawLightInfo(rawId);
if (!rawInfo.has_value()) {
continue;
}
rawInfos.insert_or_assign(rawId, rawInfo.value());
// Check if this is a group LEDs for player ID
std::regex lightPattern("([a-z]+)([0-9]+)");
std::smatch results;
if (std::regex_match(rawInfo->name, results, lightPattern)) {
std::string commonName = results[1].str();
int32_t playerId = std::stoi(results[2]);
if (playerIdLightIds.empty()) {
playerIdName = commonName;
playerIdLightIds.insert_or_assign(playerId, rawId);
} else {
// Make sure the player ID leds have common string name
if (playerIdName.compare(commonName) == 0 &&
playerIdLightIds.find(playerId) == playerIdLightIds.end()) {
playerIdLightIds.insert_or_assign(playerId, rawId);
}
}
}
// Check if this is an LED of RGB light
if (rawInfo->flags.test(InputLightClass::RED)) {
hasRedLed = true;
rawRgbIds.emplace(LightColor::RED, rawId);
}
if (rawInfo->flags.test(InputLightClass::GREEN)) {
hasGreenLed = true;
rawRgbIds.emplace(LightColor::GREEN, rawId);
}
if (rawInfo->flags.test(InputLightClass::BLUE)) {
hasBlueLed = true;
rawRgbIds.emplace(LightColor::BLUE, rawId);
}
if (rawInfo->flags.test(InputLightClass::GLOBAL)) {
rawGlobalId = rawId;
}
if (DEBUG_LIGHT_DETAILS) {
ALOGD("Light rawId %d name %s max %d flags %s \n", rawInfo->id,
rawInfo->name.c_str(), rawInfo->maxBrightness.value_or(MAX_BRIGHTNESS),
rawInfo->flags.string().c_str());
}
}
// Construct a player ID light
if (playerIdLightIds.size() > 1) {
std::unique_ptr<Light> light =
std::make_unique<PlayerIdLight>(getDeviceContext(), playerIdName, ++mNextId,
playerIdLightIds);
mLights.insert_or_assign(light->id, std::move(light));
// Remove these raw lights from raw light info as they've been used to compose a
// Player ID light, so we do not expose these raw lights as single lights.
for (const auto& [playerId, rawId] : playerIdLightIds) {
rawInfos.erase(rawId);
}
}
// Construct a RGB light for composed RGB light
if (hasRedLed && hasGreenLed && hasBlueLed) {
if (DEBUG_LIGHT_DETAILS) {
ALOGD("Rgb light ids [%d, %d, %d] \n", rawRgbIds.at(LightColor::RED),
rawRgbIds.at(LightColor::GREEN), rawRgbIds.at(LightColor::BLUE));
}
std::unique_ptr<Light> light = std::make_unique<RgbLight>(getDeviceContext(), ++mNextId,
rawRgbIds, rawGlobalId);
mLights.insert_or_assign(light->id, std::move(light));
// Remove from raw light info as they've been composed a RBG light.
rawInfos.erase(rawRgbIds.at(LightColor::RED));
rawInfos.erase(rawRgbIds.at(LightColor::GREEN));
rawInfos.erase(rawRgbIds.at(LightColor::BLUE));
if (rawGlobalId.has_value()) {
rawInfos.erase(rawGlobalId.value());
}
}
// Check the rest of raw light infos
for (const auto& [rawId, rawInfo] : rawInfos) {
// If the node is multi-color led, construct a MULTI_COLOR light
if (rawInfo.flags.test(InputLightClass::MULTI_INDEX) &&
rawInfo.flags.test(InputLightClass::MULTI_INTENSITY)) {
if (DEBUG_LIGHT_DETAILS) {
ALOGD("Multicolor light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str());
}
std::unique_ptr<Light> light =
std::make_unique<MultiColorLight>(getDeviceContext(), rawInfo.name,
++mNextId, rawInfo.id);
mLights.insert_or_assign(light->id, std::move(light));
continue;
}
// Construct a single LED light
if (DEBUG_LIGHT_DETAILS) {
ALOGD("Single light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str());
}
std::unique_ptr<Light> light =
std::make_unique<SingleLight>(getDeviceContext(), rawInfo.name, ++mNextId,
rawInfo.id);
mLights.insert_or_assign(light->id, std::move(light));
}
}
}
void LightInputMapper::reset(nsecs_t when) {
InputMapper::reset(when);
}
void LightInputMapper::process(const RawEvent* rawEvent) {}
bool LightInputMapper::setLightColor(int32_t lightId, int32_t color) {
auto it = mLights.find(lightId);
if (it == mLights.end()) {
return false;
}
auto& light = it->second;
if (DEBUG_LIGHT_DETAILS) {
ALOGD("setLightColor lightId %d type %s color 0x%x", lightId,
NamedEnum::string(light->type).c_str(), color);
}
return light->setLightColor(color);
}
std::optional<int32_t> LightInputMapper::getLightColor(int32_t lightId) {
auto it = mLights.find(lightId);
if (it == mLights.end()) {
return std::nullopt;
}
auto& light = it->second;
std::optional<int32_t> color = light->getLightColor();
if (DEBUG_LIGHT_DETAILS) {
ALOGD("getLightColor lightId %d type %s color 0x%x", lightId,
NamedEnum::string(light->type).c_str(), color.value_or(0));
}
return color;
}
bool LightInputMapper::setLightPlayerId(int32_t lightId, int32_t playerId) {
auto it = mLights.find(lightId);
if (it == mLights.end()) {
return false;
}
auto& light = it->second;
return light->setLightPlayerId(playerId);
}
std::optional<int32_t> LightInputMapper::getLightPlayerId(int32_t lightId) {
auto it = mLights.find(lightId);
if (it == mLights.end()) {
return std::nullopt;
}
auto& light = it->second;
return light->getLightPlayerId();
}
} // namespace android