Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 17 | #define LOG_TAG "SurfaceTexture_test" |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 18 | //#define LOG_NDEBUG 0 |
| 19 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 20 | #include <gtest/gtest.h> |
| 21 | #include <gui/SurfaceTexture.h> |
| 22 | #include <gui/SurfaceTextureClient.h> |
| 23 | #include <ui/GraphicBuffer.h> |
| 24 | #include <utils/String8.h> |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 25 | #include <utils/threads.h> |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 26 | |
Mathias Agopian | 90ac799 | 2012-02-25 18:48:35 -0800 | [diff] [blame] | 27 | #include <gui/ISurfaceComposer.h> |
| 28 | #include <gui/Surface.h> |
| 29 | #include <gui/SurfaceComposerClient.h> |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 30 | |
| 31 | #include <EGL/egl.h> |
| 32 | #include <EGL/eglext.h> |
| 33 | #include <GLES2/gl2.h> |
| 34 | #include <GLES2/gl2ext.h> |
| 35 | |
| 36 | #include <ui/FramebufferNativeWindow.h> |
| 37 | |
| 38 | namespace android { |
| 39 | |
| 40 | class GLTest : public ::testing::Test { |
| 41 | protected: |
| 42 | |
| 43 | GLTest(): |
| 44 | mEglDisplay(EGL_NO_DISPLAY), |
| 45 | mEglSurface(EGL_NO_SURFACE), |
| 46 | mEglContext(EGL_NO_CONTEXT) { |
| 47 | } |
| 48 | |
| 49 | virtual void SetUp() { |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 50 | const ::testing::TestInfo* const testInfo = |
| 51 | ::testing::UnitTest::GetInstance()->current_test_info(); |
| 52 | ALOGV("Begin test: %s.%s", testInfo->test_case_name(), |
| 53 | testInfo->name()); |
| 54 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 55 | mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| 56 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 57 | ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); |
| 58 | |
| 59 | EGLint majorVersion; |
| 60 | EGLint minorVersion; |
| 61 | EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); |
| 62 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 63 | RecordProperty("EglVersionMajor", majorVersion); |
| 64 | RecordProperty("EglVersionMajor", minorVersion); |
| 65 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 66 | EGLint numConfigs = 0; |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 67 | EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mGlConfig, |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 68 | 1, &numConfigs)); |
| 69 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 70 | |
| 71 | char* displaySecsEnv = getenv("GLTEST_DISPLAY_SECS"); |
| 72 | if (displaySecsEnv != NULL) { |
| 73 | mDisplaySecs = atoi(displaySecsEnv); |
| 74 | if (mDisplaySecs < 0) { |
| 75 | mDisplaySecs = 0; |
| 76 | } |
| 77 | } else { |
| 78 | mDisplaySecs = 0; |
| 79 | } |
| 80 | |
| 81 | if (mDisplaySecs > 0) { |
| 82 | mComposerClient = new SurfaceComposerClient; |
| 83 | ASSERT_EQ(NO_ERROR, mComposerClient->initCheck()); |
| 84 | |
Jamie Gennis | fc85012 | 2011-04-25 16:40:05 -0700 | [diff] [blame] | 85 | mSurfaceControl = mComposerClient->createSurface( |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 86 | String8("Test Surface"), 0, |
| 87 | getSurfaceWidth(), getSurfaceHeight(), |
| 88 | PIXEL_FORMAT_RGB_888, 0); |
| 89 | |
| 90 | ASSERT_TRUE(mSurfaceControl != NULL); |
| 91 | ASSERT_TRUE(mSurfaceControl->isValid()); |
| 92 | |
Mathias Agopian | 698c087 | 2011-06-28 19:09:31 -0700 | [diff] [blame] | 93 | SurfaceComposerClient::openGlobalTransaction(); |
Jamie Gennis | 5dd0c4f | 2011-06-13 19:06:52 -0700 | [diff] [blame] | 94 | ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7FFFFFFF)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 95 | ASSERT_EQ(NO_ERROR, mSurfaceControl->show()); |
Mathias Agopian | 698c087 | 2011-06-28 19:09:31 -0700 | [diff] [blame] | 96 | SurfaceComposerClient::closeGlobalTransaction(); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 97 | |
| 98 | sp<ANativeWindow> window = mSurfaceControl->getSurface(); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 99 | mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 100 | window.get(), NULL); |
| 101 | } else { |
| 102 | EGLint pbufferAttribs[] = { |
| 103 | EGL_WIDTH, getSurfaceWidth(), |
| 104 | EGL_HEIGHT, getSurfaceHeight(), |
| 105 | EGL_NONE }; |
| 106 | |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 107 | mEglSurface = eglCreatePbufferSurface(mEglDisplay, mGlConfig, |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 108 | pbufferAttribs); |
| 109 | } |
| 110 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 111 | ASSERT_NE(EGL_NO_SURFACE, mEglSurface); |
| 112 | |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 113 | mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT, |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 114 | getContextAttribs()); |
| 115 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 116 | ASSERT_NE(EGL_NO_CONTEXT, mEglContext); |
| 117 | |
| 118 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 119 | mEglContext)); |
| 120 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 121 | |
| 122 | EGLint w, h; |
| 123 | EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_WIDTH, &w)); |
| 124 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 125 | EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_HEIGHT, &h)); |
| 126 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 127 | RecordProperty("EglSurfaceWidth", w); |
| 128 | RecordProperty("EglSurfaceHeight", h); |
| 129 | |
| 130 | glViewport(0, 0, w, h); |
| 131 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 132 | } |
| 133 | |
| 134 | virtual void TearDown() { |
Daniel Lam | 9abe1eb | 2012-03-26 20:37:15 -0700 | [diff] [blame] | 135 | // Display the result |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 136 | if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) { |
| 137 | eglSwapBuffers(mEglDisplay, mEglSurface); |
| 138 | sleep(mDisplaySecs); |
| 139 | } |
| 140 | |
| 141 | if (mComposerClient != NULL) { |
| 142 | mComposerClient->dispose(); |
| 143 | } |
| 144 | if (mEglContext != EGL_NO_CONTEXT) { |
| 145 | eglDestroyContext(mEglDisplay, mEglContext); |
| 146 | } |
| 147 | if (mEglSurface != EGL_NO_SURFACE) { |
| 148 | eglDestroySurface(mEglDisplay, mEglSurface); |
| 149 | } |
| 150 | if (mEglDisplay != EGL_NO_DISPLAY) { |
| 151 | eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| 152 | EGL_NO_CONTEXT); |
| 153 | eglTerminate(mEglDisplay); |
| 154 | } |
| 155 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 156 | |
| 157 | const ::testing::TestInfo* const testInfo = |
| 158 | ::testing::UnitTest::GetInstance()->current_test_info(); |
| 159 | ALOGV("End test: %s.%s", testInfo->test_case_name(), |
| 160 | testInfo->name()); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 161 | } |
| 162 | |
| 163 | virtual EGLint const* getConfigAttribs() { |
| 164 | static EGLint sDefaultConfigAttribs[] = { |
| 165 | EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
| 166 | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| 167 | EGL_RED_SIZE, 8, |
| 168 | EGL_GREEN_SIZE, 8, |
| 169 | EGL_BLUE_SIZE, 8, |
| 170 | EGL_ALPHA_SIZE, 8, |
| 171 | EGL_DEPTH_SIZE, 16, |
| 172 | EGL_STENCIL_SIZE, 8, |
| 173 | EGL_NONE }; |
| 174 | |
| 175 | return sDefaultConfigAttribs; |
| 176 | } |
| 177 | |
| 178 | virtual EGLint const* getContextAttribs() { |
| 179 | static EGLint sDefaultContextAttribs[] = { |
| 180 | EGL_CONTEXT_CLIENT_VERSION, 2, |
| 181 | EGL_NONE }; |
| 182 | |
| 183 | return sDefaultContextAttribs; |
| 184 | } |
| 185 | |
| 186 | virtual EGLint getSurfaceWidth() { |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 187 | return 512; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 188 | } |
| 189 | |
| 190 | virtual EGLint getSurfaceHeight() { |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 191 | return 512; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 192 | } |
| 193 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 194 | ::testing::AssertionResult checkPixel(int x, int y, int r, |
Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 195 | int g, int b, int a, int tolerance=2) { |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 196 | GLubyte pixel[4]; |
| 197 | String8 msg; |
| 198 | glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); |
| 199 | GLenum err = glGetError(); |
| 200 | if (err != GL_NO_ERROR) { |
| 201 | msg += String8::format("error reading pixel: %#x", err); |
| 202 | while ((err = glGetError()) != GL_NO_ERROR) { |
| 203 | msg += String8::format(", %#x", err); |
| 204 | } |
| 205 | fprintf(stderr, "pixel check failure: %s\n", msg.string()); |
| 206 | return ::testing::AssertionFailure( |
| 207 | ::testing::Message(msg.string())); |
| 208 | } |
Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 209 | if (r >= 0 && abs(r - int(pixel[0])) > tolerance) { |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 210 | msg += String8::format("r(%d isn't %d)", pixel[0], r); |
| 211 | } |
Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 212 | if (g >= 0 && abs(g - int(pixel[1])) > tolerance) { |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 213 | if (!msg.isEmpty()) { |
| 214 | msg += " "; |
| 215 | } |
| 216 | msg += String8::format("g(%d isn't %d)", pixel[1], g); |
| 217 | } |
Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 218 | if (b >= 0 && abs(b - int(pixel[2])) > tolerance) { |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 219 | if (!msg.isEmpty()) { |
| 220 | msg += " "; |
| 221 | } |
| 222 | msg += String8::format("b(%d isn't %d)", pixel[2], b); |
| 223 | } |
Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 224 | if (a >= 0 && abs(a - int(pixel[3])) > tolerance) { |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 225 | if (!msg.isEmpty()) { |
| 226 | msg += " "; |
| 227 | } |
| 228 | msg += String8::format("a(%d isn't %d)", pixel[3], a); |
| 229 | } |
| 230 | if (!msg.isEmpty()) { |
| 231 | fprintf(stderr, "pixel check failure: %s\n", msg.string()); |
| 232 | return ::testing::AssertionFailure( |
| 233 | ::testing::Message(msg.string())); |
| 234 | } else { |
| 235 | return ::testing::AssertionSuccess(); |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | int mDisplaySecs; |
| 240 | sp<SurfaceComposerClient> mComposerClient; |
| 241 | sp<SurfaceControl> mSurfaceControl; |
| 242 | |
| 243 | EGLDisplay mEglDisplay; |
| 244 | EGLSurface mEglSurface; |
| 245 | EGLContext mEglContext; |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 246 | EGLConfig mGlConfig; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 247 | }; |
| 248 | |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 249 | static void loadShader(GLenum shaderType, const char* pSource, |
| 250 | GLuint* outShader) { |
| 251 | GLuint shader = glCreateShader(shaderType); |
| 252 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 253 | if (shader) { |
| 254 | glShaderSource(shader, 1, &pSource, NULL); |
| 255 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 256 | glCompileShader(shader); |
| 257 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 258 | GLint compiled = 0; |
| 259 | glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); |
| 260 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 261 | if (!compiled) { |
| 262 | GLint infoLen = 0; |
| 263 | glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); |
| 264 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 265 | if (infoLen) { |
| 266 | char* buf = (char*) malloc(infoLen); |
| 267 | if (buf) { |
| 268 | glGetShaderInfoLog(shader, infoLen, NULL, buf); |
| 269 | printf("Shader compile log:\n%s\n", buf); |
| 270 | free(buf); |
| 271 | FAIL(); |
| 272 | } |
| 273 | } else { |
| 274 | char* buf = (char*) malloc(0x1000); |
| 275 | if (buf) { |
| 276 | glGetShaderInfoLog(shader, 0x1000, NULL, buf); |
| 277 | printf("Shader compile log:\n%s\n", buf); |
| 278 | free(buf); |
| 279 | FAIL(); |
| 280 | } |
| 281 | } |
| 282 | glDeleteShader(shader); |
| 283 | shader = 0; |
| 284 | } |
| 285 | } |
| 286 | ASSERT_TRUE(shader != 0); |
| 287 | *outShader = shader; |
| 288 | } |
| 289 | |
| 290 | static void createProgram(const char* pVertexSource, |
| 291 | const char* pFragmentSource, GLuint* outPgm) { |
| 292 | GLuint vertexShader, fragmentShader; |
| 293 | { |
| 294 | SCOPED_TRACE("compiling vertex shader"); |
| 295 | ASSERT_NO_FATAL_FAILURE(loadShader(GL_VERTEX_SHADER, pVertexSource, |
| 296 | &vertexShader)); |
| 297 | } |
| 298 | { |
| 299 | SCOPED_TRACE("compiling fragment shader"); |
| 300 | ASSERT_NO_FATAL_FAILURE(loadShader(GL_FRAGMENT_SHADER, pFragmentSource, |
| 301 | &fragmentShader)); |
| 302 | } |
| 303 | |
| 304 | GLuint program = glCreateProgram(); |
| 305 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 306 | if (program) { |
| 307 | glAttachShader(program, vertexShader); |
| 308 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 309 | glAttachShader(program, fragmentShader); |
| 310 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 311 | glLinkProgram(program); |
| 312 | GLint linkStatus = GL_FALSE; |
| 313 | glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); |
| 314 | if (linkStatus != GL_TRUE) { |
| 315 | GLint bufLength = 0; |
| 316 | glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); |
| 317 | if (bufLength) { |
| 318 | char* buf = (char*) malloc(bufLength); |
| 319 | if (buf) { |
| 320 | glGetProgramInfoLog(program, bufLength, NULL, buf); |
| 321 | printf("Program link log:\n%s\n", buf); |
| 322 | free(buf); |
| 323 | FAIL(); |
| 324 | } |
| 325 | } |
| 326 | glDeleteProgram(program); |
| 327 | program = 0; |
| 328 | } |
| 329 | } |
| 330 | glDeleteShader(vertexShader); |
| 331 | glDeleteShader(fragmentShader); |
| 332 | ASSERT_TRUE(program != 0); |
| 333 | *outPgm = program; |
| 334 | } |
| 335 | |
| 336 | static int abs(int value) { |
| 337 | return value > 0 ? value : -value; |
| 338 | } |
| 339 | |
| 340 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 341 | // XXX: Code above this point should live elsewhere |
| 342 | |
| 343 | class SurfaceTextureGLTest : public GLTest { |
| 344 | protected: |
Jamie Gennis | 79e3125 | 2011-10-19 15:19:19 -0700 | [diff] [blame] | 345 | enum { TEX_ID = 123 }; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 346 | |
| 347 | virtual void SetUp() { |
| 348 | GLTest::SetUp(); |
| 349 | mST = new SurfaceTexture(TEX_ID); |
| 350 | mSTC = new SurfaceTextureClient(mST); |
| 351 | mANW = mSTC; |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 352 | mTextureRenderer = new TextureRenderer(TEX_ID, mST); |
| 353 | ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp()); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 354 | } |
| 355 | |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 356 | virtual void TearDown() { |
| 357 | mANW.clear(); |
| 358 | mSTC.clear(); |
| 359 | mST.clear(); |
| 360 | GLTest::TearDown(); |
| 361 | } |
| 362 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 363 | void drawTexture() { |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 364 | mTextureRenderer->drawTexture(); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 365 | } |
| 366 | |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 367 | class TextureRenderer: public RefBase { |
| 368 | public: |
| 369 | TextureRenderer(GLuint texName, const sp<SurfaceTexture>& st): |
| 370 | mTexName(texName), |
| 371 | mST(st) { |
| 372 | } |
| 373 | |
| 374 | void SetUp() { |
| 375 | const char vsrc[] = |
| 376 | "attribute vec4 vPosition;\n" |
| 377 | "varying vec2 texCoords;\n" |
| 378 | "uniform mat4 texMatrix;\n" |
| 379 | "void main() {\n" |
| 380 | " vec2 vTexCoords = 0.5 * (vPosition.xy + vec2(1.0, 1.0));\n" |
| 381 | " texCoords = (texMatrix * vec4(vTexCoords, 0.0, 1.0)).xy;\n" |
| 382 | " gl_Position = vPosition;\n" |
| 383 | "}\n"; |
| 384 | |
| 385 | const char fsrc[] = |
| 386 | "#extension GL_OES_EGL_image_external : require\n" |
| 387 | "precision mediump float;\n" |
| 388 | "uniform samplerExternalOES texSampler;\n" |
| 389 | "varying vec2 texCoords;\n" |
| 390 | "void main() {\n" |
| 391 | " gl_FragColor = texture2D(texSampler, texCoords);\n" |
| 392 | "}\n"; |
| 393 | |
| 394 | { |
| 395 | SCOPED_TRACE("creating shader program"); |
| 396 | ASSERT_NO_FATAL_FAILURE(createProgram(vsrc, fsrc, &mPgm)); |
| 397 | } |
| 398 | |
| 399 | mPositionHandle = glGetAttribLocation(mPgm, "vPosition"); |
| 400 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 401 | ASSERT_NE(-1, mPositionHandle); |
| 402 | mTexSamplerHandle = glGetUniformLocation(mPgm, "texSampler"); |
| 403 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 404 | ASSERT_NE(-1, mTexSamplerHandle); |
| 405 | mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix"); |
| 406 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 407 | ASSERT_NE(-1, mTexMatrixHandle); |
| 408 | } |
| 409 | |
| 410 | // drawTexture draws the SurfaceTexture over the entire GL viewport. |
| 411 | void drawTexture() { |
| 412 | const GLfloat triangleVertices[] = { |
| 413 | -1.0f, 1.0f, |
| 414 | -1.0f, -1.0f, |
| 415 | 1.0f, -1.0f, |
| 416 | 1.0f, 1.0f, |
| 417 | }; |
| 418 | |
| 419 | glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, |
| 420 | triangleVertices); |
| 421 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 422 | glEnableVertexAttribArray(mPositionHandle); |
| 423 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 424 | |
| 425 | glUseProgram(mPgm); |
| 426 | glUniform1i(mTexSamplerHandle, 0); |
| 427 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 428 | glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName); |
| 429 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 430 | |
| 431 | // XXX: These calls are not needed for GL_TEXTURE_EXTERNAL_OES as |
| 432 | // they're setting the defautls for that target, but when hacking |
| 433 | // things to use GL_TEXTURE_2D they are needed to achieve the same |
| 434 | // behavior. |
| 435 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, |
| 436 | GL_LINEAR); |
| 437 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 438 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, |
| 439 | GL_LINEAR); |
| 440 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 441 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, |
| 442 | GL_CLAMP_TO_EDGE); |
| 443 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 444 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, |
| 445 | GL_CLAMP_TO_EDGE); |
| 446 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 447 | |
| 448 | GLfloat texMatrix[16]; |
| 449 | mST->getTransformMatrix(texMatrix); |
| 450 | glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); |
| 451 | |
| 452 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 453 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 454 | } |
| 455 | |
| 456 | GLuint mTexName; |
| 457 | sp<SurfaceTexture> mST; |
| 458 | GLuint mPgm; |
| 459 | GLint mPositionHandle; |
| 460 | GLint mTexSamplerHandle; |
| 461 | GLint mTexMatrixHandle; |
| 462 | }; |
| 463 | |
Jamie Gennis | dfcff4b | 2011-06-17 11:39:18 -0700 | [diff] [blame] | 464 | class FrameWaiter : public SurfaceTexture::FrameAvailableListener { |
| 465 | public: |
| 466 | FrameWaiter(): |
| 467 | mPendingFrames(0) { |
| 468 | } |
| 469 | |
| 470 | void waitForFrame() { |
| 471 | Mutex::Autolock lock(mMutex); |
| 472 | while (mPendingFrames == 0) { |
| 473 | mCondition.wait(mMutex); |
| 474 | } |
| 475 | mPendingFrames--; |
| 476 | } |
| 477 | |
| 478 | virtual void onFrameAvailable() { |
| 479 | Mutex::Autolock lock(mMutex); |
| 480 | mPendingFrames++; |
| 481 | mCondition.signal(); |
| 482 | } |
| 483 | |
| 484 | int mPendingFrames; |
| 485 | Mutex mMutex; |
| 486 | Condition mCondition; |
| 487 | }; |
| 488 | |
Daniel Lam | 9abe1eb | 2012-03-26 20:37:15 -0700 | [diff] [blame] | 489 | // Note that SurfaceTexture will lose the notifications |
| 490 | // onBuffersReleased and onFrameAvailable as there is currently |
| 491 | // no way to forward the events. This DisconnectWaiter will not let the |
| 492 | // disconnect finish until finishDisconnect() is called. It will |
| 493 | // also block until a disconnect is called |
| 494 | class DisconnectWaiter : public BufferQueue::ConsumerListener { |
| 495 | public: |
| 496 | DisconnectWaiter () : |
| 497 | mWaitForDisconnect(false), |
| 498 | mPendingFrames(0) { |
| 499 | } |
| 500 | |
| 501 | void waitForFrame() { |
| 502 | Mutex::Autolock lock(mMutex); |
| 503 | while (mPendingFrames == 0) { |
| 504 | mFrameCondition.wait(mMutex); |
| 505 | } |
| 506 | mPendingFrames--; |
| 507 | } |
| 508 | |
| 509 | virtual void onFrameAvailable() { |
| 510 | Mutex::Autolock lock(mMutex); |
| 511 | mPendingFrames++; |
| 512 | mFrameCondition.signal(); |
| 513 | } |
| 514 | |
| 515 | virtual void onBuffersReleased() { |
| 516 | Mutex::Autolock lock(mMutex); |
| 517 | while (!mWaitForDisconnect) { |
| 518 | mDisconnectCondition.wait(mMutex); |
| 519 | } |
| 520 | } |
| 521 | |
| 522 | void finishDisconnect() { |
| 523 | Mutex::Autolock lock(mMutex); |
| 524 | mWaitForDisconnect = true; |
| 525 | mDisconnectCondition.signal(); |
| 526 | } |
| 527 | |
| 528 | private: |
| 529 | Mutex mMutex; |
| 530 | |
| 531 | bool mWaitForDisconnect; |
| 532 | Condition mDisconnectCondition; |
| 533 | |
| 534 | int mPendingFrames; |
| 535 | Condition mFrameCondition; |
| 536 | }; |
| 537 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 538 | sp<SurfaceTexture> mST; |
| 539 | sp<SurfaceTextureClient> mSTC; |
| 540 | sp<ANativeWindow> mANW; |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 541 | sp<TextureRenderer> mTextureRenderer; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 542 | }; |
| 543 | |
| 544 | // Fill a YV12 buffer with a multi-colored checkerboard pattern |
| 545 | void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { |
| 546 | const int blockWidth = w > 16 ? w / 16 : 1; |
| 547 | const int blockHeight = h > 16 ? h / 16 : 1; |
| 548 | const int yuvTexOffsetY = 0; |
| 549 | int yuvTexStrideY = stride; |
| 550 | int yuvTexOffsetV = yuvTexStrideY * h; |
| 551 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; |
| 552 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; |
| 553 | int yuvTexStrideU = yuvTexStrideV; |
| 554 | for (int x = 0; x < w; x++) { |
| 555 | for (int y = 0; y < h; y++) { |
| 556 | int parityX = (x / blockWidth) & 1; |
| 557 | int parityY = (y / blockHeight) & 1; |
| 558 | unsigned char intensity = (parityX ^ parityY) ? 63 : 191; |
| 559 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; |
| 560 | if (x < w / 2 && y < h / 2) { |
| 561 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; |
| 562 | if (x * 2 < w / 2 && y * 2 < h / 2) { |
| 563 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = |
| 564 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = |
| 565 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = |
| 566 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = |
| 567 | intensity; |
| 568 | } |
| 569 | } |
| 570 | } |
| 571 | } |
| 572 | } |
| 573 | |
| 574 | // Fill a YV12 buffer with red outside a given rectangle and green inside it. |
| 575 | void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, |
| 576 | const android_native_rect_t& rect) { |
| 577 | const int yuvTexOffsetY = 0; |
| 578 | int yuvTexStrideY = stride; |
| 579 | int yuvTexOffsetV = yuvTexStrideY * h; |
| 580 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; |
| 581 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; |
| 582 | int yuvTexStrideU = yuvTexStrideV; |
| 583 | for (int x = 0; x < w; x++) { |
| 584 | for (int y = 0; y < h; y++) { |
| 585 | bool inside = rect.left <= x && x < rect.right && |
| 586 | rect.top <= y && y < rect.bottom; |
| 587 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64; |
| 588 | if (x < w / 2 && y < h / 2) { |
| 589 | bool inside = rect.left <= 2*x && 2*x < rect.right && |
| 590 | rect.top <= 2*y && 2*y < rect.bottom; |
| 591 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16; |
| 592 | buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = |
| 593 | inside ? 16 : 255; |
| 594 | } |
| 595 | } |
| 596 | } |
| 597 | } |
| 598 | |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 599 | void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) { |
| 600 | const size_t PIXEL_SIZE = 4; |
| 601 | for (int x = 0; x < w; x++) { |
| 602 | for (int y = 0; y < h; y++) { |
| 603 | off_t offset = (y * stride + x) * PIXEL_SIZE; |
| 604 | for (int c = 0; c < 4; c++) { |
| 605 | int parityX = (x / (1 << (c+2))) & 1; |
| 606 | int parityY = (y / (1 << (c+2))) & 1; |
| 607 | buf[offset + c] = (parityX ^ parityY) ? 231 : 35; |
| 608 | } |
| 609 | } |
| 610 | } |
| 611 | } |
| 612 | |
Jamie Gennis | fe27e2f | 2011-11-11 18:05:11 -0800 | [diff] [blame] | 613 | void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r, |
| 614 | uint8_t g, uint8_t b, uint8_t a) { |
| 615 | const size_t PIXEL_SIZE = 4; |
| 616 | for (int y = 0; y < h; y++) { |
| 617 | for (int x = 0; x < h; x++) { |
| 618 | off_t offset = (y * stride + x) * PIXEL_SIZE; |
| 619 | buf[offset + 0] = r; |
| 620 | buf[offset + 1] = g; |
| 621 | buf[offset + 2] = b; |
| 622 | buf[offset + 3] = a; |
| 623 | } |
| 624 | } |
| 625 | } |
| 626 | |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 627 | // Produce a single RGBA8 frame by filling a buffer with a checkerboard pattern |
| 628 | // using the CPU. This assumes that the ANativeWindow is already configured to |
| 629 | // allow this to be done (e.g. the format is set to RGBA8). |
| 630 | // |
| 631 | // Calls to this function should be wrapped in an ASSERT_NO_FATAL_FAILURE(). |
| 632 | void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) { |
| 633 | android_native_buffer_t* anb; |
| 634 | ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &anb)); |
| 635 | ASSERT_TRUE(anb != NULL); |
| 636 | |
| 637 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| 638 | ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf->getNativeBuffer())); |
| 639 | |
| 640 | uint8_t* img = NULL; |
| 641 | ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, |
| 642 | (void**)(&img))); |
| 643 | fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride()); |
| 644 | ASSERT_EQ(NO_ERROR, buf->unlock()); |
| 645 | ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer())); |
| 646 | } |
| 647 | |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 648 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferNpot) { |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 649 | const int texWidth = 64; |
| 650 | const int texHeight = 66; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 651 | |
| 652 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 653 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 654 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), |
| 655 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); |
| 656 | |
Iliyan Malchev | 697526b | 2011-05-01 11:33:26 -0700 | [diff] [blame] | 657 | ANativeWindowBuffer* anb; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 658 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 659 | ASSERT_TRUE(anb != NULL); |
| 660 | |
| 661 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| 662 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); |
| 663 | |
| 664 | // Fill the buffer with the a checkerboard pattern |
| 665 | uint8_t* img = NULL; |
| 666 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 667 | fillYV12Buffer(img, texWidth, texHeight, buf->getStride()); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 668 | buf->unlock(); |
| 669 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); |
| 670 | |
| 671 | mST->updateTexImage(); |
| 672 | |
| 673 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 674 | glClear(GL_COLOR_BUFFER_BIT); |
| 675 | |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 676 | glViewport(0, 0, texWidth, texHeight); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 677 | drawTexture(); |
| 678 | |
| 679 | EXPECT_TRUE(checkPixel( 0, 0, 255, 127, 255, 255)); |
| 680 | EXPECT_TRUE(checkPixel(63, 0, 0, 133, 0, 255)); |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 681 | EXPECT_TRUE(checkPixel(63, 65, 0, 133, 0, 255)); |
| 682 | EXPECT_TRUE(checkPixel( 0, 65, 255, 127, 255, 255)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 683 | |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 684 | EXPECT_TRUE(checkPixel(22, 44, 255, 127, 255, 255)); |
| 685 | EXPECT_TRUE(checkPixel(45, 52, 255, 127, 255, 255)); |
| 686 | EXPECT_TRUE(checkPixel(52, 51, 98, 255, 73, 255)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 687 | EXPECT_TRUE(checkPixel( 7, 31, 155, 0, 118, 255)); |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 688 | EXPECT_TRUE(checkPixel(31, 9, 107, 24, 87, 255)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 689 | EXPECT_TRUE(checkPixel(29, 35, 255, 127, 255, 255)); |
| 690 | EXPECT_TRUE(checkPixel(36, 22, 155, 29, 0, 255)); |
| 691 | } |
| 692 | |
Jamie Gennis | d05bb2e | 2011-06-14 15:41:45 -0700 | [diff] [blame] | 693 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferPow2) { |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 694 | const int texWidth = 64; |
| 695 | const int texHeight = 64; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 696 | |
| 697 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 698 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 699 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), |
| 700 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); |
| 701 | |
Iliyan Malchev | 697526b | 2011-05-01 11:33:26 -0700 | [diff] [blame] | 702 | ANativeWindowBuffer* anb; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 703 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 704 | ASSERT_TRUE(anb != NULL); |
| 705 | |
| 706 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| 707 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); |
| 708 | |
| 709 | // Fill the buffer with the a checkerboard pattern |
| 710 | uint8_t* img = NULL; |
| 711 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 712 | fillYV12Buffer(img, texWidth, texHeight, buf->getStride()); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 713 | buf->unlock(); |
| 714 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); |
| 715 | |
| 716 | mST->updateTexImage(); |
| 717 | |
| 718 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 719 | glClear(GL_COLOR_BUFFER_BIT); |
| 720 | |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 721 | glViewport(0, 0, texWidth, texHeight); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 722 | drawTexture(); |
| 723 | |
Jamie Gennis | d05bb2e | 2011-06-14 15:41:45 -0700 | [diff] [blame] | 724 | EXPECT_TRUE(checkPixel( 0, 0, 0, 133, 0, 255)); |
| 725 | EXPECT_TRUE(checkPixel(63, 0, 255, 127, 255, 255)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 726 | EXPECT_TRUE(checkPixel(63, 63, 0, 133, 0, 255)); |
| 727 | EXPECT_TRUE(checkPixel( 0, 63, 255, 127, 255, 255)); |
| 728 | |
Jamie Gennis | d05bb2e | 2011-06-14 15:41:45 -0700 | [diff] [blame] | 729 | EXPECT_TRUE(checkPixel(22, 19, 100, 255, 74, 255)); |
| 730 | EXPECT_TRUE(checkPixel(45, 11, 100, 255, 74, 255)); |
| 731 | EXPECT_TRUE(checkPixel(52, 12, 155, 0, 181, 255)); |
| 732 | EXPECT_TRUE(checkPixel( 7, 32, 150, 237, 170, 255)); |
| 733 | EXPECT_TRUE(checkPixel(31, 54, 0, 71, 117, 255)); |
| 734 | EXPECT_TRUE(checkPixel(29, 28, 0, 133, 0, 255)); |
| 735 | EXPECT_TRUE(checkPixel(36, 41, 100, 232, 255, 255)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 736 | } |
| 737 | |
| 738 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferWithCrop) { |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 739 | const int texWidth = 64; |
| 740 | const int texHeight = 66; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 741 | |
| 742 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 743 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 744 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), |
| 745 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); |
| 746 | |
| 747 | android_native_rect_t crops[] = { |
| 748 | {4, 6, 22, 36}, |
| 749 | {0, 6, 22, 36}, |
| 750 | {4, 0, 22, 36}, |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 751 | {4, 6, texWidth, 36}, |
| 752 | {4, 6, 22, texHeight}, |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 753 | }; |
| 754 | |
| 755 | for (int i = 0; i < 5; i++) { |
| 756 | const android_native_rect_t& crop(crops[i]); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 757 | SCOPED_TRACE(String8::format("rect{ l: %d t: %d r: %d b: %d }", |
| 758 | crop.left, crop.top, crop.right, crop.bottom).string()); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 759 | |
| 760 | ASSERT_EQ(NO_ERROR, native_window_set_crop(mANW.get(), &crop)); |
| 761 | |
Iliyan Malchev | 697526b | 2011-05-01 11:33:26 -0700 | [diff] [blame] | 762 | ANativeWindowBuffer* anb; |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 763 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 764 | ASSERT_TRUE(anb != NULL); |
| 765 | |
| 766 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 767 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), |
| 768 | buf->getNativeBuffer())); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 769 | |
| 770 | uint8_t* img = NULL; |
| 771 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 772 | fillYV12BufferRect(img, texWidth, texHeight, buf->getStride(), crop); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 773 | buf->unlock(); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 774 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), |
| 775 | buf->getNativeBuffer())); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 776 | |
| 777 | mST->updateTexImage(); |
| 778 | |
| 779 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 780 | glClear(GL_COLOR_BUFFER_BIT); |
| 781 | |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 782 | glViewport(0, 0, 64, 64); |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 783 | drawTexture(); |
| 784 | |
| 785 | EXPECT_TRUE(checkPixel( 0, 0, 82, 255, 35, 255)); |
| 786 | EXPECT_TRUE(checkPixel(63, 0, 82, 255, 35, 255)); |
| 787 | EXPECT_TRUE(checkPixel(63, 63, 82, 255, 35, 255)); |
| 788 | EXPECT_TRUE(checkPixel( 0, 63, 82, 255, 35, 255)); |
| 789 | |
| 790 | EXPECT_TRUE(checkPixel(25, 14, 82, 255, 35, 255)); |
| 791 | EXPECT_TRUE(checkPixel(35, 31, 82, 255, 35, 255)); |
| 792 | EXPECT_TRUE(checkPixel(57, 6, 82, 255, 35, 255)); |
| 793 | EXPECT_TRUE(checkPixel( 5, 42, 82, 255, 35, 255)); |
| 794 | EXPECT_TRUE(checkPixel(32, 33, 82, 255, 35, 255)); |
| 795 | EXPECT_TRUE(checkPixel(16, 26, 82, 255, 35, 255)); |
| 796 | EXPECT_TRUE(checkPixel(46, 51, 82, 255, 35, 255)); |
| 797 | } |
| 798 | } |
| 799 | |
Jamie Gennis | dfcff4b | 2011-06-17 11:39:18 -0700 | [diff] [blame] | 800 | // This test is intended to catch synchronization bugs between the CPU-written |
| 801 | // and GPU-read buffers. |
| 802 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) { |
| 803 | enum { texWidth = 16 }; |
| 804 | enum { texHeight = 16 }; |
| 805 | enum { numFrames = 1024 }; |
| 806 | |
| 807 | ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true)); |
| 808 | ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2)); |
| 809 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), |
| 810 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); |
| 811 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), |
| 812 | GRALLOC_USAGE_SW_WRITE_OFTEN)); |
| 813 | |
| 814 | struct TestPixel { |
| 815 | int x; |
| 816 | int y; |
| 817 | }; |
| 818 | const TestPixel testPixels[] = { |
| 819 | { 4, 11 }, |
| 820 | { 12, 14 }, |
| 821 | { 7, 2 }, |
| 822 | }; |
| 823 | enum {numTestPixels = sizeof(testPixels) / sizeof(testPixels[0])}; |
| 824 | |
| 825 | class ProducerThread : public Thread { |
| 826 | public: |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 827 | ProducerThread(const sp<ANativeWindow>& anw, |
| 828 | const TestPixel* testPixels): |
Jamie Gennis | dfcff4b | 2011-06-17 11:39:18 -0700 | [diff] [blame] | 829 | mANW(anw), |
| 830 | mTestPixels(testPixels) { |
| 831 | } |
| 832 | |
| 833 | virtual ~ProducerThread() { |
| 834 | } |
| 835 | |
| 836 | virtual bool threadLoop() { |
| 837 | for (int i = 0; i < numFrames; i++) { |
| 838 | ANativeWindowBuffer* anb; |
| 839 | if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { |
| 840 | return false; |
| 841 | } |
| 842 | if (anb == NULL) { |
| 843 | return false; |
| 844 | } |
| 845 | |
| 846 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| 847 | if (mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()) |
| 848 | != NO_ERROR) { |
| 849 | return false; |
| 850 | } |
| 851 | |
| 852 | const int yuvTexOffsetY = 0; |
| 853 | int stride = buf->getStride(); |
| 854 | int yuvTexStrideY = stride; |
| 855 | int yuvTexOffsetV = yuvTexStrideY * texHeight; |
| 856 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; |
| 857 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * texHeight/2; |
| 858 | int yuvTexStrideU = yuvTexStrideV; |
| 859 | |
| 860 | uint8_t* img = NULL; |
| 861 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); |
| 862 | |
| 863 | // Gray out all the test pixels first, so we're more likely to |
| 864 | // see a failure if GL is still texturing from the buffer we |
| 865 | // just dequeued. |
| 866 | for (int j = 0; j < numTestPixels; j++) { |
| 867 | int x = mTestPixels[j].x; |
| 868 | int y = mTestPixels[j].y; |
| 869 | uint8_t value = 128; |
| 870 | img[y*stride + x] = value; |
| 871 | } |
| 872 | |
| 873 | // Fill the buffer with gray. |
| 874 | for (int y = 0; y < texHeight; y++) { |
| 875 | for (int x = 0; x < texWidth; x++) { |
| 876 | img[yuvTexOffsetY + y*yuvTexStrideY + x] = 128; |
| 877 | img[yuvTexOffsetU + (y/2)*yuvTexStrideU + x/2] = 128; |
| 878 | img[yuvTexOffsetV + (y/2)*yuvTexStrideV + x/2] = 128; |
| 879 | } |
| 880 | } |
| 881 | |
| 882 | // Set the test pixels to either white or black. |
| 883 | for (int j = 0; j < numTestPixels; j++) { |
| 884 | int x = mTestPixels[j].x; |
| 885 | int y = mTestPixels[j].y; |
| 886 | uint8_t value = 0; |
| 887 | if (j == (i % numTestPixels)) { |
| 888 | value = 255; |
| 889 | } |
| 890 | img[y*stride + x] = value; |
| 891 | } |
| 892 | |
| 893 | buf->unlock(); |
| 894 | if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()) |
| 895 | != NO_ERROR) { |
| 896 | return false; |
| 897 | } |
| 898 | } |
| 899 | return false; |
| 900 | } |
| 901 | |
| 902 | sp<ANativeWindow> mANW; |
| 903 | const TestPixel* mTestPixels; |
| 904 | }; |
| 905 | |
| 906 | sp<FrameWaiter> fw(new FrameWaiter); |
| 907 | mST->setFrameAvailableListener(fw); |
| 908 | |
| 909 | sp<Thread> pt(new ProducerThread(mANW, testPixels)); |
| 910 | pt->run(); |
| 911 | |
| 912 | glViewport(0, 0, texWidth, texHeight); |
| 913 | |
| 914 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 915 | glClear(GL_COLOR_BUFFER_BIT); |
| 916 | |
| 917 | // We wait for the first two frames up front so that the producer will be |
| 918 | // likely to dequeue the buffer that's currently being textured from. |
| 919 | fw->waitForFrame(); |
| 920 | fw->waitForFrame(); |
| 921 | |
| 922 | for (int i = 0; i < numFrames; i++) { |
| 923 | SCOPED_TRACE(String8::format("frame %d", i).string()); |
| 924 | |
| 925 | // We must wait for each frame to come in because if we ever do an |
| 926 | // updateTexImage call that doesn't consume a newly available buffer |
| 927 | // then the producer and consumer will get out of sync, which will cause |
| 928 | // a deadlock. |
| 929 | if (i > 1) { |
| 930 | fw->waitForFrame(); |
| 931 | } |
| 932 | mST->updateTexImage(); |
| 933 | drawTexture(); |
| 934 | |
| 935 | for (int j = 0; j < numTestPixels; j++) { |
| 936 | int x = testPixels[j].x; |
| 937 | int y = testPixels[j].y; |
| 938 | uint8_t value = 0; |
| 939 | if (j == (i % numTestPixels)) { |
| 940 | // We must y-invert the texture coords |
| 941 | EXPECT_TRUE(checkPixel(x, texHeight-y-1, 255, 255, 255, 255)); |
| 942 | } else { |
| 943 | // We must y-invert the texture coords |
| 944 | EXPECT_TRUE(checkPixel(x, texHeight-y-1, 0, 0, 0, 255)); |
| 945 | } |
| 946 | } |
| 947 | } |
| 948 | |
| 949 | pt->requestExitAndWait(); |
| 950 | } |
| 951 | |
Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 952 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferNpot) { |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 953 | const int texWidth = 64; |
| 954 | const int texHeight = 66; |
| 955 | |
| 956 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), |
| 957 | texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888)); |
| 958 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), |
| 959 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); |
| 960 | |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 961 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 962 | |
| 963 | mST->updateTexImage(); |
| 964 | |
| 965 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 966 | glClear(GL_COLOR_BUFFER_BIT); |
| 967 | |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 968 | glViewport(0, 0, texWidth, texHeight); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 969 | drawTexture(); |
| 970 | |
| 971 | EXPECT_TRUE(checkPixel( 0, 0, 35, 35, 35, 35)); |
| 972 | EXPECT_TRUE(checkPixel(63, 0, 231, 231, 231, 231)); |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 973 | EXPECT_TRUE(checkPixel(63, 65, 231, 231, 231, 231)); |
| 974 | EXPECT_TRUE(checkPixel( 0, 65, 35, 35, 35, 35)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 975 | |
| 976 | EXPECT_TRUE(checkPixel(15, 10, 35, 231, 231, 231)); |
Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 977 | EXPECT_TRUE(checkPixel(23, 65, 231, 35, 231, 35)); |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 978 | EXPECT_TRUE(checkPixel(19, 40, 35, 231, 35, 35)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 979 | EXPECT_TRUE(checkPixel(38, 30, 231, 35, 35, 35)); |
| 980 | EXPECT_TRUE(checkPixel(42, 54, 35, 35, 35, 231)); |
Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 981 | EXPECT_TRUE(checkPixel(37, 34, 35, 231, 231, 231)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 982 | EXPECT_TRUE(checkPixel(31, 8, 231, 35, 35, 231)); |
Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 983 | EXPECT_TRUE(checkPixel(37, 47, 231, 35, 231, 231)); |
| 984 | EXPECT_TRUE(checkPixel(25, 38, 35, 35, 35, 35)); |
| 985 | EXPECT_TRUE(checkPixel(49, 6, 35, 231, 35, 35)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 986 | EXPECT_TRUE(checkPixel(54, 50, 35, 231, 231, 231)); |
Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 987 | EXPECT_TRUE(checkPixel(27, 26, 231, 231, 231, 231)); |
| 988 | EXPECT_TRUE(checkPixel(10, 6, 35, 35, 231, 231)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 989 | EXPECT_TRUE(checkPixel(29, 4, 35, 35, 35, 231)); |
Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 990 | EXPECT_TRUE(checkPixel(55, 28, 35, 35, 231, 35)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 991 | EXPECT_TRUE(checkPixel(58, 55, 35, 35, 231, 231)); |
| 992 | } |
| 993 | |
Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 994 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferPow2) { |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 995 | const int texWidth = 64; |
| 996 | const int texHeight = 64; |
| 997 | |
| 998 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), |
| 999 | texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888)); |
| 1000 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), |
| 1001 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); |
| 1002 | |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 1003 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 1004 | |
| 1005 | mST->updateTexImage(); |
| 1006 | |
| 1007 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 1008 | glClear(GL_COLOR_BUFFER_BIT); |
| 1009 | |
Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 1010 | glViewport(0, 0, texWidth, texHeight); |
Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 1011 | drawTexture(); |
| 1012 | |
| 1013 | EXPECT_TRUE(checkPixel( 0, 0, 231, 231, 231, 231)); |
| 1014 | EXPECT_TRUE(checkPixel(63, 0, 35, 35, 35, 35)); |
| 1015 | EXPECT_TRUE(checkPixel(63, 63, 231, 231, 231, 231)); |
| 1016 | EXPECT_TRUE(checkPixel( 0, 63, 35, 35, 35, 35)); |
| 1017 | |
| 1018 | EXPECT_TRUE(checkPixel(12, 46, 231, 231, 231, 35)); |
| 1019 | EXPECT_TRUE(checkPixel(16, 1, 231, 231, 35, 231)); |
| 1020 | EXPECT_TRUE(checkPixel(21, 12, 231, 35, 35, 231)); |
| 1021 | EXPECT_TRUE(checkPixel(26, 51, 231, 35, 231, 35)); |
| 1022 | EXPECT_TRUE(checkPixel( 5, 32, 35, 231, 231, 35)); |
| 1023 | EXPECT_TRUE(checkPixel(13, 8, 35, 231, 231, 231)); |
| 1024 | EXPECT_TRUE(checkPixel(46, 3, 35, 35, 231, 35)); |
| 1025 | EXPECT_TRUE(checkPixel(30, 33, 35, 35, 35, 35)); |
| 1026 | EXPECT_TRUE(checkPixel( 6, 52, 231, 231, 35, 35)); |
| 1027 | EXPECT_TRUE(checkPixel(55, 33, 35, 231, 35, 231)); |
| 1028 | EXPECT_TRUE(checkPixel(16, 29, 35, 35, 231, 231)); |
| 1029 | EXPECT_TRUE(checkPixel( 1, 30, 35, 35, 35, 231)); |
| 1030 | EXPECT_TRUE(checkPixel(41, 37, 35, 35, 231, 231)); |
| 1031 | EXPECT_TRUE(checkPixel(46, 29, 231, 231, 35, 35)); |
| 1032 | EXPECT_TRUE(checkPixel(15, 25, 35, 231, 35, 231)); |
| 1033 | EXPECT_TRUE(checkPixel( 3, 52, 35, 231, 35, 35)); |
| 1034 | } |
| 1035 | |
Daniel Lam | 9abe1eb | 2012-03-26 20:37:15 -0700 | [diff] [blame] | 1036 | // Tests if SurfaceTexture and BufferQueue are robust enough |
| 1037 | // to handle a special case where updateTexImage is called |
| 1038 | // in the middle of disconnect. This ordering is enforced |
| 1039 | // by blocking in the disconnect callback. |
| 1040 | TEST_F(SurfaceTextureGLTest, DisconnectStressTest) { |
| 1041 | |
| 1042 | class ProducerThread : public Thread { |
| 1043 | public: |
| 1044 | ProducerThread(const sp<ANativeWindow>& anw): |
| 1045 | mANW(anw) { |
| 1046 | } |
| 1047 | |
| 1048 | virtual ~ProducerThread() { |
| 1049 | } |
| 1050 | |
| 1051 | virtual bool threadLoop() { |
| 1052 | ANativeWindowBuffer* anb; |
| 1053 | |
| 1054 | native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_EGL); |
| 1055 | |
| 1056 | for (int numFrames =0 ; numFrames < 2; numFrames ++) { |
| 1057 | |
| 1058 | if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { |
| 1059 | return false; |
| 1060 | } |
| 1061 | if (anb == NULL) { |
| 1062 | return false; |
| 1063 | } |
| 1064 | if (mANW->queueBuffer(mANW.get(), anb) |
| 1065 | != NO_ERROR) { |
| 1066 | return false; |
| 1067 | } |
| 1068 | } |
| 1069 | |
| 1070 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_EGL); |
| 1071 | |
| 1072 | return false; |
| 1073 | } |
| 1074 | |
| 1075 | private: |
| 1076 | sp<ANativeWindow> mANW; |
| 1077 | }; |
| 1078 | |
| 1079 | ASSERT_EQ(OK, mST->setSynchronousMode(true)); |
| 1080 | |
| 1081 | sp<DisconnectWaiter> dw(new DisconnectWaiter()); |
| 1082 | mST->getBufferQueue()->consumerConnect(dw); |
| 1083 | |
| 1084 | |
| 1085 | sp<Thread> pt(new ProducerThread(mANW)); |
| 1086 | pt->run(); |
| 1087 | |
| 1088 | // eat a frame so SurfaceTexture will own an at least one slot |
| 1089 | dw->waitForFrame(); |
| 1090 | EXPECT_EQ(OK,mST->updateTexImage()); |
| 1091 | |
| 1092 | dw->waitForFrame(); |
| 1093 | // Could fail here as SurfaceTexture thinks it still owns the slot |
| 1094 | // but bufferQueue has released all slots |
| 1095 | EXPECT_EQ(OK,mST->updateTexImage()); |
| 1096 | |
| 1097 | dw->finishDisconnect(); |
| 1098 | } |
| 1099 | |
| 1100 | |
| 1101 | // This test ensures that the SurfaceTexture clears the mCurrentTexture |
| 1102 | // when it is disconnected and reconnected. Otherwise it will |
| 1103 | // attempt to release a buffer that it does not owned |
| 1104 | TEST_F(SurfaceTextureGLTest, DisconnectClearsCurrentTexture) { |
| 1105 | ASSERT_EQ(OK, mST->setSynchronousMode(true)); |
| 1106 | |
| 1107 | native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_EGL); |
| 1108 | |
| 1109 | ANativeWindowBuffer *anb; |
| 1110 | |
| 1111 | EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 1112 | EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb)); |
| 1113 | |
| 1114 | EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 1115 | EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb)); |
| 1116 | |
| 1117 | EXPECT_EQ(OK,mST->updateTexImage()); |
| 1118 | EXPECT_EQ(OK,mST->updateTexImage()); |
| 1119 | |
| 1120 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_EGL); |
| 1121 | native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_EGL); |
| 1122 | |
| 1123 | ASSERT_EQ(OK, mST->setSynchronousMode(true)); |
| 1124 | |
| 1125 | EXPECT_EQ (OK, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 1126 | EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb)); |
| 1127 | |
| 1128 | // Will fail here if mCurrentTexture is not cleared properly |
| 1129 | EXPECT_EQ(OK,mST->updateTexImage()); |
| 1130 | } |
| 1131 | |
Jamie Gennis | 7b305ff | 2011-07-19 12:08:33 -0700 | [diff] [blame] | 1132 | TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) { |
| 1133 | class ProducerThread : public Thread { |
| 1134 | public: |
| 1135 | ProducerThread(const sp<ANativeWindow>& anw): |
| 1136 | mANW(anw), |
| 1137 | mDequeueError(NO_ERROR) { |
| 1138 | } |
| 1139 | |
| 1140 | virtual ~ProducerThread() { |
| 1141 | } |
| 1142 | |
| 1143 | virtual bool threadLoop() { |
| 1144 | Mutex::Autolock lock(mMutex); |
| 1145 | ANativeWindowBuffer* anb; |
| 1146 | |
| 1147 | // Frame 1 |
| 1148 | if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { |
| 1149 | return false; |
| 1150 | } |
| 1151 | if (anb == NULL) { |
| 1152 | return false; |
| 1153 | } |
| 1154 | if (mANW->queueBuffer(mANW.get(), anb) |
| 1155 | != NO_ERROR) { |
| 1156 | return false; |
| 1157 | } |
| 1158 | |
| 1159 | // Frame 2 |
| 1160 | if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { |
| 1161 | return false; |
| 1162 | } |
| 1163 | if (anb == NULL) { |
| 1164 | return false; |
| 1165 | } |
| 1166 | if (mANW->queueBuffer(mANW.get(), anb) |
| 1167 | != NO_ERROR) { |
| 1168 | return false; |
| 1169 | } |
| 1170 | |
| 1171 | // Frame 3 - error expected |
| 1172 | mDequeueError = mANW->dequeueBuffer(mANW.get(), &anb); |
| 1173 | return false; |
| 1174 | } |
| 1175 | |
| 1176 | status_t getDequeueError() { |
| 1177 | Mutex::Autolock lock(mMutex); |
| 1178 | return mDequeueError; |
| 1179 | } |
| 1180 | |
| 1181 | private: |
| 1182 | sp<ANativeWindow> mANW; |
| 1183 | status_t mDequeueError; |
| 1184 | Mutex mMutex; |
| 1185 | }; |
| 1186 | |
| 1187 | sp<FrameWaiter> fw(new FrameWaiter); |
| 1188 | mST->setFrameAvailableListener(fw); |
| 1189 | ASSERT_EQ(OK, mST->setSynchronousMode(true)); |
| 1190 | ASSERT_EQ(OK, mST->setBufferCountServer(2)); |
| 1191 | |
| 1192 | sp<Thread> pt(new ProducerThread(mANW)); |
| 1193 | pt->run(); |
| 1194 | |
| 1195 | fw->waitForFrame(); |
| 1196 | fw->waitForFrame(); |
| 1197 | |
| 1198 | // Sleep for 100ms to allow the producer thread's dequeueBuffer call to |
| 1199 | // block waiting for a buffer to become available. |
| 1200 | usleep(100000); |
| 1201 | |
| 1202 | mST->abandon(); |
| 1203 | |
| 1204 | pt->requestExitAndWait(); |
| 1205 | ASSERT_EQ(NO_INIT, |
| 1206 | reinterpret_cast<ProducerThread*>(pt.get())->getDequeueError()); |
| 1207 | } |
| 1208 | |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1209 | TEST_F(SurfaceTextureGLTest, InvalidWidthOrHeightFails) { |
| 1210 | int texHeight = 16; |
| 1211 | ANativeWindowBuffer* anb; |
| 1212 | |
| 1213 | GLint maxTextureSize; |
| 1214 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); |
| 1215 | |
| 1216 | // make sure it works with small textures |
| 1217 | mST->setDefaultBufferSize(16, texHeight); |
| 1218 | EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 1219 | EXPECT_EQ(16, anb->width); |
| 1220 | EXPECT_EQ(texHeight, anb->height); |
| 1221 | EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb)); |
| 1222 | EXPECT_EQ(NO_ERROR, mST->updateTexImage()); |
| 1223 | |
| 1224 | // make sure it works with GL_MAX_TEXTURE_SIZE |
| 1225 | mST->setDefaultBufferSize(maxTextureSize, texHeight); |
| 1226 | EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 1227 | EXPECT_EQ(maxTextureSize, anb->width); |
| 1228 | EXPECT_EQ(texHeight, anb->height); |
| 1229 | EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb)); |
| 1230 | EXPECT_EQ(NO_ERROR, mST->updateTexImage()); |
| 1231 | |
| 1232 | // make sure it fails with GL_MAX_TEXTURE_SIZE+1 |
| 1233 | mST->setDefaultBufferSize(maxTextureSize+1, texHeight); |
| 1234 | EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 1235 | EXPECT_EQ(maxTextureSize+1, anb->width); |
| 1236 | EXPECT_EQ(texHeight, anb->height); |
| 1237 | EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb)); |
| 1238 | ASSERT_NE(NO_ERROR, mST->updateTexImage()); |
| 1239 | } |
| 1240 | |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1241 | /* |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1242 | * This test fixture is for testing GL -> GL texture streaming. It creates an |
| 1243 | * EGLSurface and an EGLContext for the image producer to use. |
| 1244 | */ |
| 1245 | class SurfaceTextureGLToGLTest : public SurfaceTextureGLTest { |
| 1246 | protected: |
| 1247 | SurfaceTextureGLToGLTest(): |
| 1248 | mProducerEglSurface(EGL_NO_SURFACE), |
| 1249 | mProducerEglContext(EGL_NO_CONTEXT) { |
| 1250 | } |
| 1251 | |
| 1252 | virtual void SetUp() { |
| 1253 | SurfaceTextureGLTest::SetUp(); |
| 1254 | |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 1255 | mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1256 | mANW.get(), NULL); |
| 1257 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1258 | ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface); |
| 1259 | |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 1260 | mProducerEglContext = eglCreateContext(mEglDisplay, mGlConfig, |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1261 | EGL_NO_CONTEXT, getContextAttribs()); |
| 1262 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1263 | ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext); |
| 1264 | } |
| 1265 | |
| 1266 | virtual void TearDown() { |
| 1267 | if (mProducerEglContext != EGL_NO_CONTEXT) { |
| 1268 | eglDestroyContext(mEglDisplay, mProducerEglContext); |
| 1269 | } |
| 1270 | if (mProducerEglSurface != EGL_NO_SURFACE) { |
| 1271 | eglDestroySurface(mEglDisplay, mProducerEglSurface); |
| 1272 | } |
| 1273 | SurfaceTextureGLTest::TearDown(); |
| 1274 | } |
| 1275 | |
| 1276 | EGLSurface mProducerEglSurface; |
| 1277 | EGLContext mProducerEglContext; |
| 1278 | }; |
| 1279 | |
| 1280 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) { |
| 1281 | const int texWidth = 64; |
| 1282 | const int texHeight = 64; |
| 1283 | |
| 1284 | mST->setDefaultBufferSize(texWidth, texHeight); |
| 1285 | |
| 1286 | // Do the producer side of things |
| 1287 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1288 | mProducerEglSurface, mProducerEglContext)); |
| 1289 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1290 | |
| 1291 | // This is needed to ensure we pick up a buffer of the correct size. |
| 1292 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1293 | |
| 1294 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 1295 | glClear(GL_COLOR_BUFFER_BIT); |
| 1296 | |
| 1297 | glEnable(GL_SCISSOR_TEST); |
| 1298 | glScissor(4, 4, 4, 4); |
| 1299 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 1300 | glClear(GL_COLOR_BUFFER_BIT); |
| 1301 | |
| 1302 | glScissor(24, 48, 4, 4); |
| 1303 | glClearColor(0.0, 1.0, 0.0, 1.0); |
| 1304 | glClear(GL_COLOR_BUFFER_BIT); |
| 1305 | |
| 1306 | glScissor(37, 17, 4, 4); |
| 1307 | glClearColor(0.0, 0.0, 1.0, 1.0); |
| 1308 | glClear(GL_COLOR_BUFFER_BIT); |
| 1309 | |
| 1310 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1311 | |
| 1312 | // Do the consumer side of things |
| 1313 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 1314 | mEglContext)); |
| 1315 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1316 | |
| 1317 | glDisable(GL_SCISSOR_TEST); |
| 1318 | |
| 1319 | mST->updateTexImage(); // Skip the first frame, which was empty |
| 1320 | mST->updateTexImage(); |
| 1321 | |
| 1322 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 1323 | glClear(GL_COLOR_BUFFER_BIT); |
| 1324 | |
| 1325 | glViewport(0, 0, texWidth, texHeight); |
| 1326 | drawTexture(); |
| 1327 | |
| 1328 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 1329 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 1330 | EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153)); |
| 1331 | EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153)); |
| 1332 | |
| 1333 | EXPECT_TRUE(checkPixel( 4, 7, 255, 0, 0, 255)); |
| 1334 | EXPECT_TRUE(checkPixel(25, 51, 0, 255, 0, 255)); |
| 1335 | EXPECT_TRUE(checkPixel(40, 19, 0, 0, 255, 255)); |
| 1336 | EXPECT_TRUE(checkPixel(29, 51, 153, 153, 153, 153)); |
| 1337 | EXPECT_TRUE(checkPixel( 5, 32, 153, 153, 153, 153)); |
| 1338 | EXPECT_TRUE(checkPixel(13, 8, 153, 153, 153, 153)); |
| 1339 | EXPECT_TRUE(checkPixel(46, 3, 153, 153, 153, 153)); |
| 1340 | EXPECT_TRUE(checkPixel(30, 33, 153, 153, 153, 153)); |
| 1341 | EXPECT_TRUE(checkPixel( 6, 52, 153, 153, 153, 153)); |
| 1342 | EXPECT_TRUE(checkPixel(55, 33, 153, 153, 153, 153)); |
| 1343 | EXPECT_TRUE(checkPixel(16, 29, 153, 153, 153, 153)); |
| 1344 | EXPECT_TRUE(checkPixel( 1, 30, 153, 153, 153, 153)); |
| 1345 | EXPECT_TRUE(checkPixel(41, 37, 153, 153, 153, 153)); |
| 1346 | EXPECT_TRUE(checkPixel(46, 29, 153, 153, 153, 153)); |
| 1347 | EXPECT_TRUE(checkPixel(15, 25, 153, 153, 153, 153)); |
| 1348 | EXPECT_TRUE(checkPixel( 3, 52, 153, 153, 153, 153)); |
| 1349 | } |
| 1350 | |
| 1351 | TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) { |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1352 | sp<GraphicBuffer> buffers[2]; |
| 1353 | |
| 1354 | sp<FrameWaiter> fw(new FrameWaiter); |
| 1355 | mST->setFrameAvailableListener(fw); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1356 | |
Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1357 | // This test requires async mode to run on a single thread. |
| 1358 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1359 | mProducerEglSurface, mProducerEglContext)); |
| 1360 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1361 | EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0)); |
| 1362 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1363 | |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1364 | for (int i = 0; i < 2; i++) { |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1365 | // Produce a frame |
| 1366 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1367 | mProducerEglSurface, mProducerEglContext)); |
| 1368 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1369 | glClear(GL_COLOR_BUFFER_BIT); |
| 1370 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1371 | |
| 1372 | // Consume a frame |
| 1373 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 1374 | mEglContext)); |
| 1375 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1376 | fw->waitForFrame(); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1377 | mST->updateTexImage(); |
| 1378 | buffers[i] = mST->getCurrentBuffer(); |
| 1379 | } |
| 1380 | |
| 1381 | // Destroy the GL texture object to release its ref on buffers[2]. |
| 1382 | GLuint texID = TEX_ID; |
| 1383 | glDeleteTextures(1, &texID); |
| 1384 | |
| 1385 | // Destroy the EGLSurface |
| 1386 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); |
| 1387 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1388 | mProducerEglSurface = EGL_NO_SURFACE; |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1389 | |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1390 | // This test should have the only reference to buffer 0. |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1391 | EXPECT_EQ(1, buffers[0]->getStrongCount()); |
Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1392 | |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1393 | // The SurfaceTexture should hold a single reference to buffer 1 in its |
| 1394 | // mCurrentBuffer member. All of the references in the slots should have |
| 1395 | // been released. |
| 1396 | EXPECT_EQ(2, buffers[1]->getStrongCount()); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1397 | } |
| 1398 | |
| 1399 | TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) { |
| 1400 | sp<GraphicBuffer> buffers[3]; |
| 1401 | |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1402 | sp<FrameWaiter> fw(new FrameWaiter); |
| 1403 | mST->setFrameAvailableListener(fw); |
| 1404 | |
Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1405 | // This test requires async mode to run on a single thread. |
| 1406 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1407 | mProducerEglSurface, mProducerEglContext)); |
| 1408 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1409 | EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0)); |
| 1410 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1411 | |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1412 | for (int i = 0; i < 3; i++) { |
| 1413 | // Produce a frame |
| 1414 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1415 | mProducerEglSurface, mProducerEglContext)); |
| 1416 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1417 | glClear(GL_COLOR_BUFFER_BIT); |
| 1418 | EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); |
| 1419 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1420 | |
| 1421 | // Consume a frame |
| 1422 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 1423 | mEglContext)); |
| 1424 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1425 | fw->waitForFrame(); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1426 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 1427 | buffers[i] = mST->getCurrentBuffer(); |
| 1428 | } |
| 1429 | |
| 1430 | // Abandon the SurfaceTexture, releasing the ref that the SurfaceTexture has |
| 1431 | // on buffers[2]. |
| 1432 | mST->abandon(); |
| 1433 | |
| 1434 | // Destroy the GL texture object to release its ref on buffers[2]. |
| 1435 | GLuint texID = TEX_ID; |
| 1436 | glDeleteTextures(1, &texID); |
| 1437 | |
| 1438 | // Destroy the EGLSurface. |
| 1439 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); |
| 1440 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
Jamie Gennis | fa5b40e | 2012-03-15 14:01:24 -0700 | [diff] [blame] | 1441 | mProducerEglSurface = EGL_NO_SURFACE; |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1442 | |
| 1443 | EXPECT_EQ(1, buffers[0]->getStrongCount()); |
| 1444 | EXPECT_EQ(1, buffers[1]->getStrongCount()); |
Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1445 | |
| 1446 | // Depending on how lazily the GL driver dequeues buffers, we may end up |
| 1447 | // with either two or three total buffers. If there are three, make sure |
| 1448 | // the last one was properly down-ref'd. |
| 1449 | if (buffers[2] != buffers[0]) { |
| 1450 | EXPECT_EQ(1, buffers[2]->getStrongCount()); |
| 1451 | } |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1452 | } |
| 1453 | |
Jamie Gennis | 5976946 | 2011-11-19 18:04:43 -0800 | [diff] [blame] | 1454 | TEST_F(SurfaceTextureGLToGLTest, EglSurfaceDefaultsToSynchronousMode) { |
| 1455 | // This test requires 3 buffers to run on a single thread. |
| 1456 | mST->setBufferCountServer(3); |
| 1457 | |
| 1458 | ASSERT_TRUE(mST->isSynchronousMode()); |
| 1459 | |
| 1460 | for (int i = 0; i < 10; i++) { |
| 1461 | // Produce a frame |
| 1462 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1463 | mProducerEglSurface, mProducerEglContext)); |
| 1464 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1465 | glClear(GL_COLOR_BUFFER_BIT); |
| 1466 | EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); |
| 1467 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1468 | |
| 1469 | // Consume a frame |
| 1470 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 1471 | mEglContext)); |
| 1472 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1473 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 1474 | } |
| 1475 | |
| 1476 | ASSERT_TRUE(mST->isSynchronousMode()); |
| 1477 | } |
| 1478 | |
Jamie Gennis | c2c3802 | 2012-04-11 17:20:03 -0700 | [diff] [blame^] | 1479 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromUserSizedGLFilledBuffer) { |
| 1480 | enum { texWidth = 64 }; |
| 1481 | enum { texHeight = 64 }; |
| 1482 | |
| 1483 | // Set the user buffer size. |
| 1484 | native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight); |
| 1485 | |
| 1486 | // Do the producer side of things |
| 1487 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1488 | mProducerEglSurface, mProducerEglContext)); |
| 1489 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1490 | |
| 1491 | // This is needed to ensure we pick up a buffer of the correct size. |
| 1492 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1493 | |
| 1494 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 1495 | glClear(GL_COLOR_BUFFER_BIT); |
| 1496 | |
| 1497 | glEnable(GL_SCISSOR_TEST); |
| 1498 | glScissor(4, 4, 1, 1); |
| 1499 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 1500 | glClear(GL_COLOR_BUFFER_BIT); |
| 1501 | |
| 1502 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1503 | |
| 1504 | // Do the consumer side of things |
| 1505 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 1506 | mEglContext)); |
| 1507 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1508 | |
| 1509 | glDisable(GL_SCISSOR_TEST); |
| 1510 | |
| 1511 | mST->updateTexImage(); // Skip the first frame, which was empty |
| 1512 | mST->updateTexImage(); |
| 1513 | |
| 1514 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 1515 | glClear(GL_COLOR_BUFFER_BIT); |
| 1516 | |
| 1517 | glViewport(0, 0, texWidth, texHeight); |
| 1518 | drawTexture(); |
| 1519 | |
| 1520 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 1521 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 1522 | EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153)); |
| 1523 | EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153)); |
| 1524 | |
| 1525 | EXPECT_TRUE(checkPixel( 4, 4, 255, 0, 0, 255)); |
| 1526 | EXPECT_TRUE(checkPixel( 5, 5, 153, 153, 153, 153)); |
| 1527 | EXPECT_TRUE(checkPixel( 3, 3, 153, 153, 153, 153)); |
| 1528 | EXPECT_TRUE(checkPixel(45, 52, 153, 153, 153, 153)); |
| 1529 | EXPECT_TRUE(checkPixel(12, 36, 153, 153, 153, 153)); |
| 1530 | } |
| 1531 | |
| 1532 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedUserSizedGLFilledBuffer) { |
| 1533 | enum { texWidth = 64 }; |
| 1534 | enum { texHeight = 16 }; |
| 1535 | |
| 1536 | // Set the transform hint. |
| 1537 | mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); |
| 1538 | |
| 1539 | // Set the user buffer size. |
| 1540 | native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight); |
| 1541 | |
| 1542 | // Do the producer side of things |
| 1543 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1544 | mProducerEglSurface, mProducerEglContext)); |
| 1545 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1546 | |
| 1547 | // This is needed to ensure we pick up a buffer of the correct size and the |
| 1548 | // new rotation hint. |
| 1549 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1550 | |
| 1551 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 1552 | glClear(GL_COLOR_BUFFER_BIT); |
| 1553 | |
| 1554 | glEnable(GL_SCISSOR_TEST); |
| 1555 | glScissor(24, 4, 1, 1); |
| 1556 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 1557 | glClear(GL_COLOR_BUFFER_BIT); |
| 1558 | |
| 1559 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1560 | |
| 1561 | // Do the consumer side of things |
| 1562 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 1563 | mEglContext)); |
| 1564 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1565 | |
| 1566 | glDisable(GL_SCISSOR_TEST); |
| 1567 | |
| 1568 | mST->updateTexImage(); // Skip the first frame, which was empty |
| 1569 | mST->updateTexImage(); |
| 1570 | |
| 1571 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 1572 | glClear(GL_COLOR_BUFFER_BIT); |
| 1573 | |
| 1574 | glViewport(0, 0, texWidth, texHeight); |
| 1575 | drawTexture(); |
| 1576 | |
| 1577 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 1578 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 1579 | EXPECT_TRUE(checkPixel(63, 15, 153, 153, 153, 153)); |
| 1580 | EXPECT_TRUE(checkPixel( 0, 15, 153, 153, 153, 153)); |
| 1581 | |
| 1582 | EXPECT_TRUE(checkPixel(24, 4, 255, 0, 0, 255)); |
| 1583 | EXPECT_TRUE(checkPixel(25, 5, 153, 153, 153, 153)); |
| 1584 | EXPECT_TRUE(checkPixel(23, 3, 153, 153, 153, 153)); |
| 1585 | EXPECT_TRUE(checkPixel(45, 13, 153, 153, 153, 153)); |
| 1586 | EXPECT_TRUE(checkPixel(12, 8, 153, 153, 153, 153)); |
| 1587 | } |
| 1588 | |
| 1589 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedGLFilledBuffer) { |
| 1590 | enum { texWidth = 64 }; |
| 1591 | enum { texHeight = 16 }; |
| 1592 | |
| 1593 | // Set the transform hint. |
| 1594 | mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); |
| 1595 | |
| 1596 | // Set the default buffer size. |
| 1597 | mST->setDefaultBufferSize(texWidth, texHeight); |
| 1598 | |
| 1599 | // Do the producer side of things |
| 1600 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 1601 | mProducerEglSurface, mProducerEglContext)); |
| 1602 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1603 | |
| 1604 | // This is needed to ensure we pick up a buffer of the correct size and the |
| 1605 | // new rotation hint. |
| 1606 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1607 | |
| 1608 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 1609 | glClear(GL_COLOR_BUFFER_BIT); |
| 1610 | |
| 1611 | glEnable(GL_SCISSOR_TEST); |
| 1612 | glScissor(24, 4, 1, 1); |
| 1613 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 1614 | glClear(GL_COLOR_BUFFER_BIT); |
| 1615 | |
| 1616 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 1617 | |
| 1618 | // Do the consumer side of things |
| 1619 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 1620 | mEglContext)); |
| 1621 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 1622 | |
| 1623 | glDisable(GL_SCISSOR_TEST); |
| 1624 | |
| 1625 | mST->updateTexImage(); // Skip the first frame, which was empty |
| 1626 | mST->updateTexImage(); |
| 1627 | |
| 1628 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 1629 | glClear(GL_COLOR_BUFFER_BIT); |
| 1630 | |
| 1631 | glViewport(0, 0, texWidth, texHeight); |
| 1632 | drawTexture(); |
| 1633 | |
| 1634 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 1635 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 1636 | EXPECT_TRUE(checkPixel(63, 15, 153, 153, 153, 153)); |
| 1637 | EXPECT_TRUE(checkPixel( 0, 15, 153, 153, 153, 153)); |
| 1638 | |
| 1639 | EXPECT_TRUE(checkPixel(24, 4, 255, 0, 0, 255)); |
| 1640 | EXPECT_TRUE(checkPixel(25, 5, 153, 153, 153, 153)); |
| 1641 | EXPECT_TRUE(checkPixel(23, 3, 153, 153, 153, 153)); |
| 1642 | EXPECT_TRUE(checkPixel(45, 13, 153, 153, 153, 153)); |
| 1643 | EXPECT_TRUE(checkPixel(12, 8, 153, 153, 153, 153)); |
| 1644 | } |
| 1645 | |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1646 | /* |
| 1647 | * This test fixture is for testing GL -> GL texture streaming from one thread |
| 1648 | * to another. It contains functionality to create a producer thread that will |
| 1649 | * perform GL rendering to an ANativeWindow that feeds frames to a |
| 1650 | * SurfaceTexture. Additionally it supports interlocking the producer and |
| 1651 | * consumer threads so that a specific sequence of calls can be |
| 1652 | * deterministically created by the test. |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1653 | * |
| 1654 | * The intended usage is as follows: |
| 1655 | * |
| 1656 | * TEST_F(...) { |
| 1657 | * class PT : public ProducerThread { |
| 1658 | * virtual void render() { |
| 1659 | * ... |
| 1660 | * swapBuffers(); |
| 1661 | * } |
| 1662 | * }; |
| 1663 | * |
| 1664 | * runProducerThread(new PT()); |
| 1665 | * |
| 1666 | * // The order of these calls will vary from test to test and may include |
| 1667 | * // multiple frames and additional operations (e.g. GL rendering from the |
| 1668 | * // texture). |
| 1669 | * fc->waitForFrame(); |
| 1670 | * mST->updateTexImage(); |
| 1671 | * fc->finishFrame(); |
| 1672 | * } |
| 1673 | * |
| 1674 | */ |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1675 | class SurfaceTextureGLThreadToGLTest : public SurfaceTextureGLToGLTest { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1676 | protected: |
| 1677 | |
| 1678 | // ProducerThread is an abstract base class to simplify the creation of |
| 1679 | // OpenGL ES frame producer threads. |
| 1680 | class ProducerThread : public Thread { |
| 1681 | public: |
| 1682 | virtual ~ProducerThread() { |
| 1683 | } |
| 1684 | |
| 1685 | void setEglObjects(EGLDisplay producerEglDisplay, |
| 1686 | EGLSurface producerEglSurface, |
| 1687 | EGLContext producerEglContext) { |
| 1688 | mProducerEglDisplay = producerEglDisplay; |
| 1689 | mProducerEglSurface = producerEglSurface; |
| 1690 | mProducerEglContext = producerEglContext; |
| 1691 | } |
| 1692 | |
| 1693 | virtual bool threadLoop() { |
| 1694 | eglMakeCurrent(mProducerEglDisplay, mProducerEglSurface, |
| 1695 | mProducerEglSurface, mProducerEglContext); |
| 1696 | render(); |
| 1697 | eglMakeCurrent(mProducerEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| 1698 | EGL_NO_CONTEXT); |
| 1699 | return false; |
| 1700 | } |
| 1701 | |
| 1702 | protected: |
| 1703 | virtual void render() = 0; |
| 1704 | |
| 1705 | void swapBuffers() { |
| 1706 | eglSwapBuffers(mProducerEglDisplay, mProducerEglSurface); |
| 1707 | } |
| 1708 | |
| 1709 | EGLDisplay mProducerEglDisplay; |
| 1710 | EGLSurface mProducerEglSurface; |
| 1711 | EGLContext mProducerEglContext; |
| 1712 | }; |
| 1713 | |
| 1714 | // FrameCondition is a utility class for interlocking between the producer |
| 1715 | // and consumer threads. The FrameCondition object should be created and |
| 1716 | // destroyed in the consumer thread only. The consumer thread should set |
| 1717 | // the FrameCondition as the FrameAvailableListener of the SurfaceTexture, |
| 1718 | // and should call both waitForFrame and finishFrame once for each expected |
| 1719 | // frame. |
| 1720 | // |
| 1721 | // This interlocking relies on the fact that onFrameAvailable gets called |
| 1722 | // synchronously from SurfaceTexture::queueBuffer. |
| 1723 | class FrameCondition : public SurfaceTexture::FrameAvailableListener { |
| 1724 | public: |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1725 | FrameCondition(): |
| 1726 | mFrameAvailable(false), |
| 1727 | mFrameFinished(false) { |
| 1728 | } |
| 1729 | |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1730 | // waitForFrame waits for the next frame to arrive. This should be |
| 1731 | // called from the consumer thread once for every frame expected by the |
| 1732 | // test. |
| 1733 | void waitForFrame() { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1734 | Mutex::Autolock lock(mMutex); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1735 | ALOGV("+waitForFrame"); |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1736 | while (!mFrameAvailable) { |
| 1737 | mFrameAvailableCondition.wait(mMutex); |
| 1738 | } |
| 1739 | mFrameAvailable = false; |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1740 | ALOGV("-waitForFrame"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1741 | } |
| 1742 | |
| 1743 | // Allow the producer to return from its swapBuffers call and continue |
| 1744 | // on to produce the next frame. This should be called by the consumer |
| 1745 | // thread once for every frame expected by the test. |
| 1746 | void finishFrame() { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1747 | Mutex::Autolock lock(mMutex); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1748 | ALOGV("+finishFrame"); |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1749 | mFrameFinished = true; |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1750 | mFrameFinishCondition.signal(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1751 | ALOGV("-finishFrame"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1752 | } |
| 1753 | |
| 1754 | // This should be called by SurfaceTexture on the producer thread. |
| 1755 | virtual void onFrameAvailable() { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1756 | Mutex::Autolock lock(mMutex); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1757 | ALOGV("+onFrameAvailable"); |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1758 | mFrameAvailable = true; |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1759 | mFrameAvailableCondition.signal(); |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1760 | while (!mFrameFinished) { |
| 1761 | mFrameFinishCondition.wait(mMutex); |
| 1762 | } |
| 1763 | mFrameFinished = false; |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1764 | ALOGV("-onFrameAvailable"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1765 | } |
| 1766 | |
| 1767 | protected: |
Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1768 | bool mFrameAvailable; |
| 1769 | bool mFrameFinished; |
| 1770 | |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1771 | Mutex mMutex; |
| 1772 | Condition mFrameAvailableCondition; |
| 1773 | Condition mFrameFinishCondition; |
| 1774 | }; |
| 1775 | |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1776 | virtual void SetUp() { |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1777 | SurfaceTextureGLToGLTest::SetUp(); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1778 | mFC = new FrameCondition(); |
| 1779 | mST->setFrameAvailableListener(mFC); |
| 1780 | } |
| 1781 | |
| 1782 | virtual void TearDown() { |
| 1783 | if (mProducerThread != NULL) { |
| 1784 | mProducerThread->requestExitAndWait(); |
| 1785 | } |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1786 | mProducerThread.clear(); |
| 1787 | mFC.clear(); |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1788 | SurfaceTextureGLToGLTest::TearDown(); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1789 | } |
| 1790 | |
| 1791 | void runProducerThread(const sp<ProducerThread> producerThread) { |
| 1792 | ASSERT_TRUE(mProducerThread == NULL); |
| 1793 | mProducerThread = producerThread; |
| 1794 | producerThread->setEglObjects(mEglDisplay, mProducerEglSurface, |
| 1795 | mProducerEglContext); |
| 1796 | producerThread->run(); |
| 1797 | } |
| 1798 | |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1799 | sp<ProducerThread> mProducerThread; |
| 1800 | sp<FrameCondition> mFC; |
| 1801 | }; |
| 1802 | |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1803 | TEST_F(SurfaceTextureGLThreadToGLTest, |
| 1804 | UpdateTexImageBeforeFrameFinishedCompletes) { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1805 | class PT : public ProducerThread { |
| 1806 | virtual void render() { |
| 1807 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 1808 | glClear(GL_COLOR_BUFFER_BIT); |
| 1809 | swapBuffers(); |
| 1810 | } |
| 1811 | }; |
| 1812 | |
| 1813 | runProducerThread(new PT()); |
| 1814 | |
| 1815 | mFC->waitForFrame(); |
| 1816 | mST->updateTexImage(); |
| 1817 | mFC->finishFrame(); |
| 1818 | |
| 1819 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! |
Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 1820 | } |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1821 | |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1822 | TEST_F(SurfaceTextureGLThreadToGLTest, |
| 1823 | UpdateTexImageAfterFrameFinishedCompletes) { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1824 | class PT : public ProducerThread { |
| 1825 | virtual void render() { |
| 1826 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 1827 | glClear(GL_COLOR_BUFFER_BIT); |
| 1828 | swapBuffers(); |
| 1829 | } |
| 1830 | }; |
| 1831 | |
| 1832 | runProducerThread(new PT()); |
| 1833 | |
| 1834 | mFC->waitForFrame(); |
| 1835 | mFC->finishFrame(); |
| 1836 | mST->updateTexImage(); |
| 1837 | |
| 1838 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! |
| 1839 | } |
| 1840 | |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1841 | TEST_F(SurfaceTextureGLThreadToGLTest, |
| 1842 | RepeatedUpdateTexImageBeforeFrameFinishedCompletes) { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1843 | enum { NUM_ITERATIONS = 1024 }; |
| 1844 | |
| 1845 | class PT : public ProducerThread { |
| 1846 | virtual void render() { |
| 1847 | for (int i = 0; i < NUM_ITERATIONS; i++) { |
| 1848 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 1849 | glClear(GL_COLOR_BUFFER_BIT); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1850 | ALOGV("+swapBuffers"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1851 | swapBuffers(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1852 | ALOGV("-swapBuffers"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1853 | } |
| 1854 | } |
| 1855 | }; |
| 1856 | |
| 1857 | runProducerThread(new PT()); |
| 1858 | |
| 1859 | for (int i = 0; i < NUM_ITERATIONS; i++) { |
| 1860 | mFC->waitForFrame(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1861 | ALOGV("+updateTexImage"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1862 | mST->updateTexImage(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1863 | ALOGV("-updateTexImage"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1864 | mFC->finishFrame(); |
| 1865 | |
| 1866 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! |
| 1867 | } |
| 1868 | } |
| 1869 | |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1870 | TEST_F(SurfaceTextureGLThreadToGLTest, |
| 1871 | RepeatedUpdateTexImageAfterFrameFinishedCompletes) { |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1872 | enum { NUM_ITERATIONS = 1024 }; |
| 1873 | |
| 1874 | class PT : public ProducerThread { |
| 1875 | virtual void render() { |
| 1876 | for (int i = 0; i < NUM_ITERATIONS; i++) { |
| 1877 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 1878 | glClear(GL_COLOR_BUFFER_BIT); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1879 | ALOGV("+swapBuffers"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1880 | swapBuffers(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1881 | ALOGV("-swapBuffers"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1882 | } |
| 1883 | } |
| 1884 | }; |
| 1885 | |
| 1886 | runProducerThread(new PT()); |
| 1887 | |
| 1888 | for (int i = 0; i < NUM_ITERATIONS; i++) { |
| 1889 | mFC->waitForFrame(); |
| 1890 | mFC->finishFrame(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1891 | ALOGV("+updateTexImage"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1892 | mST->updateTexImage(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1893 | ALOGV("-updateTexImage"); |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1894 | |
| 1895 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! |
| 1896 | } |
| 1897 | } |
| 1898 | |
Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1899 | // XXX: This test is disabled because it is currently hanging on some devices. |
Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1900 | TEST_F(SurfaceTextureGLThreadToGLTest, |
| 1901 | DISABLED_RepeatedSwapBuffersWhileDequeueStalledCompletes) { |
Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1902 | enum { NUM_ITERATIONS = 64 }; |
| 1903 | |
| 1904 | class PT : public ProducerThread { |
| 1905 | virtual void render() { |
| 1906 | for (int i = 0; i < NUM_ITERATIONS; i++) { |
| 1907 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 1908 | glClear(GL_COLOR_BUFFER_BIT); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1909 | ALOGV("+swapBuffers"); |
Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1910 | swapBuffers(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1911 | ALOGV("-swapBuffers"); |
Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1912 | } |
| 1913 | } |
| 1914 | }; |
| 1915 | |
| 1916 | ASSERT_EQ(OK, mST->setSynchronousMode(true)); |
| 1917 | ASSERT_EQ(OK, mST->setBufferCountServer(2)); |
| 1918 | |
| 1919 | runProducerThread(new PT()); |
| 1920 | |
| 1921 | // Allow three frames to be rendered and queued before starting the |
| 1922 | // rendering in this thread. For the latter two frames we don't call |
| 1923 | // updateTexImage so the next dequeue from the producer thread will block |
| 1924 | // waiting for a frame to become available. |
| 1925 | mFC->waitForFrame(); |
| 1926 | mFC->finishFrame(); |
| 1927 | |
| 1928 | // We must call updateTexImage to consume the first frame so that the |
| 1929 | // SurfaceTexture is able to reduce the buffer count to 2. This is because |
| 1930 | // the GL driver may dequeue a buffer when the EGLSurface is created, and |
| 1931 | // that happens before we call setBufferCountServer. It's possible that the |
| 1932 | // driver does not dequeue a buffer at EGLSurface creation time, so we |
| 1933 | // cannot rely on this to cause the second dequeueBuffer call to block. |
| 1934 | mST->updateTexImage(); |
| 1935 | |
| 1936 | mFC->waitForFrame(); |
| 1937 | mFC->finishFrame(); |
| 1938 | mFC->waitForFrame(); |
| 1939 | mFC->finishFrame(); |
| 1940 | |
| 1941 | // Sleep for 100ms to allow the producer thread's dequeueBuffer call to |
| 1942 | // block waiting for a buffer to become available. |
| 1943 | usleep(100000); |
| 1944 | |
| 1945 | // Render and present a number of images. This thread should not be blocked |
| 1946 | // by the fact that the producer thread is blocking in dequeue. |
| 1947 | for (int i = 0; i < NUM_ITERATIONS; i++) { |
| 1948 | glClear(GL_COLOR_BUFFER_BIT); |
| 1949 | eglSwapBuffers(mEglDisplay, mEglSurface); |
| 1950 | } |
| 1951 | |
| 1952 | // Consume the two pending buffers to unblock the producer thread. |
| 1953 | mST->updateTexImage(); |
| 1954 | mST->updateTexImage(); |
| 1955 | |
| 1956 | // Consume the remaining buffers from the producer thread. |
| 1957 | for (int i = 0; i < NUM_ITERATIONS-3; i++) { |
| 1958 | mFC->waitForFrame(); |
| 1959 | mFC->finishFrame(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1960 | ALOGV("+updateTexImage"); |
Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1961 | mST->updateTexImage(); |
Steve Block | 6807e59 | 2011-10-20 11:56:00 +0100 | [diff] [blame] | 1962 | ALOGV("-updateTexImage"); |
Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1963 | } |
| 1964 | } |
| 1965 | |
Jamie Gennis | fe27e2f | 2011-11-11 18:05:11 -0800 | [diff] [blame] | 1966 | class SurfaceTextureFBOTest : public SurfaceTextureGLTest { |
| 1967 | protected: |
| 1968 | |
| 1969 | virtual void SetUp() { |
| 1970 | SurfaceTextureGLTest::SetUp(); |
| 1971 | |
| 1972 | glGenFramebuffers(1, &mFbo); |
| 1973 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 1974 | |
| 1975 | glGenTextures(1, &mFboTex); |
| 1976 | glBindTexture(GL_TEXTURE_2D, mFboTex); |
| 1977 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getSurfaceWidth(), |
| 1978 | getSurfaceHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 1979 | glBindTexture(GL_TEXTURE_2D, 0); |
| 1980 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 1981 | |
| 1982 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); |
| 1983 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 1984 | GL_TEXTURE_2D, mFboTex, 0); |
| 1985 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 1986 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 1987 | } |
| 1988 | |
| 1989 | virtual void TearDown() { |
| 1990 | SurfaceTextureGLTest::TearDown(); |
| 1991 | |
| 1992 | glDeleteTextures(1, &mFboTex); |
| 1993 | glDeleteFramebuffers(1, &mFbo); |
| 1994 | } |
| 1995 | |
| 1996 | GLuint mFbo; |
| 1997 | GLuint mFboTex; |
| 1998 | }; |
| 1999 | |
| 2000 | // This test is intended to verify that proper synchronization is done when |
| 2001 | // rendering into an FBO. |
| 2002 | TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) { |
| 2003 | const int texWidth = 64; |
| 2004 | const int texHeight = 64; |
| 2005 | |
| 2006 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), |
| 2007 | texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888)); |
| 2008 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), |
| 2009 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); |
| 2010 | |
| 2011 | android_native_buffer_t* anb; |
| 2012 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 2013 | ASSERT_TRUE(anb != NULL); |
| 2014 | |
| 2015 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| 2016 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); |
| 2017 | |
| 2018 | // Fill the buffer with green |
| 2019 | uint8_t* img = NULL; |
| 2020 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); |
| 2021 | fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 0, 255, |
| 2022 | 0, 255); |
| 2023 | buf->unlock(); |
| 2024 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); |
| 2025 | |
| 2026 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 2027 | |
| 2028 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); |
| 2029 | drawTexture(); |
| 2030 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 2031 | |
| 2032 | for (int i = 0; i < 4; i++) { |
| 2033 | SCOPED_TRACE(String8::format("frame %d", i).string()); |
| 2034 | |
| 2035 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| 2036 | ASSERT_TRUE(anb != NULL); |
| 2037 | |
| 2038 | buf = new GraphicBuffer(anb, false); |
| 2039 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), |
| 2040 | buf->getNativeBuffer())); |
| 2041 | |
| 2042 | // Fill the buffer with red |
| 2043 | ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, |
| 2044 | (void**)(&img))); |
| 2045 | fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 255, 0, |
| 2046 | 0, 255); |
| 2047 | ASSERT_EQ(NO_ERROR, buf->unlock()); |
| 2048 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), |
| 2049 | buf->getNativeBuffer())); |
| 2050 | |
| 2051 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 2052 | |
| 2053 | drawTexture(); |
| 2054 | |
| 2055 | EXPECT_TRUE(checkPixel( 24, 39, 255, 0, 0, 255)); |
| 2056 | } |
| 2057 | |
| 2058 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); |
| 2059 | |
| 2060 | EXPECT_TRUE(checkPixel( 24, 39, 0, 255, 0, 255)); |
| 2061 | } |
| 2062 | |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2063 | class SurfaceTextureMultiContextGLTest : public SurfaceTextureGLTest { |
| 2064 | protected: |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2065 | enum { SECOND_TEX_ID = 123 }; |
| 2066 | enum { THIRD_TEX_ID = 456 }; |
| 2067 | |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2068 | SurfaceTextureMultiContextGLTest(): |
| 2069 | mSecondEglContext(EGL_NO_CONTEXT) { |
| 2070 | } |
| 2071 | |
| 2072 | virtual void SetUp() { |
| 2073 | SurfaceTextureGLTest::SetUp(); |
| 2074 | |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2075 | // Set up the secondary context and texture renderer. |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2076 | mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, |
| 2077 | EGL_NO_CONTEXT, getContextAttribs()); |
| 2078 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 2079 | ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2080 | |
| 2081 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2082 | mSecondEglContext)); |
| 2083 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 2084 | mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); |
| 2085 | ASSERT_NO_FATAL_FAILURE(mSecondTextureRenderer->SetUp()); |
| 2086 | |
| 2087 | // Set up the tertiary context and texture renderer. |
| 2088 | mThirdEglContext = eglCreateContext(mEglDisplay, mGlConfig, |
| 2089 | EGL_NO_CONTEXT, getContextAttribs()); |
| 2090 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 2091 | ASSERT_NE(EGL_NO_CONTEXT, mThirdEglContext); |
| 2092 | |
| 2093 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2094 | mThirdEglContext)); |
| 2095 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 2096 | mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST); |
| 2097 | ASSERT_NO_FATAL_FAILURE(mThirdTextureRenderer->SetUp()); |
| 2098 | |
| 2099 | // Switch back to the primary context to start the tests. |
| 2100 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2101 | mEglContext)); |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2102 | } |
| 2103 | |
| 2104 | virtual void TearDown() { |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2105 | if (mThirdEglContext != EGL_NO_CONTEXT) { |
| 2106 | eglDestroyContext(mEglDisplay, mThirdEglContext); |
| 2107 | } |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2108 | if (mSecondEglContext != EGL_NO_CONTEXT) { |
| 2109 | eglDestroyContext(mEglDisplay, mSecondEglContext); |
| 2110 | } |
| 2111 | SurfaceTextureGLTest::TearDown(); |
| 2112 | } |
| 2113 | |
| 2114 | EGLContext mSecondEglContext; |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2115 | sp<TextureRenderer> mSecondTextureRenderer; |
| 2116 | |
| 2117 | EGLContext mThirdEglContext; |
| 2118 | sp<TextureRenderer> mThirdTextureRenderer; |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2119 | }; |
| 2120 | |
| 2121 | TEST_F(SurfaceTextureMultiContextGLTest, UpdateFromMultipleContextsFails) { |
| 2122 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2123 | mST->setFrameAvailableListener(fw); |
| 2124 | |
| 2125 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2126 | |
| 2127 | // Latch the texture contents on the primary context. |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2128 | fw->waitForFrame(); |
| 2129 | ASSERT_EQ(OK, mST->updateTexImage()); |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2130 | |
| 2131 | // Attempt to latch the texture on the secondary context. |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2132 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2133 | mSecondEglContext)); |
| 2134 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
Jamie Gennis | 74bed55 | 2012-03-28 19:05:54 -0700 | [diff] [blame] | 2135 | ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); |
| 2136 | } |
| 2137 | |
| 2138 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextSucceeds) { |
| 2139 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2140 | mST->setFrameAvailableListener(fw); |
| 2141 | |
| 2142 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2143 | |
| 2144 | // Latch the texture contents on the primary context. |
| 2145 | fw->waitForFrame(); |
| 2146 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2147 | |
| 2148 | // Detach from the primary context. |
| 2149 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2150 | |
| 2151 | // Check that the GL texture was deleted. |
| 2152 | EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); |
| 2153 | } |
| 2154 | |
| 2155 | TEST_F(SurfaceTextureMultiContextGLTest, |
| 2156 | DetachFromContextSucceedsAfterProducerDisconnect) { |
| 2157 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2158 | mST->setFrameAvailableListener(fw); |
| 2159 | |
| 2160 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2161 | |
| 2162 | // Latch the texture contents on the primary context. |
| 2163 | fw->waitForFrame(); |
| 2164 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2165 | |
| 2166 | // Detach from the primary context. |
| 2167 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU); |
| 2168 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2169 | |
| 2170 | // Check that the GL texture was deleted. |
| 2171 | EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); |
| 2172 | } |
| 2173 | |
| 2174 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWhenAbandoned) { |
| 2175 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2176 | mST->setFrameAvailableListener(fw); |
| 2177 | |
| 2178 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2179 | |
| 2180 | // Latch the texture contents on the primary context. |
| 2181 | fw->waitForFrame(); |
| 2182 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2183 | |
| 2184 | // Attempt to detach from the primary context. |
| 2185 | mST->abandon(); |
| 2186 | ASSERT_EQ(NO_INIT, mST->detachFromContext()); |
| 2187 | } |
| 2188 | |
| 2189 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWhenDetached) { |
| 2190 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2191 | mST->setFrameAvailableListener(fw); |
| 2192 | |
| 2193 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2194 | |
| 2195 | // Latch the texture contents on the primary context. |
| 2196 | fw->waitForFrame(); |
| 2197 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2198 | |
| 2199 | // Detach from the primary context. |
| 2200 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2201 | |
| 2202 | // Attempt to detach from the primary context again. |
| 2203 | ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); |
| 2204 | } |
| 2205 | |
| 2206 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWithNoDisplay) { |
| 2207 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2208 | mST->setFrameAvailableListener(fw); |
| 2209 | |
| 2210 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2211 | |
| 2212 | // Latch the texture contents on the primary context. |
| 2213 | fw->waitForFrame(); |
| 2214 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2215 | |
| 2216 | // Make there be no current display. |
| 2217 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| 2218 | EGL_NO_CONTEXT)); |
| 2219 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 2220 | |
| 2221 | // Attempt to detach from the primary context. |
| 2222 | ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); |
| 2223 | } |
| 2224 | |
| 2225 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWithNoContext) { |
| 2226 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2227 | mST->setFrameAvailableListener(fw); |
| 2228 | |
| 2229 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2230 | |
| 2231 | // Latch the texture contents on the primary context. |
| 2232 | fw->waitForFrame(); |
| 2233 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2234 | |
| 2235 | // Make current context be incorrect. |
| 2236 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2237 | mSecondEglContext)); |
| 2238 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 2239 | |
| 2240 | // Attempt to detach from the primary context. |
| 2241 | ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); |
| 2242 | } |
| 2243 | |
| 2244 | TEST_F(SurfaceTextureMultiContextGLTest, UpdateTexImageFailsWhenDetached) { |
| 2245 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2246 | mST->setFrameAvailableListener(fw); |
| 2247 | |
| 2248 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2249 | |
| 2250 | // Detach from the primary context. |
| 2251 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2252 | |
| 2253 | // Attempt to latch the texture contents on the primary context. |
| 2254 | fw->waitForFrame(); |
| 2255 | ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); |
| 2256 | } |
| 2257 | |
| 2258 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextSucceeds) { |
| 2259 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2260 | mST->setFrameAvailableListener(fw); |
| 2261 | |
| 2262 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2263 | |
| 2264 | // Latch the texture contents on the primary context. |
| 2265 | fw->waitForFrame(); |
| 2266 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2267 | |
| 2268 | // Detach from the primary context. |
| 2269 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2270 | |
| 2271 | // Attach to the secondary context. |
| 2272 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2273 | mSecondEglContext)); |
| 2274 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); |
| 2275 | |
| 2276 | // Verify that the texture object was created and bound. |
| 2277 | GLint texBinding = -1; |
| 2278 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); |
| 2279 | EXPECT_EQ(SECOND_TEX_ID, texBinding); |
| 2280 | |
| 2281 | // Try to use the texture from the secondary context. |
| 2282 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 2283 | glClear(GL_COLOR_BUFFER_BIT); |
| 2284 | glViewport(0, 0, 1, 1); |
| 2285 | mSecondTextureRenderer->drawTexture(); |
| 2286 | ASSERT_TRUE(checkPixel( 0, 0, 35, 35, 35, 35)); |
| 2287 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 2288 | } |
| 2289 | |
| 2290 | TEST_F(SurfaceTextureMultiContextGLTest, |
| 2291 | AttachToContextSucceedsAfterProducerDisconnect) { |
| 2292 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2293 | mST->setFrameAvailableListener(fw); |
| 2294 | |
| 2295 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2296 | |
| 2297 | // Latch the texture contents on the primary context. |
| 2298 | fw->waitForFrame(); |
| 2299 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2300 | |
| 2301 | // Detach from the primary context. |
| 2302 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU); |
| 2303 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2304 | |
| 2305 | // Attach to the secondary context. |
| 2306 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2307 | mSecondEglContext)); |
| 2308 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); |
| 2309 | |
| 2310 | // Verify that the texture object was created and bound. |
| 2311 | GLint texBinding = -1; |
| 2312 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); |
| 2313 | EXPECT_EQ(SECOND_TEX_ID, texBinding); |
| 2314 | |
| 2315 | // Try to use the texture from the secondary context. |
| 2316 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 2317 | glClear(GL_COLOR_BUFFER_BIT); |
| 2318 | glViewport(0, 0, 1, 1); |
| 2319 | mSecondTextureRenderer->drawTexture(); |
| 2320 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 2321 | ASSERT_TRUE(checkPixel( 0, 0, 35, 35, 35, 35)); |
| 2322 | } |
| 2323 | |
| 2324 | TEST_F(SurfaceTextureMultiContextGLTest, |
| 2325 | AttachToContextSucceedsBeforeUpdateTexImage) { |
| 2326 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2327 | mST->setFrameAvailableListener(fw); |
| 2328 | |
| 2329 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2330 | |
| 2331 | // Detach from the primary context. |
| 2332 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU); |
| 2333 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2334 | |
| 2335 | // Attach to the secondary context. |
| 2336 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2337 | mSecondEglContext)); |
| 2338 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); |
| 2339 | |
| 2340 | // Verify that the texture object was created and bound. |
| 2341 | GLint texBinding = -1; |
| 2342 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); |
| 2343 | EXPECT_EQ(SECOND_TEX_ID, texBinding); |
| 2344 | |
| 2345 | // Latch the texture contents on the primary context. |
| 2346 | fw->waitForFrame(); |
| 2347 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2348 | |
| 2349 | // Try to use the texture from the secondary context. |
| 2350 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 2351 | glClear(GL_COLOR_BUFFER_BIT); |
| 2352 | glViewport(0, 0, 1, 1); |
| 2353 | mSecondTextureRenderer->drawTexture(); |
| 2354 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 2355 | ASSERT_TRUE(checkPixel( 0, 0, 35, 35, 35, 35)); |
| 2356 | } |
| 2357 | |
| 2358 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWhenAbandoned) { |
| 2359 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2360 | mST->setFrameAvailableListener(fw); |
| 2361 | |
| 2362 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2363 | |
| 2364 | // Latch the texture contents on the primary context. |
| 2365 | fw->waitForFrame(); |
| 2366 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2367 | |
| 2368 | // Detach from the primary context. |
| 2369 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2370 | |
| 2371 | // Attempt to attach to the secondary context. |
| 2372 | mST->abandon(); |
| 2373 | |
| 2374 | // Attempt to attach to the primary context. |
| 2375 | ASSERT_EQ(NO_INIT, mST->attachToContext(SECOND_TEX_ID)); |
| 2376 | } |
| 2377 | |
| 2378 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWhenAttached) { |
| 2379 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2380 | mST->setFrameAvailableListener(fw); |
| 2381 | |
| 2382 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2383 | |
| 2384 | // Latch the texture contents on the primary context. |
| 2385 | fw->waitForFrame(); |
| 2386 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2387 | |
| 2388 | // Attempt to attach to the primary context. |
| 2389 | ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); |
| 2390 | } |
| 2391 | |
| 2392 | TEST_F(SurfaceTextureMultiContextGLTest, |
| 2393 | AttachToContextFailsWhenAttachedBeforeUpdateTexImage) { |
| 2394 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2395 | mST->setFrameAvailableListener(fw); |
| 2396 | |
| 2397 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2398 | |
| 2399 | // Attempt to attach to the primary context. |
| 2400 | ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); |
| 2401 | } |
| 2402 | |
| 2403 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWithNoDisplay) { |
| 2404 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2405 | mST->setFrameAvailableListener(fw); |
| 2406 | |
| 2407 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2408 | |
| 2409 | // Latch the texture contents on the primary context. |
| 2410 | fw->waitForFrame(); |
| 2411 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2412 | |
| 2413 | // Detach from the primary context. |
| 2414 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2415 | |
| 2416 | // Make there be no current display. |
| 2417 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| 2418 | EGL_NO_CONTEXT)); |
| 2419 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 2420 | |
| 2421 | // Attempt to attach with no context current. |
| 2422 | ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); |
| 2423 | } |
| 2424 | |
| 2425 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextSucceedsTwice) { |
| 2426 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2427 | mST->setFrameAvailableListener(fw); |
| 2428 | |
| 2429 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2430 | |
| 2431 | // Latch the texture contents on the primary context. |
| 2432 | fw->waitForFrame(); |
| 2433 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2434 | |
| 2435 | // Detach from the primary context. |
| 2436 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2437 | |
| 2438 | // Attach to the secondary context. |
| 2439 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2440 | mSecondEglContext)); |
| 2441 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); |
| 2442 | |
| 2443 | // Detach from the secondary context. |
| 2444 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2445 | |
| 2446 | // Attach to the tertiary context. |
| 2447 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2448 | mThirdEglContext)); |
| 2449 | ASSERT_EQ(OK, mST->attachToContext(THIRD_TEX_ID)); |
| 2450 | |
| 2451 | // Verify that the texture object was created and bound. |
| 2452 | GLint texBinding = -1; |
| 2453 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); |
| 2454 | EXPECT_EQ(THIRD_TEX_ID, texBinding); |
| 2455 | |
| 2456 | // Try to use the texture from the tertiary context. |
| 2457 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 2458 | glClear(GL_COLOR_BUFFER_BIT); |
| 2459 | glViewport(0, 0, 1, 1); |
| 2460 | mThirdTextureRenderer->drawTexture(); |
| 2461 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 2462 | ASSERT_TRUE(checkPixel( 0, 0, 35, 35, 35, 35)); |
| 2463 | } |
| 2464 | |
| 2465 | TEST_F(SurfaceTextureMultiContextGLTest, |
| 2466 | AttachToContextSucceedsTwiceBeforeUpdateTexImage) { |
| 2467 | sp<FrameWaiter> fw(new FrameWaiter); |
| 2468 | mST->setFrameAvailableListener(fw); |
| 2469 | |
| 2470 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); |
| 2471 | |
| 2472 | // Detach from the primary context. |
| 2473 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2474 | |
| 2475 | // Attach to the secondary context. |
| 2476 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2477 | mSecondEglContext)); |
| 2478 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); |
| 2479 | |
| 2480 | // Detach from the secondary context. |
| 2481 | ASSERT_EQ(OK, mST->detachFromContext()); |
| 2482 | |
| 2483 | // Attach to the tertiary context. |
| 2484 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 2485 | mThirdEglContext)); |
| 2486 | ASSERT_EQ(OK, mST->attachToContext(THIRD_TEX_ID)); |
| 2487 | |
| 2488 | // Verify that the texture object was created and bound. |
| 2489 | GLint texBinding = -1; |
| 2490 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); |
| 2491 | EXPECT_EQ(THIRD_TEX_ID, texBinding); |
| 2492 | |
| 2493 | // Latch the texture contents on the tertiary context. |
| 2494 | fw->waitForFrame(); |
| 2495 | ASSERT_EQ(OK, mST->updateTexImage()); |
| 2496 | |
| 2497 | // Try to use the texture from the tertiary context. |
| 2498 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 2499 | glClear(GL_COLOR_BUFFER_BIT); |
| 2500 | glViewport(0, 0, 1, 1); |
| 2501 | mThirdTextureRenderer->drawTexture(); |
| 2502 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| 2503 | ASSERT_TRUE(checkPixel( 0, 0, 35, 35, 35, 35)); |
Jamie Gennis | ce56137 | 2012-03-19 18:33:05 -0700 | [diff] [blame] | 2504 | } |
| 2505 | |
Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 2506 | } // namespace android |