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Ana Krulec98b5b242018-08-10 15:03:23 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <cstdint>
20#include <memory>
21
22#include <gui/ISurfaceComposer.h>
Ana Krulece588e312018-09-18 12:32:24 -070023#include <ui/DisplayStatInfo.h>
Ana Krulec98b5b242018-08-10 15:03:23 -070024
25#include "DispSync.h"
Ana Krulece588e312018-09-18 12:32:24 -070026#include "EventControlThread.h"
Ana Krulec98b5b242018-08-10 15:03:23 -070027#include "EventThread.h"
Ana Krulecfb772822018-11-30 10:44:07 +010028#include "IdleTimer.h"
Ana Krulec98b5b242018-08-10 15:03:23 -070029#include "InjectVSyncSource.h"
Ana Krulec3084c052018-11-21 20:27:17 +010030#include "LayerHistory.h"
Ana Krulec434c22d2018-11-28 13:48:36 +010031#include "SchedulerUtils.h"
Ana Krulec98b5b242018-08-10 15:03:23 -070032
33namespace android {
34
Ana Krulece588e312018-09-18 12:32:24 -070035class EventControlThread;
36
Ana Krulec98b5b242018-08-10 15:03:23 -070037class Scheduler {
38public:
Ana Krulec7d1d6832018-12-27 11:10:09 -080039 using ExpiredIdleTimerCallback = std::function<void()>;
40 using ResetIdleTimerCallback = std::function<void()>;
41
Ana Krulec7ecce8c2018-10-12 13:44:41 -070042 // Enum to indicate whether to start the transaction early, or at vsync time.
43 enum class TransactionStart { EARLY, NORMAL };
44
Ana Krulec98b5b242018-08-10 15:03:23 -070045 /* The scheduler handle is a BBinder object passed to the client from which we can extract
46 * an ID for subsequent operations.
47 */
48 class ConnectionHandle : public BBinder {
49 public:
50 ConnectionHandle(int64_t id) : id(id) {}
Ana Krulece588e312018-09-18 12:32:24 -070051
Ana Krulec98b5b242018-08-10 15:03:23 -070052 ~ConnectionHandle() = default;
Ana Krulece588e312018-09-18 12:32:24 -070053
Ana Krulec98b5b242018-08-10 15:03:23 -070054 const int64_t id;
55 };
56
57 class Connection {
58 public:
Ana Krulec85c39af2018-12-26 17:29:57 -080059 Connection(sp<ConnectionHandle> handle, sp<EventThreadConnection> eventConnection,
Ana Krulec98b5b242018-08-10 15:03:23 -070060 std::unique_ptr<EventThread> eventThread)
61 : handle(handle), eventConnection(eventConnection), thread(std::move(eventThread)) {}
Ana Krulece588e312018-09-18 12:32:24 -070062
Ana Krulec98b5b242018-08-10 15:03:23 -070063 ~Connection() = default;
64
65 sp<ConnectionHandle> handle;
Ana Krulec85c39af2018-12-26 17:29:57 -080066 sp<EventThreadConnection> eventConnection;
Ana Krulec98b5b242018-08-10 15:03:23 -070067 const std::unique_ptr<EventThread> thread;
68 };
69
Ana Krulece588e312018-09-18 12:32:24 -070070 explicit Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function);
71
Ana Krulec0c8cd522018-08-31 12:27:28 -070072 virtual ~Scheduler();
Ana Krulec98b5b242018-08-10 15:03:23 -070073
74 /** Creates an EventThread connection. */
75 sp<ConnectionHandle> createConnection(
Dominik Laskowskibd52c842019-01-28 18:11:23 -080076 const char* connectionName, int64_t phaseOffsetNs, ResyncCallback resyncCallback,
Ana Krulec98b5b242018-08-10 15:03:23 -070077 impl::EventThread::InterceptVSyncsCallback interceptCallback);
Ana Krulece588e312018-09-18 12:32:24 -070078
Dominik Laskowskif654d572018-12-20 11:03:06 -080079 sp<IDisplayEventConnection> createDisplayEventConnection(const sp<ConnectionHandle>& handle,
80 ResyncCallback resyncCallback);
Ana Krulec98b5b242018-08-10 15:03:23 -070081
82 // Getter methods.
83 EventThread* getEventThread(const sp<ConnectionHandle>& handle);
Ana Krulece588e312018-09-18 12:32:24 -070084
Ana Krulec85c39af2018-12-26 17:29:57 -080085 sp<EventThreadConnection> getEventConnection(const sp<ConnectionHandle>& handle);
Ana Krulec98b5b242018-08-10 15:03:23 -070086
87 // Should be called when receiving a hotplug event.
88 void hotplugReceived(const sp<ConnectionHandle>& handle, EventThread::DisplayType displayType,
89 bool connected);
Ana Krulece588e312018-09-18 12:32:24 -070090
Ana Krulec98b5b242018-08-10 15:03:23 -070091 // Should be called after the screen is turned on.
92 void onScreenAcquired(const sp<ConnectionHandle>& handle);
Ana Krulece588e312018-09-18 12:32:24 -070093
Ana Krulec98b5b242018-08-10 15:03:23 -070094 // Should be called before the screen is turned off.
95 void onScreenReleased(const sp<ConnectionHandle>& handle);
Ana Krulece588e312018-09-18 12:32:24 -070096
Ana Krulec98b5b242018-08-10 15:03:23 -070097 // Should be called when dumpsys command is received.
Yiwei Zhang5434a782018-12-05 18:06:32 -080098 void dump(const sp<ConnectionHandle>& handle, std::string& result) const;
Ana Krulece588e312018-09-18 12:32:24 -070099
Ana Krulec98b5b242018-08-10 15:03:23 -0700100 // Offers ability to modify phase offset in the event thread.
101 void setPhaseOffset(const sp<ConnectionHandle>& handle, nsecs_t phaseOffset);
102
Ana Krulece588e312018-09-18 12:32:24 -0700103 void getDisplayStatInfo(DisplayStatInfo* stats);
104
105 void enableHardwareVsync();
106 void disableHardwareVsync(bool makeUnavailable);
107 void setVsyncPeriod(const nsecs_t period);
108 void addResyncSample(const nsecs_t timestamp);
109 void addPresentFence(const std::shared_ptr<FenceTime>& fenceTime);
110 void setIgnorePresentFences(bool ignore);
Ana Krulec7ab56032018-11-02 20:51:06 +0100111 void makeHWSyncAvailable(bool makeAvailable);
Ana Krulec3084c052018-11-21 20:27:17 +0100112 // Adds the present time for given layer to the history of present times.
113 void addFramePresentTimeForLayer(const nsecs_t framePresentTime, bool isAutoTimestamp,
114 const std::string layerName);
115 // Increments counter in the layer history to indicate that SF has started a new frame.
116 void incrementFrameCounter();
Ana Krulec7d1d6832018-12-27 11:10:09 -0800117 // Callback that gets invoked once the idle timer expires.
118 void setExpiredIdleTimerCallback(const ExpiredIdleTimerCallback& expiredTimerCallback);
119 // Callback that gets invoked once the idle timer is reset.
120 void setResetIdleTimerCallback(const ResetIdleTimerCallback& resetTimerCallback);
Ana Krulecb43429d2019-01-09 14:28:51 -0800121 // Returns relevant information about Scheduler for dumpsys purposes.
122 std::string doDump();
Ana Krulece588e312018-09-18 12:32:24 -0700123
Ana Krulec0c8cd522018-08-31 12:27:28 -0700124protected:
125 virtual std::unique_ptr<EventThread> makeEventThread(
Dominik Laskowskibd52c842019-01-28 18:11:23 -0800126 const char* connectionName, DispSync* dispSync, int64_t phaseOffsetNs,
Ana Krulec0c8cd522018-08-31 12:27:28 -0700127 impl::EventThread::InterceptVSyncsCallback interceptCallback);
128
Ana Krulec98b5b242018-08-10 15:03:23 -0700129private:
Ana Krulec7ab56032018-11-02 20:51:06 +0100130 nsecs_t calculateAverage() const;
131 void updateFrameSkipping(const int64_t skipCount);
Ana Krulec3084c052018-11-21 20:27:17 +0100132 // Collects the statistical mean (average) and median between timestamp
133 // intervals for each frame for each layer.
134 void determineLayerTimestampStats(const std::string layerName, const nsecs_t framePresentTime);
Ana Krulec3084c052018-11-21 20:27:17 +0100135 // Collects the average difference between timestamps for each frame regardless
136 // of which layer the timestamp came from.
137 void determineTimestampAverage(bool isAutoTimestamp, const nsecs_t framePresentTime);
Ana Krulecfb772822018-11-30 10:44:07 +0100138 // Function that resets the idle timer.
139 void resetIdleTimer();
140 // Function that is called when the timer expires.
141 void expiredTimerCallback();
Ana Krulec7ab56032018-11-02 20:51:06 +0100142
Ana Krulece588e312018-09-18 12:32:24 -0700143 // TODO(b/113612090): Instead of letting BufferQueueLayer to access mDispSync directly, it
144 // should make request to Scheduler to compute next refresh.
145 friend class BufferQueueLayer;
146
147 // If fences from sync Framework are supported.
148 const bool mHasSyncFramework;
149
150 // The offset in nanoseconds to use, when DispSync timestamps present fence
151 // signaling time.
Sundong Ahnd5e08f62018-12-12 20:27:28 +0900152 nsecs_t mDispSyncPresentTimeOffset;
Ana Krulece588e312018-09-18 12:32:24 -0700153
154 // Each connection has it's own ID. This variable keeps track of the count.
Ana Krulec98b5b242018-08-10 15:03:23 -0700155 static std::atomic<int64_t> sNextId;
Ana Krulece588e312018-09-18 12:32:24 -0700156
157 // Connections are stored in a map <connection ID, connection> for easy retrieval.
Ana Krulec98b5b242018-08-10 15:03:23 -0700158 std::unordered_map<int64_t, std::unique_ptr<Connection>> mConnections;
Ana Krulece588e312018-09-18 12:32:24 -0700159
160 std::mutex mHWVsyncLock;
161 bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock);
162 bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock);
163
164 std::unique_ptr<DispSync> mPrimaryDispSync;
165 std::unique_ptr<EventControlThread> mEventControlThread;
Ana Krulec7ab56032018-11-02 20:51:06 +0100166
167 // TODO(b/113612090): The following set of variables needs to be revised. For now, this is
168 // a proof of concept. We turn on frame skipping if the difference between the timestamps
169 // is between 32 and 34ms. We expect this currently for 30fps videos, so we render them at 30Hz.
170 nsecs_t mPreviousFrameTimestamp = 0;
171 // Keeping track of whether we are skipping the refresh count. If we want to
172 // simulate 30Hz rendering, we skip every other frame, and this variable is set
173 // to 1.
174 int64_t mSkipCount = 0;
Ana Krulec434c22d2018-11-28 13:48:36 +0100175 std::array<int64_t, scheduler::ARRAY_SIZE> mTimeDifferences{};
Ana Krulec7ab56032018-11-02 20:51:06 +0100176 size_t mCounter = 0;
Ana Krulec3084c052018-11-21 20:27:17 +0100177
178 LayerHistory mLayerHistory;
Ana Krulecfb772822018-11-30 10:44:07 +0100179
180 // Timer that records time between requests for next vsync. If the time is higher than a given
181 // interval, a callback is fired. Set this variable to >0 to use this feature.
182 int64_t mSetIdleTimerMs = 0;
183 std::unique_ptr<scheduler::IdleTimer> mIdleTimer;
Ana Krulec7d1d6832018-12-27 11:10:09 -0800184
185 std::mutex mCallbackLock;
186 ExpiredIdleTimerCallback mExpiredTimerCallback GUARDED_BY(mCallbackLock);
187 ResetIdleTimerCallback mResetTimerCallback GUARDED_BY(mCallbackLock);
Ana Krulec98b5b242018-08-10 15:03:23 -0700188};
189
Ana Krulec7ab56032018-11-02 20:51:06 +0100190} // namespace android