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Marissa Wallfd668622018-05-10 10:21:13 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alec Mouri485e4c32019-04-30 18:24:05 -070017#undef LOG_TAG
18#define LOG_TAG "BufferQueueLayer"
19#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080020#include <compositionengine/Display.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080021#include <compositionengine/Layer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080022#include <compositionengine/OutputLayer.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080023#include <compositionengine/impl/LayerCompositionState.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080024#include <compositionengine/impl/OutputLayerCompositionState.h>
Ady Abrahamcd1580c2019-04-29 15:40:03 -070025#include <gui/BufferQueueConsumer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080026#include <system/window.h>
27
Marissa Wallfd668622018-05-10 10:21:13 -070028#include "BufferQueueLayer.h"
29#include "LayerRejecter.h"
Dominik Laskowski9dab3432019-03-27 13:21:10 -070030#include "SurfaceInterceptor.h"
Marissa Wallfd668622018-05-10 10:21:13 -070031
Yiwei Zhang7e666a52018-11-15 13:33:42 -080032#include "TimeStats/TimeStats.h"
33
Marissa Wallfd668622018-05-10 10:21:13 -070034namespace android {
35
Lloyd Pique42ab75e2018-09-12 20:46:03 -070036BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
37
Robert Carr2e102c92018-10-23 12:11:15 -070038BufferQueueLayer::~BufferQueueLayer() {
39 mConsumer->abandon();
40}
Marissa Wallfd668622018-05-10 10:21:13 -070041
42// -----------------------------------------------------------------------
43// Interface implementation for Layer
44// -----------------------------------------------------------------------
45
46void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
47 mConsumer->setReleaseFence(releaseFence);
48}
49
Marissa Wallfd668622018-05-10 10:21:13 -070050void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
51 mConsumer->setTransformHint(orientation);
52}
53
54std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
55 std::vector<OccupancyTracker::Segment> history;
56 status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
57 if (result != NO_ERROR) {
58 ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
59 return {};
60 }
61 return history;
62}
63
Lloyd Pique0449b0f2018-12-20 16:23:45 -080064bool BufferQueueLayer::getTransformToDisplayInverse() const {
Marissa Wallfd668622018-05-10 10:21:13 -070065 return mConsumer->getTransformToDisplayInverse();
66}
67
68void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
69 if (!mConsumer->releasePendingBuffer()) {
70 return;
71 }
72
73 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence());
74 mReleaseTimeline.updateSignalTimes();
75 mReleaseTimeline.push(releaseFenceTime);
76
77 Mutex::Autolock lock(mFrameEventHistoryMutex);
78 if (mPreviousFrameNumber != 0) {
79 mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
80 std::move(releaseFenceTime));
81 }
82}
83
84void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
85 mConsumer->setDefaultBufferSize(w, h);
86}
87
88int32_t BufferQueueLayer::getQueuedFrameCount() const {
89 return mQueuedFrames;
90}
91
Ana Krulec010d2192018-10-08 06:29:54 -070092bool BufferQueueLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
Marissa Wallfd668622018-05-10 10:21:13 -070093 if (getSidebandStreamChanged() || getAutoRefresh()) {
94 return true;
95 }
96
Marissa Wall024a1912018-08-13 13:55:35 -070097 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -070098 return false;
99 }
100
101 Mutex::Autolock lock(mQueueItemLock);
102
103 const int64_t addedTime = mQueueItems[0].mTimestamp;
Marissa Wallfd668622018-05-10 10:21:13 -0700104
105 // Ignore timestamps more than a second in the future
106 const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
107 ALOGW_IF(!isPlausible,
108 "[%s] Timestamp %" PRId64 " seems implausible "
109 "relative to expectedPresent %" PRId64,
110 mName.string(), addedTime, expectedPresentTime);
111
112 const bool isDue = addedTime < expectedPresentTime;
113 return isDue || !isPlausible;
114}
115
116// -----------------------------------------------------------------------
117// Interface implementation for BufferLayer
118// -----------------------------------------------------------------------
119
120bool BufferQueueLayer::fenceHasSignaled() const {
121 if (latchUnsignaledBuffers()) {
122 return true;
123 }
124
Marissa Wall024a1912018-08-13 13:55:35 -0700125 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700126 return true;
127 }
128
129 Mutex::Autolock lock(mQueueItemLock);
130 if (mQueueItems[0].mIsDroppable) {
131 // Even though this buffer's fence may not have signaled yet, it could
132 // be replaced by another buffer before it has a chance to, which means
133 // that it's possible to get into a situation where a buffer is never
134 // able to be latched. To avoid this, grab this buffer anyway.
135 return true;
136 }
137 return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
138}
139
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700140bool BufferQueueLayer::framePresentTimeIsCurrent() const {
141 if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
142 return true;
143 }
144
145 Mutex::Autolock lock(mQueueItemLock);
Alec Mouriaa614192019-06-06 13:28:34 -0700146 return mQueueItems[0].mTimestamp <= mFlinger->getExpectedPresentTime();
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700147}
148
Marissa Wallfd668622018-05-10 10:21:13 -0700149nsecs_t BufferQueueLayer::getDesiredPresentTime() {
150 return mConsumer->getTimestamp();
151}
152
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800153std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700154 return mConsumer->getCurrentFenceTime();
155}
156
Marissa Wall61c58622018-07-18 10:12:20 -0700157void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
Marissa Wallfd668622018-05-10 10:21:13 -0700158 return mConsumer->getTransformMatrix(matrix);
159}
160
161// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
162// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
163// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
164// current buffer so the consumer functions start with "getCurrent".
165//
166// This results in the rather confusing functions below.
167uint32_t BufferQueueLayer::getDrawingTransform() const {
168 return mConsumer->getCurrentTransform();
169}
170
171ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
172 return mConsumer->getCurrentDataSpace();
173}
174
175Rect BufferQueueLayer::getDrawingCrop() const {
176 return mConsumer->getCurrentCrop();
177}
178
179uint32_t BufferQueueLayer::getDrawingScalingMode() const {
180 return mConsumer->getCurrentScalingMode();
181}
182
183Region BufferQueueLayer::getDrawingSurfaceDamage() const {
184 return mConsumer->getSurfaceDamage();
185}
186
187const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
188 return mConsumer->getCurrentHdrMetadata();
189}
190
191int BufferQueueLayer::getDrawingApi() const {
192 return mConsumer->getCurrentApi();
193}
194
195PixelFormat BufferQueueLayer::getPixelFormat() const {
196 return mFormat;
197}
198
199uint64_t BufferQueueLayer::getFrameNumber() const {
200 Mutex::Autolock lock(mQueueItemLock);
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700201 uint64_t frameNumber = mQueueItems[0].mFrameNumber;
202
203 // The head of the queue will be dropped if there are signaled and timely frames behind it
Ady Abraham8fe11022019-06-12 17:11:12 -0700204 nsecs_t expectedPresentTime = mFlinger->getExpectedPresentTime();
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700205
206 if (isRemovedFromCurrentState()) {
207 expectedPresentTime = 0;
208 }
209
210 for (int i = 1; i < mQueueItems.size(); i++) {
211 const bool fenceSignaled =
212 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
213 if (!fenceSignaled) {
214 break;
215 }
216
217 // We don't drop frames without explicit timestamps
218 if (mQueueItems[i].mIsAutoTimestamp) {
219 break;
220 }
221
222 const nsecs_t desiredPresent = mQueueItems[i].mTimestamp;
223 if (desiredPresent < expectedPresentTime - BufferQueueConsumer::MAX_REASONABLE_NSEC ||
224 desiredPresent > expectedPresentTime) {
225 break;
226 }
227
228 frameNumber = mQueueItems[i].mFrameNumber;
229 }
230
231 return frameNumber;
Marissa Wallfd668622018-05-10 10:21:13 -0700232}
233
234bool BufferQueueLayer::getAutoRefresh() const {
235 return mAutoRefresh;
236}
237
238bool BufferQueueLayer::getSidebandStreamChanged() const {
239 return mSidebandStreamChanged;
240}
241
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800242bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700243 bool sidebandStreamChanged = true;
244 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
245 // mSidebandStreamChanged was changed to false
Pierre Couillaudd66b6c22019-08-27 13:43:22 -0700246 mSidebandStream = mConsumer->getSidebandStream();
Lloyd Pique0b785d82018-12-04 17:25:27 -0800247 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
Pierre Couillaudd66b6c22019-08-27 13:43:22 -0700248 layerCompositionState.sidebandStream = mSidebandStream;
Lloyd Pique0b785d82018-12-04 17:25:27 -0800249 if (layerCompositionState.sidebandStream != nullptr) {
Marissa Wallfd668622018-05-10 10:21:13 -0700250 setTransactionFlags(eTransactionNeeded);
251 mFlinger->setTransactionFlags(eTraversalNeeded);
252 }
Ady Abraham83729882018-12-07 12:26:48 -0800253 recomputeVisibleRegions = true;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800254
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800255 return true;
Marissa Wallfd668622018-05-10 10:21:13 -0700256 }
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800257 return false;
Marissa Wallfd668622018-05-10 10:21:13 -0700258}
259
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800260bool BufferQueueLayer::hasFrameUpdate() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700261 return mQueuedFrames > 0;
262}
263
Marissa Wall61c58622018-07-18 10:12:20 -0700264void BufferQueueLayer::setFilteringEnabled(bool enabled) {
Marissa Wallfd668622018-05-10 10:21:13 -0700265 return mConsumer->setFilteringEnabled(enabled);
266}
267
Alec Mouri39801c02018-10-10 10:44:47 -0700268status_t BufferQueueLayer::bindTextureImage() {
Marissa Wallfd668622018-05-10 10:21:13 -0700269 return mConsumer->bindTextureImage();
270}
271
Alec Mouri56e538f2019-01-14 15:22:01 -0800272status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) {
Marissa Wallfd668622018-05-10 10:21:13 -0700273 // This boolean is used to make sure that SurfaceFlinger's shadow copy
274 // of the buffer queue isn't modified when the buffer queue is returning
275 // BufferItem's that weren't actually queued. This can happen in shared
276 // buffer mode.
277 bool queuedBuffer = false;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700278 const int32_t layerID = getSequence();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800279 LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
Marissa Wallfd668622018-05-10 10:21:13 -0700280 getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800281 getTransformToDisplayInverse(), mFreezeGeometryUpdates);
Ana Krulece588e312018-09-18 12:32:24 -0700282
Ady Abraham8fe11022019-06-12 17:11:12 -0700283 nsecs_t expectedPresentTime = mFlinger->getExpectedPresentTime();
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800284
Robert Carra0629232019-02-07 15:28:54 -0800285 if (isRemovedFromCurrentState()) {
286 expectedPresentTime = 0;
287 }
288
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800289 // updateTexImage() below might drop the some buffers at the head of the queue if there is a
290 // buffer behind them which is timely to be presented. However this buffer may not be signaled
291 // yet. The code below makes sure that this wouldn't happen by setting maxFrameNumber to the
292 // last buffer that was signaled.
293 uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
294 {
295 Mutex::Autolock lock(mQueueItemLock);
296 for (int i = 0; i < mQueueItems.size(); i++) {
297 bool fenceSignaled =
298 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
299 if (!fenceSignaled) {
300 break;
301 }
302 lastSignaledFrameNumber = mQueueItems[i].mFrameNumber;
303 }
304 }
305 const uint64_t maxFrameNumberToAcquire =
306 std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber);
Robert Carra0629232019-02-07 15:28:54 -0800307
Alec Mouri56e538f2019-01-14 15:22:01 -0800308 status_t updateResult = mConsumer->updateTexImage(&r, expectedPresentTime, &mAutoRefresh,
309 &queuedBuffer, maxFrameNumberToAcquire);
Marissa Wallfd668622018-05-10 10:21:13 -0700310 if (updateResult == BufferQueue::PRESENT_LATER) {
311 // Producer doesn't want buffer to be displayed yet. Signal a
312 // layer update so we check again at the next opportunity.
313 mFlinger->signalLayerUpdate();
314 return BAD_VALUE;
315 } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
316 // If the buffer has been rejected, remove it from the shadow queue
317 // and return early
318 if (queuedBuffer) {
319 Mutex::Autolock lock(mQueueItemLock);
Steven Thomas44685cb2019-07-23 16:19:31 -0700320 mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800321 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700322 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700323 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700324 }
325 return BAD_VALUE;
326 } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
327 // This can occur if something goes wrong when trying to create the
328 // EGLImage for this buffer. If this happens, the buffer has already
329 // been released, so we need to clean up the queue and bug out
330 // early.
331 if (queuedBuffer) {
332 Mutex::Autolock lock(mQueueItemLock);
333 mQueueItems.clear();
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700334 mQueuedFrames = 0;
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800335 mFlinger->mTimeStats->onDestroy(layerID);
Marissa Wallfd668622018-05-10 10:21:13 -0700336 }
337
338 // Once we have hit this state, the shadow queue may no longer
339 // correctly reflect the incoming BufferQueue's contents, so even if
340 // updateTexImage starts working, the only safe course of action is
341 // to continue to ignore updates.
342 mUpdateTexImageFailed = true;
343
344 return BAD_VALUE;
345 }
346
347 if (queuedBuffer) {
348 // Autolock scope
349 auto currentFrameNumber = mConsumer->getFrameNumber();
350
351 Mutex::Autolock lock(mQueueItemLock);
352
353 // Remove any stale buffers that have been dropped during
354 // updateTexImage
355 while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
Steven Thomas44685cb2019-07-23 16:19:31 -0700356 mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800357 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700358 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700359 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700360 }
361
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800362 mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
363 mQueueItems[0].mFenceTime);
364 mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
Marissa Wallfd668622018-05-10 10:21:13 -0700365
366 mQueueItems.removeAt(0);
367 }
368
369 // Decrement the queued-frames count. Signal another event if we
370 // have more frames pending.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700371 if ((queuedBuffer && mQueuedFrames.fetch_sub(1) > 1) || mAutoRefresh) {
Marissa Wallfd668622018-05-10 10:21:13 -0700372 mFlinger->signalLayerUpdate();
373 }
374
375 return NO_ERROR;
376}
377
378status_t BufferQueueLayer::updateActiveBuffer() {
379 // update the active buffer
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000380 mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot, &mActiveBufferFence);
Lloyd Pique0b785d82018-12-04 17:25:27 -0800381 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
382 layerCompositionState.buffer = mActiveBuffer;
383 layerCompositionState.bufferSlot = mActiveBufferSlot;
Marissa Wallfd668622018-05-10 10:21:13 -0700384
385 if (mActiveBuffer == nullptr) {
386 // this can only happen if the very first buffer was rejected.
387 return BAD_VALUE;
388 }
389 return NO_ERROR;
390}
391
392status_t BufferQueueLayer::updateFrameNumber(nsecs_t latchTime) {
393 mPreviousFrameNumber = mCurrentFrameNumber;
394 mCurrentFrameNumber = mConsumer->getFrameNumber();
395
396 {
397 Mutex::Autolock lock(mFrameEventHistoryMutex);
398 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
399 }
400 return NO_ERROR;
401}
402
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800403void BufferQueueLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
404 const auto outputLayer = findOutputLayerForDisplay(display);
405 LOG_FATAL_IF(!outputLayer);
406 LOG_FATAL_IF(!outputLayer->getState.hwc);
407 auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
David Sodman15094112018-10-11 09:39:37 -0700408
409 uint32_t hwcSlot = 0;
410 sp<GraphicBuffer> hwcBuffer;
Valerie Hau13f0d1a2019-03-22 10:35:42 -0700411
412 // INVALID_BUFFER_SLOT is used to identify BufferStateLayers. Default to 0
413 // for BufferQueueLayers
414 int slot = (mActiveBufferSlot == BufferQueue::INVALID_BUFFER_SLOT) ? 0 : mActiveBufferSlot;
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800415 (*outputLayer->editState().hwc)
Valerie Hau13f0d1a2019-03-22 10:35:42 -0700416 .hwcBufferCache.getHwcBuffer(slot, mActiveBuffer, &hwcSlot, &hwcBuffer);
David Sodman15094112018-10-11 09:39:37 -0700417
Marissa Wallfd668622018-05-10 10:21:13 -0700418 auto acquireFence = mConsumer->getCurrentFence();
David Sodman15094112018-10-11 09:39:37 -0700419 auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, acquireFence);
420 if (error != HWC2::Error::None) {
Lloyd Pique0b785d82018-12-04 17:25:27 -0800421 ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(), mActiveBuffer->handle,
422 to_string(error).c_str(), static_cast<int32_t>(error));
David Sodman15094112018-10-11 09:39:37 -0700423 }
Lloyd Pique0b785d82018-12-04 17:25:27 -0800424
425 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
426 layerCompositionState.bufferSlot = mActiveBufferSlot;
427 layerCompositionState.buffer = mActiveBuffer;
428 layerCompositionState.acquireFence = acquireFence;
Marissa Wallfd668622018-05-10 10:21:13 -0700429}
430
431// -----------------------------------------------------------------------
432// Interface implementation for BufferLayerConsumer::ContentsChangedListener
433// -----------------------------------------------------------------------
434
chaviwf206b662019-01-11 13:07:19 -0800435void BufferQueueLayer::fakeVsync() {
436 mRefreshPending = false;
437 bool ignored = false;
Alec Mouri56e538f2019-01-14 15:22:01 -0800438 latchBuffer(ignored, systemTime());
chaviwf206b662019-01-11 13:07:19 -0800439 usleep(16000);
440 releasePendingBuffer(systemTime());
441}
442
Marissa Wallfd668622018-05-10 10:21:13 -0700443void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
Alec Mouri485e4c32019-04-30 18:24:05 -0700444 ATRACE_CALL();
Marissa Wallfd668622018-05-10 10:21:13 -0700445 // Add this buffer from our internal queue tracker
446 { // Autolock scope
Ady Abraham97d04232019-03-05 19:48:12 -0800447 if (mFlinger->mUseSmart90ForVideo) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700448 const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
Ady Abrahama315ce72019-04-24 14:35:20 -0700449 mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime,
450 item.mHdrMetadata.validTypes != 0);
Ana Krulecba13ab32019-02-20 14:14:12 -0800451 }
Ana Krulec7ab56032018-11-02 20:51:06 +0100452
Marissa Wallfd668622018-05-10 10:21:13 -0700453 Mutex::Autolock lock(mQueueItemLock);
454 // Reset the frame number tracker when we receive the first buffer after
455 // a frame number reset
456 if (item.mFrameNumber == 1) {
457 mLastFrameNumberReceived = 0;
458 }
459
460 // Ensure that callbacks are handled in order
461 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
462 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
463 if (result != NO_ERROR) {
464 ALOGE("[%s] Timed out waiting on callback", mName.string());
Marissa Wall3ca95a02020-02-07 09:45:47 -0800465 break;
Marissa Wallfd668622018-05-10 10:21:13 -0700466 }
467 }
468
469 mQueueItems.push_back(item);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700470 mQueuedFrames++;
Marissa Wallfd668622018-05-10 10:21:13 -0700471
472 // Wake up any pending callbacks
473 mLastFrameNumberReceived = item.mFrameNumber;
474 mQueueItemCondition.broadcast();
475 }
476
477 mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
478 item.mGraphicBuffer->getHeight(), item.mFrameNumber);
Ana Krulec3084c052018-11-21 20:27:17 +0100479
Robert Carr2e102c92018-10-23 12:11:15 -0700480 // If this layer is orphaned, then we run a fake vsync pulse so that
481 // dequeueBuffer doesn't block indefinitely.
482 if (isRemovedFromCurrentState()) {
chaviwf206b662019-01-11 13:07:19 -0800483 fakeVsync();
Robert Carr2e102c92018-10-23 12:11:15 -0700484 } else {
485 mFlinger->signalLayerUpdate();
486 }
Alec Mouri485e4c32019-04-30 18:24:05 -0700487 mConsumer->onBufferAvailable(item);
Marissa Wallfd668622018-05-10 10:21:13 -0700488}
489
490void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
Alec Mouri485e4c32019-04-30 18:24:05 -0700491 ATRACE_CALL();
Marissa Wallfd668622018-05-10 10:21:13 -0700492 { // Autolock scope
493 Mutex::Autolock lock(mQueueItemLock);
494
495 // Ensure that callbacks are handled in order
496 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
497 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
498 if (result != NO_ERROR) {
499 ALOGE("[%s] Timed out waiting on callback", mName.string());
Marissa Wall3ca95a02020-02-07 09:45:47 -0800500 break;
Marissa Wallfd668622018-05-10 10:21:13 -0700501 }
502 }
503
Marissa Wall024a1912018-08-13 13:55:35 -0700504 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700505 ALOGE("Can't replace a frame on an empty queue");
506 return;
507 }
508 mQueueItems.editItemAt(mQueueItems.size() - 1) = item;
509
510 // Wake up any pending callbacks
511 mLastFrameNumberReceived = item.mFrameNumber;
512 mQueueItemCondition.broadcast();
513 }
Alec Mouri485e4c32019-04-30 18:24:05 -0700514 mConsumer->onBufferAvailable(item);
Marissa Wallfd668622018-05-10 10:21:13 -0700515}
516
517void BufferQueueLayer::onSidebandStreamChanged() {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700518 bool sidebandStreamChanged = false;
519 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
520 // mSidebandStreamChanged was changed to true
Marissa Wallfd668622018-05-10 10:21:13 -0700521 mFlinger->signalLayerUpdate();
522 }
523}
524
525// -----------------------------------------------------------------------
526
527void BufferQueueLayer::onFirstRef() {
Dan Stoza7b1b5a82018-07-31 16:00:21 -0700528 BufferLayer::onFirstRef();
529
Marissa Wallfd668622018-05-10 10:21:13 -0700530 // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
531 sp<IGraphicBufferProducer> producer;
532 sp<IGraphicBufferConsumer> consumer;
533 BufferQueue::createBufferQueue(&producer, &consumer, true);
534 mProducer = new MonitoredProducer(producer, mFlinger, this);
535 {
536 // Grab the SF state lock during this since it's the only safe way to access RenderEngine
537 Mutex::Autolock lock(mFlinger->mStateLock);
538 mConsumer =
539 new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
540 }
541 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
542 mConsumer->setContentsChangedListener(this);
543 mConsumer->setName(mName);
544
Yiwei Zhangb770ed32018-12-17 17:44:28 -0800545 // BufferQueueCore::mMaxDequeuedBufferCount is default to 1
546 if (!mFlinger->isLayerTripleBufferingDisabled()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700547 mProducer->setMaxDequeuedBufferCount(2);
548 }
Marissa Wall6b9225a2018-09-11 14:19:32 -0700549
550 if (const auto display = mFlinger->getDefaultDisplayDevice()) {
551 updateTransformHint(display);
552 }
Marissa Wallfd668622018-05-10 10:21:13 -0700553}
554
555status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
556 uint32_t const maxSurfaceDims =
Peiyong Lin3db42342018-08-16 09:15:59 -0700557 std::min(mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
Marissa Wallfd668622018-05-10 10:21:13 -0700558
559 // never allow a surface larger than what our underlying GL implementation
560 // can handle.
561 if ((uint32_t(w) > maxSurfaceDims) || (uint32_t(h) > maxSurfaceDims)) {
562 ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
563 return BAD_VALUE;
564 }
565
566 mFormat = format;
567
568 setDefaultBufferSize(w, h);
569 mConsumer->setDefaultBufferFormat(format);
570 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
571
572 return NO_ERROR;
573}
574
575sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
576 return mProducer;
577}
578
579uint32_t BufferQueueLayer::getProducerStickyTransform() const {
580 int producerStickyTransform = 0;
581 int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
582 if (ret != OK) {
583 ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
584 strerror(-ret), ret);
585 return 0;
586 }
587 return static_cast<uint32_t>(producerStickyTransform);
588}
589
590} // namespace android