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Marissa Wallfd668622018-05-10 10:21:13 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080017#include <compositionengine/Display.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080018#include <compositionengine/Layer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080019#include <compositionengine/OutputLayer.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080020#include <compositionengine/impl/LayerCompositionState.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080021#include <compositionengine/impl/OutputLayerCompositionState.h>
22#include <system/window.h>
23
Marissa Wallfd668622018-05-10 10:21:13 -070024#include "BufferQueueLayer.h"
25#include "LayerRejecter.h"
Dominik Laskowski9dab3432019-03-27 13:21:10 -070026#include "SurfaceInterceptor.h"
Marissa Wallfd668622018-05-10 10:21:13 -070027
Yiwei Zhang7e666a52018-11-15 13:33:42 -080028#include "TimeStats/TimeStats.h"
29
Marissa Wallfd668622018-05-10 10:21:13 -070030namespace android {
31
Lloyd Pique42ab75e2018-09-12 20:46:03 -070032BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
33
Robert Carr2e102c92018-10-23 12:11:15 -070034BufferQueueLayer::~BufferQueueLayer() {
35 mConsumer->abandon();
36}
Marissa Wallfd668622018-05-10 10:21:13 -070037
38// -----------------------------------------------------------------------
39// Interface implementation for Layer
40// -----------------------------------------------------------------------
41
42void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
43 mConsumer->setReleaseFence(releaseFence);
44}
45
Marissa Wallfd668622018-05-10 10:21:13 -070046void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
47 mConsumer->setTransformHint(orientation);
48}
49
50std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
51 std::vector<OccupancyTracker::Segment> history;
52 status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
53 if (result != NO_ERROR) {
54 ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
55 return {};
56 }
57 return history;
58}
59
Lloyd Pique0449b0f2018-12-20 16:23:45 -080060bool BufferQueueLayer::getTransformToDisplayInverse() const {
Marissa Wallfd668622018-05-10 10:21:13 -070061 return mConsumer->getTransformToDisplayInverse();
62}
63
64void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
65 if (!mConsumer->releasePendingBuffer()) {
66 return;
67 }
68
69 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence());
70 mReleaseTimeline.updateSignalTimes();
71 mReleaseTimeline.push(releaseFenceTime);
72
73 Mutex::Autolock lock(mFrameEventHistoryMutex);
74 if (mPreviousFrameNumber != 0) {
75 mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
76 std::move(releaseFenceTime));
77 }
78}
79
80void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
81 mConsumer->setDefaultBufferSize(w, h);
82}
83
84int32_t BufferQueueLayer::getQueuedFrameCount() const {
85 return mQueuedFrames;
86}
87
Ana Krulec010d2192018-10-08 06:29:54 -070088bool BufferQueueLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
Marissa Wallfd668622018-05-10 10:21:13 -070089 if (getSidebandStreamChanged() || getAutoRefresh()) {
90 return true;
91 }
92
Marissa Wall024a1912018-08-13 13:55:35 -070093 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -070094 return false;
95 }
96
97 Mutex::Autolock lock(mQueueItemLock);
98
99 const int64_t addedTime = mQueueItems[0].mTimestamp;
Marissa Wallfd668622018-05-10 10:21:13 -0700100
101 // Ignore timestamps more than a second in the future
102 const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
103 ALOGW_IF(!isPlausible,
104 "[%s] Timestamp %" PRId64 " seems implausible "
105 "relative to expectedPresent %" PRId64,
106 mName.string(), addedTime, expectedPresentTime);
107
108 const bool isDue = addedTime < expectedPresentTime;
109 return isDue || !isPlausible;
110}
111
112// -----------------------------------------------------------------------
113// Interface implementation for BufferLayer
114// -----------------------------------------------------------------------
115
116bool BufferQueueLayer::fenceHasSignaled() const {
117 if (latchUnsignaledBuffers()) {
118 return true;
119 }
120
Marissa Wall024a1912018-08-13 13:55:35 -0700121 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700122 return true;
123 }
124
125 Mutex::Autolock lock(mQueueItemLock);
126 if (mQueueItems[0].mIsDroppable) {
127 // Even though this buffer's fence may not have signaled yet, it could
128 // be replaced by another buffer before it has a chance to, which means
129 // that it's possible to get into a situation where a buffer is never
130 // able to be latched. To avoid this, grab this buffer anyway.
131 return true;
132 }
133 return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
134}
135
136nsecs_t BufferQueueLayer::getDesiredPresentTime() {
137 return mConsumer->getTimestamp();
138}
139
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800140std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700141 return mConsumer->getCurrentFenceTime();
142}
143
Marissa Wall61c58622018-07-18 10:12:20 -0700144void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
Marissa Wallfd668622018-05-10 10:21:13 -0700145 return mConsumer->getTransformMatrix(matrix);
146}
147
148// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
149// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
150// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
151// current buffer so the consumer functions start with "getCurrent".
152//
153// This results in the rather confusing functions below.
154uint32_t BufferQueueLayer::getDrawingTransform() const {
155 return mConsumer->getCurrentTransform();
156}
157
158ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
159 return mConsumer->getCurrentDataSpace();
160}
161
162Rect BufferQueueLayer::getDrawingCrop() const {
163 return mConsumer->getCurrentCrop();
164}
165
166uint32_t BufferQueueLayer::getDrawingScalingMode() const {
167 return mConsumer->getCurrentScalingMode();
168}
169
170Region BufferQueueLayer::getDrawingSurfaceDamage() const {
171 return mConsumer->getSurfaceDamage();
172}
173
174const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
175 return mConsumer->getCurrentHdrMetadata();
176}
177
178int BufferQueueLayer::getDrawingApi() const {
179 return mConsumer->getCurrentApi();
180}
181
182PixelFormat BufferQueueLayer::getPixelFormat() const {
183 return mFormat;
184}
185
186uint64_t BufferQueueLayer::getFrameNumber() const {
187 Mutex::Autolock lock(mQueueItemLock);
188 return mQueueItems[0].mFrameNumber;
189}
190
191bool BufferQueueLayer::getAutoRefresh() const {
192 return mAutoRefresh;
193}
194
195bool BufferQueueLayer::getSidebandStreamChanged() const {
196 return mSidebandStreamChanged;
197}
198
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800199bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700200 bool sidebandStreamChanged = true;
201 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
202 // mSidebandStreamChanged was changed to false
Lloyd Pique0b785d82018-12-04 17:25:27 -0800203 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
204 layerCompositionState.sidebandStream = mConsumer->getSidebandStream();
205 if (layerCompositionState.sidebandStream != nullptr) {
Marissa Wallfd668622018-05-10 10:21:13 -0700206 setTransactionFlags(eTransactionNeeded);
207 mFlinger->setTransactionFlags(eTraversalNeeded);
208 }
Ady Abraham83729882018-12-07 12:26:48 -0800209 recomputeVisibleRegions = true;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800210
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800211 return true;
Marissa Wallfd668622018-05-10 10:21:13 -0700212 }
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800213 return false;
Marissa Wallfd668622018-05-10 10:21:13 -0700214}
215
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800216bool BufferQueueLayer::hasFrameUpdate() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700217 return mQueuedFrames > 0;
218}
219
Marissa Wall61c58622018-07-18 10:12:20 -0700220void BufferQueueLayer::setFilteringEnabled(bool enabled) {
Marissa Wallfd668622018-05-10 10:21:13 -0700221 return mConsumer->setFilteringEnabled(enabled);
222}
223
Alec Mouri39801c02018-10-10 10:44:47 -0700224status_t BufferQueueLayer::bindTextureImage() {
Marissa Wallfd668622018-05-10 10:21:13 -0700225 return mConsumer->bindTextureImage();
226}
227
Alec Mouri56e538f2019-01-14 15:22:01 -0800228status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) {
Marissa Wallfd668622018-05-10 10:21:13 -0700229 // This boolean is used to make sure that SurfaceFlinger's shadow copy
230 // of the buffer queue isn't modified when the buffer queue is returning
231 // BufferItem's that weren't actually queued. This can happen in shared
232 // buffer mode.
233 bool queuedBuffer = false;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700234 const int32_t layerID = getSequence();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800235 LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
Marissa Wallfd668622018-05-10 10:21:13 -0700236 getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800237 getTransformToDisplayInverse(), mFreezeGeometryUpdates);
Ana Krulece588e312018-09-18 12:32:24 -0700238
Ana Krulecc2870422019-01-29 19:00:58 -0800239 nsecs_t expectedPresentTime = mFlinger->mScheduler->expectedPresentTime();
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800240
Robert Carra0629232019-02-07 15:28:54 -0800241 if (isRemovedFromCurrentState()) {
242 expectedPresentTime = 0;
243 }
244
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800245 // updateTexImage() below might drop the some buffers at the head of the queue if there is a
246 // buffer behind them which is timely to be presented. However this buffer may not be signaled
247 // yet. The code below makes sure that this wouldn't happen by setting maxFrameNumber to the
248 // last buffer that was signaled.
249 uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
250 {
251 Mutex::Autolock lock(mQueueItemLock);
252 for (int i = 0; i < mQueueItems.size(); i++) {
253 bool fenceSignaled =
254 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
255 if (!fenceSignaled) {
256 break;
257 }
258 lastSignaledFrameNumber = mQueueItems[i].mFrameNumber;
259 }
260 }
261 const uint64_t maxFrameNumberToAcquire =
262 std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber);
Robert Carra0629232019-02-07 15:28:54 -0800263
Alec Mouri56e538f2019-01-14 15:22:01 -0800264 status_t updateResult = mConsumer->updateTexImage(&r, expectedPresentTime, &mAutoRefresh,
265 &queuedBuffer, maxFrameNumberToAcquire);
Marissa Wallfd668622018-05-10 10:21:13 -0700266 if (updateResult == BufferQueue::PRESENT_LATER) {
267 // Producer doesn't want buffer to be displayed yet. Signal a
268 // layer update so we check again at the next opportunity.
269 mFlinger->signalLayerUpdate();
270 return BAD_VALUE;
271 } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
272 // If the buffer has been rejected, remove it from the shadow queue
273 // and return early
274 if (queuedBuffer) {
275 Mutex::Autolock lock(mQueueItemLock);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800276 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700277 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700278 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700279 }
280 return BAD_VALUE;
281 } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
282 // This can occur if something goes wrong when trying to create the
283 // EGLImage for this buffer. If this happens, the buffer has already
284 // been released, so we need to clean up the queue and bug out
285 // early.
286 if (queuedBuffer) {
287 Mutex::Autolock lock(mQueueItemLock);
288 mQueueItems.clear();
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700289 mQueuedFrames = 0;
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800290 mFlinger->mTimeStats->onDestroy(layerID);
Marissa Wallfd668622018-05-10 10:21:13 -0700291 }
292
293 // Once we have hit this state, the shadow queue may no longer
294 // correctly reflect the incoming BufferQueue's contents, so even if
295 // updateTexImage starts working, the only safe course of action is
296 // to continue to ignore updates.
297 mUpdateTexImageFailed = true;
298
299 return BAD_VALUE;
300 }
301
302 if (queuedBuffer) {
303 // Autolock scope
304 auto currentFrameNumber = mConsumer->getFrameNumber();
305
306 Mutex::Autolock lock(mQueueItemLock);
307
308 // Remove any stale buffers that have been dropped during
309 // updateTexImage
310 while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800311 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700312 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700313 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700314 }
315
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800316 mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
317 mQueueItems[0].mFenceTime);
318 mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
Marissa Wallfd668622018-05-10 10:21:13 -0700319
320 mQueueItems.removeAt(0);
321 }
322
323 // Decrement the queued-frames count. Signal another event if we
324 // have more frames pending.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700325 if ((queuedBuffer && mQueuedFrames.fetch_sub(1) > 1) || mAutoRefresh) {
Marissa Wallfd668622018-05-10 10:21:13 -0700326 mFlinger->signalLayerUpdate();
327 }
328
329 return NO_ERROR;
330}
331
332status_t BufferQueueLayer::updateActiveBuffer() {
333 // update the active buffer
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000334 mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot, &mActiveBufferFence);
Lloyd Pique0b785d82018-12-04 17:25:27 -0800335 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
336 layerCompositionState.buffer = mActiveBuffer;
337 layerCompositionState.bufferSlot = mActiveBufferSlot;
Marissa Wallfd668622018-05-10 10:21:13 -0700338
339 if (mActiveBuffer == nullptr) {
340 // this can only happen if the very first buffer was rejected.
341 return BAD_VALUE;
342 }
343 return NO_ERROR;
344}
345
346status_t BufferQueueLayer::updateFrameNumber(nsecs_t latchTime) {
347 mPreviousFrameNumber = mCurrentFrameNumber;
348 mCurrentFrameNumber = mConsumer->getFrameNumber();
349
350 {
351 Mutex::Autolock lock(mFrameEventHistoryMutex);
352 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
353 }
354 return NO_ERROR;
355}
356
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800357void BufferQueueLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
358 const auto outputLayer = findOutputLayerForDisplay(display);
359 LOG_FATAL_IF(!outputLayer);
360 LOG_FATAL_IF(!outputLayer->getState.hwc);
361 auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
David Sodman15094112018-10-11 09:39:37 -0700362
363 uint32_t hwcSlot = 0;
364 sp<GraphicBuffer> hwcBuffer;
Valerie Hau13f0d1a2019-03-22 10:35:42 -0700365
366 // INVALID_BUFFER_SLOT is used to identify BufferStateLayers. Default to 0
367 // for BufferQueueLayers
368 int slot = (mActiveBufferSlot == BufferQueue::INVALID_BUFFER_SLOT) ? 0 : mActiveBufferSlot;
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800369 (*outputLayer->editState().hwc)
Valerie Hau13f0d1a2019-03-22 10:35:42 -0700370 .hwcBufferCache.getHwcBuffer(slot, mActiveBuffer, &hwcSlot, &hwcBuffer);
David Sodman15094112018-10-11 09:39:37 -0700371
Marissa Wallfd668622018-05-10 10:21:13 -0700372 auto acquireFence = mConsumer->getCurrentFence();
David Sodman15094112018-10-11 09:39:37 -0700373 auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, acquireFence);
374 if (error != HWC2::Error::None) {
Lloyd Pique0b785d82018-12-04 17:25:27 -0800375 ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(), mActiveBuffer->handle,
376 to_string(error).c_str(), static_cast<int32_t>(error));
David Sodman15094112018-10-11 09:39:37 -0700377 }
Lloyd Pique0b785d82018-12-04 17:25:27 -0800378
379 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
380 layerCompositionState.bufferSlot = mActiveBufferSlot;
381 layerCompositionState.buffer = mActiveBuffer;
382 layerCompositionState.acquireFence = acquireFence;
Marissa Wallfd668622018-05-10 10:21:13 -0700383}
384
385// -----------------------------------------------------------------------
386// Interface implementation for BufferLayerConsumer::ContentsChangedListener
387// -----------------------------------------------------------------------
388
chaviwf206b662019-01-11 13:07:19 -0800389void BufferQueueLayer::fakeVsync() {
390 mRefreshPending = false;
391 bool ignored = false;
Alec Mouri56e538f2019-01-14 15:22:01 -0800392 latchBuffer(ignored, systemTime());
chaviwf206b662019-01-11 13:07:19 -0800393 usleep(16000);
394 releasePendingBuffer(systemTime());
395}
396
Marissa Wallfd668622018-05-10 10:21:13 -0700397void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
398 // Add this buffer from our internal queue tracker
399 { // Autolock scope
Ady Abraham97d04232019-03-05 19:48:12 -0800400 if (mFlinger->mUseSmart90ForVideo) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700401 const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
402 mFlinger->mScheduler->addLayerPresentTime(mSchedulerLayerHandle, presentTime);
Ana Krulecba13ab32019-02-20 14:14:12 -0800403 }
Ana Krulec7ab56032018-11-02 20:51:06 +0100404
Marissa Wallfd668622018-05-10 10:21:13 -0700405 Mutex::Autolock lock(mQueueItemLock);
406 // Reset the frame number tracker when we receive the first buffer after
407 // a frame number reset
408 if (item.mFrameNumber == 1) {
409 mLastFrameNumberReceived = 0;
410 }
411
412 // Ensure that callbacks are handled in order
413 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
414 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
415 if (result != NO_ERROR) {
416 ALOGE("[%s] Timed out waiting on callback", mName.string());
417 }
418 }
419
420 mQueueItems.push_back(item);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700421 mQueuedFrames++;
Marissa Wallfd668622018-05-10 10:21:13 -0700422
423 // Wake up any pending callbacks
424 mLastFrameNumberReceived = item.mFrameNumber;
425 mQueueItemCondition.broadcast();
426 }
427
428 mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
429 item.mGraphicBuffer->getHeight(), item.mFrameNumber);
Ana Krulec3084c052018-11-21 20:27:17 +0100430
Robert Carr2e102c92018-10-23 12:11:15 -0700431 // If this layer is orphaned, then we run a fake vsync pulse so that
432 // dequeueBuffer doesn't block indefinitely.
433 if (isRemovedFromCurrentState()) {
chaviwf206b662019-01-11 13:07:19 -0800434 fakeVsync();
Robert Carr2e102c92018-10-23 12:11:15 -0700435 } else {
436 mFlinger->signalLayerUpdate();
437 }
Marissa Wallfd668622018-05-10 10:21:13 -0700438}
439
440void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
441 { // Autolock scope
442 Mutex::Autolock lock(mQueueItemLock);
443
444 // Ensure that callbacks are handled in order
445 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
446 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
447 if (result != NO_ERROR) {
448 ALOGE("[%s] Timed out waiting on callback", mName.string());
449 }
450 }
451
Marissa Wall024a1912018-08-13 13:55:35 -0700452 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700453 ALOGE("Can't replace a frame on an empty queue");
454 return;
455 }
456 mQueueItems.editItemAt(mQueueItems.size() - 1) = item;
457
458 // Wake up any pending callbacks
459 mLastFrameNumberReceived = item.mFrameNumber;
460 mQueueItemCondition.broadcast();
461 }
462}
463
464void BufferQueueLayer::onSidebandStreamChanged() {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700465 bool sidebandStreamChanged = false;
466 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
467 // mSidebandStreamChanged was changed to true
Marissa Wallfd668622018-05-10 10:21:13 -0700468 mFlinger->signalLayerUpdate();
469 }
470}
471
472// -----------------------------------------------------------------------
473
474void BufferQueueLayer::onFirstRef() {
Dan Stoza7b1b5a82018-07-31 16:00:21 -0700475 BufferLayer::onFirstRef();
476
Marissa Wallfd668622018-05-10 10:21:13 -0700477 // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
478 sp<IGraphicBufferProducer> producer;
479 sp<IGraphicBufferConsumer> consumer;
480 BufferQueue::createBufferQueue(&producer, &consumer, true);
481 mProducer = new MonitoredProducer(producer, mFlinger, this);
482 {
483 // Grab the SF state lock during this since it's the only safe way to access RenderEngine
484 Mutex::Autolock lock(mFlinger->mStateLock);
485 mConsumer =
486 new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
487 }
488 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
489 mConsumer->setContentsChangedListener(this);
490 mConsumer->setName(mName);
491
Yiwei Zhangb770ed32018-12-17 17:44:28 -0800492 // BufferQueueCore::mMaxDequeuedBufferCount is default to 1
493 if (!mFlinger->isLayerTripleBufferingDisabled()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700494 mProducer->setMaxDequeuedBufferCount(2);
495 }
Marissa Wall6b9225a2018-09-11 14:19:32 -0700496
497 if (const auto display = mFlinger->getDefaultDisplayDevice()) {
498 updateTransformHint(display);
499 }
Marissa Wallfd668622018-05-10 10:21:13 -0700500}
501
502status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
503 uint32_t const maxSurfaceDims =
Peiyong Lin3db42342018-08-16 09:15:59 -0700504 std::min(mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
Marissa Wallfd668622018-05-10 10:21:13 -0700505
506 // never allow a surface larger than what our underlying GL implementation
507 // can handle.
508 if ((uint32_t(w) > maxSurfaceDims) || (uint32_t(h) > maxSurfaceDims)) {
509 ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
510 return BAD_VALUE;
511 }
512
513 mFormat = format;
514
515 setDefaultBufferSize(w, h);
516 mConsumer->setDefaultBufferFormat(format);
517 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
518
519 return NO_ERROR;
520}
521
522sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
523 return mProducer;
524}
525
526uint32_t BufferQueueLayer::getProducerStickyTransform() const {
527 int producerStickyTransform = 0;
528 int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
529 if (ret != OK) {
530 ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
531 strerror(-ret), ret);
532 return 0;
533 }
534 return static_cast<uint32_t>(producerStickyTransform);
535}
536
537} // namespace android