Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 1 | #include "hardware_composer.h" |
| 2 | |
| 3 | #include <log/log.h> |
| 4 | #include <cutils/properties.h> |
| 5 | #include <cutils/sched_policy.h> |
| 6 | #include <fcntl.h> |
| 7 | #include <poll.h> |
| 8 | #include <sync/sync.h> |
| 9 | #include <sys/eventfd.h> |
| 10 | #include <sys/prctl.h> |
| 11 | #include <sys/resource.h> |
| 12 | #include <sys/system_properties.h> |
| 13 | #include <sys/timerfd.h> |
| 14 | #include <unistd.h> |
| 15 | #include <utils/Trace.h> |
| 16 | |
| 17 | #include <algorithm> |
| 18 | #include <functional> |
| 19 | #include <map> |
| 20 | |
| 21 | #include <dvr/performance_client_api.h> |
| 22 | #include <private/dvr/clock_ns.h> |
| 23 | #include <private/dvr/display_types.h> |
| 24 | #include <private/dvr/pose_client_internal.h> |
| 25 | #include <private/dvr/sync_util.h> |
| 26 | |
| 27 | #include "debug_hud_data.h" |
| 28 | #include "screenshot_service.h" |
| 29 | |
| 30 | using android::pdx::LocalHandle; |
| 31 | |
| 32 | namespace android { |
| 33 | namespace dvr { |
| 34 | |
| 35 | namespace { |
| 36 | |
| 37 | // If the number of pending fences goes over this count at the point when we |
| 38 | // are about to submit a new frame to HWC, we will drop the frame. This should |
| 39 | // be a signal that the display driver has begun queuing frames. Note that with |
| 40 | // smart displays (with RAM), the fence is signaled earlier than the next vsync, |
| 41 | // at the point when the DMA to the display completes. Currently we use a smart |
| 42 | // display and the EDS timing coincides with zero pending fences, so this is 0. |
| 43 | constexpr int kAllowedPendingFenceCount = 0; |
| 44 | |
| 45 | // If we think we're going to miss vsync by more than this amount, skip the |
| 46 | // frame. |
| 47 | constexpr int64_t kFrameSkipThresholdNs = 4000000; // 4ms |
| 48 | |
| 49 | // Counter PostLayers() deficiency by requiring apps to produce a frame at least |
| 50 | // 2.5ms before vsync. See b/28881672. |
| 51 | constexpr int64_t kFrameTimeEstimateMin = 2500000; // 2.5ms |
| 52 | |
| 53 | constexpr size_t kDefaultDisplayConfigCount = 32; |
| 54 | |
| 55 | constexpr float kMetersPerInch = 0.0254f; |
| 56 | |
| 57 | const char kBacklightBrightnessSysFile[] = |
| 58 | "/sys/class/leds/lcd-backlight/brightness"; |
| 59 | |
| 60 | const char kPrimaryDisplayVSyncEventFile[] = |
| 61 | "/sys/class/graphics/fb0/vsync_event"; |
| 62 | |
| 63 | const char kPrimaryDisplayWaitPPEventFile[] = "/sys/class/graphics/fb0/wait_pp"; |
| 64 | |
| 65 | const char kDvrPerformanceProperty[] = "sys.dvr.performance"; |
| 66 | |
| 67 | const char kRightEyeOffsetProperty[] = "dreamos.right_eye_offset_ns"; |
| 68 | |
| 69 | // Returns our best guess for the time the compositor will spend rendering the |
| 70 | // next frame. |
| 71 | int64_t GuessFrameTime(int compositor_visible_layer_count) { |
| 72 | // The cost of asynchronous EDS and lens warp is currently measured at 2.5ms |
| 73 | // for one layer and 7ms for two layers, but guess a higher frame time to |
| 74 | // account for CPU overhead. This guess is only used before we've measured the |
| 75 | // actual time to render a frame for the current compositor configuration. |
| 76 | switch (compositor_visible_layer_count) { |
| 77 | case 0: |
| 78 | return 500000; // .5ms |
| 79 | case 1: |
| 80 | return 5000000; // 5ms |
| 81 | default: |
| 82 | return 10500000; // 10.5ms |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | // Get time offset from a vsync to when the pose for that vsync should be |
| 87 | // predicted out to. For example, if scanout gets halfway through the frame |
| 88 | // at the halfway point between vsyncs, then this could be half the period. |
| 89 | // With global shutter displays, this should be changed to the offset to when |
| 90 | // illumination begins. Low persistence adds a frame of latency, so we predict |
| 91 | // to the center of the next frame. |
| 92 | inline int64_t GetPosePredictionTimeOffset(int64_t vsync_period_ns) { |
| 93 | return (vsync_period_ns * 150) / 100; |
| 94 | } |
| 95 | |
| 96 | } // anonymous namespace |
| 97 | |
| 98 | HardwareComposer::HardwareComposer() |
| 99 | : HardwareComposer(nullptr) { |
| 100 | } |
| 101 | |
| 102 | HardwareComposer::HardwareComposer(Hwc2::Composer* hwc2_hidl) |
Stephen Kiazyk | 016e5e3 | 2017-02-21 17:09:22 -0800 | [diff] [blame] | 103 | : initialized_(false), |
| 104 | hwc2_hidl_(hwc2_hidl), |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 105 | display_transform_(HWC_TRANSFORM_NONE), |
| 106 | display_surfaces_updated_(false), |
| 107 | hardware_layers_need_update_(false), |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 108 | active_layer_count_(0), |
| 109 | gpu_layer_(nullptr), |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 110 | post_thread_state_(PostThreadState::kPaused), |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 111 | terminate_post_thread_event_fd_(-1), |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 112 | backlight_brightness_fd_(-1), |
| 113 | primary_display_vsync_event_fd_(-1), |
| 114 | primary_display_wait_pp_fd_(-1), |
| 115 | vsync_sleep_timer_fd_(-1), |
| 116 | last_vsync_timestamp_(0), |
| 117 | vsync_count_(0), |
| 118 | frame_skip_count_(0), |
| 119 | pose_client_(nullptr) { |
| 120 | std::transform(layer_storage_.begin(), layer_storage_.end(), layers_.begin(), |
| 121 | [](auto& layer) { return &layer; }); |
| 122 | |
| 123 | callbacks_ = new ComposerCallback; |
| 124 | } |
| 125 | |
| 126 | HardwareComposer::~HardwareComposer(void) { |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 127 | Suspend(); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 128 | } |
| 129 | |
Stephen Kiazyk | 016e5e3 | 2017-02-21 17:09:22 -0800 | [diff] [blame] | 130 | bool HardwareComposer::Initialize() { |
| 131 | if (initialized_) { |
| 132 | ALOGE("HardwareComposer::Initialize: already initialized."); |
| 133 | return false; |
| 134 | } |
| 135 | |
| 136 | int32_t ret = HWC2_ERROR_NONE; |
| 137 | |
| 138 | Hwc2::Config config; |
| 139 | ret = (int32_t)hwc2_hidl_->getActiveConfig(HWC_DISPLAY_PRIMARY, &config); |
| 140 | |
| 141 | if (ret != HWC2_ERROR_NONE) { |
| 142 | ALOGE("HardwareComposer: Failed to get current display config : %d", |
| 143 | config); |
| 144 | return false; |
| 145 | } |
| 146 | |
| 147 | ret = |
| 148 | GetDisplayMetrics(HWC_DISPLAY_PRIMARY, config, &native_display_metrics_); |
| 149 | |
| 150 | if (ret != HWC2_ERROR_NONE) { |
| 151 | ALOGE( |
| 152 | "HardwareComposer: Failed to get display attributes for current " |
| 153 | "configuration : %d", |
| 154 | ret); |
| 155 | return false; |
| 156 | } |
| 157 | |
| 158 | ALOGI( |
| 159 | "HardwareComposer: primary display attributes: width=%d height=%d " |
| 160 | "vsync_period_ns=%d DPI=%dx%d", |
| 161 | native_display_metrics_.width, native_display_metrics_.height, |
| 162 | native_display_metrics_.vsync_period_ns, native_display_metrics_.dpi.x, |
| 163 | native_display_metrics_.dpi.y); |
| 164 | |
| 165 | // Set the display metrics but never use rotation to avoid the long latency of |
| 166 | // rotation processing in hwc. |
| 167 | display_transform_ = HWC_TRANSFORM_NONE; |
| 168 | display_metrics_ = native_display_metrics_; |
| 169 | |
| 170 | initialized_ = true; |
| 171 | |
| 172 | return initialized_; |
| 173 | } |
| 174 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 175 | bool HardwareComposer::Resume() { |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 176 | std::lock_guard<std::mutex> post_thread_lock(post_thread_state_mutex_); |
| 177 | if (post_thread_state_ == PostThreadState::kRunning) { |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 178 | return false; |
| 179 | } |
| 180 | |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 181 | std::lock_guard<std::mutex> layer_lock(layer_mutex_); |
| 182 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 183 | int32_t ret = HWC2_ERROR_NONE; |
| 184 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 185 | // Always turn off vsync when we start. |
| 186 | EnableVsync(false); |
| 187 | |
| 188 | constexpr int format = HAL_PIXEL_FORMAT_RGBA_8888; |
| 189 | constexpr int usage = |
| 190 | GRALLOC_USAGE_HW_FB | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER; |
| 191 | |
| 192 | framebuffer_target_ = std::make_shared<IonBuffer>( |
| 193 | native_display_metrics_.width, native_display_metrics_.height, format, |
| 194 | usage); |
| 195 | |
| 196 | // Associate each Layer instance with a hardware composer layer. |
| 197 | for (auto layer : layers_) { |
| 198 | layer->Initialize(hwc2_hidl_.get(), &native_display_metrics_); |
| 199 | } |
| 200 | |
Hendrik Wagenaar | ea57242 | 2017-02-02 10:00:48 -0800 | [diff] [blame] | 201 | #if ENABLE_BACKLIGHT_BRIGHTNESS |
| 202 | // TODO(hendrikw): This isn't required at the moment. It's possible that there |
| 203 | // is another method to access this when needed. |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 204 | // Open the backlight brightness control sysfs node. |
| 205 | backlight_brightness_fd_ = LocalHandle(kBacklightBrightnessSysFile, O_RDWR); |
| 206 | ALOGW_IF(!backlight_brightness_fd_, |
| 207 | "HardwareComposer: Failed to open backlight brightness control: %s", |
| 208 | strerror(errno)); |
Hendrik Wagenaar | ea57242 | 2017-02-02 10:00:48 -0800 | [diff] [blame] | 209 | #endif // ENABLE_BACKLIGHT_BRIGHTNESS |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 210 | |
| 211 | // Open the vsync event node for the primary display. |
| 212 | // TODO(eieio): Move this into a platform-specific class. |
| 213 | primary_display_vsync_event_fd_ = |
| 214 | LocalHandle(kPrimaryDisplayVSyncEventFile, O_RDONLY); |
| 215 | ALOGE_IF(!primary_display_vsync_event_fd_, |
| 216 | "HardwareComposer: Failed to open vsync event node for primary " |
| 217 | "display: %s", |
| 218 | strerror(errno)); |
| 219 | |
| 220 | // Open the wait pingpong status node for the primary display. |
| 221 | // TODO(eieio): Move this into a platform-specific class. |
| 222 | primary_display_wait_pp_fd_ = |
| 223 | LocalHandle(kPrimaryDisplayWaitPPEventFile, O_RDONLY); |
| 224 | ALOGE_IF( |
| 225 | !primary_display_wait_pp_fd_, |
| 226 | "HardwareComposer: Failed to open wait_pp node for primary display: %s", |
| 227 | strerror(errno)); |
| 228 | |
| 229 | // Create a timerfd based on CLOCK_MONOTINIC. |
| 230 | vsync_sleep_timer_fd_.Reset(timerfd_create(CLOCK_MONOTONIC, 0)); |
| 231 | LOG_ALWAYS_FATAL_IF( |
| 232 | !vsync_sleep_timer_fd_, |
| 233 | "HardwareComposer: Failed to create vsync sleep timerfd: %s", |
| 234 | strerror(errno)); |
| 235 | |
| 236 | // Connect to pose service. |
| 237 | pose_client_ = dvrPoseCreate(); |
| 238 | ALOGE_IF(!pose_client_, "HardwareComposer: Failed to create pose client"); |
| 239 | |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 240 | terminate_post_thread_event_fd_.Reset( |
| 241 | eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK)); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 242 | LOG_ALWAYS_FATAL_IF( |
| 243 | !terminate_post_thread_event_fd_, |
| 244 | "HardwareComposer: Failed to create terminate PostThread event fd : %s", |
| 245 | strerror(errno)); |
| 246 | |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 247 | post_thread_state_ = PostThreadState::kRunning; |
| 248 | post_thread_state_cond_var_.notify_all(); |
| 249 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 250 | // If get_id() is the default thread::id object, it has not been created yet |
| 251 | if (post_thread_.get_id() == std::thread::id()) { |
| 252 | post_thread_ = std::thread(&HardwareComposer::PostThread, this); |
| 253 | } else { |
| 254 | UpdateDisplayState(); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 255 | } |
| 256 | |
| 257 | return true; |
| 258 | } |
| 259 | |
| 260 | bool HardwareComposer::Suspend() { |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 261 | std::unique_lock<std::mutex> post_thread_lock(post_thread_state_mutex_); |
| 262 | if (post_thread_state_ == PostThreadState::kPaused) { |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 263 | return false; |
| 264 | } |
| 265 | |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 266 | post_thread_state_ = PostThreadState::kPauseRequested; |
| 267 | |
| 268 | int error = eventfd_write(terminate_post_thread_event_fd_.Get(), 1); |
| 269 | ALOGE_IF(error, |
| 270 | "HardwareComposer::Suspend: could not write post " |
| 271 | "thread termination event fd : %d", |
| 272 | error); |
| 273 | |
| 274 | post_thread_state_cond_var_.wait( |
| 275 | post_thread_lock, |
| 276 | [this] { return post_thread_state_ == PostThreadState::kPaused; }); |
| 277 | terminate_post_thread_event_fd_.Close(); |
| 278 | |
| 279 | // Wait for any pending layer operations to finish |
| 280 | std::lock_guard<std::mutex> layer_lock(layer_mutex_); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 281 | |
| 282 | EnableVsync(false); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 283 | |
| 284 | backlight_brightness_fd_.Close(); |
| 285 | primary_display_vsync_event_fd_.Close(); |
| 286 | primary_display_wait_pp_fd_.Close(); |
| 287 | vsync_sleep_timer_fd_.Close(); |
| 288 | retire_fence_fds_.clear(); |
| 289 | gpu_layer_ = nullptr; |
| 290 | |
| 291 | // We have to destroy the layers before we close the hwc device |
| 292 | for (size_t i = 0; i < kMaxHardwareLayers; ++i) { |
| 293 | layers_[i]->Reset(); |
| 294 | } |
| 295 | |
| 296 | active_layer_count_ = 0; |
| 297 | |
| 298 | framebuffer_target_.reset(); |
| 299 | |
| 300 | //hwc2_hidl_.reset(); |
| 301 | |
| 302 | if (pose_client_) |
| 303 | dvrPoseDestroy(pose_client_); |
| 304 | |
| 305 | return true; |
| 306 | } |
| 307 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 308 | DisplayMetrics HardwareComposer::GetHmdDisplayMetrics() const { |
| 309 | vec2i screen_size(display_metrics_.width, display_metrics_.height); |
| 310 | DisplayOrientation orientation = |
| 311 | (display_metrics_.width > display_metrics_.height |
| 312 | ? DisplayOrientation::kLandscape |
| 313 | : DisplayOrientation::kPortrait); |
| 314 | float dpi_x = static_cast<float>(display_metrics_.dpi.x) / 1000.0f; |
| 315 | float dpi_y = static_cast<float>(display_metrics_.dpi.y) / 1000.0f; |
| 316 | float meters_per_pixel_x = kMetersPerInch / dpi_x; |
| 317 | float meters_per_pixel_y = kMetersPerInch / dpi_y; |
| 318 | vec2 meters_per_pixel(meters_per_pixel_x, meters_per_pixel_y); |
| 319 | double frame_duration_s = |
| 320 | static_cast<double>(display_metrics_.vsync_period_ns) / 1000000000.0; |
| 321 | // TODO(hendrikw): Hard coding to 3mm. The Pixel is actually 4mm, but it |
| 322 | // seems that their tray to lens distance is wrong too, which |
| 323 | // offsets this, at least for the pixel. |
| 324 | float border_size = 0.003f; |
| 325 | return DisplayMetrics(screen_size, meters_per_pixel, border_size, |
| 326 | static_cast<float>(frame_duration_s), orientation); |
| 327 | } |
| 328 | |
| 329 | int32_t HardwareComposer::Validate(hwc2_display_t display) { |
| 330 | uint32_t num_types; |
| 331 | uint32_t num_requests; |
| 332 | int32_t error = |
| 333 | (int32_t)hwc2_hidl_->validateDisplay(display, &num_types, &num_requests); |
| 334 | |
| 335 | if (error == HWC2_ERROR_HAS_CHANGES) { |
| 336 | // TODO(skiazyk): We might need to inspect the requested changes first, but |
| 337 | // so far it seems like we shouldn't ever hit a bad state. |
| 338 | // error = hwc2_funcs_.accept_display_changes_fn_(hardware_composer_device_, |
| 339 | // display); |
| 340 | error = (int32_t)hwc2_hidl_->acceptDisplayChanges(display); |
| 341 | } |
| 342 | |
| 343 | return error; |
| 344 | } |
| 345 | |
| 346 | int32_t HardwareComposer::EnableVsync(bool enabled) { |
| 347 | return (int32_t)hwc2_hidl_->setVsyncEnabled( |
| 348 | HWC_DISPLAY_PRIMARY, |
| 349 | (Hwc2::IComposerClient::Vsync)(enabled ? HWC2_VSYNC_ENABLE |
| 350 | : HWC2_VSYNC_DISABLE)); |
| 351 | } |
| 352 | |
| 353 | int32_t HardwareComposer::Present(hwc2_display_t display) { |
| 354 | int32_t present_fence; |
| 355 | int32_t error = (int32_t)hwc2_hidl_->presentDisplay(display, &present_fence); |
| 356 | |
| 357 | // According to the documentation, this fence is signaled at the time of |
| 358 | // vsync/DMA for physical displays. |
| 359 | if (error == HWC2_ERROR_NONE) { |
| 360 | ATRACE_INT("HardwareComposer: VsyncFence", present_fence); |
| 361 | retire_fence_fds_.emplace_back(present_fence); |
| 362 | } else { |
| 363 | ATRACE_INT("HardwareComposer: PresentResult", error); |
| 364 | } |
| 365 | |
| 366 | return error; |
| 367 | } |
| 368 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 369 | int32_t HardwareComposer::GetDisplayAttribute(hwc2_display_t display, |
| 370 | hwc2_config_t config, |
| 371 | hwc2_attribute_t attribute, |
| 372 | int32_t* out_value) const { |
| 373 | return (int32_t)hwc2_hidl_->getDisplayAttribute( |
| 374 | display, config, (Hwc2::IComposerClient::Attribute)attribute, out_value); |
| 375 | } |
| 376 | |
| 377 | int32_t HardwareComposer::GetDisplayMetrics( |
| 378 | hwc2_display_t display, hwc2_config_t config, |
| 379 | HWCDisplayMetrics* out_metrics) const { |
| 380 | int32_t ret = HWC2_ERROR_NONE; |
| 381 | |
| 382 | ret = GetDisplayAttribute(display, config, HWC2_ATTRIBUTE_WIDTH, |
| 383 | &out_metrics->width); |
| 384 | if (ret != HWC2_ERROR_NONE) { |
| 385 | ALOGE("HardwareComposer: Failed to get display width"); |
| 386 | return ret; |
| 387 | } |
| 388 | |
| 389 | ret = GetDisplayAttribute(display, config, HWC2_ATTRIBUTE_HEIGHT, |
| 390 | &out_metrics->height); |
| 391 | if (ret != HWC2_ERROR_NONE) { |
| 392 | ALOGE("HardwareComposer: Failed to get display height"); |
| 393 | return ret; |
| 394 | } |
| 395 | |
| 396 | ret = GetDisplayAttribute(display, config, HWC2_ATTRIBUTE_VSYNC_PERIOD, |
| 397 | &out_metrics->vsync_period_ns); |
| 398 | if (ret != HWC2_ERROR_NONE) { |
| 399 | ALOGE("HardwareComposer: Failed to get display height"); |
| 400 | return ret; |
| 401 | } |
| 402 | |
| 403 | ret = GetDisplayAttribute(display, config, HWC2_ATTRIBUTE_DPI_X, |
| 404 | &out_metrics->dpi.x); |
| 405 | if (ret != HWC2_ERROR_NONE) { |
| 406 | ALOGE("HardwareComposer: Failed to get display DPI X"); |
| 407 | return ret; |
| 408 | } |
| 409 | |
| 410 | ret = GetDisplayAttribute(display, config, HWC2_ATTRIBUTE_DPI_Y, |
| 411 | &out_metrics->dpi.y); |
| 412 | if (ret != HWC2_ERROR_NONE) { |
| 413 | ALOGE("HardwareComposer: Failed to get display DPI Y"); |
| 414 | return ret; |
| 415 | } |
| 416 | |
| 417 | return HWC2_ERROR_NONE; |
| 418 | } |
| 419 | |
| 420 | void HardwareComposer::Dump(char* buffer, uint32_t* out_size) { |
| 421 | std::string debug_str = hwc2_hidl_->dumpDebugInfo(); |
| 422 | ALOGI("%s", debug_str.c_str()); |
| 423 | |
| 424 | if (buffer == nullptr) { |
| 425 | *out_size = debug_str.size(); |
| 426 | } else { |
| 427 | std::copy(debug_str.begin(), debug_str.begin() + *out_size, buffer); |
| 428 | } |
| 429 | } |
| 430 | |
| 431 | // TODO(skiazyk): Figure out what to do with `is_geometry_changed`. There does |
| 432 | // not seem to be any equivalent in the HWC2 API, but that doesn't mean its not |
| 433 | // there. |
| 434 | void HardwareComposer::PostLayers(bool /*is_geometry_changed*/) { |
| 435 | ATRACE_NAME("HardwareComposer::PostLayers"); |
| 436 | |
| 437 | // Setup the hardware composer layers with current buffers. |
| 438 | for (size_t i = 0; i < active_layer_count_; i++) { |
| 439 | layers_[i]->Prepare(); |
| 440 | } |
| 441 | |
| 442 | // Now that we have taken in a frame from the application, we have a chance |
| 443 | // to drop the frame before passing the frame along to HWC. |
| 444 | // If the display driver has become backed up, we detect it here and then |
| 445 | // react by skipping this frame to catch up latency. |
| 446 | while (!retire_fence_fds_.empty() && |
| 447 | (!retire_fence_fds_.front() || |
| 448 | sync_wait(retire_fence_fds_.front().Get(), 0) == 0)) { |
| 449 | // There are only 2 fences in here, no performance problem to shift the |
| 450 | // array of ints. |
| 451 | retire_fence_fds_.erase(retire_fence_fds_.begin()); |
| 452 | } |
| 453 | |
| 454 | const bool is_frame_pending = IsFramePendingInDriver(); |
| 455 | const bool is_fence_pending = |
| 456 | retire_fence_fds_.size() > kAllowedPendingFenceCount; |
| 457 | |
| 458 | if (is_fence_pending || is_frame_pending) { |
| 459 | ATRACE_INT("frame_skip_count", ++frame_skip_count_); |
| 460 | |
| 461 | ALOGW_IF(is_frame_pending, "Warning: frame already queued, dropping frame"); |
| 462 | ALOGW_IF(is_fence_pending, |
| 463 | "Warning: dropping a frame to catch up with HWC (pending = %zd)", |
| 464 | retire_fence_fds_.size()); |
| 465 | |
| 466 | for (size_t i = 0; i < active_layer_count_; i++) { |
| 467 | layers_[i]->Drop(); |
| 468 | } |
| 469 | return; |
| 470 | } else { |
| 471 | // Make the transition more obvious in systrace when the frame skip happens |
| 472 | // above. |
| 473 | ATRACE_INT("frame_skip_count", 0); |
| 474 | } |
| 475 | |
| 476 | #if TRACE |
| 477 | for (size_t i = 0; i < active_layer_count_; i++) |
| 478 | ALOGI("HardwareComposer::PostLayers: dl[%zu] ctype=0x%08x", i, |
| 479 | layers_[i]->GetCompositionType()); |
| 480 | #endif |
| 481 | |
| 482 | int32_t ret = HWC2_ERROR_NONE; |
| 483 | |
| 484 | std::vector<Hwc2::IComposerClient::Rect> full_region(1); |
| 485 | full_region[0].left = 0; |
| 486 | full_region[0].top = 0; |
| 487 | full_region[0].right = framebuffer_target_->width(); |
| 488 | full_region[0].bottom = framebuffer_target_->height(); |
| 489 | |
| 490 | ALOGE_IF(ret, "Error setting client target : %d", ret); |
| 491 | |
| 492 | ret = Validate(HWC_DISPLAY_PRIMARY); |
| 493 | if (ret) { |
| 494 | ALOGE("HardwareComposer::Validate failed; ret=%d", ret); |
| 495 | return; |
| 496 | } |
| 497 | |
| 498 | ret = Present(HWC_DISPLAY_PRIMARY); |
| 499 | if (ret) { |
| 500 | ALOGE("HardwareComposer::Present failed; ret=%d", ret); |
| 501 | return; |
| 502 | } |
| 503 | |
| 504 | std::vector<Hwc2::Layer> out_layers; |
| 505 | std::vector<int> out_fences; |
| 506 | ret = (int32_t)hwc2_hidl_->getReleaseFences(HWC_DISPLAY_PRIMARY, &out_layers, |
| 507 | &out_fences); |
| 508 | uint32_t num_elements = out_layers.size(); |
| 509 | |
| 510 | ALOGE_IF(ret, "HardwareComposer: GetReleaseFences failed; ret=%d", ret); |
| 511 | |
| 512 | // Perform post-frame bookkeeping. Unused layers are a no-op. |
| 513 | for (size_t i = 0; i < num_elements; ++i) { |
| 514 | for (size_t j = 0; j < active_layer_count_; ++j) { |
| 515 | if (layers_[j]->GetLayerHandle() == out_layers[i]) { |
| 516 | layers_[j]->Finish(out_fences[i]); |
| 517 | } |
| 518 | } |
| 519 | } |
| 520 | } |
| 521 | |
| 522 | // TODO(skiazyk): This is a work-around for the fact that we currently do not |
| 523 | // handle the case when new surfaces are introduced when displayd is not |
| 524 | // in an active state. A proper-solution will require re-structuring |
| 525 | // displayd a little, but hopefully this is sufficient for now. |
| 526 | // For example, could this be handled in |UpdateLayerSettings| instead? |
| 527 | void HardwareComposer::UpdateDisplayState() { |
| 528 | const bool has_display_surfaces = display_surfaces_.size() > 0; |
| 529 | |
| 530 | if (has_display_surfaces) { |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 531 | EnableVsync(true); |
| 532 | } |
Jiwen 'Steve' Cai | 105036f | 2017-02-07 16:39:38 -0800 | [diff] [blame] | 533 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 534 | // TODO(skiazyk): We need to do something about accessing this directly, |
| 535 | // supposedly there is a backlight service on the way. |
| 536 | SetBacklightBrightness(255); |
| 537 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 538 | // Trigger target-specific performance mode change. |
Jiwen 'Steve' Cai | 105036f | 2017-02-07 16:39:38 -0800 | [diff] [blame] | 539 | property_set(kDvrPerformanceProperty, has_display_surfaces ? "performance" : "idle"); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 540 | } |
| 541 | |
| 542 | int HardwareComposer::SetDisplaySurfaces( |
| 543 | std::vector<std::shared_ptr<DisplaySurface>> surfaces) { |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 544 | // The double lock is necessary because we access both the display surfaces |
| 545 | // and post_thread_state_. |
| 546 | std::lock_guard<std::mutex> post_thread_state_lock(post_thread_state_mutex_); |
| 547 | std::lock_guard<std::mutex> layer_lock(layer_mutex_); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 548 | |
| 549 | ALOGI("HardwareComposer::SetDisplaySurfaces: surface count=%zd", |
| 550 | surfaces.size()); |
| 551 | |
| 552 | // Figure out whether we need to update hardware layers. If this surface |
| 553 | // change does not add or remove hardware layers we can avoid display hiccups |
| 554 | // by gracefully updating only the GPU compositor layers. |
| 555 | // hardware_layers_need_update_ is reset to false by the Post thread. |
| 556 | int old_gpu_layer_count = 0; |
| 557 | int new_gpu_layer_count = 0; |
| 558 | // Look for new hardware layers and count new GPU layers. |
| 559 | for (const auto& surface : surfaces) { |
| 560 | if (!(surface->flags() & |
| 561 | DVR_DISPLAY_SURFACE_FLAGS_DISABLE_SYSTEM_DISTORTION)) |
| 562 | ++new_gpu_layer_count; |
| 563 | else if (std::find(display_surfaces_.begin(), display_surfaces_.end(), |
| 564 | surface) == display_surfaces_.end()) |
| 565 | // This is a new hardware layer, we need to update. |
| 566 | hardware_layers_need_update_ = true; |
| 567 | } |
| 568 | // Look for deleted hardware layers or compositor layers. |
| 569 | for (const auto& surface : display_surfaces_) { |
| 570 | if (!(surface->flags() & |
| 571 | DVR_DISPLAY_SURFACE_FLAGS_DISABLE_SYSTEM_DISTORTION)) |
| 572 | ++old_gpu_layer_count; |
| 573 | else if (std::find(surfaces.begin(), surfaces.end(), surface) == |
| 574 | surfaces.end()) |
| 575 | // This is a deleted hardware layer, we need to update. |
| 576 | hardware_layers_need_update_ = true; |
| 577 | } |
| 578 | // Check for compositor hardware layer transition. |
| 579 | if ((!old_gpu_layer_count && new_gpu_layer_count) || |
| 580 | (old_gpu_layer_count && !new_gpu_layer_count)) |
| 581 | hardware_layers_need_update_ = true; |
| 582 | |
| 583 | display_surfaces_ = std::move(surfaces); |
| 584 | display_surfaces_updated_ = true; |
| 585 | |
| 586 | // Set the chosen layer order for all surfaces. |
| 587 | for (size_t i = 0; i < display_surfaces_.size(); ++i) { |
| 588 | display_surfaces_[i]->SetLayerOrder(static_cast<int>(i)); |
| 589 | } |
| 590 | |
| 591 | // TODO(skiazyk): fix this so that it is handled seamlessly with dormant/non- |
| 592 | // dormant state. |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 593 | if (post_thread_state_ == PostThreadState::kRunning) { |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 594 | UpdateDisplayState(); |
| 595 | } |
| 596 | |
| 597 | return 0; |
| 598 | } |
| 599 | |
| 600 | // Reads the value of the display driver wait_pingpong state. Returns 0 or 1 |
| 601 | // (the value of the state) on success or a negative error otherwise. |
| 602 | // TODO(eieio): This is pretty driver specific, this should be moved to a |
| 603 | // separate class eventually. |
| 604 | int HardwareComposer::ReadWaitPPState() { |
| 605 | // Gracefully handle when the kernel does not support this feature. |
| 606 | if (!primary_display_wait_pp_fd_) |
| 607 | return 0; |
| 608 | |
| 609 | const int wait_pp_fd = primary_display_wait_pp_fd_.Get(); |
| 610 | int ret, error; |
| 611 | |
| 612 | ret = lseek(wait_pp_fd, 0, SEEK_SET); |
| 613 | if (ret < 0) { |
| 614 | error = errno; |
| 615 | ALOGE("HardwareComposer::ReadWaitPPState: Failed to seek wait_pp fd: %s", |
| 616 | strerror(error)); |
| 617 | return -error; |
| 618 | } |
| 619 | |
| 620 | char data = -1; |
| 621 | ret = read(wait_pp_fd, &data, sizeof(data)); |
| 622 | if (ret < 0) { |
| 623 | error = errno; |
| 624 | ALOGE("HardwareComposer::ReadWaitPPState: Failed to read wait_pp state: %s", |
| 625 | strerror(error)); |
| 626 | return -error; |
| 627 | } |
| 628 | |
| 629 | switch (data) { |
| 630 | case '0': |
| 631 | return 0; |
| 632 | case '1': |
| 633 | return 1; |
| 634 | default: |
| 635 | ALOGE( |
| 636 | "HardwareComposer::ReadWaitPPState: Unexpected value for wait_pp: %d", |
| 637 | data); |
| 638 | return -EINVAL; |
| 639 | } |
| 640 | } |
| 641 | |
| 642 | // Reads the timestamp of the last vsync from the display driver. |
| 643 | // TODO(eieio): This is pretty driver specific, this should be moved to a |
| 644 | // separate class eventually. |
| 645 | int HardwareComposer::ReadVSyncTimestamp(int64_t* timestamp) { |
| 646 | const int event_fd = primary_display_vsync_event_fd_.Get(); |
| 647 | int ret, error; |
| 648 | |
| 649 | // The driver returns data in the form "VSYNC=<timestamp ns>". |
| 650 | std::array<char, 32> data; |
| 651 | data.fill('\0'); |
| 652 | |
| 653 | // Seek back to the beginning of the event file. |
| 654 | ret = lseek(event_fd, 0, SEEK_SET); |
| 655 | if (ret < 0) { |
| 656 | error = errno; |
| 657 | ALOGE( |
| 658 | "HardwareComposer::ReadVSyncTimestamp: Failed to seek vsync event fd: " |
| 659 | "%s", |
| 660 | strerror(error)); |
| 661 | return -error; |
| 662 | } |
| 663 | |
| 664 | // Read the vsync event timestamp. |
| 665 | ret = read(event_fd, data.data(), data.size()); |
| 666 | if (ret < 0) { |
| 667 | error = errno; |
| 668 | ALOGE_IF( |
| 669 | error != EAGAIN, |
| 670 | "HardwareComposer::ReadVSyncTimestamp: Error while reading timestamp: " |
| 671 | "%s", |
| 672 | strerror(error)); |
| 673 | return -error; |
| 674 | } |
| 675 | |
| 676 | ret = sscanf(data.data(), "VSYNC=%" PRIu64, |
| 677 | reinterpret_cast<uint64_t*>(timestamp)); |
| 678 | if (ret < 0) { |
| 679 | error = errno; |
| 680 | ALOGE( |
| 681 | "HardwareComposer::ReadVSyncTimestamp: Error while parsing timestamp: " |
| 682 | "%s", |
| 683 | strerror(error)); |
| 684 | return -error; |
| 685 | } |
| 686 | |
| 687 | return 0; |
| 688 | } |
| 689 | |
| 690 | // Blocks until the next vsync event is signaled by the display driver. |
| 691 | // TODO(eieio): This is pretty driver specific, this should be moved to a |
| 692 | // separate class eventually. |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 693 | int HardwareComposer::BlockUntilVSync(/*out*/ bool* suspend_requested) { |
| 694 | *suspend_requested = false; |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 695 | const int event_fd = primary_display_vsync_event_fd_.Get(); |
| 696 | pollfd pfd[2] = { |
| 697 | { |
| 698 | .fd = event_fd, .events = POLLPRI, .revents = 0, |
| 699 | }, |
| 700 | // This extra event fd is to ensure that we can break out of this loop to |
| 701 | // pause the thread even when vsync is disabled, and thus no events on the |
| 702 | // vsync fd are being generated. |
| 703 | { |
| 704 | .fd = terminate_post_thread_event_fd_.Get(), |
| 705 | .events = POLLPRI | POLLIN, |
| 706 | .revents = 0, |
| 707 | }, |
| 708 | }; |
| 709 | int ret, error; |
| 710 | do { |
| 711 | ret = poll(pfd, 2, -1); |
| 712 | error = errno; |
| 713 | ALOGW_IF(ret < 0, |
| 714 | "HardwareComposer::BlockUntilVSync: Error while waiting for vsync " |
| 715 | "event: %s (%d)", |
| 716 | strerror(error), error); |
| 717 | } while (ret < 0 && error == EINTR); |
| 718 | |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 719 | if (ret >= 0 && pfd[1].revents != 0) |
| 720 | *suspend_requested = true; |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 721 | return ret < 0 ? -error : 0; |
| 722 | } |
| 723 | |
| 724 | // Waits for the next vsync and returns the timestamp of the vsync event. If |
| 725 | // vsync already passed since the last call, returns the latest vsync timestamp |
| 726 | // instead of blocking. This method updates the last_vsync_timeout_ in the |
| 727 | // process. |
| 728 | // |
| 729 | // TODO(eieio): This is pretty driver specific, this should be moved to a |
| 730 | // separate class eventually. |
| 731 | int HardwareComposer::WaitForVSync(int64_t* timestamp) { |
| 732 | int error; |
| 733 | |
| 734 | // Get the current timestamp and decide what to do. |
| 735 | while (true) { |
| 736 | int64_t current_vsync_timestamp; |
| 737 | error = ReadVSyncTimestamp(¤t_vsync_timestamp); |
| 738 | if (error < 0 && error != -EAGAIN) |
| 739 | return error; |
| 740 | |
| 741 | if (error == -EAGAIN) { |
| 742 | // Vsync was turned off, wait for the next vsync event. |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 743 | bool suspend_requested = false; |
| 744 | error = BlockUntilVSync(&suspend_requested); |
| 745 | if (error < 0 || suspend_requested) |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 746 | return error; |
| 747 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 748 | // Try again to get the timestamp for this new vsync interval. |
| 749 | continue; |
| 750 | } |
| 751 | |
| 752 | // Check that we advanced to a later vsync interval. |
| 753 | if (TimestampGT(current_vsync_timestamp, last_vsync_timestamp_)) { |
| 754 | *timestamp = last_vsync_timestamp_ = current_vsync_timestamp; |
| 755 | return 0; |
| 756 | } |
| 757 | |
| 758 | // See how close we are to the next expected vsync. If we're within 1ms, |
| 759 | // sleep for 1ms and try again. |
| 760 | const int64_t ns_per_frame = display_metrics_.vsync_period_ns; |
| 761 | const int64_t threshold_ns = 1000000; |
| 762 | |
| 763 | const int64_t next_vsync_est = last_vsync_timestamp_ + ns_per_frame; |
| 764 | const int64_t distance_to_vsync_est = next_vsync_est - GetSystemClockNs(); |
| 765 | |
| 766 | if (distance_to_vsync_est > threshold_ns) { |
| 767 | // Wait for vsync event notification. |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 768 | bool suspend_requested = false; |
| 769 | error = BlockUntilVSync(&suspend_requested); |
| 770 | if (error < 0 || suspend_requested) |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 771 | return error; |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 772 | } else { |
| 773 | // Sleep for a short time before retrying. |
| 774 | std::this_thread::sleep_for(std::chrono::milliseconds(1)); |
| 775 | } |
| 776 | } |
| 777 | } |
| 778 | |
| 779 | int HardwareComposer::SleepUntil(int64_t wakeup_timestamp) { |
| 780 | const int timer_fd = vsync_sleep_timer_fd_.Get(); |
| 781 | const itimerspec wakeup_itimerspec = { |
| 782 | .it_interval = {.tv_sec = 0, .tv_nsec = 0}, |
| 783 | .it_value = NsToTimespec(wakeup_timestamp), |
| 784 | }; |
| 785 | int ret = |
| 786 | timerfd_settime(timer_fd, TFD_TIMER_ABSTIME, &wakeup_itimerspec, nullptr); |
| 787 | int error = errno; |
| 788 | if (ret < 0) { |
| 789 | ALOGE("HardwareComposer::SleepUntil: Failed to set timerfd: %s", |
| 790 | strerror(error)); |
| 791 | return -error; |
| 792 | } |
| 793 | |
| 794 | // Wait for the timer by reading the expiration count. |
| 795 | uint64_t expiration_count; |
| 796 | ret = read(timer_fd, &expiration_count, sizeof(expiration_count)); |
| 797 | if (ret < 0) { |
| 798 | ALOGE("HardwareComposer::SleepUntil: Failed to wait for timerfd: %s", |
| 799 | strerror(error)); |
| 800 | return -error; |
| 801 | } |
| 802 | |
| 803 | return 0; |
| 804 | } |
| 805 | |
| 806 | void HardwareComposer::PostThread() { |
| 807 | // NOLINTNEXTLINE(runtime/int) |
| 808 | prctl(PR_SET_NAME, reinterpret_cast<unsigned long>("PostThread"), 0, 0, 0); |
| 809 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 810 | // Set the scheduler to SCHED_FIFO with high priority. |
| 811 | int error = dvrSetSchedulerClass(0, "graphics:high"); |
| 812 | LOG_ALWAYS_FATAL_IF( |
| 813 | error < 0, |
| 814 | "HardwareComposer::PostThread: Failed to set scheduler class: %s", |
| 815 | strerror(-error)); |
| 816 | error = dvrSetCpuPartition(0, "/system/performance"); |
| 817 | LOG_ALWAYS_FATAL_IF( |
| 818 | error < 0, |
| 819 | "HardwareComposer::PostThread: Failed to set cpu partition: %s", |
| 820 | strerror(-error)); |
| 821 | |
| 822 | // Force the layers to be setup at least once. |
| 823 | display_surfaces_updated_ = true; |
| 824 | |
| 825 | // Initialize the GPU compositor. |
| 826 | LOG_ALWAYS_FATAL_IF(!compositor_.Initialize(GetHmdDisplayMetrics()), |
| 827 | "Failed to initialize the compositor"); |
| 828 | |
| 829 | const int64_t ns_per_frame = display_metrics_.vsync_period_ns; |
| 830 | const int64_t photon_offset_ns = GetPosePredictionTimeOffset(ns_per_frame); |
| 831 | |
| 832 | // TODO(jbates) Query vblank time from device, when such an API is available. |
| 833 | // This value (6.3%) was measured on A00 in low persistence mode. |
| 834 | int64_t vblank_ns = ns_per_frame * 63 / 1000; |
| 835 | int64_t right_eye_photon_offset_ns = (ns_per_frame - vblank_ns) / 2; |
| 836 | |
| 837 | // Check property for overriding right eye offset value. |
| 838 | right_eye_photon_offset_ns = |
| 839 | property_get_int64(kRightEyeOffsetProperty, right_eye_photon_offset_ns); |
| 840 | |
| 841 | // The list of surfaces the compositor should attempt to render. This is set |
| 842 | // at the start of each frame. |
| 843 | std::vector<std::shared_ptr<DisplaySurface>> compositor_surfaces; |
| 844 | compositor_surfaces.reserve(2); |
| 845 | |
| 846 | // Our history of frame times. This is used to get a better estimate of how |
| 847 | // long the next frame will take, to set a schedule for EDS. |
| 848 | FrameTimeHistory frame_time_history; |
| 849 | |
| 850 | // The backlog is used to allow us to start rendering the next frame before |
| 851 | // the previous frame has finished, and still get an accurate measurement of |
| 852 | // frame duration. |
| 853 | std::vector<FrameTimeMeasurementRecord> frame_time_backlog; |
| 854 | constexpr int kFrameTimeBacklogMax = 2; |
| 855 | frame_time_backlog.reserve(kFrameTimeBacklogMax); |
| 856 | |
| 857 | // Storage for retrieving fence info. |
| 858 | FenceInfoBuffer fence_info_buffer; |
| 859 | |
| 860 | while (1) { |
| 861 | ATRACE_NAME("HardwareComposer::PostThread"); |
| 862 | |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 863 | { |
| 864 | std::unique_lock<std::mutex> post_thread_lock(post_thread_state_mutex_); |
| 865 | if (post_thread_state_ == PostThreadState::kPauseRequested) { |
| 866 | ALOGI("HardwareComposer::PostThread: Post thread pause requested."); |
| 867 | post_thread_state_ = PostThreadState::kPaused; |
| 868 | post_thread_state_cond_var_.notify_all(); |
| 869 | post_thread_state_cond_var_.wait( |
| 870 | post_thread_lock, |
| 871 | [this] { return post_thread_state_ == PostThreadState::kRunning; }); |
| 872 | // The layers will need to be updated since they were deleted previously |
| 873 | display_surfaces_updated_ = true; |
| 874 | hardware_layers_need_update_ = true; |
| 875 | } |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 876 | } |
| 877 | |
| 878 | int64_t vsync_timestamp = 0; |
| 879 | { |
| 880 | std::array<char, 128> buf; |
| 881 | snprintf(buf.data(), buf.size(), "wait_vsync|vsync=%d|", |
| 882 | vsync_count_ + 1); |
| 883 | ATRACE_NAME(buf.data()); |
| 884 | |
| 885 | error = WaitForVSync(&vsync_timestamp); |
| 886 | ALOGE_IF( |
| 887 | error < 0, |
| 888 | "HardwareComposer::PostThread: Failed to wait for vsync event: %s", |
| 889 | strerror(-error)); |
| 890 | |
| 891 | // Don't bother processing this frame if a pause was requested |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 892 | std::lock_guard<std::mutex> post_thread_lock(post_thread_state_mutex_); |
| 893 | if (post_thread_state_ == PostThreadState::kPauseRequested) { |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 894 | continue; |
| 895 | } |
| 896 | } |
| 897 | |
| 898 | ++vsync_count_; |
| 899 | |
| 900 | static double last_print_time = -1; |
| 901 | double current_time = GetSystemClockSec(); |
| 902 | if (last_print_time < 0 || current_time - last_print_time > 3) { |
| 903 | last_print_time = current_time; |
| 904 | } |
| 905 | |
| 906 | if (pose_client_) { |
| 907 | // Signal the pose service with vsync info. |
| 908 | // Display timestamp is in the middle of scanout. |
| 909 | privateDvrPoseNotifyVsync(pose_client_, vsync_count_, |
| 910 | vsync_timestamp + photon_offset_ns, |
| 911 | ns_per_frame, right_eye_photon_offset_ns); |
| 912 | } |
| 913 | |
| 914 | bool layer_config_changed = UpdateLayerConfig(&compositor_surfaces); |
| 915 | |
| 916 | if (layer_config_changed) { |
| 917 | frame_time_history.ResetWithSeed( |
| 918 | GuessFrameTime(compositor_surfaces.size())); |
| 919 | frame_time_backlog.clear(); |
| 920 | } else { |
| 921 | UpdateFrameTimeHistory(&frame_time_backlog, kFrameTimeBacklogMax, |
| 922 | &fence_info_buffer, &frame_time_history); |
| 923 | } |
| 924 | |
| 925 | // Get our current best estimate at how long the next frame will take to |
| 926 | // render, based on how long previous frames took to render. Use this |
| 927 | // estimate to decide when to wake up for EDS. |
| 928 | int64_t frame_time_estimate = |
| 929 | frame_time_history.GetSampleCount() == 0 |
| 930 | ? GuessFrameTime(compositor_surfaces.size()) |
| 931 | : frame_time_history.GetAverage(); |
| 932 | frame_time_estimate = std::max(frame_time_estimate, kFrameTimeEstimateMin); |
| 933 | DebugHudData::data.hwc_latency = frame_time_estimate; |
| 934 | |
| 935 | // Signal all of the vsync clients. Because absolute time is used for the |
| 936 | // wakeup time below, this can take a little time if necessary. |
| 937 | if (vsync_callback_) |
| 938 | vsync_callback_(HWC_DISPLAY_PRIMARY, vsync_timestamp, frame_time_estimate, |
| 939 | vsync_count_); |
| 940 | |
| 941 | { |
| 942 | // Sleep until async EDS wakeup time. |
| 943 | ATRACE_NAME("sleep"); |
| 944 | |
| 945 | int64_t display_time_est = vsync_timestamp + ns_per_frame; |
| 946 | int64_t now = GetSystemClockNs(); |
| 947 | int64_t frame_finish_time_est = now + frame_time_estimate; |
| 948 | int64_t sleep_time_ns = display_time_est - now - frame_time_estimate; |
| 949 | |
| 950 | ATRACE_INT64("sleep_time_ns", sleep_time_ns); |
| 951 | if (frame_finish_time_est - display_time_est >= kFrameSkipThresholdNs) { |
| 952 | ATRACE_INT("frame_skip_count", ++frame_skip_count_); |
| 953 | ALOGE( |
| 954 | "HardwareComposer::PostThread: Missed frame schedule, drop " |
| 955 | "frame. Expected frame miss: %.1fms", |
| 956 | static_cast<double>(frame_finish_time_est - display_time_est) / |
| 957 | 1000000); |
| 958 | |
| 959 | // There are several reasons we might skip a frame, but one possibility |
| 960 | // is we mispredicted the frame time. Clear out the frame time history. |
| 961 | frame_time_history.ResetWithSeed( |
| 962 | GuessFrameTime(compositor_surfaces.size())); |
| 963 | frame_time_backlog.clear(); |
| 964 | DebugHudData::data.hwc_frame_stats.SkipFrame(); |
| 965 | |
| 966 | continue; |
| 967 | } else { |
| 968 | // Make the transition more obvious in systrace when the frame skip |
| 969 | // happens above. |
| 970 | ATRACE_INT("frame_skip_count", 0); |
| 971 | } |
| 972 | |
| 973 | if (sleep_time_ns > 0) { |
| 974 | error = SleepUntil(display_time_est - frame_time_estimate); |
| 975 | ALOGE_IF(error < 0, "HardwareComposer::PostThread: Failed to sleep: %s", |
| 976 | strerror(-error)); |
| 977 | } |
| 978 | } |
| 979 | |
| 980 | DebugHudData::data.hwc_frame_stats.AddFrame(); |
| 981 | |
| 982 | int64_t frame_start_time = GetSystemClockNs(); |
| 983 | |
| 984 | // Setup the output buffer for the compositor. This needs to happen before |
| 985 | // you draw with the compositor. |
| 986 | if (gpu_layer_ != nullptr) { |
| 987 | gpu_layer_->UpdateDirectBuffer(compositor_.GetBuffer()); |
| 988 | } |
| 989 | |
| 990 | // Call PostLayers now before performing the GL code for the compositor to |
| 991 | // avoid missing the deadline that can cause the lower-level hwc to get |
| 992 | // permanently backed up. |
| 993 | PostLayers(layer_config_changed); |
| 994 | |
| 995 | PostCompositorBuffers(compositor_surfaces); |
| 996 | |
| 997 | if (gpu_layer_ != nullptr) { |
| 998 | // Note, with scanline racing, this draw is timed along with the post |
| 999 | // layers to finish just in time. |
| 1000 | LocalHandle frame_fence_fd; |
| 1001 | compositor_.DrawFrame(vsync_count_ + 1, &frame_fence_fd); |
| 1002 | if (frame_fence_fd) { |
| 1003 | LOG_ALWAYS_FATAL_IF(frame_time_backlog.size() >= kFrameTimeBacklogMax, |
| 1004 | "Frame time backlog exceeds capacity"); |
| 1005 | frame_time_backlog.push_back( |
| 1006 | {frame_start_time, std::move(frame_fence_fd)}); |
| 1007 | } |
| 1008 | } else if (!layer_config_changed) { |
| 1009 | frame_time_history.AddSample(GetSystemClockNs() - frame_start_time); |
| 1010 | } |
| 1011 | |
| 1012 | HandlePendingScreenshots(); |
| 1013 | } |
| 1014 | |
| 1015 | // TODO(skiazyk): Currently the compositor is not fully releasing its EGL |
| 1016 | // context, which seems to prevent the thread from exiting properly. |
| 1017 | // This shouldn't be too hard to address, I just don't have time right now. |
| 1018 | compositor_.Shutdown(); |
| 1019 | } |
| 1020 | |
| 1021 | bool HardwareComposer::UpdateLayerConfig( |
| 1022 | std::vector<std::shared_ptr<DisplaySurface>>* compositor_surfaces) { |
Steven Thomas | 282a5ed | 2017-02-07 18:07:01 -0800 | [diff] [blame] | 1023 | std::lock_guard<std::mutex> layer_lock(layer_mutex_); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 1024 | |
| 1025 | if (!display_surfaces_updated_) |
| 1026 | return false; |
| 1027 | |
| 1028 | display_surfaces_updated_ = false; |
| 1029 | DebugHudData::data.ResetLayers(); |
| 1030 | |
| 1031 | // Update compositor layers. |
| 1032 | { |
| 1033 | ATRACE_NAME("UpdateLayerConfig_GpuLayers"); |
| 1034 | compositor_.UpdateSurfaces(display_surfaces_); |
| 1035 | compositor_surfaces->clear(); |
| 1036 | for (size_t i = 0; i < display_surfaces_.size(); ++i) { |
| 1037 | const auto& surface = display_surfaces_[i]; |
| 1038 | if (!(surface->flags() & |
| 1039 | DVR_DISPLAY_SURFACE_FLAGS_DISABLE_SYSTEM_DISTORTION)) { |
| 1040 | compositor_surfaces->push_back(surface); |
| 1041 | } |
| 1042 | } |
| 1043 | } |
| 1044 | |
| 1045 | if (!hardware_layers_need_update_) |
| 1046 | return true; |
| 1047 | |
| 1048 | // Update hardware layers. |
| 1049 | |
| 1050 | ATRACE_NAME("UpdateLayerConfig_HwLayers"); |
| 1051 | hardware_layers_need_update_ = false; |
| 1052 | |
| 1053 | // Update the display layers in a non-destructive fashion. |
| 1054 | |
| 1055 | // Create a map from surface id to hardware layer |
| 1056 | std::map<int, Layer*> display_surface_layers; |
| 1057 | |
| 1058 | for (size_t i = 0; i < active_layer_count_; ++i) { |
| 1059 | auto layer = layers_[i]; |
| 1060 | int surface_id = layer->GetSurfaceId(); |
| 1061 | |
| 1062 | auto found = |
| 1063 | std::find_if(display_surfaces_.begin(), display_surfaces_.end(), |
| 1064 | [surface_id](const auto& surface) { |
| 1065 | return surface->surface_id() == surface_id; |
| 1066 | }); |
| 1067 | |
| 1068 | if (found != display_surfaces_.end()) { |
| 1069 | display_surface_layers[surface_id] = layer; |
| 1070 | } |
| 1071 | } |
| 1072 | |
| 1073 | bool has_gpu_layer = std::any_of( |
| 1074 | display_surfaces_.begin(), display_surfaces_.end(), |
| 1075 | [](const auto& surface) { |
| 1076 | return !(surface->flags() & |
| 1077 | DVR_DISPLAY_SURFACE_FLAGS_DISABLE_SYSTEM_DISTORTION); |
| 1078 | }); |
| 1079 | |
| 1080 | if (!has_gpu_layer) { |
| 1081 | gpu_layer_ = nullptr; |
| 1082 | } |
| 1083 | |
| 1084 | auto is_layer_active = [&display_surface_layers, has_gpu_layer](auto layer) { |
| 1085 | int surface_id = layer->GetSurfaceId(); |
| 1086 | if (surface_id >= 0) { |
| 1087 | return display_surface_layers.count(surface_id) > 0; |
| 1088 | } else { |
| 1089 | return has_gpu_layer; |
| 1090 | } |
| 1091 | }; |
| 1092 | |
| 1093 | // Compress the in-use layers to the top of the list |
| 1094 | auto part = std::partition( |
| 1095 | layers_.begin(), layers_.begin() + active_layer_count_, is_layer_active); |
| 1096 | |
| 1097 | size_t new_active_layer_count = part - layers_.begin(); |
| 1098 | |
| 1099 | // Clear any unused layers |
| 1100 | for (size_t i = new_active_layer_count; i < active_layer_count_; ++i) { |
| 1101 | layers_[i]->Reset(); |
| 1102 | } |
| 1103 | |
| 1104 | active_layer_count_ = new_active_layer_count; |
| 1105 | |
| 1106 | bool gpu_layer_applied = false; |
| 1107 | |
| 1108 | // Create/update all of the hardware layers |
| 1109 | for (size_t i = 0; i < display_surfaces_.size(); ++i) { |
| 1110 | const auto& surface = display_surfaces_[i]; |
| 1111 | bool is_hw_surface = |
| 1112 | surface->flags() & DVR_DISPLAY_SURFACE_FLAGS_DISABLE_SYSTEM_DISTORTION; |
| 1113 | hwc2_blend_mode_t blending = |
| 1114 | i == 0 ? HWC2_BLEND_MODE_NONE : HWC2_BLEND_MODE_COVERAGE; |
| 1115 | |
| 1116 | DebugHudData::data.SetLayerInfo( |
| 1117 | i, surface->width(), surface->height(), |
| 1118 | !!(surface->flags() & DVR_DISPLAY_SURFACE_FLAGS_GEOMETRY_SEPARATE_2)); |
| 1119 | |
| 1120 | if (!is_hw_surface && gpu_layer_applied) { |
| 1121 | continue; |
| 1122 | } |
| 1123 | |
| 1124 | Layer* target_layer; |
| 1125 | bool existing_layer = false; |
| 1126 | |
| 1127 | if (is_hw_surface) { |
| 1128 | auto it = display_surface_layers.find(surface->surface_id()); |
| 1129 | |
| 1130 | if (it != display_surface_layers.end()) { |
| 1131 | target_layer = it->second; |
| 1132 | existing_layer = true; |
| 1133 | } |
| 1134 | } else if (gpu_layer_ != nullptr) { |
| 1135 | target_layer = gpu_layer_; |
| 1136 | existing_layer = true; |
| 1137 | } |
| 1138 | |
| 1139 | if (!existing_layer) { |
| 1140 | if (active_layer_count_ >= kMaxHardwareLayers) { |
| 1141 | ALOGI("HardwareComposer: More than %d hardware layers requested.", |
| 1142 | kMaxHardwareLayers); |
| 1143 | break; |
| 1144 | } else { |
| 1145 | target_layer = layers_[active_layer_count_]; |
| 1146 | ++active_layer_count_; |
| 1147 | } |
| 1148 | |
| 1149 | ALOGD_IF(TRACE, |
| 1150 | "HardwareComposer::UpdateLayerConfig: (new) surface_id=%d -> " |
| 1151 | "layer=%zd", |
| 1152 | surface->surface_id(), i); |
| 1153 | |
| 1154 | if (is_hw_surface) { |
| 1155 | target_layer->Setup(surface, blending, display_transform_, |
| 1156 | HWC2_COMPOSITION_DEVICE, i); |
| 1157 | } else { |
| 1158 | gpu_layer_ = target_layer; |
| 1159 | target_layer->Setup(compositor_.GetBuffer(), blending, |
| 1160 | display_transform_, HWC2_COMPOSITION_DEVICE, i); |
| 1161 | } |
| 1162 | } else { |
| 1163 | ALOGD_IF(TRACE, |
| 1164 | "HardwareComposer::UpdateLayerConfig: (retained) surface_id=%d " |
| 1165 | "-> layer=%zd", |
| 1166 | surface->surface_id(), i); |
| 1167 | |
| 1168 | target_layer->SetBlending(blending); |
| 1169 | target_layer->SetZOrderIndex(i); |
| 1170 | target_layer->UpdateLayerSettings(); |
| 1171 | } |
| 1172 | |
| 1173 | gpu_layer_applied = !is_hw_surface; |
| 1174 | } |
| 1175 | |
| 1176 | ALOGD_IF(TRACE, "HardwareComposer::UpdateLayerConfig: %zd active layers", |
| 1177 | active_layer_count_); |
| 1178 | |
| 1179 | return true; |
| 1180 | } |
| 1181 | |
| 1182 | void HardwareComposer::PostCompositorBuffers( |
| 1183 | const std::vector<std::shared_ptr<DisplaySurface>>& compositor_surfaces) { |
| 1184 | ATRACE_NAME("PostCompositorBuffers"); |
| 1185 | for (const auto& surface : compositor_surfaces) { |
| 1186 | compositor_.PostBuffer(surface); |
| 1187 | } |
| 1188 | } |
| 1189 | |
| 1190 | void HardwareComposer::UpdateFrameTimeHistory( |
| 1191 | std::vector<FrameTimeMeasurementRecord>* backlog, int backlog_max, |
| 1192 | FenceInfoBuffer* fence_info_buffer, FrameTimeHistory* history) { |
| 1193 | while (!backlog->empty()) { |
| 1194 | const auto& frame_time_record = backlog->front(); |
| 1195 | int64_t end_time = 0; |
| 1196 | bool frame_finished = CheckFrameFinished(frame_time_record.fence.Get(), |
| 1197 | fence_info_buffer, &end_time); |
| 1198 | if (frame_finished) { |
| 1199 | int64_t frame_duration = end_time - frame_time_record.start_time; |
| 1200 | history->AddSample(frame_duration); |
| 1201 | // Our backlog is tiny (2 elements), so erasing from the front is ok |
| 1202 | backlog->erase(backlog->begin()); |
| 1203 | } else { |
| 1204 | break; |
| 1205 | } |
| 1206 | } |
| 1207 | |
| 1208 | if (backlog->size() == static_cast<size_t>(backlog_max)) { |
| 1209 | // Yikes, something must've gone wrong if our oldest frame hasn't finished |
| 1210 | // yet. Give up on waiting for it. |
| 1211 | const auto& stale_frame_time_record = backlog->front(); |
| 1212 | int64_t frame_duration = |
| 1213 | GetSystemClockNs() - stale_frame_time_record.start_time; |
| 1214 | backlog->erase(backlog->begin()); |
| 1215 | history->AddSample(frame_duration); |
| 1216 | ALOGW("Frame didn't finish after %.1fms", |
| 1217 | static_cast<double>(frame_duration) / 1000000); |
| 1218 | } |
| 1219 | } |
| 1220 | |
| 1221 | bool HardwareComposer::CheckFrameFinished(int frame_fence_fd, |
| 1222 | FenceInfoBuffer* fence_info_buffer, |
| 1223 | int64_t* timestamp) { |
| 1224 | int result = -1; |
| 1225 | int sync_result = sync_wait(frame_fence_fd, 0); |
| 1226 | if (sync_result == 0) { |
| 1227 | result = |
| 1228 | GetFenceSignaledTimestamp(frame_fence_fd, fence_info_buffer, timestamp); |
| 1229 | if (result < 0) { |
| 1230 | ALOGE("Failed getting signaled timestamp from fence"); |
| 1231 | } |
| 1232 | } else if (errno != ETIME) { |
| 1233 | ALOGE("sync_wait on frame fence failed"); |
| 1234 | } |
| 1235 | return result >= 0; |
| 1236 | } |
| 1237 | |
| 1238 | void HardwareComposer::HandlePendingScreenshots() { |
| 1239 | // Take a screenshot of the requested layer, if available. |
| 1240 | // TODO(eieio): Look into using virtual displays to composite the layer stack |
| 1241 | // into a single output buffer that can be returned to the screenshot clients. |
| 1242 | if (active_layer_count_ > 0) { |
| 1243 | if (auto screenshot_service = ScreenshotService::GetInstance()) { |
| 1244 | if (screenshot_service->IsScreenshotRequestPending()) { |
| 1245 | ATRACE_NAME("screenshot"); |
| 1246 | screenshot_service->TakeIfNeeded(layers_, compositor_); |
| 1247 | } |
| 1248 | } else { |
| 1249 | ALOGW( |
| 1250 | "HardwareComposer::HandlePendingScreenshots: Failed to get " |
| 1251 | "screenshot service!"); |
| 1252 | } |
| 1253 | } |
| 1254 | } |
| 1255 | |
| 1256 | void HardwareComposer::SetVSyncCallback(VSyncCallback callback) { |
| 1257 | vsync_callback_ = callback; |
| 1258 | } |
| 1259 | |
| 1260 | void HardwareComposer::HwcRefresh(hwc2_callback_data_t /*data*/, |
| 1261 | hwc2_display_t /*display*/) { |
| 1262 | // TODO(eieio): implement invalidate callbacks. |
| 1263 | } |
| 1264 | |
| 1265 | void HardwareComposer::HwcVSync(hwc2_callback_data_t /*data*/, |
| 1266 | hwc2_display_t /*display*/, |
| 1267 | int64_t /*timestamp*/) { |
| 1268 | ATRACE_NAME(__PRETTY_FUNCTION__); |
| 1269 | // Intentionally empty. HWC may require a callback to be set to enable vsync |
| 1270 | // signals. We bypass this callback thread by monitoring the vsync event |
| 1271 | // directly, but signals still need to be enabled. |
| 1272 | } |
| 1273 | |
| 1274 | void HardwareComposer::HwcHotplug(hwc2_callback_data_t /*callbackData*/, |
| 1275 | hwc2_display_t /*display*/, |
| 1276 | hwc2_connection_t /*connected*/) { |
| 1277 | // TODO(eieio): implement display hotplug callbacks. |
| 1278 | } |
| 1279 | |
Steven Thomas | 3cfac28 | 2017-02-06 12:29:30 -0800 | [diff] [blame] | 1280 | void HardwareComposer::OnHardwareComposerRefresh() { |
| 1281 | // TODO(steventhomas): Handle refresh. |
| 1282 | } |
| 1283 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 1284 | void HardwareComposer::SetBacklightBrightness(int brightness) { |
| 1285 | if (backlight_brightness_fd_) { |
| 1286 | std::array<char, 32> text; |
| 1287 | const int length = snprintf(text.data(), text.size(), "%d", brightness); |
| 1288 | write(backlight_brightness_fd_.Get(), text.data(), length); |
| 1289 | } |
| 1290 | } |
| 1291 | |
| 1292 | Layer::Layer() |
| 1293 | : hwc2_hidl_(nullptr), |
| 1294 | surface_index_(-1), |
| 1295 | hardware_composer_layer_(0), |
| 1296 | display_metrics_(nullptr), |
| 1297 | blending_(HWC2_BLEND_MODE_NONE), |
| 1298 | transform_(HWC_TRANSFORM_NONE), |
| 1299 | composition_type_(HWC2_COMPOSITION_DEVICE), |
| 1300 | surface_rect_functions_applied_(false) {} |
| 1301 | |
| 1302 | void Layer::Initialize(Hwc2::Composer* hwc2_hidl, HWCDisplayMetrics* metrics) { |
| 1303 | hwc2_hidl_ = hwc2_hidl; |
| 1304 | display_metrics_ = metrics; |
| 1305 | } |
| 1306 | |
| 1307 | void Layer::Reset() { |
| 1308 | const int ret = acquired_buffer_.Release(std::move(release_fence_)); |
| 1309 | ALOGE_IF(ret < 0, "Layer::Reset: failed to release buffer: %s", |
| 1310 | strerror(-ret)); |
| 1311 | |
| 1312 | if (hwc2_hidl_ != nullptr && hardware_composer_layer_) { |
| 1313 | hwc2_hidl_->destroyLayer(HWC_DISPLAY_PRIMARY, hardware_composer_layer_); |
| 1314 | hardware_composer_layer_ = 0; |
| 1315 | } |
| 1316 | |
| 1317 | surface_index_ = static_cast<size_t>(-1); |
| 1318 | blending_ = HWC2_BLEND_MODE_NONE; |
| 1319 | transform_ = HWC_TRANSFORM_NONE; |
| 1320 | composition_type_ = HWC2_COMPOSITION_DEVICE; |
| 1321 | direct_buffer_ = nullptr; |
| 1322 | surface_ = nullptr; |
| 1323 | acquire_fence_fd_.Close(); |
| 1324 | surface_rect_functions_applied_ = false; |
| 1325 | } |
| 1326 | |
| 1327 | void Layer::Setup(const std::shared_ptr<DisplaySurface>& surface, |
| 1328 | hwc2_blend_mode_t blending, hwc_transform_t transform, |
| 1329 | hwc2_composition_t composition_type, size_t index) { |
| 1330 | Reset(); |
| 1331 | surface_index_ = index; |
| 1332 | surface_ = surface; |
| 1333 | blending_ = blending; |
| 1334 | transform_ = transform; |
| 1335 | composition_type_ = composition_type; |
| 1336 | CommonLayerSetup(); |
| 1337 | } |
| 1338 | |
| 1339 | void Layer::Setup(const std::shared_ptr<IonBuffer>& buffer, |
| 1340 | hwc2_blend_mode_t blending, hwc_transform_t transform, |
| 1341 | hwc2_composition_t composition_type, size_t z_order) { |
| 1342 | Reset(); |
| 1343 | surface_index_ = z_order; |
| 1344 | direct_buffer_ = buffer; |
| 1345 | blending_ = blending; |
| 1346 | transform_ = transform; |
| 1347 | composition_type_ = composition_type; |
| 1348 | CommonLayerSetup(); |
| 1349 | } |
| 1350 | |
| 1351 | void Layer::UpdateDirectBuffer(const std::shared_ptr<IonBuffer>& buffer) { |
| 1352 | direct_buffer_ = buffer; |
| 1353 | } |
| 1354 | |
| 1355 | void Layer::SetBlending(hwc2_blend_mode_t blending) { blending_ = blending; } |
| 1356 | |
| 1357 | void Layer::SetZOrderIndex(int z_index) { surface_index_ = z_index; } |
| 1358 | |
| 1359 | IonBuffer* Layer::GetBuffer() { |
| 1360 | if (direct_buffer_) |
| 1361 | return direct_buffer_.get(); |
| 1362 | else if (acquired_buffer_.IsAvailable()) |
| 1363 | return acquired_buffer_.buffer()->buffer(); |
| 1364 | else |
| 1365 | return nullptr; |
| 1366 | } |
| 1367 | |
| 1368 | void Layer::UpdateLayerSettings() { |
| 1369 | if (!IsLayerSetup()) { |
| 1370 | ALOGE("HardwareComposer: Trying to update layers data on an unused layer."); |
| 1371 | return; |
| 1372 | } |
| 1373 | |
| 1374 | int32_t ret = HWC2_ERROR_NONE; |
| 1375 | |
| 1376 | hwc2_display_t display = HWC_DISPLAY_PRIMARY; |
| 1377 | |
| 1378 | ret = (int32_t)hwc2_hidl_->setLayerCompositionType( |
| 1379 | display, hardware_composer_layer_, |
| 1380 | (Hwc2::IComposerClient::Composition)composition_type_); |
| 1381 | ALOGE_IF(ret, "HardwareComposer: Error setting layer composition type : %d", |
| 1382 | ret); |
| 1383 | // ret = (int32_t) hwc2_hidl_->setLayerTransform(display, |
| 1384 | // hardware_composer_layer_, |
| 1385 | // (Hwc2::IComposerClient::Transform) |
| 1386 | // transform_); |
| 1387 | // ALOGE_IF(ret, "HardwareComposer: Error setting layer transform : %d", ret); |
| 1388 | |
| 1389 | // ret = hwc2_funcs_->set_layer_blend_mode_fn_( |
| 1390 | // hardware_composer_device_, display, hardware_composer_layer_, |
| 1391 | // blending_); |
| 1392 | ret = (int32_t)hwc2_hidl_->setLayerBlendMode( |
| 1393 | display, hardware_composer_layer_, |
| 1394 | (Hwc2::IComposerClient::BlendMode)blending_); |
| 1395 | ALOGE_IF(ret, "HardwareComposer: Error setting layer blend mode : %d", ret); |
| 1396 | |
| 1397 | Hwc2::IComposerClient::Rect display_frame; |
| 1398 | display_frame.left = 0; |
| 1399 | display_frame.top = 0; |
| 1400 | display_frame.right = display_metrics_->width; |
| 1401 | display_frame.bottom = display_metrics_->height; |
| 1402 | ret = (int32_t)hwc2_hidl_->setLayerDisplayFrame( |
| 1403 | display, hardware_composer_layer_, display_frame); |
| 1404 | ALOGE_IF(ret, "HardwareComposer: Error setting layer display frame : %d", |
| 1405 | ret); |
| 1406 | |
| 1407 | std::vector<Hwc2::IComposerClient::Rect> visible_region(1); |
| 1408 | visible_region[0] = display_frame; |
| 1409 | ret = (int32_t)hwc2_hidl_->setLayerVisibleRegion( |
| 1410 | display, hardware_composer_layer_, visible_region); |
| 1411 | ALOGE_IF(ret, "HardwareComposer: Error setting layer visible region : %d", |
| 1412 | ret); |
| 1413 | |
| 1414 | ret = (int32_t)hwc2_hidl_->setLayerPlaneAlpha(display, |
| 1415 | hardware_composer_layer_, 1.0f); |
| 1416 | ALOGE_IF(ret, "HardwareComposer: Error setting layer plane alpha : %d", ret); |
| 1417 | |
| 1418 | ret = (int32_t)hwc2_hidl_->setLayerZOrder(display, hardware_composer_layer_, |
| 1419 | surface_index_); |
| 1420 | ALOGE_IF(ret, "HardwareComposer: Error, setting z order index : %d", ret); |
| 1421 | } |
| 1422 | |
| 1423 | void Layer::CommonLayerSetup() { |
| 1424 | int32_t ret = (int32_t)hwc2_hidl_->createLayer(HWC_DISPLAY_PRIMARY, |
| 1425 | &hardware_composer_layer_); |
| 1426 | |
| 1427 | ALOGE_IF(ret, |
| 1428 | "HardwareComposer: Failed to create layer on primary display : %d", |
| 1429 | ret); |
| 1430 | |
| 1431 | UpdateLayerSettings(); |
| 1432 | } |
| 1433 | |
| 1434 | void Layer::Prepare() { |
| 1435 | int right, bottom; |
| 1436 | buffer_handle_t handle; |
| 1437 | |
| 1438 | if (surface_) { |
| 1439 | // Only update the acquired buffer when one is either available or this is |
| 1440 | // the first time through. |
| 1441 | if (surface_->IsBufferAvailable()) { |
| 1442 | // If we previously set this to a solid color layer to stall for time, |
| 1443 | // revert it to a device layer. |
| 1444 | if (acquired_buffer_.IsEmpty() && |
| 1445 | composition_type_ != HWC2_COMPOSITION_DEVICE) { |
| 1446 | composition_type_ = HWC2_COMPOSITION_DEVICE; |
| 1447 | hwc2_hidl_->setLayerCompositionType( |
| 1448 | HWC_DISPLAY_PRIMARY, hardware_composer_layer_, |
| 1449 | (Hwc2::IComposerClient::Composition)HWC2_COMPOSITION_DEVICE); |
| 1450 | } |
| 1451 | |
| 1452 | DebugHudData::data.AddLayerFrame(surface_index_); |
| 1453 | acquired_buffer_.Release(std::move(release_fence_)); |
| 1454 | acquired_buffer_ = surface_->AcquireCurrentBuffer(); |
| 1455 | |
| 1456 | // Basic latency stopgap for when the application misses a frame: |
| 1457 | // If the application recovers on the 2nd or 3rd (etc) frame after |
| 1458 | // missing, this code will skip a frame to catch up by checking if |
| 1459 | // the next frame is also available. |
| 1460 | if (surface_->IsBufferAvailable()) { |
| 1461 | DebugHudData::data.SkipLayerFrame(surface_index_); |
| 1462 | ATRACE_NAME("DropToCatchUp"); |
| 1463 | ATRACE_ASYNC_END("BufferPost", acquired_buffer_.buffer()->id()); |
| 1464 | acquired_buffer_ = surface_->AcquireCurrentBuffer(); |
| 1465 | } |
| 1466 | ATRACE_ASYNC_END("BufferPost", acquired_buffer_.buffer()->id()); |
| 1467 | } else if (acquired_buffer_.IsEmpty()) { |
| 1468 | // While we are waiting for a buffer, set this to be an empty layer |
| 1469 | if (composition_type_ != HWC2_COMPOSITION_SOLID_COLOR) { |
| 1470 | composition_type_ = HWC2_COMPOSITION_SOLID_COLOR; |
| 1471 | hwc2_hidl_->setLayerCompositionType( |
| 1472 | HWC_DISPLAY_PRIMARY, hardware_composer_layer_, |
| 1473 | (Hwc2::IComposerClient::Composition)HWC2_COMPOSITION_SOLID_COLOR); |
| 1474 | |
| 1475 | Hwc2::IComposerClient::Color layer_color = { |
| 1476 | 0, 0, 0, 0, |
| 1477 | }; |
| 1478 | hwc2_hidl_->setLayerColor(HWC_DISPLAY_PRIMARY, hardware_composer_layer_, |
| 1479 | layer_color); |
| 1480 | } |
| 1481 | return; |
| 1482 | } |
| 1483 | right = acquired_buffer_.buffer()->width(); |
| 1484 | bottom = acquired_buffer_.buffer()->height(); |
| 1485 | handle = acquired_buffer_.buffer()->native_handle(); |
| 1486 | acquire_fence_fd_.Reset(acquired_buffer_.ClaimAcquireFence().Release()); |
| 1487 | } else { |
Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame^] | 1488 | // TODO(jwcai) Note: this is the GPU compositor's layer, and we need the |
| 1489 | // mechanism to accept distorted layers from VrCore. |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 1490 | right = direct_buffer_->width(); |
| 1491 | bottom = direct_buffer_->height(); |
| 1492 | handle = direct_buffer_->handle(); |
| 1493 | acquire_fence_fd_.Close(); |
| 1494 | } |
| 1495 | |
| 1496 | int32_t ret = HWC2_ERROR_NONE; |
| 1497 | |
| 1498 | if (composition_type_ == HWC2_COMPOSITION_DEVICE) { |
| 1499 | ret = (int32_t)hwc2_hidl_->setLayerBuffer(HWC_DISPLAY_PRIMARY, |
Chia-I Wu | 06d63de | 2017-01-04 14:58:51 +0800 | [diff] [blame] | 1500 | hardware_composer_layer_, 0, |
| 1501 | handle, |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 1502 | acquire_fence_fd_.Get()); |
| 1503 | |
| 1504 | ALOGE_IF(ret, "HardwareComposer: Error setting layer buffer : %d", ret); |
| 1505 | } |
| 1506 | |
| 1507 | if (!surface_rect_functions_applied_) { |
| 1508 | Hwc2::IComposerClient::FRect crop_rect = { |
| 1509 | 0, 0, static_cast<float>(right), static_cast<float>(bottom), |
| 1510 | }; |
| 1511 | hwc2_hidl_->setLayerSourceCrop(HWC_DISPLAY_PRIMARY, |
| 1512 | hardware_composer_layer_, crop_rect); |
| 1513 | |
| 1514 | ALOGE_IF(ret, "HardwareComposer: Error setting layer source crop : %d", |
| 1515 | ret); |
| 1516 | |
| 1517 | // TODO(skiazyk): why is this ifdef'd out. Is if a driver-specific issue where |
| 1518 | // it must/cannot be called? |
| 1519 | #ifdef QCOM_BSP |
| 1520 | hwc_rect_t damage_rect = { |
| 1521 | 0, 0, right, bottom, |
| 1522 | }; |
| 1523 | hwc_region_t damage = { |
| 1524 | 1, &damage_rect, |
| 1525 | }; |
| 1526 | // ret = hwc2_funcs_->set_layer_surface_damage( |
| 1527 | // hardware_composer_device_, HWC_DISPLAY_PRIMARY, |
| 1528 | // hardware_composer_layer_, damage); |
| 1529 | // uses a std::vector as the listing |
| 1530 | // hwc2_hidl_->setLayerSurfaceDamage(HWC_DISPLAY_PRIMARY, |
| 1531 | // hardware_composer_layer_, vector here); |
| 1532 | |
| 1533 | ALOGE_IF(ret, "HardwareComposer: Error settings layer surface damage : %d", |
| 1534 | ret); |
| 1535 | #endif |
| 1536 | |
| 1537 | surface_rect_functions_applied_ = true; |
| 1538 | } |
| 1539 | } |
| 1540 | |
| 1541 | void Layer::Finish(int release_fence_fd) { |
| 1542 | release_fence_.Reset(release_fence_fd); |
| 1543 | } |
| 1544 | |
| 1545 | void Layer::Drop() { acquire_fence_fd_.Close(); } |
| 1546 | |
| 1547 | } // namespace dvr |
| 1548 | } // namespace android |