Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2020 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <cutils/properties.h> |
| 18 | #include <gmock/gmock.h> |
| 19 | #include <gtest/gtest.h> |
| 20 | #include <renderengine/mock/RenderEngine.h> |
| 21 | #include "../threaded/RenderEngineThreaded.h" |
| 22 | |
| 23 | namespace android { |
| 24 | |
| 25 | using testing::_; |
| 26 | using testing::Eq; |
| 27 | using testing::Mock; |
| 28 | using testing::Return; |
| 29 | |
| 30 | struct RenderEngineThreadedTest : public ::testing::Test { |
| 31 | RenderEngineThreadedTest() { |
| 32 | sThreadedRE->setRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine)); |
| 33 | } |
| 34 | |
| 35 | ~RenderEngineThreadedTest() {} |
| 36 | |
| 37 | static void SetUpTestSuite() { |
| 38 | sThreadedRE = renderengine::threaded::RenderEngineThreaded::create( |
| 39 | renderengine::RenderEngineCreationArgs::Builder() |
| 40 | .setRenderEngineType(renderengine::RenderEngine::RenderEngineType::THREADED) |
| 41 | .build()); |
| 42 | } |
| 43 | |
| 44 | static void TearDownTestSuite() { sThreadedRE = nullptr; } |
| 45 | |
| 46 | // To avoid creating RE on every instantiation of the test, it is kept as a static variable. |
| 47 | static std::unique_ptr<renderengine::threaded::RenderEngineThreaded> sThreadedRE; |
| 48 | renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine(); |
| 49 | }; |
| 50 | |
| 51 | std::unique_ptr<renderengine::threaded::RenderEngineThreaded> |
| 52 | RenderEngineThreadedTest::sThreadedRE = nullptr; |
| 53 | |
| 54 | TEST_F(RenderEngineThreadedTest, dump) { |
| 55 | std::string testString = "XYZ"; |
| 56 | EXPECT_CALL(*mRenderEngine, dump(_)); |
| 57 | sThreadedRE->dump(testString); |
| 58 | } |
| 59 | |
| 60 | TEST_F(RenderEngineThreadedTest, primeCache) { |
| 61 | EXPECT_CALL(*mRenderEngine, primeCache()); |
| 62 | sThreadedRE->primeCache(); |
| 63 | } |
| 64 | |
| 65 | TEST_F(RenderEngineThreadedTest, genTextures) { |
| 66 | uint32_t texName; |
| 67 | EXPECT_CALL(*mRenderEngine, genTextures(1, &texName)); |
| 68 | sThreadedRE->genTextures(1, &texName); |
| 69 | } |
| 70 | |
| 71 | TEST_F(RenderEngineThreadedTest, deleteTextures) { |
| 72 | uint32_t texName; |
| 73 | EXPECT_CALL(*mRenderEngine, deleteTextures(1, &texName)); |
| 74 | sThreadedRE->deleteTextures(1, &texName); |
| 75 | } |
| 76 | |
| 77 | TEST_F(RenderEngineThreadedTest, bindExternalBuffer_nullptrBuffer) { |
| 78 | EXPECT_CALL(*mRenderEngine, bindExternalTextureBuffer(0, Eq(nullptr), Eq(nullptr))) |
| 79 | .WillOnce(Return(BAD_VALUE)); |
| 80 | status_t result = sThreadedRE->bindExternalTextureBuffer(0, nullptr, nullptr); |
| 81 | ASSERT_EQ(BAD_VALUE, result); |
| 82 | } |
| 83 | |
| 84 | TEST_F(RenderEngineThreadedTest, bindExternalBuffer_withBuffer) { |
| 85 | sp<GraphicBuffer> buf = new GraphicBuffer(); |
| 86 | EXPECT_CALL(*mRenderEngine, bindExternalTextureBuffer(0, buf, Eq(nullptr))) |
| 87 | .WillOnce(Return(NO_ERROR)); |
| 88 | status_t result = sThreadedRE->bindExternalTextureBuffer(0, buf, nullptr); |
| 89 | ASSERT_EQ(NO_ERROR, result); |
| 90 | } |
| 91 | |
| 92 | TEST_F(RenderEngineThreadedTest, cacheExternalTextureBuffer_nullptr) { |
| 93 | EXPECT_CALL(*mRenderEngine, cacheExternalTextureBuffer(Eq(nullptr))); |
| 94 | sThreadedRE->cacheExternalTextureBuffer(nullptr); |
| 95 | } |
| 96 | |
| 97 | TEST_F(RenderEngineThreadedTest, cacheExternalTextureBuffer_withBuffer) { |
| 98 | sp<GraphicBuffer> buf = new GraphicBuffer(); |
| 99 | EXPECT_CALL(*mRenderEngine, cacheExternalTextureBuffer(buf)); |
| 100 | sThreadedRE->cacheExternalTextureBuffer(buf); |
| 101 | } |
| 102 | |
| 103 | TEST_F(RenderEngineThreadedTest, unbindExternalTextureBuffer) { |
| 104 | EXPECT_CALL(*mRenderEngine, unbindExternalTextureBuffer(0x0)); |
| 105 | sThreadedRE->unbindExternalTextureBuffer(0x0); |
| 106 | } |
| 107 | |
| 108 | TEST_F(RenderEngineThreadedTest, bindFrameBuffer_returnsBadValue) { |
| 109 | std::unique_ptr<renderengine::Framebuffer> framebuffer; |
| 110 | EXPECT_CALL(*mRenderEngine, bindFrameBuffer(framebuffer.get())).WillOnce(Return(BAD_VALUE)); |
| 111 | status_t result = sThreadedRE->bindFrameBuffer(framebuffer.get()); |
| 112 | ASSERT_EQ(BAD_VALUE, result); |
| 113 | } |
| 114 | |
| 115 | TEST_F(RenderEngineThreadedTest, bindFrameBuffer_returnsNoError) { |
| 116 | std::unique_ptr<renderengine::Framebuffer> framebuffer; |
| 117 | EXPECT_CALL(*mRenderEngine, bindFrameBuffer(framebuffer.get())).WillOnce(Return(NO_ERROR)); |
| 118 | status_t result = sThreadedRE->bindFrameBuffer(framebuffer.get()); |
| 119 | ASSERT_EQ(NO_ERROR, result); |
| 120 | } |
| 121 | |
| 122 | TEST_F(RenderEngineThreadedTest, unbindFrameBuffer) { |
| 123 | std::unique_ptr<renderengine::Framebuffer> framebuffer; |
| 124 | EXPECT_CALL(*mRenderEngine, unbindFrameBuffer(framebuffer.get())); |
| 125 | sThreadedRE->unbindFrameBuffer(framebuffer.get()); |
| 126 | } |
| 127 | |
| 128 | TEST_F(RenderEngineThreadedTest, getMaxTextureSize_returns20) { |
| 129 | size_t size = 20; |
| 130 | EXPECT_CALL(*mRenderEngine, getMaxTextureSize()).WillOnce(Return(size)); |
| 131 | size_t result = sThreadedRE->getMaxTextureSize(); |
| 132 | ASSERT_EQ(size, result); |
| 133 | } |
| 134 | |
| 135 | TEST_F(RenderEngineThreadedTest, getMaxTextureSize_returns0) { |
| 136 | size_t size = 0; |
| 137 | EXPECT_CALL(*mRenderEngine, getMaxTextureSize()).WillOnce(Return(size)); |
| 138 | size_t result = sThreadedRE->getMaxTextureSize(); |
| 139 | ASSERT_EQ(size, result); |
| 140 | } |
| 141 | |
| 142 | TEST_F(RenderEngineThreadedTest, getMaxViewportDims_returns20) { |
| 143 | size_t dims = 20; |
| 144 | EXPECT_CALL(*mRenderEngine, getMaxViewportDims()).WillOnce(Return(dims)); |
| 145 | size_t result = sThreadedRE->getMaxViewportDims(); |
| 146 | ASSERT_EQ(dims, result); |
| 147 | } |
| 148 | |
| 149 | TEST_F(RenderEngineThreadedTest, getMaxViewportDims_returns0) { |
| 150 | size_t dims = 0; |
| 151 | EXPECT_CALL(*mRenderEngine, getMaxViewportDims()).WillOnce(Return(dims)); |
| 152 | size_t result = sThreadedRE->getMaxViewportDims(); |
| 153 | ASSERT_EQ(dims, result); |
| 154 | } |
| 155 | |
| 156 | TEST_F(RenderEngineThreadedTest, isProtected_returnsFalse) { |
| 157 | EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(false)); |
| 158 | status_t result = sThreadedRE->isProtected(); |
| 159 | ASSERT_EQ(false, result); |
| 160 | } |
| 161 | |
| 162 | TEST_F(RenderEngineThreadedTest, isProtected_returnsTrue) { |
| 163 | EXPECT_CALL(*mRenderEngine, isProtected()).WillOnce(Return(true)); |
| 164 | size_t result = sThreadedRE->isProtected(); |
| 165 | ASSERT_EQ(true, result); |
| 166 | } |
| 167 | |
| 168 | TEST_F(RenderEngineThreadedTest, supportsProtectedContent_returnsFalse) { |
| 169 | EXPECT_CALL(*mRenderEngine, supportsProtectedContent()).WillOnce(Return(false)); |
| 170 | status_t result = sThreadedRE->supportsProtectedContent(); |
| 171 | ASSERT_EQ(false, result); |
| 172 | } |
| 173 | |
| 174 | TEST_F(RenderEngineThreadedTest, supportsProtectedContent_returnsTrue) { |
| 175 | EXPECT_CALL(*mRenderEngine, supportsProtectedContent()).WillOnce(Return(true)); |
| 176 | status_t result = sThreadedRE->supportsProtectedContent(); |
| 177 | ASSERT_EQ(true, result); |
| 178 | } |
| 179 | |
| 180 | TEST_F(RenderEngineThreadedTest, useProtectedContext_returnsFalse) { |
| 181 | EXPECT_CALL(*mRenderEngine, useProtectedContext(false)).WillOnce(Return(false)); |
| 182 | status_t result = sThreadedRE->useProtectedContext(false); |
| 183 | ASSERT_EQ(false, result); |
| 184 | } |
| 185 | |
| 186 | TEST_F(RenderEngineThreadedTest, useProtectedContext_returnsTrue) { |
| 187 | EXPECT_CALL(*mRenderEngine, useProtectedContext(false)).WillOnce(Return(true)); |
| 188 | status_t result = sThreadedRE->useProtectedContext(false); |
| 189 | ASSERT_EQ(true, result); |
| 190 | } |
| 191 | |
| 192 | TEST_F(RenderEngineThreadedTest, cleanupPostRender_returnsFalse) { |
| 193 | EXPECT_CALL(*mRenderEngine, cleanupPostRender()).WillOnce(Return(false)); |
| 194 | status_t result = sThreadedRE->cleanupPostRender(); |
| 195 | ASSERT_EQ(false, result); |
| 196 | } |
| 197 | |
| 198 | TEST_F(RenderEngineThreadedTest, cleanupPostRender_returnsTrue) { |
| 199 | EXPECT_CALL(*mRenderEngine, cleanupPostRender()).WillOnce(Return(true)); |
| 200 | status_t result = sThreadedRE->cleanupPostRender(); |
| 201 | ASSERT_EQ(true, result); |
| 202 | } |
| 203 | |
| 204 | TEST_F(RenderEngineThreadedTest, drawLayers) { |
| 205 | renderengine::DisplaySettings settings; |
| 206 | std::vector<const renderengine::LayerSettings*> layers; |
| 207 | sp<GraphicBuffer> buffer = new GraphicBuffer(); |
| 208 | base::unique_fd bufferFence; |
| 209 | base::unique_fd drawFence; |
| 210 | |
| 211 | EXPECT_CALL(*mRenderEngine, drawLayers) |
| 212 | .WillOnce([](const renderengine::DisplaySettings&, |
| 213 | const std::vector<const renderengine::LayerSettings*>&, |
| 214 | const sp<GraphicBuffer>&, const bool, base::unique_fd&&, |
| 215 | base::unique_fd*) -> status_t { return NO_ERROR; }); |
| 216 | |
| 217 | status_t result = sThreadedRE->drawLayers(settings, layers, buffer, false, |
| 218 | std::move(bufferFence), &drawFence); |
| 219 | ASSERT_EQ(NO_ERROR, result); |
| 220 | } |
| 221 | |
| 222 | } // namespace android |