| Cody Northrop | 629ce4e | 2018-10-15 07:22:09 -0600 | [diff] [blame] | 1 | /* | 
 | 2 |  ** Copyright 2018, The Android Open Source Project | 
 | 3 |  ** | 
 | 4 |  ** Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  ** you may not use this file except in compliance with the License. | 
 | 6 |  ** You may obtain a copy of the License at | 
 | 7 |  ** | 
 | 8 |  **     http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  ** | 
 | 10 |  ** Unless required by applicable law or agreed to in writing, software | 
 | 11 |  ** distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  ** See the License for the specific language governing permissions and | 
 | 14 |  ** limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #include "egl_layers.h" | 
 | 18 |  | 
 | 19 | #include <EGL/egl.h> | 
 | 20 | #include <android-base/file.h> | 
 | 21 | #include <android-base/strings.h> | 
 | 22 | #include <android/dlext.h> | 
 | 23 | #include <cutils/properties.h> | 
 | 24 | #include <dlfcn.h> | 
 | 25 | #include <graphicsenv/GraphicsEnv.h> | 
 | 26 | #include <log/log.h> | 
 | 27 | #include <nativebridge/native_bridge.h> | 
 | 28 | #include <nativeloader/native_loader.h> | 
 | 29 | #include <sys/prctl.h> | 
 | 30 |  | 
 | 31 | namespace android { | 
 | 32 |  | 
 | 33 | // GLES Layers | 
 | 34 | // | 
 | 35 | // - Layer discovery - | 
 | 36 | // 1. Check for debug layer list from GraphicsEnv | 
 | 37 | // 2. If none enabled, check system properties | 
 | 38 | // | 
 | 39 | // - Layer initializing - | 
 | 40 | // TODO: ADD DETAIL ABOUT NEW INTERFACES | 
 | 41 | // - InitializeLayer (provided by layer, called by loader) | 
 | 42 | // - GetLayerProcAddress (provided by layer, called by loader) | 
 | 43 | // - getNextLayerProcAddress (provided by loader, called by layer) | 
 | 44 | // | 
 | 45 | // 1. Walk through defs for egl and each gl version | 
 | 46 | // 2. Call GetLayerProcAddress passing the name and the target hook entry point | 
 | 47 | //   - This tells the layer the next point in the chain it should call | 
 | 48 | // 3. Replace the hook with the layer's entry point | 
 | 49 | //    - All entryoints will be present, anything unsupported by the driver will | 
 | 50 | //      have gl_unimplemented | 
 | 51 | // | 
 | 52 | // - Extension layering - | 
 | 53 | //  Not all functions are known to Android, so libEGL handles extensions. | 
 | 54 | //  They are looked up by applications using eglGetProcAddress | 
 | 55 | //  Layers can look them up with getNextLayerProcAddress | 
 | 56 |  | 
 | 57 | const int kFuncCount = sizeof(platform_impl_t) / sizeof(char*) + sizeof(egl_t) / sizeof(char*) + | 
 | 58 |         sizeof(gl_hooks_t) / sizeof(char*); | 
 | 59 |  | 
 | 60 | typedef struct FunctionTable { | 
 | 61 |     EGLFuncPointer x[kFuncCount]; | 
 | 62 |     EGLFuncPointer& operator[](int i) { return x[i]; } | 
 | 63 | } FunctionTable; | 
 | 64 |  | 
 | 65 | // TODO: Move these to class | 
 | 66 | std::unordered_map<std::string, int> func_indices; | 
 | 67 | // func_indices.reserve(kFuncCount); | 
 | 68 |  | 
 | 69 | std::unordered_map<int, std::string> func_names; | 
 | 70 | // func_names.reserve(kFuncCount); | 
 | 71 |  | 
 | 72 | std::vector<FunctionTable> layer_functions; | 
 | 73 |  | 
 | 74 | const void* getNextLayerProcAddress(void* layer_id, const char* name) { | 
 | 75 |     // Use layer_id to find funcs for layer below current | 
 | 76 |     // This is the same key provided in InitializeLayer | 
 | 77 |     auto next_layer_funcs = reinterpret_cast<FunctionTable*>(layer_id); | 
 | 78 |     EGLFuncPointer val; | 
 | 79 |  | 
 | 80 |     if (func_indices.find(name) == func_indices.end()) { | 
 | 81 |         // No entry for this function - it is an extension | 
 | 82 |         // call down the GPA chain directly to the impl | 
 | 83 |         ALOGV("getNextLayerProcAddress servicing %s", name); | 
 | 84 |  | 
 | 85 |         // Look up which GPA we should use | 
 | 86 |         int gpaIndex = func_indices["eglGetProcAddress"]; | 
 | 87 |         EGLFuncPointer gpaNext = (*next_layer_funcs)[gpaIndex]; | 
 | 88 |  | 
 | 89 |         ALOGV("Calling down the GPA chain (%llu) for %s", (unsigned long long)gpaNext, name); | 
 | 90 |  | 
 | 91 |         // Call it for the requested function | 
 | 92 |         typedef void* (*PFNEGLGETPROCADDRESSPROC)(const char*); | 
 | 93 |         PFNEGLGETPROCADDRESSPROC next = reinterpret_cast<PFNEGLGETPROCADDRESSPROC>(gpaNext); | 
 | 94 |  | 
 | 95 |         val = reinterpret_cast<EGLFuncPointer>(next(name)); | 
 | 96 |         ALOGV("Got back %llu for %s", (unsigned long long)val, name); | 
 | 97 |  | 
 | 98 |         // We should store it now, but to do that, we need to move func_idx to the class so we can | 
 | 99 |         // increment it separately | 
 | 100 |         // TODO: Move func_idx to class and store the result of GPA | 
 | 101 |         return reinterpret_cast<void*>(val); | 
 | 102 |     } | 
 | 103 |  | 
 | 104 |     // int index = func_indices[name]; | 
 | 105 |     // val = (*next_layer_funcs)[index]; | 
 | 106 |     // return reinterpret_cast<void*>(val); | 
 | 107 |     return reinterpret_cast<void*>((*next_layer_funcs)[func_indices[name]]); | 
 | 108 | } | 
 | 109 |  | 
 | 110 | void SetupFuncMaps(FunctionTable& functions, char const* const* entries, EGLFuncPointer* curr, | 
 | 111 |                    int& func_idx) { | 
 | 112 |     while (*entries) { | 
 | 113 |         const char* name = *entries; | 
 | 114 |  | 
 | 115 |         // Some names overlap, only fill with initial entry | 
 | 116 |         // This does mean that some indices will not be used | 
 | 117 |         if (func_indices.find(name) == func_indices.end()) { | 
 | 118 |             func_names[func_idx] = name; | 
 | 119 |             func_indices[name] = func_idx; | 
 | 120 |         } | 
 | 121 |  | 
 | 122 |         // Populate layer_functions once with initial value | 
 | 123 |         // These values will arrive in priority order, starting with platform entries | 
 | 124 |         if (functions[func_idx] == nullptr) { | 
 | 125 |             functions[func_idx] = *curr; | 
 | 126 |         } | 
 | 127 |  | 
 | 128 |         entries++; | 
 | 129 |         curr++; | 
 | 130 |         func_idx++; | 
 | 131 |     } | 
 | 132 | } | 
 | 133 |  | 
 | 134 | LayerLoader& LayerLoader::getInstance() { | 
 | 135 |     // This function is mutex protected in egl_init_drivers_locked and eglGetProcAddressImpl | 
 | 136 |     static LayerLoader layer_loader; | 
 | 137 |  | 
 | 138 |     if (!layer_loader.layers_loaded_) layer_loader.LoadLayers(); | 
 | 139 |  | 
 | 140 |     return layer_loader; | 
 | 141 | } | 
 | 142 |  | 
 | 143 | const char kSystemLayerLibraryDir[] = "/data/local/debug/gles"; | 
 | 144 |  | 
 | 145 | std::string LayerLoader::GetDebugLayers() { | 
 | 146 |     // Layers can be specified at the Java level in GraphicsEnvironemnt | 
| Cody Northrop | b9b01b6 | 2018-10-23 13:13:10 -0600 | [diff] [blame] | 147 |     // gpu_debug_layers_gles = layer1:layer2:layerN | 
 | 148 |     std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES(); | 
| Cody Northrop | 629ce4e | 2018-10-15 07:22:09 -0600 | [diff] [blame] | 149 |  | 
 | 150 |     if (debug_layers.empty()) { | 
 | 151 |         // Only check system properties if Java settings are empty | 
 | 152 |         char prop[PROPERTY_VALUE_MAX]; | 
 | 153 |         property_get("debug.gles.layers", prop, ""); | 
 | 154 |         debug_layers = prop; | 
 | 155 |     } | 
 | 156 |  | 
 | 157 |     return debug_layers; | 
 | 158 | } | 
 | 159 |  | 
 | 160 | EGLFuncPointer LayerLoader::ApplyLayer(layer_setup_func layer_setup, const char* name, | 
 | 161 |                                        EGLFuncPointer next) { | 
 | 162 |     // Walk through our list of LayerSetup functions (they will already be in reverse order) to | 
 | 163 |     // build up a call chain from the driver | 
 | 164 |  | 
 | 165 |     EGLFuncPointer layer_entry = next; | 
 | 166 |  | 
 | 167 |     layer_entry = layer_setup(name, layer_entry); | 
 | 168 |  | 
 | 169 |     if (next != layer_entry) { | 
 | 170 |         ALOGV("We succeeded, replacing hook (%llu) with layer entry (%llu), for %s", | 
 | 171 |               (unsigned long long)next, (unsigned long long)layer_entry, name); | 
 | 172 |     } | 
 | 173 |  | 
 | 174 |     return layer_entry; | 
 | 175 | } | 
 | 176 |  | 
 | 177 | EGLFuncPointer LayerLoader::ApplyLayers(const char* name, EGLFuncPointer next) { | 
 | 178 |     if (!layers_loaded_ || layer_setup_.empty()) return next; | 
 | 179 |  | 
 | 180 |     ALOGV("ApplyLayers called for %s with next (%llu), current_layer_ (%i)", name, | 
 | 181 |           (unsigned long long)next, current_layer_); | 
 | 182 |  | 
 | 183 |     EGLFuncPointer val = next; | 
 | 184 |  | 
 | 185 |     // Only ApplyLayers for layers that have been setup, not all layers yet | 
 | 186 |     for (unsigned i = 0; i < current_layer_; i++) { | 
 | 187 |         ALOGV("ApplyLayers: Calling ApplyLayer with i = %i for %s with next (%llu)", i, name, | 
 | 188 |               (unsigned long long)next); | 
 | 189 |         val = ApplyLayer(layer_setup_[i], name, val); | 
 | 190 |     } | 
 | 191 |  | 
 | 192 |     ALOGV("ApplyLayers returning %llu for %s", (unsigned long long)val, name); | 
 | 193 |  | 
 | 194 |     return val; | 
 | 195 | } | 
 | 196 |  | 
 | 197 | void LayerLoader::LayerPlatformEntries(layer_setup_func layer_setup, EGLFuncPointer* curr, | 
 | 198 |                                        char const* const* entries) { | 
 | 199 |     while (*entries) { | 
 | 200 |         char const* name = *entries; | 
 | 201 |  | 
 | 202 |         EGLFuncPointer prev = *curr; | 
 | 203 |  | 
 | 204 |         // Pass the existing entry point into the layer, replace the call with return value | 
 | 205 |         *curr = ApplyLayer(layer_setup, name, *curr); | 
 | 206 |  | 
 | 207 |         if (prev != *curr) { | 
 | 208 |             ALOGV("LayerPlatformEntries: Replaced (%llu) with platform entry (%llu), for %s", | 
 | 209 |                   (unsigned long long)prev, (unsigned long long)*curr, name); | 
 | 210 |         } else { | 
 | 211 |             ALOGV("LayerPlatformEntries: No change(%llu) for %s, which means layer did not " | 
 | 212 |                   "intercept", | 
 | 213 |                   (unsigned long long)prev, name); | 
 | 214 |         } | 
 | 215 |  | 
 | 216 |         curr++; | 
 | 217 |         entries++; | 
 | 218 |     } | 
 | 219 | } | 
 | 220 |  | 
 | 221 | void LayerLoader::LayerDriverEntries(layer_setup_func layer_setup, EGLFuncPointer* curr, | 
 | 222 |                                      char const* const* entries) { | 
 | 223 |     while (*entries) { | 
 | 224 |         char const* name = *entries; | 
 | 225 |         EGLFuncPointer prev = *curr; | 
 | 226 |  | 
 | 227 |         // Only apply layers to driver entries if not handled by the platform | 
 | 228 |         if (FindPlatformImplAddr(name) == nullptr) { | 
 | 229 |             // Pass the existing entry point into the layer, replace the call with return value | 
 | 230 |             *curr = ApplyLayer(layer_setup, name, *prev); | 
 | 231 |  | 
 | 232 |             if (prev != *curr) { | 
 | 233 |                 ALOGV("LayerDriverEntries: Replaced (%llu) with platform entry (%llu), for %s", | 
 | 234 |                       (unsigned long long)prev, (unsigned long long)*curr, name); | 
 | 235 |             } | 
 | 236 |  | 
 | 237 |         } else { | 
 | 238 |             ALOGV("LayerDriverEntries: Skipped (%llu) for %s", (unsigned long long)prev, name); | 
 | 239 |         } | 
 | 240 |  | 
 | 241 |         curr++; | 
 | 242 |         entries++; | 
 | 243 |     } | 
 | 244 | } | 
 | 245 |  | 
 | 246 | bool LayerLoader::Initialized() { | 
 | 247 |     return initialized_; | 
 | 248 | } | 
 | 249 |  | 
 | 250 | void LayerLoader::InitLayers(egl_connection_t* cnx) { | 
 | 251 |     if (!layers_loaded_) return; | 
 | 252 |  | 
 | 253 |     if (initialized_) return; | 
 | 254 |  | 
 | 255 |     if (layer_setup_.empty()) { | 
 | 256 |         initialized_ = true; | 
 | 257 |         return; | 
 | 258 |     } | 
 | 259 |  | 
 | 260 |     // Include the driver in layer_functions | 
 | 261 |     layer_functions.resize(layer_setup_.size() + 1); | 
 | 262 |  | 
 | 263 |     // Walk through the initial lists and create layer_functions[0] | 
 | 264 |     int func_idx = 0; | 
 | 265 |     char const* const* entries; | 
 | 266 |     EGLFuncPointer* curr; | 
 | 267 |  | 
 | 268 |     entries = platform_names; | 
 | 269 |     curr = reinterpret_cast<EGLFuncPointer*>(&cnx->platform); | 
 | 270 |     SetupFuncMaps(layer_functions[0], entries, curr, func_idx); | 
 | 271 |     ALOGV("InitLayers: func_idx after platform_names: %i", func_idx); | 
 | 272 |  | 
 | 273 |     entries = egl_names; | 
 | 274 |     curr = reinterpret_cast<EGLFuncPointer*>(&cnx->egl); | 
 | 275 |     SetupFuncMaps(layer_functions[0], entries, curr, func_idx); | 
 | 276 |     ALOGV("InitLayers: func_idx after egl_names: %i", func_idx); | 
 | 277 |  | 
 | 278 |     entries = gl_names; | 
 | 279 |     curr = reinterpret_cast<EGLFuncPointer*>(&cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl); | 
 | 280 |     SetupFuncMaps(layer_functions[0], entries, curr, func_idx); | 
 | 281 |     ALOGV("InitLayers: func_idx after gl_names: %i", func_idx); | 
 | 282 |  | 
 | 283 |     // Walk through each layer's entry points per API, starting just above the driver | 
 | 284 |     for (current_layer_ = 0; current_layer_ < layer_setup_.size(); current_layer_++) { | 
 | 285 |         // Init the layer with a key that points to layer just below it | 
 | 286 |         layer_init_[current_layer_](reinterpret_cast<void*>(&layer_functions[current_layer_]), | 
 | 287 |                                     reinterpret_cast<PFNEGLGETNEXTLAYERPROCADDRESSPROC>( | 
 | 288 |                                             getNextLayerProcAddress)); | 
 | 289 |  | 
 | 290 |         // Check functions implemented by the platform | 
 | 291 |         func_idx = 0; | 
 | 292 |         entries = platform_names; | 
 | 293 |         curr = reinterpret_cast<EGLFuncPointer*>(&cnx->platform); | 
 | 294 |         LayerPlatformEntries(layer_setup_[current_layer_], curr, entries); | 
 | 295 |  | 
 | 296 |         // Populate next function table after layers have been applied | 
 | 297 |         SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); | 
 | 298 |  | 
 | 299 |         // EGL | 
 | 300 |         entries = egl_names; | 
 | 301 |         curr = reinterpret_cast<EGLFuncPointer*>(&cnx->egl); | 
 | 302 |         LayerDriverEntries(layer_setup_[current_layer_], curr, entries); | 
 | 303 |  | 
 | 304 |         // Populate next function table after layers have been applied | 
 | 305 |         SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); | 
 | 306 |  | 
 | 307 |         // GLES 2+ | 
 | 308 |         // NOTE: We route calls to GLESv2 hooks, not GLESv1, so layering does not support GLES 1.x | 
 | 309 |         // If it were added in the future, a different layer initialization model would be needed, | 
 | 310 |         // that defers loading GLES entrypoints until after eglMakeCurrent, so two phase | 
 | 311 |         // initialization. | 
 | 312 |         entries = gl_names; | 
 | 313 |         curr = reinterpret_cast<EGLFuncPointer*>(&cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl); | 
 | 314 |         LayerDriverEntries(layer_setup_[current_layer_], curr, entries); | 
 | 315 |  | 
 | 316 |         // Populate next function table after layers have been applied | 
 | 317 |         SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); | 
 | 318 |     } | 
 | 319 |  | 
 | 320 |     // We only want to apply layers once | 
 | 321 |     initialized_ = true; | 
 | 322 | } | 
 | 323 |  | 
 | 324 | void LayerLoader::LoadLayers() { | 
 | 325 |     std::string debug_layers = GetDebugLayers(); | 
 | 326 |  | 
 | 327 |     // If no layers are specified, we're done | 
 | 328 |     if (debug_layers.empty()) return; | 
 | 329 |  | 
 | 330 |     // Only enable the system search path for non-user builds | 
 | 331 |     std::string system_path; | 
 | 332 |     if (property_get_bool("ro.debuggable", false) && prctl(PR_GET_DUMPABLE, 0, 0, 0, 0)) { | 
 | 333 |         system_path = kSystemLayerLibraryDir; | 
 | 334 |     } | 
 | 335 |  | 
 | 336 |     ALOGI("Debug layer list: %s", debug_layers.c_str()); | 
 | 337 |     std::vector<std::string> layers = android::base::Split(debug_layers, ":"); | 
 | 338 |  | 
 | 339 |     // Load the layers in reverse order so we start with the driver's entrypoint and work our way up | 
 | 340 |     for (int32_t i = layers.size() - 1; i >= 0; i--) { | 
 | 341 |         // Check each layer path for the layer | 
| Courtney Goeltzenleuchter | 30ad2ab | 2018-10-30 08:20:44 -0600 | [diff] [blame] | 342 |         std::vector<std::string> paths = | 
 | 343 |                 android::base::Split(android::GraphicsEnv::getInstance().getLayerPaths().c_str(), | 
 | 344 |                                      ":"); | 
| Cody Northrop | 629ce4e | 2018-10-15 07:22:09 -0600 | [diff] [blame] | 345 |  | 
 | 346 |         if (!system_path.empty()) { | 
 | 347 |             // Prepend the system paths so they override other layers | 
 | 348 |             auto it = paths.begin(); | 
 | 349 |             paths.insert(it, system_path); | 
 | 350 |         } | 
 | 351 |  | 
 | 352 |         bool layer_found = false; | 
 | 353 |         for (uint32_t j = 0; j < paths.size() && !layer_found; j++) { | 
 | 354 |             std::string layer; | 
 | 355 |  | 
 | 356 |             ALOGI("Searching %s for GLES layers", paths[j].c_str()); | 
 | 357 |  | 
 | 358 |             // Realpath will return null for non-existent files | 
 | 359 |             android::base::Realpath(paths[j] + "/" + layers[i], &layer); | 
 | 360 |  | 
 | 361 |             if (!layer.empty()) { | 
 | 362 |                 layer_found = true; | 
 | 363 |                 ALOGI("GLES layer found: %s", layer.c_str()); | 
 | 364 |  | 
 | 365 |                 // Load the layer | 
 | 366 |                 // | 
 | 367 |                 // TODO: This code is common with Vulkan loader, refactor | 
 | 368 |                 // | 
 | 369 |                 // Libraries in the system layer library dir can't be loaded into | 
 | 370 |                 // the application namespace. That causes compatibility problems, since | 
 | 371 |                 // any symbol dependencies will be resolved by system libraries. They | 
 | 372 |                 // can't safely use libc++_shared, for example. Which is one reason | 
 | 373 |                 // (among several) we only allow them in non-user builds. | 
 | 374 |                 void* handle = nullptr; | 
 | 375 |                 auto app_namespace = android::GraphicsEnv::getInstance().getAppNamespace(); | 
 | 376 |                 if (app_namespace && !android::base::StartsWith(layer, kSystemLayerLibraryDir)) { | 
 | 377 |                     bool native_bridge = false; | 
| Nicolas Geoffray | a655dac | 2019-01-11 15:59:42 +0000 | [diff] [blame] | 378 |                     char* error_message = nullptr; | 
 | 379 |                     handle = OpenNativeLibraryInNamespace( | 
 | 380 |                         app_namespace, layer.c_str(), &native_bridge, &error_message); | 
| Cody Northrop | 629ce4e | 2018-10-15 07:22:09 -0600 | [diff] [blame] | 381 |                     if (!handle) { | 
 | 382 |                         ALOGE("Failed to load layer %s with error: %s", layer.c_str(), | 
| Nicolas Geoffray | a655dac | 2019-01-11 15:59:42 +0000 | [diff] [blame] | 383 |                               error_message); | 
 | 384 |                         android::NativeLoaderFreeErrorMessage(error_message); | 
| Cody Northrop | 629ce4e | 2018-10-15 07:22:09 -0600 | [diff] [blame] | 385 |                         return; | 
 | 386 |                     } | 
 | 387 |  | 
 | 388 |                 } else { | 
 | 389 |                     handle = dlopen(layer.c_str(), RTLD_NOW | RTLD_LOCAL); | 
 | 390 |                 } | 
 | 391 |  | 
 | 392 |                 if (handle) { | 
 | 393 |                     ALOGV("Loaded layer handle (%llu) for layer %s", (unsigned long long)handle, | 
 | 394 |                           layers[i].c_str()); | 
 | 395 |                 } else { | 
 | 396 |                     // If the layer is found but can't be loaded, try setenforce 0 | 
 | 397 |                     const char* dlsym_error = dlerror(); | 
 | 398 |                     ALOGE("Failed to load layer %s with error: %s", layer.c_str(), dlsym_error); | 
 | 399 |                     return; | 
 | 400 |                 } | 
 | 401 |  | 
 | 402 |                 // Find the layer's Initialize function | 
 | 403 |                 std::string init_func = "InitializeLayer"; | 
 | 404 |                 ALOGV("Looking for entrypoint %s", init_func.c_str()); | 
 | 405 |  | 
 | 406 |                 layer_init_func LayerInit = | 
 | 407 |                         reinterpret_cast<layer_init_func>(dlsym(handle, init_func.c_str())); | 
 | 408 |                 if (LayerInit) { | 
 | 409 |                     ALOGV("Found %s for layer %s", init_func.c_str(), layer.c_str()); | 
 | 410 |                     layer_init_.push_back(LayerInit); | 
 | 411 |                 } else { | 
 | 412 |                     ALOGE("Failed to dlsym %s for layer %s", init_func.c_str(), layer.c_str()); | 
 | 413 |                     return; | 
 | 414 |                 } | 
 | 415 |  | 
 | 416 |                 // Find the layer's setup function | 
 | 417 |                 std::string setup_func = "GetLayerProcAddress"; | 
 | 418 |                 ALOGV("Looking for entrypoint %s", setup_func.c_str()); | 
 | 419 |  | 
 | 420 |                 layer_setup_func LayerSetup = | 
 | 421 |                         reinterpret_cast<layer_setup_func>(dlsym(handle, setup_func.c_str())); | 
 | 422 |                 if (LayerSetup) { | 
 | 423 |                     ALOGV("Found %s for layer %s", setup_func.c_str(), layer.c_str()); | 
 | 424 |                     layer_setup_.push_back(LayerSetup); | 
 | 425 |                 } else { | 
 | 426 |                     ALOGE("Failed to dlsym %s for layer %s", setup_func.c_str(), layer.c_str()); | 
 | 427 |                     return; | 
 | 428 |                 } | 
 | 429 |             } | 
 | 430 |         } | 
 | 431 |     } | 
 | 432 |     // Track this so we only attempt to load these once | 
 | 433 |     layers_loaded_ = true; | 
 | 434 | } | 
 | 435 |  | 
 | 436 | } // namespace android |