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Mathias Agopian875d8e12013-06-07 15:35:48 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Mathias Agopian875d8e12013-06-07 15:35:48 -070017#ifndef SF_RENDERENGINE_H_
18#define SF_RENDERENGINE_H_
19
Chia-I Wub2c76242017-11-09 17:17:07 -080020#include <memory>
21
Mathias Agopian875d8e12013-06-07 15:35:48 -070022#include <stdint.h>
23#include <sys/types.h>
24
25#include <EGL/egl.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070026#include <EGL/eglext.h>
Riley Andrewsc3ebe662014-09-04 16:20:31 -070027#include <Transform.h>
Chia-I Wu767fcf72017-11-30 22:07:38 -080028#include <android-base/unique_fd.h>
chaviw13fdc492017-06-27 12:40:18 -070029#include <gui/SurfaceControl.h>
Chia-I Wub027f802017-11-29 14:00:52 -080030#include <math/mat4.h>
Mathias Agopian875d8e12013-06-07 15:35:48 -070031
Jesse Hall19e87292013-12-23 21:02:15 -080032#define EGL_NO_CONFIG ((EGLConfig)0)
33
Chia-I Wueadbaa62017-11-09 11:26:15 -080034struct ANativeWindowBuffer;
35
Mathias Agopian875d8e12013-06-07 15:35:48 -070036// ---------------------------------------------------------------------------
37namespace android {
38// ---------------------------------------------------------------------------
39
40class String8;
Mathias Agopian3f844832013-08-07 21:24:32 -070041class Rect;
42class Region;
43class Mesh;
Mathias Agopian49457ac2013-08-14 18:20:17 -070044class Texture;
Mathias Agopian875d8e12013-06-07 15:35:48 -070045
Chia-I Wuf846a352017-11-10 09:22:52 -080046namespace RE {
Lloyd Pique144e1162017-12-20 16:44:52 -080047
Chia-I Wu401ef832017-12-01 10:52:22 -080048class Image;
Chia-I Wuf846a352017-11-10 09:22:52 -080049class Surface;
Lloyd Pique144e1162017-12-20 16:44:52 -080050class BindNativeBufferAsFramebuffer;
51
52namespace impl {
53class RenderEngine;
54}
Chia-I Wuf846a352017-11-10 09:22:52 -080055
Mathias Agopian875d8e12013-06-07 15:35:48 -070056class RenderEngine {
Mathias Agopian875d8e12013-06-07 15:35:48 -070057public:
Kalle Raitabbdcf1f2017-05-22 15:47:46 -070058 enum FeatureFlag {
59 WIDE_COLOR_SUPPORT = 1 << 0 // Platform has a wide color display
60 };
Jesse Hall05f8c702013-12-23 20:44:38 -080061
Lloyd Pique144e1162017-12-20 16:44:52 -080062 virtual ~RenderEngine() = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070063
Lloyd Pique144e1162017-12-20 16:44:52 -080064 virtual std::unique_ptr<RE::Surface> createSurface() = 0;
65 virtual std::unique_ptr<RE::Image> createImage() = 0;
66
67 virtual void primeCache() const = 0;
Dan Stoza4e637772016-07-28 13:31:51 -070068
Mathias Agopian458197d2013-08-15 14:56:51 -070069 // dump the extension strings. always call the base class.
Lloyd Pique144e1162017-12-20 16:44:52 -080070 virtual void dump(String8& result) = 0;
Mathias Agopian458197d2013-08-15 14:56:51 -070071
Lloyd Pique144e1162017-12-20 16:44:52 -080072 virtual bool supportsImageCrop() const = 0;
Chia-I Wu401ef832017-12-01 10:52:22 -080073
Lloyd Pique144e1162017-12-20 16:44:52 -080074 virtual bool isCurrent() const = 0;
75 virtual bool setCurrentSurface(const RE::Surface& surface) = 0;
76 virtual void resetCurrentSurface() = 0;
Chia-I Wu9f2db772017-11-30 21:06:50 -080077
Lloyd Pique144e1162017-12-20 16:44:52 -080078 // helpers
Chia-I Wu767fcf72017-11-30 22:07:38 -080079 // flush submits RenderEngine command stream for execution and returns a
80 // native fence fd that is signaled when the execution has completed. It
81 // returns -1 on errors.
Lloyd Pique144e1162017-12-20 16:44:52 -080082 virtual base::unique_fd flush() = 0;
Chia-I Wu767fcf72017-11-30 22:07:38 -080083 // finish waits until RenderEngine command stream has been executed. It
84 // returns false on errors.
Lloyd Pique144e1162017-12-20 16:44:52 -080085 virtual bool finish() = 0;
Chia-I Wu767fcf72017-11-30 22:07:38 -080086 // waitFence inserts a wait on an external fence fd to RenderEngine
87 // command stream. It returns false on errors.
Lloyd Pique144e1162017-12-20 16:44:52 -080088 virtual bool waitFence(base::unique_fd fenceFd) = 0;
Chia-I Wu767fcf72017-11-30 22:07:38 -080089
Lloyd Pique144e1162017-12-20 16:44:52 -080090 virtual void clearWithColor(float red, float green, float blue, float alpha) = 0;
91 virtual void fillRegionWithColor(const Region& region, uint32_t height, float red, float green,
92 float blue, float alpha) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070093
Mathias Agopian3f844832013-08-07 21:24:32 -070094 // common to all GL versions
Lloyd Pique144e1162017-12-20 16:44:52 -080095 virtual void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) = 0;
96 virtual void disableScissor() = 0;
97 virtual void genTextures(size_t count, uint32_t* names) = 0;
98 virtual void deleteTextures(size_t count, uint32_t const* names) = 0;
99 virtual void bindExternalTextureImage(uint32_t texName, const RE::Image& image) = 0;
100 virtual void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) = 0;
101 virtual void bindNativeBufferAsFrameBuffer(ANativeWindowBuffer* buffer,
102 RE::BindNativeBufferAsFramebuffer* bindHelper) = 0;
103 virtual void unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) = 0;
Mathias Agopian3f844832013-08-07 21:24:32 -0700104
105 // set-up
106 virtual void checkErrors() const;
Chia-I Wub027f802017-11-29 14:00:52 -0800107 virtual void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop, size_t hwh,
108 bool yswap, Transform::orientation_flags rotation) = 0;
109 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
110 const half4& color) = 0;
Mathias Agopian49457ac2013-08-14 18:20:17 -0700111 virtual void setupLayerTexturing(const Texture& texture) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700112 virtual void setupLayerBlackedOut() = 0;
Mathias Agopian19733a32013-08-28 18:13:56 -0700113 virtual void setupFillWithColor(float r, float g, float b, float a) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700114
Chia-I Wu8e50e692018-05-04 10:12:37 -0700115 virtual void setupColorTransform(const mat4& /* colorTransform */) = 0;
Peiyong Lin76dd77a2018-05-09 15:35:33 -0700116 virtual void setSaturationMatrix(const mat4& /* saturationMatrix */) = 0;
Dan Stozaf0087992014-10-20 15:46:09 -0700117
Mathias Agopian875d8e12013-06-07 15:35:48 -0700118 virtual void disableTexturing() = 0;
119 virtual void disableBlending() = 0;
120
Peiyong Linfb069302018-04-25 14:34:31 -0700121 // HDR and wide color gamut support
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800122 virtual void setSourceY410BT2020(bool enable) = 0;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700123 virtual void setSourceDataSpace(ui::Dataspace source) = 0;
124 virtual void setOutputDataSpace(ui::Dataspace dataspace) = 0;
Peiyong Linfb069302018-04-25 14:34:31 -0700125 virtual void setDisplayMaxLuminance(const float maxLuminance) = 0;
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800126
Mathias Agopian3f844832013-08-07 21:24:32 -0700127 // drawing
Mathias Agopian3f844832013-08-07 21:24:32 -0700128 virtual void drawMesh(const Mesh& mesh) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700129
Mathias Agopian3f844832013-08-07 21:24:32 -0700130 // queries
Mathias Agopian875d8e12013-06-07 15:35:48 -0700131 virtual size_t getMaxTextureSize() const = 0;
132 virtual size_t getMaxViewportDims() const = 0;
Lloyd Pique144e1162017-12-20 16:44:52 -0800133};
134
135class BindNativeBufferAsFramebuffer {
136public:
137 BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer)
138 : mEngine(engine) {
139 mEngine.bindNativeBufferAsFrameBuffer(buffer, this);
140 }
141 ~BindNativeBufferAsFramebuffer() { mEngine.unbindNativeBufferAsFrameBuffer(this); }
142 status_t getStatus() const { return mStatus; }
143
144protected:
145 friend impl::RenderEngine;
146
147 RenderEngine& mEngine;
148 EGLImageKHR mImage;
149 uint32_t mTexName, mFbName;
150 status_t mStatus;
151};
152
153namespace impl {
154
155class Image;
156class Surface;
157
158class RenderEngine : public RE::RenderEngine {
159 enum GlesVersion {
160 GLES_VERSION_1_0 = 0x10000,
161 GLES_VERSION_1_1 = 0x10001,
162 GLES_VERSION_2_0 = 0x20000,
163 GLES_VERSION_3_0 = 0x30000,
164 };
165 static GlesVersion parseGlesVersion(const char* str);
166
167 EGLDisplay mEGLDisplay;
168 EGLConfig mEGLConfig;
169 EGLContext mEGLContext;
170 void setEGLHandles(EGLDisplay display, EGLConfig config, EGLContext ctxt);
171
172 static bool overrideUseContextPriorityFromConfig(bool useContextPriority);
173
174protected:
Chia-I Wu93e14df2018-06-04 10:10:17 -0700175 RenderEngine(uint32_t featureFlags);
176
177 const uint32_t mFeatureFlags;
Lloyd Pique144e1162017-12-20 16:44:52 -0800178
179public:
180 virtual ~RenderEngine() = 0;
181
182 static std::unique_ptr<RenderEngine> create(int hwcFormat, uint32_t featureFlags);
183
184 static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
185
186 // RenderEngine interface implementation
187
188 std::unique_ptr<RE::Surface> createSurface() override;
189 std::unique_ptr<RE::Image> createImage() override;
190
191 void primeCache() const override;
192
193 // dump the extension strings. always call the base class.
194 void dump(String8& result) override;
195
196 bool supportsImageCrop() const override;
197
198 bool isCurrent() const;
199 bool setCurrentSurface(const RE::Surface& surface) override;
200 void resetCurrentSurface() override;
201
202 // synchronization
203
204 // flush submits RenderEngine command stream for execution and returns a
205 // native fence fd that is signaled when the execution has completed. It
206 // returns -1 on errors.
207 base::unique_fd flush() override;
208 // finish waits until RenderEngine command stream has been executed. It
209 // returns false on errors.
210 bool finish() override;
211 // waitFence inserts a wait on an external fence fd to RenderEngine
212 // command stream. It returns false on errors.
213 bool waitFence(base::unique_fd fenceFd) override;
214
215 // helpers
216 void clearWithColor(float red, float green, float blue, float alpha) override;
217 void fillRegionWithColor(const Region& region, uint32_t height, float red, float green,
218 float blue, float alpha) override;
219
220 // common to all GL versions
221 void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) override;
222 void disableScissor() override;
223 void genTextures(size_t count, uint32_t* names) override;
224 void deleteTextures(size_t count, uint32_t const* names) override;
225 void bindExternalTextureImage(uint32_t texName, const RE::Image& image) override;
226 void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) override;
227
228 void checkErrors() const override;
229
Chia-I Wu8e50e692018-05-04 10:12:37 -0700230 void setupColorTransform(const mat4& /* colorTransform */) override {}
Peiyong Lin76dd77a2018-05-09 15:35:33 -0700231 void setSaturationMatrix(const mat4& /* saturationMatrix */) override {}
Mathias Agopian875d8e12013-06-07 15:35:48 -0700232
Chia-I Wuf846a352017-11-10 09:22:52 -0800233 // internal to RenderEngine
Chia-I Wu2b6386e2017-11-09 13:03:17 -0800234 EGLDisplay getEGLDisplay() const;
Jesse Hall05f8c702013-12-23 20:44:38 -0800235 EGLConfig getEGLConfig() const;
Lloyd Pique144e1162017-12-20 16:44:52 -0800236
237 // Common implementation
238 bool setCurrentSurface(const RE::impl::Surface& surface);
239 void bindExternalTextureImage(uint32_t texName, const RE::impl::Image& image);
240
241 void bindNativeBufferAsFrameBuffer(ANativeWindowBuffer* buffer,
242 RE::BindNativeBufferAsFramebuffer* bindHelper) override;
243 void unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) override;
244
245 // Overriden by each specialization
246 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName,
247 uint32_t* status) = 0;
248 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700249};
250
Lloyd Pique144e1162017-12-20 16:44:52 -0800251} // namespace impl
252} // namespace RE
253} // namespace android
Mathias Agopian875d8e12013-06-07 15:35:48 -0700254
255#endif /* SF_RENDERENGINE_H_ */