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Mathias Agopian875d8e12013-06-07 15:35:48 -07001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Mathias Agopian875d8e12013-06-07 15:35:48 -070017#ifndef SF_RENDERENGINE_H_
18#define SF_RENDERENGINE_H_
19
Chia-I Wub2c76242017-11-09 17:17:07 -080020#include <memory>
21
Mathias Agopian875d8e12013-06-07 15:35:48 -070022#include <stdint.h>
23#include <sys/types.h>
24
25#include <EGL/egl.h>
Mathias Agopian3f844832013-08-07 21:24:32 -070026#include <EGL/eglext.h>
Riley Andrewsc3ebe662014-09-04 16:20:31 -070027#include <Transform.h>
Chia-I Wu767fcf72017-11-30 22:07:38 -080028#include <android-base/unique_fd.h>
chaviw13fdc492017-06-27 12:40:18 -070029#include <gui/SurfaceControl.h>
Chia-I Wub027f802017-11-29 14:00:52 -080030#include <math/mat4.h>
Mathias Agopian875d8e12013-06-07 15:35:48 -070031
Jesse Hall19e87292013-12-23 21:02:15 -080032#define EGL_NO_CONFIG ((EGLConfig)0)
33
Chia-I Wueadbaa62017-11-09 11:26:15 -080034struct ANativeWindowBuffer;
35
Mathias Agopian875d8e12013-06-07 15:35:48 -070036// ---------------------------------------------------------------------------
37namespace android {
38// ---------------------------------------------------------------------------
39
40class String8;
Mathias Agopian3f844832013-08-07 21:24:32 -070041class Rect;
42class Region;
43class Mesh;
Mathias Agopian49457ac2013-08-14 18:20:17 -070044class Texture;
Mathias Agopian875d8e12013-06-07 15:35:48 -070045
Chia-I Wuf846a352017-11-10 09:22:52 -080046namespace RE {
Lloyd Pique144e1162017-12-20 16:44:52 -080047
Chia-I Wu401ef832017-12-01 10:52:22 -080048class Image;
Chia-I Wuf846a352017-11-10 09:22:52 -080049class Surface;
Lloyd Pique144e1162017-12-20 16:44:52 -080050class BindNativeBufferAsFramebuffer;
51
52namespace impl {
53class RenderEngine;
54}
Chia-I Wuf846a352017-11-10 09:22:52 -080055
Mathias Agopian875d8e12013-06-07 15:35:48 -070056class RenderEngine {
Mathias Agopian875d8e12013-06-07 15:35:48 -070057public:
Kalle Raitabbdcf1f2017-05-22 15:47:46 -070058 enum FeatureFlag {
59 WIDE_COLOR_SUPPORT = 1 << 0 // Platform has a wide color display
60 };
Jesse Hall05f8c702013-12-23 20:44:38 -080061
Lloyd Pique144e1162017-12-20 16:44:52 -080062 virtual ~RenderEngine() = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070063
Lloyd Pique144e1162017-12-20 16:44:52 -080064 virtual std::unique_ptr<RE::Surface> createSurface() = 0;
65 virtual std::unique_ptr<RE::Image> createImage() = 0;
66
67 virtual void primeCache() const = 0;
Dan Stoza4e637772016-07-28 13:31:51 -070068
Mathias Agopian458197d2013-08-15 14:56:51 -070069 // dump the extension strings. always call the base class.
Lloyd Pique144e1162017-12-20 16:44:52 -080070 virtual void dump(String8& result) = 0;
Mathias Agopian458197d2013-08-15 14:56:51 -070071
Lloyd Pique144e1162017-12-20 16:44:52 -080072 virtual bool supportsImageCrop() const = 0;
Chia-I Wu401ef832017-12-01 10:52:22 -080073
Lloyd Pique144e1162017-12-20 16:44:52 -080074 virtual bool isCurrent() const = 0;
75 virtual bool setCurrentSurface(const RE::Surface& surface) = 0;
76 virtual void resetCurrentSurface() = 0;
Chia-I Wu9f2db772017-11-30 21:06:50 -080077
Lloyd Pique144e1162017-12-20 16:44:52 -080078 // helpers
Chia-I Wu767fcf72017-11-30 22:07:38 -080079 // flush submits RenderEngine command stream for execution and returns a
80 // native fence fd that is signaled when the execution has completed. It
81 // returns -1 on errors.
Lloyd Pique144e1162017-12-20 16:44:52 -080082 virtual base::unique_fd flush() = 0;
Chia-I Wu767fcf72017-11-30 22:07:38 -080083 // finish waits until RenderEngine command stream has been executed. It
84 // returns false on errors.
Lloyd Pique144e1162017-12-20 16:44:52 -080085 virtual bool finish() = 0;
Chia-I Wu767fcf72017-11-30 22:07:38 -080086 // waitFence inserts a wait on an external fence fd to RenderEngine
87 // command stream. It returns false on errors.
Lloyd Pique144e1162017-12-20 16:44:52 -080088 virtual bool waitFence(base::unique_fd fenceFd) = 0;
Chia-I Wu767fcf72017-11-30 22:07:38 -080089
Lloyd Pique144e1162017-12-20 16:44:52 -080090 virtual void clearWithColor(float red, float green, float blue, float alpha) = 0;
91 virtual void fillRegionWithColor(const Region& region, uint32_t height, float red, float green,
92 float blue, float alpha) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -070093
Mathias Agopian3f844832013-08-07 21:24:32 -070094 // common to all GL versions
Lloyd Pique144e1162017-12-20 16:44:52 -080095 virtual void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) = 0;
96 virtual void disableScissor() = 0;
97 virtual void genTextures(size_t count, uint32_t* names) = 0;
98 virtual void deleteTextures(size_t count, uint32_t const* names) = 0;
99 virtual void bindExternalTextureImage(uint32_t texName, const RE::Image& image) = 0;
100 virtual void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) = 0;
101 virtual void bindNativeBufferAsFrameBuffer(ANativeWindowBuffer* buffer,
102 RE::BindNativeBufferAsFramebuffer* bindHelper) = 0;
103 virtual void unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) = 0;
Mathias Agopian3f844832013-08-07 21:24:32 -0700104
105 // set-up
106 virtual void checkErrors() const;
Chia-I Wub027f802017-11-29 14:00:52 -0800107 virtual void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop, size_t hwh,
108 bool yswap, Transform::orientation_flags rotation) = 0;
109 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
110 const half4& color) = 0;
Mathias Agopian49457ac2013-08-14 18:20:17 -0700111 virtual void setupLayerTexturing(const Texture& texture) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700112 virtual void setupLayerBlackedOut() = 0;
Mathias Agopian19733a32013-08-28 18:13:56 -0700113 virtual void setupFillWithColor(float r, float g, float b, float a) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700114
Chia-I Wu8e50e692018-05-04 10:12:37 -0700115 virtual void setupColorTransform(const mat4& /* colorTransform */) = 0;
Dan Stozaf0087992014-10-20 15:46:09 -0700116
Mathias Agopian875d8e12013-06-07 15:35:48 -0700117 virtual void disableTexturing() = 0;
118 virtual void disableBlending() = 0;
119
Peiyong Linfb069302018-04-25 14:34:31 -0700120 // HDR and wide color gamut support
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800121 virtual void setSourceY410BT2020(bool enable) = 0;
Peiyong Lin34beb7a2018-03-28 11:57:12 -0700122 virtual void setSourceDataSpace(ui::Dataspace source) = 0;
123 virtual void setOutputDataSpace(ui::Dataspace dataspace) = 0;
Peiyong Linfb069302018-04-25 14:34:31 -0700124 virtual void setDisplayMaxLuminance(const float maxLuminance) = 0;
Chia-I Wu69bf10f2018-02-20 13:04:50 -0800125
Mathias Agopian3f844832013-08-07 21:24:32 -0700126 // drawing
Mathias Agopian3f844832013-08-07 21:24:32 -0700127 virtual void drawMesh(const Mesh& mesh) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700128
Mathias Agopian3f844832013-08-07 21:24:32 -0700129 // queries
Mathias Agopian875d8e12013-06-07 15:35:48 -0700130 virtual size_t getMaxTextureSize() const = 0;
131 virtual size_t getMaxViewportDims() const = 0;
Lloyd Pique144e1162017-12-20 16:44:52 -0800132};
133
134class BindNativeBufferAsFramebuffer {
135public:
136 BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer)
137 : mEngine(engine) {
138 mEngine.bindNativeBufferAsFrameBuffer(buffer, this);
139 }
140 ~BindNativeBufferAsFramebuffer() { mEngine.unbindNativeBufferAsFrameBuffer(this); }
141 status_t getStatus() const { return mStatus; }
142
143protected:
144 friend impl::RenderEngine;
145
146 RenderEngine& mEngine;
147 EGLImageKHR mImage;
148 uint32_t mTexName, mFbName;
149 status_t mStatus;
150};
151
152namespace impl {
153
154class Image;
155class Surface;
156
157class RenderEngine : public RE::RenderEngine {
158 enum GlesVersion {
159 GLES_VERSION_1_0 = 0x10000,
160 GLES_VERSION_1_1 = 0x10001,
161 GLES_VERSION_2_0 = 0x20000,
162 GLES_VERSION_3_0 = 0x30000,
163 };
164 static GlesVersion parseGlesVersion(const char* str);
165
166 EGLDisplay mEGLDisplay;
167 EGLConfig mEGLConfig;
168 EGLContext mEGLContext;
169 void setEGLHandles(EGLDisplay display, EGLConfig config, EGLContext ctxt);
170
171 static bool overrideUseContextPriorityFromConfig(bool useContextPriority);
172
173protected:
174 RenderEngine();
175
176public:
177 virtual ~RenderEngine() = 0;
178
179 static std::unique_ptr<RenderEngine> create(int hwcFormat, uint32_t featureFlags);
180
181 static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
182
183 // RenderEngine interface implementation
184
185 std::unique_ptr<RE::Surface> createSurface() override;
186 std::unique_ptr<RE::Image> createImage() override;
187
188 void primeCache() const override;
189
190 // dump the extension strings. always call the base class.
191 void dump(String8& result) override;
192
193 bool supportsImageCrop() const override;
194
195 bool isCurrent() const;
196 bool setCurrentSurface(const RE::Surface& surface) override;
197 void resetCurrentSurface() override;
198
199 // synchronization
200
201 // flush submits RenderEngine command stream for execution and returns a
202 // native fence fd that is signaled when the execution has completed. It
203 // returns -1 on errors.
204 base::unique_fd flush() override;
205 // finish waits until RenderEngine command stream has been executed. It
206 // returns false on errors.
207 bool finish() override;
208 // waitFence inserts a wait on an external fence fd to RenderEngine
209 // command stream. It returns false on errors.
210 bool waitFence(base::unique_fd fenceFd) override;
211
212 // helpers
213 void clearWithColor(float red, float green, float blue, float alpha) override;
214 void fillRegionWithColor(const Region& region, uint32_t height, float red, float green,
215 float blue, float alpha) override;
216
217 // common to all GL versions
218 void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) override;
219 void disableScissor() override;
220 void genTextures(size_t count, uint32_t* names) override;
221 void deleteTextures(size_t count, uint32_t const* names) override;
222 void bindExternalTextureImage(uint32_t texName, const RE::Image& image) override;
223 void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) override;
224
225 void checkErrors() const override;
226
Chia-I Wu8e50e692018-05-04 10:12:37 -0700227 void setupColorTransform(const mat4& /* colorTransform */) override {}
Mathias Agopian875d8e12013-06-07 15:35:48 -0700228
Chia-I Wuf846a352017-11-10 09:22:52 -0800229 // internal to RenderEngine
Chia-I Wu2b6386e2017-11-09 13:03:17 -0800230 EGLDisplay getEGLDisplay() const;
Jesse Hall05f8c702013-12-23 20:44:38 -0800231 EGLConfig getEGLConfig() const;
Lloyd Pique144e1162017-12-20 16:44:52 -0800232
233 // Common implementation
234 bool setCurrentSurface(const RE::impl::Surface& surface);
235 void bindExternalTextureImage(uint32_t texName, const RE::impl::Image& image);
236
237 void bindNativeBufferAsFrameBuffer(ANativeWindowBuffer* buffer,
238 RE::BindNativeBufferAsFramebuffer* bindHelper) override;
239 void unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) override;
240
241 // Overriden by each specialization
242 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName,
243 uint32_t* status) = 0;
244 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
Mathias Agopian875d8e12013-06-07 15:35:48 -0700245};
246
Lloyd Pique144e1162017-12-20 16:44:52 -0800247} // namespace impl
248} // namespace RE
249} // namespace android
Mathias Agopian875d8e12013-06-07 15:35:48 -0700250
251#endif /* SF_RENDERENGINE_H_ */