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John Reck67b1e2b2020-08-26 13:17:24 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef SF_SKIARENDERENGINE_H_
18#define SF_SKIARENDERENGINE_H_
19
20#include <renderengine/RenderEngine.h>
21#include <sys/types.h>
22
Lingfeng Yang00c1ff62022-06-02 09:19:28 -070023#include <GrBackendSemaphore.h>
24#include <GrDirectContext.h>
25#include <SkSurface.h>
26#include <android-base/thread_annotations.h>
27#include <renderengine/ExternalTexture.h>
28#include <renderengine/RenderEngine.h>
29#include <sys/types.h>
30
31#include <mutex>
32#include <unordered_map>
33
34#include "AutoBackendTexture.h"
35#include "GrContextOptions.h"
36#include "SkImageInfo.h"
37#include "SkiaRenderEngine.h"
38#include "android-base/macros.h"
39#include "debug/SkiaCapture.h"
40#include "filters/BlurFilter.h"
41#include "filters/LinearEffect.h"
42#include "filters/StretchShaderFactory.h"
43
44class SkData;
45
46struct SkPoint3;
47
John Reck67b1e2b2020-08-26 13:17:24 -070048namespace android {
49
50namespace renderengine {
51
52class Mesh;
53class Texture;
54
55namespace skia {
56
57class BlurFilter;
58
Alec Mouri081be4c2020-09-16 10:24:47 -070059class SkiaRenderEngine : public RenderEngine {
John Reck67b1e2b2020-08-26 13:17:24 -070060public:
61 static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
Lingfeng Yang00c1ff62022-06-02 09:19:28 -070062 SkiaRenderEngine(RenderEngineType type,
63 PixelFormat pixelFormat,
64 bool useColorManagement,
65 bool supportsBackgroundBlur);
66 ~SkiaRenderEngine() override;
John Reck67b1e2b2020-08-26 13:17:24 -070067
Lingfeng Yang00c1ff62022-06-02 09:19:28 -070068 std::future<void> primeCache() override final;
69 void cleanupPostRender() override final;
70 void cleanFramebufferCache() override final{ }
Lingfeng Yang00c1ff62022-06-02 09:19:28 -070071 bool supportsBackgroundBlur() override final {
72 return mBlurFilter != nullptr;
73 }
74 void onActiveDisplaySizeChanged(ui::Size size) override final;
75 int reportShadersCompiled();
Alec Mouria90a5702021-04-16 16:36:21 +000076
Lingfeng Yang00c1ff62022-06-02 09:19:28 -070077 virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override final{};
78 virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override final{};
79 virtual void setEnableTracing(bool tracingEnabled) override final;
80
81 void useProtectedContext(bool useProtectedContext) override;
82 bool supportsProtectedContent() const override {
83 return supportsProtectedContentImpl();
84 }
85 void ensureGrContextsCreated();
Alec Mouria90a5702021-04-16 16:36:21 +000086protected:
Lingfeng Yang00c1ff62022-06-02 09:19:28 -070087 // This is so backends can stop the generic rendering state first before
88 // cleaning up backend-specific state
89 void finishRenderingAndAbandonContext();
Sally Qi4cabdd02021-08-05 16:45:57 -070090
Lingfeng Yang00c1ff62022-06-02 09:19:28 -070091 // Functions that a given backend (GLES, Vulkan) must implement
92 using Contexts = std::pair<sk_sp<GrDirectContext>, sk_sp<GrDirectContext>>;
93 virtual Contexts createDirectContexts(const GrContextOptions& options) = 0;
94 virtual bool supportsProtectedContentImpl() const = 0;
95 virtual bool useProtectedContextImpl(GrProtected isProtected) = 0;
96 virtual void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) = 0;
97 virtual base::unique_fd flushAndSubmit(GrDirectContext* context) = 0;
98 virtual void appendBackendSpecificInfoToDump(std::string& result) = 0;
99
100 size_t getMaxTextureSize() const override final;
101 size_t getMaxViewportDims() const override final;
102 GrDirectContext* getActiveGrContext();
103
Patrick Williams8aed5d22022-10-31 22:18:10 +0000104 bool isProtected() const { return mInProtectedContext; }
105
Lingfeng Yang00c1ff62022-06-02 09:19:28 -0700106 // Implements PersistentCache as a way to monitor what SkSL shaders Skia has
107 // cached.
108 class SkSLCacheMonitor : public GrContextOptions::PersistentCache {
109 public:
110 SkSLCacheMonitor() = default;
111 ~SkSLCacheMonitor() override = default;
112
113 sk_sp<SkData> load(const SkData& key) override;
114
115 void store(const SkData& key, const SkData& data, const SkString& description) override;
116
117 int shadersCachedSinceLastCall() {
118 const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall;
119 mShadersCachedSinceLastCall = 0;
120 return shadersCachedSinceLastCall;
121 }
122
123 int totalShadersCompiled() const { return mTotalShadersCompiled; }
124
125 private:
126 int mShadersCachedSinceLastCall = 0;
127 int mTotalShadersCompiled = 0;
Sally Qi4cabdd02021-08-05 16:45:57 -0700128 };
Lingfeng Yang00c1ff62022-06-02 09:19:28 -0700129
130private:
131 void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
132 bool isRenderable) override final;
133 void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override final;
134 bool canSkipPostRenderCleanup() const override final;
135
136 void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
137 void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
138 const ShadowSettings& shadowSettings);
Patrick Williams2e9748f2022-08-09 22:48:18 +0000139 void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
Lingfeng Yang00c1ff62022-06-02 09:19:28 -0700140 const DisplaySettings& display,
141 const std::vector<LayerSettings>& layers,
142 const std::shared_ptr<ExternalTexture>& buffer,
143 const bool useFramebufferCache,
144 base::unique_fd&& bufferFence) override final;
145
146 void dump(std::string& result) override final;
147
148 // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
149 // Otherwise it returns the input shader.
150 struct RuntimeEffectShaderParameters {
151 sk_sp<SkShader> shader;
152 const LayerSettings& layer;
153 const DisplaySettings& display;
154 bool undoPremultipliedAlpha;
155 bool requiresLinearEffect;
156 float layerDimmingRatio;
157 };
158 sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
159
160 const PixelFormat mDefaultPixelFormat;
161 const bool mUseColorManagement;
162
163 // Identifier used for various mappings of layers to various
164 // textures or shaders
165 using GraphicBufferId = uint64_t;
166
167 // Number of external holders of ExternalTexture references, per GraphicBuffer ID.
168 std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
169 GUARDED_BY(mRenderingMutex);
170 // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts.
171 std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
172 GUARDED_BY(mRenderingMutex);
173 std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher>
174 mRuntimeEffects;
175 AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex);
176
177 StretchShaderFactory mStretchShaderFactory;
178
179 sp<Fence> mLastDrawFence;
180 BlurFilter* mBlurFilter = nullptr;
181
182 // Object to capture commands send to Skia.
183 std::unique_ptr<SkiaCapture> mCapture;
184
185 // Mutex guarding rendering operations, so that internal state related to
186 // rendering that is potentially modified by multiple threads is guaranteed thread-safe.
187 mutable std::mutex mRenderingMutex;
188 SkSLCacheMonitor mSkSLCacheMonitor;
189
190 // Graphics context used for creating surfaces and submitting commands
191 sk_sp<GrDirectContext> mGrContext;
192 // Same as above, but for protected content (eg. DRM)
193 sk_sp<GrDirectContext> mProtectedGrContext;
194 bool mInProtectedContext = false;
John Reck67b1e2b2020-08-26 13:17:24 -0700195};
196
197} // namespace skia
198} // namespace renderengine
199} // namespace android
200
Leon Scroggins IIIb9216dc2021-03-08 17:19:01 -0500201#endif /* SF_GLESRENDERENGINE_H_ */