| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2011 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 17 | #define LOG_TAG "SurfaceTexture_test" | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 18 | //#define LOG_NDEBUG 0 | 
|  | 19 |  | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 20 | #include <gtest/gtest.h> | 
|  | 21 | #include <gui/SurfaceTexture.h> | 
|  | 22 | #include <gui/SurfaceTextureClient.h> | 
|  | 23 | #include <ui/GraphicBuffer.h> | 
|  | 24 | #include <utils/String8.h> | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 25 | #include <utils/threads.h> | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 26 |  | 
|  | 27 | #include <surfaceflinger/ISurfaceComposer.h> | 
|  | 28 | #include <surfaceflinger/Surface.h> | 
|  | 29 | #include <surfaceflinger/SurfaceComposerClient.h> | 
|  | 30 |  | 
|  | 31 | #include <EGL/egl.h> | 
|  | 32 | #include <EGL/eglext.h> | 
|  | 33 | #include <GLES2/gl2.h> | 
|  | 34 | #include <GLES2/gl2ext.h> | 
|  | 35 |  | 
|  | 36 | #include <ui/FramebufferNativeWindow.h> | 
|  | 37 |  | 
|  | 38 | namespace android { | 
|  | 39 |  | 
|  | 40 | class GLTest : public ::testing::Test { | 
|  | 41 | protected: | 
|  | 42 |  | 
|  | 43 | GLTest(): | 
|  | 44 | mEglDisplay(EGL_NO_DISPLAY), | 
|  | 45 | mEglSurface(EGL_NO_SURFACE), | 
|  | 46 | mEglContext(EGL_NO_CONTEXT) { | 
|  | 47 | } | 
|  | 48 |  | 
|  | 49 | virtual void SetUp() { | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 50 | mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | 51 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 52 | ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); | 
|  | 53 |  | 
|  | 54 | EGLint majorVersion; | 
|  | 55 | EGLint minorVersion; | 
|  | 56 | EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); | 
|  | 57 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 58 | RecordProperty("EglVersionMajor", majorVersion); | 
|  | 59 | RecordProperty("EglVersionMajor", minorVersion); | 
|  | 60 |  | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 61 | EGLint numConfigs = 0; | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 62 | EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mGlConfig, | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 63 | 1, &numConfigs)); | 
|  | 64 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 65 |  | 
|  | 66 | char* displaySecsEnv = getenv("GLTEST_DISPLAY_SECS"); | 
|  | 67 | if (displaySecsEnv != NULL) { | 
|  | 68 | mDisplaySecs = atoi(displaySecsEnv); | 
|  | 69 | if (mDisplaySecs < 0) { | 
|  | 70 | mDisplaySecs = 0; | 
|  | 71 | } | 
|  | 72 | } else { | 
|  | 73 | mDisplaySecs = 0; | 
|  | 74 | } | 
|  | 75 |  | 
|  | 76 | if (mDisplaySecs > 0) { | 
|  | 77 | mComposerClient = new SurfaceComposerClient; | 
|  | 78 | ASSERT_EQ(NO_ERROR, mComposerClient->initCheck()); | 
|  | 79 |  | 
| Jamie Gennis | fc85012 | 2011-04-25 16:40:05 -0700 | [diff] [blame] | 80 | mSurfaceControl = mComposerClient->createSurface( | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 81 | String8("Test Surface"), 0, | 
|  | 82 | getSurfaceWidth(), getSurfaceHeight(), | 
|  | 83 | PIXEL_FORMAT_RGB_888, 0); | 
|  | 84 |  | 
|  | 85 | ASSERT_TRUE(mSurfaceControl != NULL); | 
|  | 86 | ASSERT_TRUE(mSurfaceControl->isValid()); | 
|  | 87 |  | 
| Mathias Agopian | 698c087 | 2011-06-28 19:09:31 -0700 | [diff] [blame] | 88 | SurfaceComposerClient::openGlobalTransaction(); | 
| Jamie Gennis | 5dd0c4f | 2011-06-13 19:06:52 -0700 | [diff] [blame] | 89 | ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7FFFFFFF)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 90 | ASSERT_EQ(NO_ERROR, mSurfaceControl->show()); | 
| Mathias Agopian | 698c087 | 2011-06-28 19:09:31 -0700 | [diff] [blame] | 91 | SurfaceComposerClient::closeGlobalTransaction(); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 92 |  | 
|  | 93 | sp<ANativeWindow> window = mSurfaceControl->getSurface(); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 94 | mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 95 | window.get(), NULL); | 
|  | 96 | } else { | 
|  | 97 | EGLint pbufferAttribs[] = { | 
|  | 98 | EGL_WIDTH, getSurfaceWidth(), | 
|  | 99 | EGL_HEIGHT, getSurfaceHeight(), | 
|  | 100 | EGL_NONE }; | 
|  | 101 |  | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 102 | mEglSurface = eglCreatePbufferSurface(mEglDisplay, mGlConfig, | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 103 | pbufferAttribs); | 
|  | 104 | } | 
|  | 105 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 106 | ASSERT_NE(EGL_NO_SURFACE, mEglSurface); | 
|  | 107 |  | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 108 | mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT, | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 109 | getContextAttribs()); | 
|  | 110 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 111 | ASSERT_NE(EGL_NO_CONTEXT, mEglContext); | 
|  | 112 |  | 
|  | 113 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 114 | mEglContext)); | 
|  | 115 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 116 |  | 
|  | 117 | EGLint w, h; | 
|  | 118 | EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_WIDTH, &w)); | 
|  | 119 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 120 | EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_HEIGHT, &h)); | 
|  | 121 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 122 | RecordProperty("EglSurfaceWidth", w); | 
|  | 123 | RecordProperty("EglSurfaceHeight", h); | 
|  | 124 |  | 
|  | 125 | glViewport(0, 0, w, h); | 
|  | 126 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 127 | } | 
|  | 128 |  | 
|  | 129 | virtual void TearDown() { | 
|  | 130 | // Display the result | 
|  | 131 | if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) { | 
|  | 132 | eglSwapBuffers(mEglDisplay, mEglSurface); | 
|  | 133 | sleep(mDisplaySecs); | 
|  | 134 | } | 
|  | 135 |  | 
|  | 136 | if (mComposerClient != NULL) { | 
|  | 137 | mComposerClient->dispose(); | 
|  | 138 | } | 
|  | 139 | if (mEglContext != EGL_NO_CONTEXT) { | 
|  | 140 | eglDestroyContext(mEglDisplay, mEglContext); | 
|  | 141 | } | 
|  | 142 | if (mEglSurface != EGL_NO_SURFACE) { | 
|  | 143 | eglDestroySurface(mEglDisplay, mEglSurface); | 
|  | 144 | } | 
|  | 145 | if (mEglDisplay != EGL_NO_DISPLAY) { | 
|  | 146 | eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
|  | 147 | EGL_NO_CONTEXT); | 
|  | 148 | eglTerminate(mEglDisplay); | 
|  | 149 | } | 
|  | 150 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 151 | } | 
|  | 152 |  | 
|  | 153 | virtual EGLint const* getConfigAttribs() { | 
|  | 154 | static EGLint sDefaultConfigAttribs[] = { | 
|  | 155 | EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, | 
|  | 156 | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | 
|  | 157 | EGL_RED_SIZE, 8, | 
|  | 158 | EGL_GREEN_SIZE, 8, | 
|  | 159 | EGL_BLUE_SIZE, 8, | 
|  | 160 | EGL_ALPHA_SIZE, 8, | 
|  | 161 | EGL_DEPTH_SIZE, 16, | 
|  | 162 | EGL_STENCIL_SIZE, 8, | 
|  | 163 | EGL_NONE }; | 
|  | 164 |  | 
|  | 165 | return sDefaultConfigAttribs; | 
|  | 166 | } | 
|  | 167 |  | 
|  | 168 | virtual EGLint const* getContextAttribs() { | 
|  | 169 | static EGLint sDefaultContextAttribs[] = { | 
|  | 170 | EGL_CONTEXT_CLIENT_VERSION, 2, | 
|  | 171 | EGL_NONE }; | 
|  | 172 |  | 
|  | 173 | return sDefaultContextAttribs; | 
|  | 174 | } | 
|  | 175 |  | 
|  | 176 | virtual EGLint getSurfaceWidth() { | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 177 | return 512; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 178 | } | 
|  | 179 |  | 
|  | 180 | virtual EGLint getSurfaceHeight() { | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 181 | return 512; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 182 | } | 
|  | 183 |  | 
|  | 184 | void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { | 
|  | 185 | GLuint shader = glCreateShader(shaderType); | 
|  | 186 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 187 | if (shader) { | 
|  | 188 | glShaderSource(shader, 1, &pSource, NULL); | 
|  | 189 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 190 | glCompileShader(shader); | 
|  | 191 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 192 | GLint compiled = 0; | 
|  | 193 | glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); | 
|  | 194 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 195 | if (!compiled) { | 
|  | 196 | GLint infoLen = 0; | 
|  | 197 | glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); | 
|  | 198 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 199 | if (infoLen) { | 
|  | 200 | char* buf = (char*) malloc(infoLen); | 
|  | 201 | if (buf) { | 
|  | 202 | glGetShaderInfoLog(shader, infoLen, NULL, buf); | 
|  | 203 | printf("Shader compile log:\n%s\n", buf); | 
|  | 204 | free(buf); | 
|  | 205 | FAIL(); | 
|  | 206 | } | 
|  | 207 | } else { | 
|  | 208 | char* buf = (char*) malloc(0x1000); | 
|  | 209 | if (buf) { | 
|  | 210 | glGetShaderInfoLog(shader, 0x1000, NULL, buf); | 
|  | 211 | printf("Shader compile log:\n%s\n", buf); | 
|  | 212 | free(buf); | 
|  | 213 | FAIL(); | 
|  | 214 | } | 
|  | 215 | } | 
|  | 216 | glDeleteShader(shader); | 
|  | 217 | shader = 0; | 
|  | 218 | } | 
|  | 219 | } | 
|  | 220 | ASSERT_TRUE(shader != 0); | 
|  | 221 | *outShader = shader; | 
|  | 222 | } | 
|  | 223 |  | 
|  | 224 | void createProgram(const char* pVertexSource, const char* pFragmentSource, | 
|  | 225 | GLuint* outPgm) { | 
|  | 226 | GLuint vertexShader, fragmentShader; | 
|  | 227 | { | 
|  | 228 | SCOPED_TRACE("compiling vertex shader"); | 
|  | 229 | loadShader(GL_VERTEX_SHADER, pVertexSource, &vertexShader); | 
|  | 230 | if (HasFatalFailure()) { | 
|  | 231 | return; | 
|  | 232 | } | 
|  | 233 | } | 
|  | 234 | { | 
|  | 235 | SCOPED_TRACE("compiling fragment shader"); | 
|  | 236 | loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader); | 
|  | 237 | if (HasFatalFailure()) { | 
|  | 238 | return; | 
|  | 239 | } | 
|  | 240 | } | 
|  | 241 |  | 
|  | 242 | GLuint program = glCreateProgram(); | 
|  | 243 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 244 | if (program) { | 
|  | 245 | glAttachShader(program, vertexShader); | 
|  | 246 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 247 | glAttachShader(program, fragmentShader); | 
|  | 248 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 249 | glLinkProgram(program); | 
|  | 250 | GLint linkStatus = GL_FALSE; | 
|  | 251 | glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); | 
|  | 252 | if (linkStatus != GL_TRUE) { | 
|  | 253 | GLint bufLength = 0; | 
|  | 254 | glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); | 
|  | 255 | if (bufLength) { | 
|  | 256 | char* buf = (char*) malloc(bufLength); | 
|  | 257 | if (buf) { | 
|  | 258 | glGetProgramInfoLog(program, bufLength, NULL, buf); | 
|  | 259 | printf("Program link log:\n%s\n", buf); | 
|  | 260 | free(buf); | 
|  | 261 | FAIL(); | 
|  | 262 | } | 
|  | 263 | } | 
|  | 264 | glDeleteProgram(program); | 
|  | 265 | program = 0; | 
|  | 266 | } | 
|  | 267 | } | 
|  | 268 | glDeleteShader(vertexShader); | 
|  | 269 | glDeleteShader(fragmentShader); | 
|  | 270 | ASSERT_TRUE(program != 0); | 
|  | 271 | *outPgm = program; | 
|  | 272 | } | 
|  | 273 |  | 
| Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 274 | static int abs(int value) { | 
|  | 275 | return value > 0 ? value : -value; | 
|  | 276 | } | 
|  | 277 |  | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 278 | ::testing::AssertionResult checkPixel(int x, int y, int r, | 
| Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 279 | int g, int b, int a, int tolerance=2) { | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 280 | GLubyte pixel[4]; | 
|  | 281 | String8 msg; | 
|  | 282 | glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); | 
|  | 283 | GLenum err = glGetError(); | 
|  | 284 | if (err != GL_NO_ERROR) { | 
|  | 285 | msg += String8::format("error reading pixel: %#x", err); | 
|  | 286 | while ((err = glGetError()) != GL_NO_ERROR) { | 
|  | 287 | msg += String8::format(", %#x", err); | 
|  | 288 | } | 
|  | 289 | fprintf(stderr, "pixel check failure: %s\n", msg.string()); | 
|  | 290 | return ::testing::AssertionFailure( | 
|  | 291 | ::testing::Message(msg.string())); | 
|  | 292 | } | 
| Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 293 | if (r >= 0 && abs(r - int(pixel[0])) > tolerance) { | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 294 | msg += String8::format("r(%d isn't %d)", pixel[0], r); | 
|  | 295 | } | 
| Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 296 | if (g >= 0 && abs(g - int(pixel[1])) > tolerance) { | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 297 | if (!msg.isEmpty()) { | 
|  | 298 | msg += " "; | 
|  | 299 | } | 
|  | 300 | msg += String8::format("g(%d isn't %d)", pixel[1], g); | 
|  | 301 | } | 
| Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 302 | if (b >= 0 && abs(b - int(pixel[2])) > tolerance) { | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 303 | if (!msg.isEmpty()) { | 
|  | 304 | msg += " "; | 
|  | 305 | } | 
|  | 306 | msg += String8::format("b(%d isn't %d)", pixel[2], b); | 
|  | 307 | } | 
| Jamie Gennis | 824efa7 | 2011-06-13 13:41:01 -0700 | [diff] [blame] | 308 | if (a >= 0 && abs(a - int(pixel[3])) > tolerance) { | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 309 | if (!msg.isEmpty()) { | 
|  | 310 | msg += " "; | 
|  | 311 | } | 
|  | 312 | msg += String8::format("a(%d isn't %d)", pixel[3], a); | 
|  | 313 | } | 
|  | 314 | if (!msg.isEmpty()) { | 
|  | 315 | fprintf(stderr, "pixel check failure: %s\n", msg.string()); | 
|  | 316 | return ::testing::AssertionFailure( | 
|  | 317 | ::testing::Message(msg.string())); | 
|  | 318 | } else { | 
|  | 319 | return ::testing::AssertionSuccess(); | 
|  | 320 | } | 
|  | 321 | } | 
|  | 322 |  | 
|  | 323 | int mDisplaySecs; | 
|  | 324 | sp<SurfaceComposerClient> mComposerClient; | 
|  | 325 | sp<SurfaceControl> mSurfaceControl; | 
|  | 326 |  | 
|  | 327 | EGLDisplay mEglDisplay; | 
|  | 328 | EGLSurface mEglSurface; | 
|  | 329 | EGLContext mEglContext; | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 330 | EGLConfig  mGlConfig; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 331 | }; | 
|  | 332 |  | 
|  | 333 | // XXX: Code above this point should live elsewhere | 
|  | 334 |  | 
|  | 335 | class SurfaceTextureGLTest : public GLTest { | 
|  | 336 | protected: | 
| Jamie Gennis | 79e3125 | 2011-10-19 15:19:19 -0700 | [diff] [blame] | 337 | enum { TEX_ID = 123 }; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 338 |  | 
|  | 339 | virtual void SetUp() { | 
|  | 340 | GLTest::SetUp(); | 
|  | 341 | mST = new SurfaceTexture(TEX_ID); | 
|  | 342 | mSTC = new SurfaceTextureClient(mST); | 
|  | 343 | mANW = mSTC; | 
|  | 344 |  | 
|  | 345 | const char vsrc[] = | 
|  | 346 | "attribute vec4 vPosition;\n" | 
|  | 347 | "varying vec2 texCoords;\n" | 
|  | 348 | "uniform mat4 texMatrix;\n" | 
|  | 349 | "void main() {\n" | 
|  | 350 | "  vec2 vTexCoords = 0.5 * (vPosition.xy + vec2(1.0, 1.0));\n" | 
|  | 351 | "  texCoords = (texMatrix * vec4(vTexCoords, 0.0, 1.0)).xy;\n" | 
|  | 352 | "  gl_Position = vPosition;\n" | 
|  | 353 | "}\n"; | 
|  | 354 |  | 
|  | 355 | const char fsrc[] = | 
|  | 356 | "#extension GL_OES_EGL_image_external : require\n" | 
|  | 357 | "precision mediump float;\n" | 
|  | 358 | "uniform samplerExternalOES texSampler;\n" | 
|  | 359 | "varying vec2 texCoords;\n" | 
|  | 360 | "void main() {\n" | 
|  | 361 | "  gl_FragColor = texture2D(texSampler, texCoords);\n" | 
|  | 362 | "}\n"; | 
|  | 363 |  | 
|  | 364 | { | 
|  | 365 | SCOPED_TRACE("creating shader program"); | 
|  | 366 | createProgram(vsrc, fsrc, &mPgm); | 
|  | 367 | if (HasFatalFailure()) { | 
|  | 368 | return; | 
|  | 369 | } | 
|  | 370 | } | 
|  | 371 |  | 
|  | 372 | mPositionHandle = glGetAttribLocation(mPgm, "vPosition"); | 
|  | 373 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 374 | ASSERT_NE(-1, mPositionHandle); | 
|  | 375 | mTexSamplerHandle = glGetUniformLocation(mPgm, "texSampler"); | 
|  | 376 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 377 | ASSERT_NE(-1, mTexSamplerHandle); | 
|  | 378 | mTexMatrixHandle = glGetUniformLocation(mPgm, "texMatrix"); | 
|  | 379 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 380 | ASSERT_NE(-1, mTexMatrixHandle); | 
|  | 381 | } | 
|  | 382 |  | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 383 | virtual void TearDown() { | 
|  | 384 | mANW.clear(); | 
|  | 385 | mSTC.clear(); | 
|  | 386 | mST.clear(); | 
|  | 387 | GLTest::TearDown(); | 
|  | 388 | } | 
|  | 389 |  | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 390 | // drawTexture draws the SurfaceTexture over the entire GL viewport. | 
|  | 391 | void drawTexture() { | 
|  | 392 | const GLfloat triangleVertices[] = { | 
|  | 393 | -1.0f, 1.0f, | 
|  | 394 | -1.0f, -1.0f, | 
|  | 395 | 1.0f, -1.0f, | 
|  | 396 | 1.0f, 1.0f, | 
|  | 397 | }; | 
|  | 398 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 399 | glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, | 
|  | 400 | triangleVertices); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 401 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 402 | glEnableVertexAttribArray(mPositionHandle); | 
|  | 403 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 404 |  | 
|  | 405 | glUseProgram(mPgm); | 
|  | 406 | glUniform1i(mTexSamplerHandle, 0); | 
|  | 407 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 408 | glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); | 
|  | 409 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 410 |  | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 411 | // XXX: These calls are not needed for GL_TEXTURE_EXTERNAL_OES as | 
|  | 412 | // they're setting the defautls for that target, but when hacking things | 
|  | 413 | // to use GL_TEXTURE_2D they are needed to achieve the same behavior. | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 414 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, | 
|  | 415 | GL_LINEAR); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 416 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 417 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, | 
|  | 418 | GL_LINEAR); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 419 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 420 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, | 
|  | 421 | GL_CLAMP_TO_EDGE); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 422 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 423 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, | 
|  | 424 | GL_CLAMP_TO_EDGE); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 425 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 426 |  | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 427 | GLfloat texMatrix[16]; | 
|  | 428 | mST->getTransformMatrix(texMatrix); | 
|  | 429 | glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); | 
|  | 430 |  | 
|  | 431 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
|  | 432 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 433 | } | 
|  | 434 |  | 
| Jamie Gennis | dfcff4b | 2011-06-17 11:39:18 -0700 | [diff] [blame] | 435 | class FrameWaiter : public SurfaceTexture::FrameAvailableListener { | 
|  | 436 | public: | 
|  | 437 | FrameWaiter(): | 
|  | 438 | mPendingFrames(0) { | 
|  | 439 | } | 
|  | 440 |  | 
|  | 441 | void waitForFrame() { | 
|  | 442 | Mutex::Autolock lock(mMutex); | 
|  | 443 | while (mPendingFrames == 0) { | 
|  | 444 | mCondition.wait(mMutex); | 
|  | 445 | } | 
|  | 446 | mPendingFrames--; | 
|  | 447 | } | 
|  | 448 |  | 
|  | 449 | virtual void onFrameAvailable() { | 
|  | 450 | Mutex::Autolock lock(mMutex); | 
|  | 451 | mPendingFrames++; | 
|  | 452 | mCondition.signal(); | 
|  | 453 | } | 
|  | 454 |  | 
|  | 455 | int mPendingFrames; | 
|  | 456 | Mutex mMutex; | 
|  | 457 | Condition mCondition; | 
|  | 458 | }; | 
|  | 459 |  | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 460 | sp<SurfaceTexture> mST; | 
|  | 461 | sp<SurfaceTextureClient> mSTC; | 
|  | 462 | sp<ANativeWindow> mANW; | 
|  | 463 |  | 
|  | 464 | GLuint mPgm; | 
|  | 465 | GLint mPositionHandle; | 
|  | 466 | GLint mTexSamplerHandle; | 
|  | 467 | GLint mTexMatrixHandle; | 
|  | 468 | }; | 
|  | 469 |  | 
|  | 470 | // Fill a YV12 buffer with a multi-colored checkerboard pattern | 
|  | 471 | void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { | 
|  | 472 | const int blockWidth = w > 16 ? w / 16 : 1; | 
|  | 473 | const int blockHeight = h > 16 ? h / 16 : 1; | 
|  | 474 | const int yuvTexOffsetY = 0; | 
|  | 475 | int yuvTexStrideY = stride; | 
|  | 476 | int yuvTexOffsetV = yuvTexStrideY * h; | 
|  | 477 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; | 
|  | 478 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; | 
|  | 479 | int yuvTexStrideU = yuvTexStrideV; | 
|  | 480 | for (int x = 0; x < w; x++) { | 
|  | 481 | for (int y = 0; y < h; y++) { | 
|  | 482 | int parityX = (x / blockWidth) & 1; | 
|  | 483 | int parityY = (y / blockHeight) & 1; | 
|  | 484 | unsigned char intensity = (parityX ^ parityY) ? 63 : 191; | 
|  | 485 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; | 
|  | 486 | if (x < w / 2 && y < h / 2) { | 
|  | 487 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; | 
|  | 488 | if (x * 2 < w / 2 && y * 2 < h / 2) { | 
|  | 489 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = | 
|  | 490 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = | 
|  | 491 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = | 
|  | 492 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = | 
|  | 493 | intensity; | 
|  | 494 | } | 
|  | 495 | } | 
|  | 496 | } | 
|  | 497 | } | 
|  | 498 | } | 
|  | 499 |  | 
|  | 500 | // Fill a YV12 buffer with red outside a given rectangle and green inside it. | 
|  | 501 | void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, | 
|  | 502 | const android_native_rect_t& rect) { | 
|  | 503 | const int yuvTexOffsetY = 0; | 
|  | 504 | int yuvTexStrideY = stride; | 
|  | 505 | int yuvTexOffsetV = yuvTexStrideY * h; | 
|  | 506 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; | 
|  | 507 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; | 
|  | 508 | int yuvTexStrideU = yuvTexStrideV; | 
|  | 509 | for (int x = 0; x < w; x++) { | 
|  | 510 | for (int y = 0; y < h; y++) { | 
|  | 511 | bool inside = rect.left <= x && x < rect.right && | 
|  | 512 | rect.top <= y && y < rect.bottom; | 
|  | 513 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64; | 
|  | 514 | if (x < w / 2 && y < h / 2) { | 
|  | 515 | bool inside = rect.left <= 2*x && 2*x < rect.right && | 
|  | 516 | rect.top <= 2*y && 2*y < rect.bottom; | 
|  | 517 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16; | 
|  | 518 | buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = | 
|  | 519 | inside ? 16 : 255; | 
|  | 520 | } | 
|  | 521 | } | 
|  | 522 | } | 
|  | 523 | } | 
|  | 524 |  | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 525 | void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) { | 
|  | 526 | const size_t PIXEL_SIZE = 4; | 
|  | 527 | for (int x = 0; x < w; x++) { | 
|  | 528 | for (int y = 0; y < h; y++) { | 
|  | 529 | off_t offset = (y * stride + x) * PIXEL_SIZE; | 
|  | 530 | for (int c = 0; c < 4; c++) { | 
|  | 531 | int parityX = (x / (1 << (c+2))) & 1; | 
|  | 532 | int parityY = (y / (1 << (c+2))) & 1; | 
|  | 533 | buf[offset + c] = (parityX ^ parityY) ? 231 : 35; | 
|  | 534 | } | 
|  | 535 | } | 
|  | 536 | } | 
|  | 537 | } | 
|  | 538 |  | 
| Jamie Gennis | fe27e2f | 2011-11-11 18:05:11 -0800 | [diff] [blame] | 539 | void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r, | 
|  | 540 | uint8_t g, uint8_t b, uint8_t a) { | 
|  | 541 | const size_t PIXEL_SIZE = 4; | 
|  | 542 | for (int y = 0; y < h; y++) { | 
|  | 543 | for (int x = 0; x < h; x++) { | 
|  | 544 | off_t offset = (y * stride + x) * PIXEL_SIZE; | 
|  | 545 | buf[offset + 0] = r; | 
|  | 546 | buf[offset + 1] = g; | 
|  | 547 | buf[offset + 2] = b; | 
|  | 548 | buf[offset + 3] = a; | 
|  | 549 | } | 
|  | 550 | } | 
|  | 551 | } | 
|  | 552 |  | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 553 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferNpot) { | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 554 | const int texWidth = 64; | 
|  | 555 | const int texHeight = 66; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 556 |  | 
|  | 557 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 558 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 559 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 560 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 561 |  | 
| Iliyan Malchev | 697526b | 2011-05-01 11:33:26 -0700 | [diff] [blame] | 562 | ANativeWindowBuffer* anb; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 563 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 564 | ASSERT_TRUE(anb != NULL); | 
|  | 565 |  | 
|  | 566 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); | 
|  | 567 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 568 |  | 
|  | 569 | // Fill the buffer with the a checkerboard pattern | 
|  | 570 | uint8_t* img = NULL; | 
|  | 571 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 572 | fillYV12Buffer(img, texWidth, texHeight, buf->getStride()); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 573 | buf->unlock(); | 
|  | 574 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 575 |  | 
|  | 576 | mST->updateTexImage(); | 
|  | 577 |  | 
|  | 578 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 579 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 580 |  | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 581 | glViewport(0, 0, texWidth, texHeight); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 582 | drawTexture(); | 
|  | 583 |  | 
|  | 584 | EXPECT_TRUE(checkPixel( 0,  0, 255, 127, 255, 255)); | 
|  | 585 | EXPECT_TRUE(checkPixel(63,  0,   0, 133,   0, 255)); | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 586 | EXPECT_TRUE(checkPixel(63, 65,   0, 133,   0, 255)); | 
|  | 587 | EXPECT_TRUE(checkPixel( 0, 65, 255, 127, 255, 255)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 588 |  | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 589 | EXPECT_TRUE(checkPixel(22, 44, 255, 127, 255, 255)); | 
|  | 590 | EXPECT_TRUE(checkPixel(45, 52, 255, 127, 255, 255)); | 
|  | 591 | EXPECT_TRUE(checkPixel(52, 51,  98, 255,  73, 255)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 592 | EXPECT_TRUE(checkPixel( 7, 31, 155,   0, 118, 255)); | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 593 | EXPECT_TRUE(checkPixel(31,  9, 107,  24,  87, 255)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 594 | EXPECT_TRUE(checkPixel(29, 35, 255, 127, 255, 255)); | 
|  | 595 | EXPECT_TRUE(checkPixel(36, 22, 155,  29,   0, 255)); | 
|  | 596 | } | 
|  | 597 |  | 
| Jamie Gennis | d05bb2e | 2011-06-14 15:41:45 -0700 | [diff] [blame] | 598 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferPow2) { | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 599 | const int texWidth = 64; | 
|  | 600 | const int texHeight = 64; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 601 |  | 
|  | 602 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 603 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 604 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 605 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 606 |  | 
| Iliyan Malchev | 697526b | 2011-05-01 11:33:26 -0700 | [diff] [blame] | 607 | ANativeWindowBuffer* anb; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 608 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 609 | ASSERT_TRUE(anb != NULL); | 
|  | 610 |  | 
|  | 611 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); | 
|  | 612 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 613 |  | 
|  | 614 | // Fill the buffer with the a checkerboard pattern | 
|  | 615 | uint8_t* img = NULL; | 
|  | 616 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 617 | fillYV12Buffer(img, texWidth, texHeight, buf->getStride()); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 618 | buf->unlock(); | 
|  | 619 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 620 |  | 
|  | 621 | mST->updateTexImage(); | 
|  | 622 |  | 
|  | 623 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 624 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 625 |  | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 626 | glViewport(0, 0, texWidth, texHeight); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 627 | drawTexture(); | 
|  | 628 |  | 
| Jamie Gennis | d05bb2e | 2011-06-14 15:41:45 -0700 | [diff] [blame] | 629 | EXPECT_TRUE(checkPixel( 0,  0,   0, 133,   0, 255)); | 
|  | 630 | EXPECT_TRUE(checkPixel(63,  0, 255, 127, 255, 255)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 631 | EXPECT_TRUE(checkPixel(63, 63,   0, 133,   0, 255)); | 
|  | 632 | EXPECT_TRUE(checkPixel( 0, 63, 255, 127, 255, 255)); | 
|  | 633 |  | 
| Jamie Gennis | d05bb2e | 2011-06-14 15:41:45 -0700 | [diff] [blame] | 634 | EXPECT_TRUE(checkPixel(22, 19, 100, 255,  74, 255)); | 
|  | 635 | EXPECT_TRUE(checkPixel(45, 11, 100, 255,  74, 255)); | 
|  | 636 | EXPECT_TRUE(checkPixel(52, 12, 155,   0, 181, 255)); | 
|  | 637 | EXPECT_TRUE(checkPixel( 7, 32, 150, 237, 170, 255)); | 
|  | 638 | EXPECT_TRUE(checkPixel(31, 54,   0,  71, 117, 255)); | 
|  | 639 | EXPECT_TRUE(checkPixel(29, 28,   0, 133,   0, 255)); | 
|  | 640 | EXPECT_TRUE(checkPixel(36, 41, 100, 232, 255, 255)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 641 | } | 
|  | 642 |  | 
|  | 643 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BufferWithCrop) { | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 644 | const int texWidth = 64; | 
|  | 645 | const int texHeight = 66; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 646 |  | 
|  | 647 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 648 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 649 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 650 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 651 |  | 
|  | 652 | android_native_rect_t crops[] = { | 
|  | 653 | {4, 6, 22, 36}, | 
|  | 654 | {0, 6, 22, 36}, | 
|  | 655 | {4, 0, 22, 36}, | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 656 | {4, 6, texWidth, 36}, | 
|  | 657 | {4, 6, 22, texHeight}, | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 658 | }; | 
|  | 659 |  | 
|  | 660 | for (int i = 0; i < 5; i++) { | 
|  | 661 | const android_native_rect_t& crop(crops[i]); | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 662 | SCOPED_TRACE(String8::format("rect{ l: %d t: %d r: %d b: %d }", | 
|  | 663 | crop.left, crop.top, crop.right, crop.bottom).string()); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 664 |  | 
|  | 665 | ASSERT_EQ(NO_ERROR, native_window_set_crop(mANW.get(), &crop)); | 
|  | 666 |  | 
| Iliyan Malchev | 697526b | 2011-05-01 11:33:26 -0700 | [diff] [blame] | 667 | ANativeWindowBuffer* anb; | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 668 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 669 | ASSERT_TRUE(anb != NULL); | 
|  | 670 |  | 
|  | 671 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 672 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), | 
|  | 673 | buf->getNativeBuffer())); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 674 |  | 
|  | 675 | uint8_t* img = NULL; | 
|  | 676 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 677 | fillYV12BufferRect(img, texWidth, texHeight, buf->getStride(), crop); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 678 | buf->unlock(); | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 679 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), | 
|  | 680 | buf->getNativeBuffer())); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 681 |  | 
|  | 682 | mST->updateTexImage(); | 
|  | 683 |  | 
|  | 684 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 685 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 686 |  | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 687 | glViewport(0, 0, 64, 64); | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 688 | drawTexture(); | 
|  | 689 |  | 
|  | 690 | EXPECT_TRUE(checkPixel( 0,  0,  82, 255,  35, 255)); | 
|  | 691 | EXPECT_TRUE(checkPixel(63,  0,  82, 255,  35, 255)); | 
|  | 692 | EXPECT_TRUE(checkPixel(63, 63,  82, 255,  35, 255)); | 
|  | 693 | EXPECT_TRUE(checkPixel( 0, 63,  82, 255,  35, 255)); | 
|  | 694 |  | 
|  | 695 | EXPECT_TRUE(checkPixel(25, 14,  82, 255,  35, 255)); | 
|  | 696 | EXPECT_TRUE(checkPixel(35, 31,  82, 255,  35, 255)); | 
|  | 697 | EXPECT_TRUE(checkPixel(57,  6,  82, 255,  35, 255)); | 
|  | 698 | EXPECT_TRUE(checkPixel( 5, 42,  82, 255,  35, 255)); | 
|  | 699 | EXPECT_TRUE(checkPixel(32, 33,  82, 255,  35, 255)); | 
|  | 700 | EXPECT_TRUE(checkPixel(16, 26,  82, 255,  35, 255)); | 
|  | 701 | EXPECT_TRUE(checkPixel(46, 51,  82, 255,  35, 255)); | 
|  | 702 | } | 
|  | 703 | } | 
|  | 704 |  | 
| Jamie Gennis | dfcff4b | 2011-06-17 11:39:18 -0700 | [diff] [blame] | 705 | // This test is intended to catch synchronization bugs between the CPU-written | 
|  | 706 | // and GPU-read buffers. | 
|  | 707 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) { | 
|  | 708 | enum { texWidth = 16 }; | 
|  | 709 | enum { texHeight = 16 }; | 
|  | 710 | enum { numFrames = 1024 }; | 
|  | 711 |  | 
|  | 712 | ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true)); | 
|  | 713 | ASSERT_EQ(NO_ERROR, mST->setBufferCountServer(2)); | 
|  | 714 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), | 
|  | 715 | texWidth, texHeight, HAL_PIXEL_FORMAT_YV12)); | 
|  | 716 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 717 | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 718 |  | 
|  | 719 | struct TestPixel { | 
|  | 720 | int x; | 
|  | 721 | int y; | 
|  | 722 | }; | 
|  | 723 | const TestPixel testPixels[] = { | 
|  | 724 | {  4, 11 }, | 
|  | 725 | { 12, 14 }, | 
|  | 726 | {  7,  2 }, | 
|  | 727 | }; | 
|  | 728 | enum {numTestPixels = sizeof(testPixels) / sizeof(testPixels[0])}; | 
|  | 729 |  | 
|  | 730 | class ProducerThread : public Thread { | 
|  | 731 | public: | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 732 | ProducerThread(const sp<ANativeWindow>& anw, | 
|  | 733 | const TestPixel* testPixels): | 
| Jamie Gennis | dfcff4b | 2011-06-17 11:39:18 -0700 | [diff] [blame] | 734 | mANW(anw), | 
|  | 735 | mTestPixels(testPixels) { | 
|  | 736 | } | 
|  | 737 |  | 
|  | 738 | virtual ~ProducerThread() { | 
|  | 739 | } | 
|  | 740 |  | 
|  | 741 | virtual bool threadLoop() { | 
|  | 742 | for (int i = 0; i < numFrames; i++) { | 
|  | 743 | ANativeWindowBuffer* anb; | 
|  | 744 | if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { | 
|  | 745 | return false; | 
|  | 746 | } | 
|  | 747 | if (anb == NULL) { | 
|  | 748 | return false; | 
|  | 749 | } | 
|  | 750 |  | 
|  | 751 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); | 
|  | 752 | if (mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()) | 
|  | 753 | != NO_ERROR) { | 
|  | 754 | return false; | 
|  | 755 | } | 
|  | 756 |  | 
|  | 757 | const int yuvTexOffsetY = 0; | 
|  | 758 | int stride = buf->getStride(); | 
|  | 759 | int yuvTexStrideY = stride; | 
|  | 760 | int yuvTexOffsetV = yuvTexStrideY * texHeight; | 
|  | 761 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; | 
|  | 762 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * texHeight/2; | 
|  | 763 | int yuvTexStrideU = yuvTexStrideV; | 
|  | 764 |  | 
|  | 765 | uint8_t* img = NULL; | 
|  | 766 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
|  | 767 |  | 
|  | 768 | // Gray out all the test pixels first, so we're more likely to | 
|  | 769 | // see a failure if GL is still texturing from the buffer we | 
|  | 770 | // just dequeued. | 
|  | 771 | for (int j = 0; j < numTestPixels; j++) { | 
|  | 772 | int x = mTestPixels[j].x; | 
|  | 773 | int y = mTestPixels[j].y; | 
|  | 774 | uint8_t value = 128; | 
|  | 775 | img[y*stride + x] = value; | 
|  | 776 | } | 
|  | 777 |  | 
|  | 778 | // Fill the buffer with gray. | 
|  | 779 | for (int y = 0; y < texHeight; y++) { | 
|  | 780 | for (int x = 0; x < texWidth; x++) { | 
|  | 781 | img[yuvTexOffsetY + y*yuvTexStrideY + x] = 128; | 
|  | 782 | img[yuvTexOffsetU + (y/2)*yuvTexStrideU + x/2] = 128; | 
|  | 783 | img[yuvTexOffsetV + (y/2)*yuvTexStrideV + x/2] = 128; | 
|  | 784 | } | 
|  | 785 | } | 
|  | 786 |  | 
|  | 787 | // Set the test pixels to either white or black. | 
|  | 788 | for (int j = 0; j < numTestPixels; j++) { | 
|  | 789 | int x = mTestPixels[j].x; | 
|  | 790 | int y = mTestPixels[j].y; | 
|  | 791 | uint8_t value = 0; | 
|  | 792 | if (j == (i % numTestPixels)) { | 
|  | 793 | value = 255; | 
|  | 794 | } | 
|  | 795 | img[y*stride + x] = value; | 
|  | 796 | } | 
|  | 797 |  | 
|  | 798 | buf->unlock(); | 
|  | 799 | if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()) | 
|  | 800 | != NO_ERROR) { | 
|  | 801 | return false; | 
|  | 802 | } | 
|  | 803 | } | 
|  | 804 | return false; | 
|  | 805 | } | 
|  | 806 |  | 
|  | 807 | sp<ANativeWindow> mANW; | 
|  | 808 | const TestPixel* mTestPixels; | 
|  | 809 | }; | 
|  | 810 |  | 
|  | 811 | sp<FrameWaiter> fw(new FrameWaiter); | 
|  | 812 | mST->setFrameAvailableListener(fw); | 
|  | 813 |  | 
|  | 814 | sp<Thread> pt(new ProducerThread(mANW, testPixels)); | 
|  | 815 | pt->run(); | 
|  | 816 |  | 
|  | 817 | glViewport(0, 0, texWidth, texHeight); | 
|  | 818 |  | 
|  | 819 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 820 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 821 |  | 
|  | 822 | // We wait for the first two frames up front so that the producer will be | 
|  | 823 | // likely to dequeue the buffer that's currently being textured from. | 
|  | 824 | fw->waitForFrame(); | 
|  | 825 | fw->waitForFrame(); | 
|  | 826 |  | 
|  | 827 | for (int i = 0; i < numFrames; i++) { | 
|  | 828 | SCOPED_TRACE(String8::format("frame %d", i).string()); | 
|  | 829 |  | 
|  | 830 | // We must wait for each frame to come in because if we ever do an | 
|  | 831 | // updateTexImage call that doesn't consume a newly available buffer | 
|  | 832 | // then the producer and consumer will get out of sync, which will cause | 
|  | 833 | // a deadlock. | 
|  | 834 | if (i > 1) { | 
|  | 835 | fw->waitForFrame(); | 
|  | 836 | } | 
|  | 837 | mST->updateTexImage(); | 
|  | 838 | drawTexture(); | 
|  | 839 |  | 
|  | 840 | for (int j = 0; j < numTestPixels; j++) { | 
|  | 841 | int x = testPixels[j].x; | 
|  | 842 | int y = testPixels[j].y; | 
|  | 843 | uint8_t value = 0; | 
|  | 844 | if (j == (i % numTestPixels)) { | 
|  | 845 | // We must y-invert the texture coords | 
|  | 846 | EXPECT_TRUE(checkPixel(x, texHeight-y-1, 255, 255, 255, 255)); | 
|  | 847 | } else { | 
|  | 848 | // We must y-invert the texture coords | 
|  | 849 | EXPECT_TRUE(checkPixel(x, texHeight-y-1, 0, 0, 0, 255)); | 
|  | 850 | } | 
|  | 851 | } | 
|  | 852 | } | 
|  | 853 |  | 
|  | 854 | pt->requestExitAndWait(); | 
|  | 855 | } | 
|  | 856 |  | 
| Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 857 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferNpot) { | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 858 | const int texWidth = 64; | 
|  | 859 | const int texHeight = 66; | 
|  | 860 |  | 
|  | 861 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), | 
|  | 862 | texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888)); | 
|  | 863 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 864 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 865 |  | 
|  | 866 | android_native_buffer_t* anb; | 
|  | 867 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 868 | ASSERT_TRUE(anb != NULL); | 
|  | 869 |  | 
|  | 870 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); | 
|  | 871 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 872 |  | 
|  | 873 | // Fill the buffer with the a checkerboard pattern | 
|  | 874 | uint8_t* img = NULL; | 
|  | 875 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
|  | 876 | fillRGBA8Buffer(img, texWidth, texHeight, buf->getStride()); | 
|  | 877 | buf->unlock(); | 
|  | 878 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 879 |  | 
|  | 880 | mST->updateTexImage(); | 
|  | 881 |  | 
|  | 882 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 883 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 884 |  | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 885 | glViewport(0, 0, texWidth, texHeight); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 886 | drawTexture(); | 
|  | 887 |  | 
|  | 888 | EXPECT_TRUE(checkPixel( 0,  0,  35,  35,  35,  35)); | 
|  | 889 | EXPECT_TRUE(checkPixel(63,  0, 231, 231, 231, 231)); | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 890 | EXPECT_TRUE(checkPixel(63, 65, 231, 231, 231, 231)); | 
|  | 891 | EXPECT_TRUE(checkPixel( 0, 65,  35,  35,  35,  35)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 892 |  | 
|  | 893 | EXPECT_TRUE(checkPixel(15, 10,  35, 231, 231, 231)); | 
| Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 894 | EXPECT_TRUE(checkPixel(23, 65, 231,  35, 231,  35)); | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 895 | EXPECT_TRUE(checkPixel(19, 40,  35, 231,  35,  35)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 896 | EXPECT_TRUE(checkPixel(38, 30, 231,  35,  35,  35)); | 
|  | 897 | EXPECT_TRUE(checkPixel(42, 54,  35,  35,  35, 231)); | 
| Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 898 | EXPECT_TRUE(checkPixel(37, 34,  35, 231, 231, 231)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 899 | EXPECT_TRUE(checkPixel(31,  8, 231,  35,  35, 231)); | 
| Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 900 | EXPECT_TRUE(checkPixel(37, 47, 231,  35, 231, 231)); | 
|  | 901 | EXPECT_TRUE(checkPixel(25, 38,  35,  35,  35,  35)); | 
|  | 902 | EXPECT_TRUE(checkPixel(49,  6,  35, 231,  35,  35)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 903 | EXPECT_TRUE(checkPixel(54, 50,  35, 231, 231, 231)); | 
| Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 904 | EXPECT_TRUE(checkPixel(27, 26, 231, 231, 231, 231)); | 
|  | 905 | EXPECT_TRUE(checkPixel(10,  6,  35,  35, 231, 231)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 906 | EXPECT_TRUE(checkPixel(29,  4,  35,  35,  35, 231)); | 
| Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 907 | EXPECT_TRUE(checkPixel(55, 28,  35,  35, 231,  35)); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 908 | EXPECT_TRUE(checkPixel(58, 55,  35,  35, 231, 231)); | 
|  | 909 | } | 
|  | 910 |  | 
| Jamie Gennis | 1f8e09f | 2011-07-19 17:58:43 -0700 | [diff] [blame] | 911 | TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledRGBABufferPow2) { | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 912 | const int texWidth = 64; | 
|  | 913 | const int texHeight = 64; | 
|  | 914 |  | 
|  | 915 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), | 
|  | 916 | texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888)); | 
|  | 917 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 918 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 919 |  | 
|  | 920 | android_native_buffer_t* anb; | 
|  | 921 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 922 | ASSERT_TRUE(anb != NULL); | 
|  | 923 |  | 
|  | 924 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); | 
|  | 925 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 926 |  | 
|  | 927 | // Fill the buffer with the a checkerboard pattern | 
|  | 928 | uint8_t* img = NULL; | 
|  | 929 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
|  | 930 | fillRGBA8Buffer(img, texWidth, texHeight, buf->getStride()); | 
|  | 931 | buf->unlock(); | 
|  | 932 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 933 |  | 
|  | 934 | mST->updateTexImage(); | 
|  | 935 |  | 
|  | 936 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 937 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 938 |  | 
| Jamie Gennis | c8c5152 | 2011-06-15 14:24:38 -0700 | [diff] [blame] | 939 | glViewport(0, 0, texWidth, texHeight); | 
| Jamie Gennis | 1876d13 | 2011-03-17 16:32:52 -0700 | [diff] [blame] | 940 | drawTexture(); | 
|  | 941 |  | 
|  | 942 | EXPECT_TRUE(checkPixel( 0,  0, 231, 231, 231, 231)); | 
|  | 943 | EXPECT_TRUE(checkPixel(63,  0,  35,  35,  35,  35)); | 
|  | 944 | EXPECT_TRUE(checkPixel(63, 63, 231, 231, 231, 231)); | 
|  | 945 | EXPECT_TRUE(checkPixel( 0, 63,  35,  35,  35,  35)); | 
|  | 946 |  | 
|  | 947 | EXPECT_TRUE(checkPixel(12, 46, 231, 231, 231,  35)); | 
|  | 948 | EXPECT_TRUE(checkPixel(16,  1, 231, 231,  35, 231)); | 
|  | 949 | EXPECT_TRUE(checkPixel(21, 12, 231,  35,  35, 231)); | 
|  | 950 | EXPECT_TRUE(checkPixel(26, 51, 231,  35, 231,  35)); | 
|  | 951 | EXPECT_TRUE(checkPixel( 5, 32,  35, 231, 231,  35)); | 
|  | 952 | EXPECT_TRUE(checkPixel(13,  8,  35, 231, 231, 231)); | 
|  | 953 | EXPECT_TRUE(checkPixel(46,  3,  35,  35, 231,  35)); | 
|  | 954 | EXPECT_TRUE(checkPixel(30, 33,  35,  35,  35,  35)); | 
|  | 955 | EXPECT_TRUE(checkPixel( 6, 52, 231, 231,  35,  35)); | 
|  | 956 | EXPECT_TRUE(checkPixel(55, 33,  35, 231,  35, 231)); | 
|  | 957 | EXPECT_TRUE(checkPixel(16, 29,  35,  35, 231, 231)); | 
|  | 958 | EXPECT_TRUE(checkPixel( 1, 30,  35,  35,  35, 231)); | 
|  | 959 | EXPECT_TRUE(checkPixel(41, 37,  35,  35, 231, 231)); | 
|  | 960 | EXPECT_TRUE(checkPixel(46, 29, 231, 231,  35,  35)); | 
|  | 961 | EXPECT_TRUE(checkPixel(15, 25,  35, 231,  35, 231)); | 
|  | 962 | EXPECT_TRUE(checkPixel( 3, 52,  35, 231,  35,  35)); | 
|  | 963 | } | 
|  | 964 |  | 
| Jamie Gennis | 7b305ff | 2011-07-19 12:08:33 -0700 | [diff] [blame] | 965 | TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) { | 
|  | 966 | class ProducerThread : public Thread { | 
|  | 967 | public: | 
|  | 968 | ProducerThread(const sp<ANativeWindow>& anw): | 
|  | 969 | mANW(anw), | 
|  | 970 | mDequeueError(NO_ERROR) { | 
|  | 971 | } | 
|  | 972 |  | 
|  | 973 | virtual ~ProducerThread() { | 
|  | 974 | } | 
|  | 975 |  | 
|  | 976 | virtual bool threadLoop() { | 
|  | 977 | Mutex::Autolock lock(mMutex); | 
|  | 978 | ANativeWindowBuffer* anb; | 
|  | 979 |  | 
|  | 980 | // Frame 1 | 
|  | 981 | if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { | 
|  | 982 | return false; | 
|  | 983 | } | 
|  | 984 | if (anb == NULL) { | 
|  | 985 | return false; | 
|  | 986 | } | 
|  | 987 | if (mANW->queueBuffer(mANW.get(), anb) | 
|  | 988 | != NO_ERROR) { | 
|  | 989 | return false; | 
|  | 990 | } | 
|  | 991 |  | 
|  | 992 | // Frame 2 | 
|  | 993 | if (mANW->dequeueBuffer(mANW.get(), &anb) != NO_ERROR) { | 
|  | 994 | return false; | 
|  | 995 | } | 
|  | 996 | if (anb == NULL) { | 
|  | 997 | return false; | 
|  | 998 | } | 
|  | 999 | if (mANW->queueBuffer(mANW.get(), anb) | 
|  | 1000 | != NO_ERROR) { | 
|  | 1001 | return false; | 
|  | 1002 | } | 
|  | 1003 |  | 
|  | 1004 | // Frame 3 - error expected | 
|  | 1005 | mDequeueError = mANW->dequeueBuffer(mANW.get(), &anb); | 
|  | 1006 | return false; | 
|  | 1007 | } | 
|  | 1008 |  | 
|  | 1009 | status_t getDequeueError() { | 
|  | 1010 | Mutex::Autolock lock(mMutex); | 
|  | 1011 | return mDequeueError; | 
|  | 1012 | } | 
|  | 1013 |  | 
|  | 1014 | private: | 
|  | 1015 | sp<ANativeWindow> mANW; | 
|  | 1016 | status_t mDequeueError; | 
|  | 1017 | Mutex mMutex; | 
|  | 1018 | }; | 
|  | 1019 |  | 
|  | 1020 | sp<FrameWaiter> fw(new FrameWaiter); | 
|  | 1021 | mST->setFrameAvailableListener(fw); | 
|  | 1022 | ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
|  | 1023 | ASSERT_EQ(OK, mST->setBufferCountServer(2)); | 
|  | 1024 |  | 
|  | 1025 | sp<Thread> pt(new ProducerThread(mANW)); | 
|  | 1026 | pt->run(); | 
|  | 1027 |  | 
|  | 1028 | fw->waitForFrame(); | 
|  | 1029 | fw->waitForFrame(); | 
|  | 1030 |  | 
|  | 1031 | // Sleep for 100ms to allow the producer thread's dequeueBuffer call to | 
|  | 1032 | // block waiting for a buffer to become available. | 
|  | 1033 | usleep(100000); | 
|  | 1034 |  | 
|  | 1035 | mST->abandon(); | 
|  | 1036 |  | 
|  | 1037 | pt->requestExitAndWait(); | 
|  | 1038 | ASSERT_EQ(NO_INIT, | 
|  | 1039 | reinterpret_cast<ProducerThread*>(pt.get())->getDequeueError()); | 
|  | 1040 | } | 
|  | 1041 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1042 | TEST_F(SurfaceTextureGLTest, InvalidWidthOrHeightFails) { | 
|  | 1043 | int texHeight = 16; | 
|  | 1044 | ANativeWindowBuffer* anb; | 
|  | 1045 |  | 
|  | 1046 | GLint maxTextureSize; | 
|  | 1047 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); | 
|  | 1048 |  | 
|  | 1049 | // make sure it works with small textures | 
|  | 1050 | mST->setDefaultBufferSize(16, texHeight); | 
|  | 1051 | EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 1052 | EXPECT_EQ(16, anb->width); | 
|  | 1053 | EXPECT_EQ(texHeight, anb->height); | 
|  | 1054 | EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb)); | 
|  | 1055 | EXPECT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 1056 |  | 
|  | 1057 | // make sure it works with GL_MAX_TEXTURE_SIZE | 
|  | 1058 | mST->setDefaultBufferSize(maxTextureSize, texHeight); | 
|  | 1059 | EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 1060 | EXPECT_EQ(maxTextureSize, anb->width); | 
|  | 1061 | EXPECT_EQ(texHeight, anb->height); | 
|  | 1062 | EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb)); | 
|  | 1063 | EXPECT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 1064 |  | 
|  | 1065 | // make sure it fails with GL_MAX_TEXTURE_SIZE+1 | 
|  | 1066 | mST->setDefaultBufferSize(maxTextureSize+1, texHeight); | 
|  | 1067 | EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 1068 | EXPECT_EQ(maxTextureSize+1, anb->width); | 
|  | 1069 | EXPECT_EQ(texHeight, anb->height); | 
|  | 1070 | EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb)); | 
|  | 1071 | ASSERT_NE(NO_ERROR, mST->updateTexImage()); | 
|  | 1072 | } | 
|  | 1073 |  | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1074 | /* | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1075 | * This test fixture is for testing GL -> GL texture streaming.  It creates an | 
|  | 1076 | * EGLSurface and an EGLContext for the image producer to use. | 
|  | 1077 | */ | 
|  | 1078 | class SurfaceTextureGLToGLTest : public SurfaceTextureGLTest { | 
|  | 1079 | protected: | 
|  | 1080 | SurfaceTextureGLToGLTest(): | 
|  | 1081 | mProducerEglSurface(EGL_NO_SURFACE), | 
|  | 1082 | mProducerEglContext(EGL_NO_CONTEXT) { | 
|  | 1083 | } | 
|  | 1084 |  | 
|  | 1085 | virtual void SetUp() { | 
|  | 1086 | SurfaceTextureGLTest::SetUp(); | 
|  | 1087 |  | 
|  | 1088 | EGLConfig myConfig = {0}; | 
|  | 1089 | EGLint numConfigs = 0; | 
|  | 1090 | EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &myConfig, | 
|  | 1091 | 1, &numConfigs)); | 
|  | 1092 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1093 |  | 
|  | 1094 | mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, myConfig, | 
|  | 1095 | mANW.get(), NULL); | 
|  | 1096 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1097 | ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface); | 
|  | 1098 |  | 
|  | 1099 | mProducerEglContext = eglCreateContext(mEglDisplay, myConfig, | 
|  | 1100 | EGL_NO_CONTEXT, getContextAttribs()); | 
|  | 1101 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1102 | ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext); | 
|  | 1103 | } | 
|  | 1104 |  | 
|  | 1105 | virtual void TearDown() { | 
|  | 1106 | if (mProducerEglContext != EGL_NO_CONTEXT) { | 
|  | 1107 | eglDestroyContext(mEglDisplay, mProducerEglContext); | 
|  | 1108 | } | 
|  | 1109 | if (mProducerEglSurface != EGL_NO_SURFACE) { | 
|  | 1110 | eglDestroySurface(mEglDisplay, mProducerEglSurface); | 
|  | 1111 | } | 
|  | 1112 | SurfaceTextureGLTest::TearDown(); | 
|  | 1113 | } | 
|  | 1114 |  | 
|  | 1115 | EGLSurface mProducerEglSurface; | 
|  | 1116 | EGLContext mProducerEglContext; | 
|  | 1117 | }; | 
|  | 1118 |  | 
|  | 1119 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) { | 
|  | 1120 | const int texWidth = 64; | 
|  | 1121 | const int texHeight = 64; | 
|  | 1122 |  | 
|  | 1123 | mST->setDefaultBufferSize(texWidth, texHeight); | 
|  | 1124 |  | 
|  | 1125 | // Do the producer side of things | 
|  | 1126 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, | 
|  | 1127 | mProducerEglSurface, mProducerEglContext)); | 
|  | 1128 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1129 |  | 
|  | 1130 | // This is needed to ensure we pick up a buffer of the correct size. | 
|  | 1131 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); | 
|  | 1132 |  | 
|  | 1133 | glClearColor(0.6, 0.6, 0.6, 0.6); | 
|  | 1134 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1135 |  | 
|  | 1136 | glEnable(GL_SCISSOR_TEST); | 
|  | 1137 | glScissor(4, 4, 4, 4); | 
|  | 1138 | glClearColor(1.0, 0.0, 0.0, 1.0); | 
|  | 1139 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1140 |  | 
|  | 1141 | glScissor(24, 48, 4, 4); | 
|  | 1142 | glClearColor(0.0, 1.0, 0.0, 1.0); | 
|  | 1143 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1144 |  | 
|  | 1145 | glScissor(37, 17, 4, 4); | 
|  | 1146 | glClearColor(0.0, 0.0, 1.0, 1.0); | 
|  | 1147 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1148 |  | 
|  | 1149 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); | 
|  | 1150 |  | 
|  | 1151 | // Do the consumer side of things | 
|  | 1152 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 1153 | mEglContext)); | 
|  | 1154 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1155 |  | 
|  | 1156 | glDisable(GL_SCISSOR_TEST); | 
|  | 1157 |  | 
|  | 1158 | mST->updateTexImage(); // Skip the first frame, which was empty | 
|  | 1159 | mST->updateTexImage(); | 
|  | 1160 |  | 
|  | 1161 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 1162 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1163 |  | 
|  | 1164 | glViewport(0, 0, texWidth, texHeight); | 
|  | 1165 | drawTexture(); | 
|  | 1166 |  | 
|  | 1167 | EXPECT_TRUE(checkPixel( 0,  0, 153, 153, 153, 153)); | 
|  | 1168 | EXPECT_TRUE(checkPixel(63,  0, 153, 153, 153, 153)); | 
|  | 1169 | EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153)); | 
|  | 1170 | EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153)); | 
|  | 1171 |  | 
|  | 1172 | EXPECT_TRUE(checkPixel( 4,  7, 255,   0,   0, 255)); | 
|  | 1173 | EXPECT_TRUE(checkPixel(25, 51,   0, 255,   0, 255)); | 
|  | 1174 | EXPECT_TRUE(checkPixel(40, 19,   0,   0, 255, 255)); | 
|  | 1175 | EXPECT_TRUE(checkPixel(29, 51, 153, 153, 153, 153)); | 
|  | 1176 | EXPECT_TRUE(checkPixel( 5, 32, 153, 153, 153, 153)); | 
|  | 1177 | EXPECT_TRUE(checkPixel(13,  8, 153, 153, 153, 153)); | 
|  | 1178 | EXPECT_TRUE(checkPixel(46,  3, 153, 153, 153, 153)); | 
|  | 1179 | EXPECT_TRUE(checkPixel(30, 33, 153, 153, 153, 153)); | 
|  | 1180 | EXPECT_TRUE(checkPixel( 6, 52, 153, 153, 153, 153)); | 
|  | 1181 | EXPECT_TRUE(checkPixel(55, 33, 153, 153, 153, 153)); | 
|  | 1182 | EXPECT_TRUE(checkPixel(16, 29, 153, 153, 153, 153)); | 
|  | 1183 | EXPECT_TRUE(checkPixel( 1, 30, 153, 153, 153, 153)); | 
|  | 1184 | EXPECT_TRUE(checkPixel(41, 37, 153, 153, 153, 153)); | 
|  | 1185 | EXPECT_TRUE(checkPixel(46, 29, 153, 153, 153, 153)); | 
|  | 1186 | EXPECT_TRUE(checkPixel(15, 25, 153, 153, 153, 153)); | 
|  | 1187 | EXPECT_TRUE(checkPixel( 3, 52, 153, 153, 153, 153)); | 
|  | 1188 | } | 
|  | 1189 |  | 
|  | 1190 | TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) { | 
|  | 1191 | sp<GraphicBuffer> buffers[3]; | 
|  | 1192 |  | 
| Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1193 | // This test requires async mode to run on a single thread. | 
|  | 1194 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, | 
|  | 1195 | mProducerEglSurface, mProducerEglContext)); | 
|  | 1196 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1197 | EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0)); | 
|  | 1198 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1199 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1200 | for (int i = 0; i < 3; i++) { | 
|  | 1201 | // Produce a frame | 
|  | 1202 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, | 
|  | 1203 | mProducerEglSurface, mProducerEglContext)); | 
|  | 1204 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1205 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1206 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); | 
|  | 1207 |  | 
|  | 1208 | // Consume a frame | 
|  | 1209 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 1210 | mEglContext)); | 
|  | 1211 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1212 | mST->updateTexImage(); | 
|  | 1213 | buffers[i] = mST->getCurrentBuffer(); | 
|  | 1214 | } | 
|  | 1215 |  | 
|  | 1216 | // Destroy the GL texture object to release its ref on buffers[2]. | 
|  | 1217 | GLuint texID = TEX_ID; | 
|  | 1218 | glDeleteTextures(1, &texID); | 
|  | 1219 |  | 
|  | 1220 | // Destroy the EGLSurface | 
|  | 1221 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); | 
|  | 1222 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1223 |  | 
|  | 1224 | // Release the ref that the SurfaceTexture has on buffers[2]. | 
|  | 1225 | mST->abandon(); | 
|  | 1226 |  | 
|  | 1227 | EXPECT_EQ(1, buffers[0]->getStrongCount()); | 
|  | 1228 | EXPECT_EQ(1, buffers[1]->getStrongCount()); | 
| Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1229 |  | 
|  | 1230 | // Depending on how lazily the GL driver dequeues buffers, we may end up | 
|  | 1231 | // with either two or three total buffers.  If there are three, make sure | 
|  | 1232 | // the last one was properly down-ref'd. | 
|  | 1233 | if (buffers[2] != buffers[0]) { | 
|  | 1234 | EXPECT_EQ(1, buffers[2]->getStrongCount()); | 
|  | 1235 | } | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1236 | } | 
|  | 1237 |  | 
|  | 1238 | TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) { | 
|  | 1239 | sp<GraphicBuffer> buffers[3]; | 
|  | 1240 |  | 
| Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1241 | // This test requires async mode to run on a single thread. | 
|  | 1242 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, | 
|  | 1243 | mProducerEglSurface, mProducerEglContext)); | 
|  | 1244 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1245 | EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0)); | 
|  | 1246 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1247 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1248 | for (int i = 0; i < 3; i++) { | 
|  | 1249 | // Produce a frame | 
|  | 1250 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, | 
|  | 1251 | mProducerEglSurface, mProducerEglContext)); | 
|  | 1252 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1253 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1254 | EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); | 
|  | 1255 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1256 |  | 
|  | 1257 | // Consume a frame | 
|  | 1258 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 1259 | mEglContext)); | 
|  | 1260 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1261 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 1262 | buffers[i] = mST->getCurrentBuffer(); | 
|  | 1263 | } | 
|  | 1264 |  | 
|  | 1265 | // Abandon the SurfaceTexture, releasing the ref that the SurfaceTexture has | 
|  | 1266 | // on buffers[2]. | 
|  | 1267 | mST->abandon(); | 
|  | 1268 |  | 
|  | 1269 | // Destroy the GL texture object to release its ref on buffers[2]. | 
|  | 1270 | GLuint texID = TEX_ID; | 
|  | 1271 | glDeleteTextures(1, &texID); | 
|  | 1272 |  | 
|  | 1273 | // Destroy the EGLSurface. | 
|  | 1274 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); | 
|  | 1275 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1276 |  | 
|  | 1277 | EXPECT_EQ(1, buffers[0]->getStrongCount()); | 
|  | 1278 | EXPECT_EQ(1, buffers[1]->getStrongCount()); | 
| Jamie Gennis | e3603d7 | 2011-11-19 21:20:17 -0800 | [diff] [blame] | 1279 |  | 
|  | 1280 | // Depending on how lazily the GL driver dequeues buffers, we may end up | 
|  | 1281 | // with either two or three total buffers.  If there are three, make sure | 
|  | 1282 | // the last one was properly down-ref'd. | 
|  | 1283 | if (buffers[2] != buffers[0]) { | 
|  | 1284 | EXPECT_EQ(1, buffers[2]->getStrongCount()); | 
|  | 1285 | } | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1286 | } | 
|  | 1287 |  | 
| Jamie Gennis | 5976946 | 2011-11-19 18:04:43 -0800 | [diff] [blame] | 1288 | TEST_F(SurfaceTextureGLToGLTest, EglSurfaceDefaultsToSynchronousMode) { | 
|  | 1289 | // This test requires 3 buffers to run on a single thread. | 
|  | 1290 | mST->setBufferCountServer(3); | 
|  | 1291 |  | 
|  | 1292 | ASSERT_TRUE(mST->isSynchronousMode()); | 
|  | 1293 |  | 
|  | 1294 | for (int i = 0; i < 10; i++) { | 
|  | 1295 | // Produce a frame | 
|  | 1296 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, | 
|  | 1297 | mProducerEglSurface, mProducerEglContext)); | 
|  | 1298 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1299 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1300 | EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); | 
|  | 1301 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1302 |  | 
|  | 1303 | // Consume a frame | 
|  | 1304 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 1305 | mEglContext)); | 
|  | 1306 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 1307 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 1308 | } | 
|  | 1309 |  | 
|  | 1310 | ASSERT_TRUE(mST->isSynchronousMode()); | 
|  | 1311 | } | 
|  | 1312 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1313 | /* | 
|  | 1314 | * This test fixture is for testing GL -> GL texture streaming from one thread | 
|  | 1315 | * to another.  It contains functionality to create a producer thread that will | 
|  | 1316 | * perform GL rendering to an ANativeWindow that feeds frames to a | 
|  | 1317 | * SurfaceTexture.  Additionally it supports interlocking the producer and | 
|  | 1318 | * consumer threads so that a specific sequence of calls can be | 
|  | 1319 | * deterministically created by the test. | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1320 | * | 
|  | 1321 | * The intended usage is as follows: | 
|  | 1322 | * | 
|  | 1323 | * TEST_F(...) { | 
|  | 1324 | *     class PT : public ProducerThread { | 
|  | 1325 | *         virtual void render() { | 
|  | 1326 | *             ... | 
|  | 1327 | *             swapBuffers(); | 
|  | 1328 | *         } | 
|  | 1329 | *     }; | 
|  | 1330 | * | 
|  | 1331 | *     runProducerThread(new PT()); | 
|  | 1332 | * | 
|  | 1333 | *     // The order of these calls will vary from test to test and may include | 
|  | 1334 | *     // multiple frames and additional operations (e.g. GL rendering from the | 
|  | 1335 | *     // texture). | 
|  | 1336 | *     fc->waitForFrame(); | 
|  | 1337 | *     mST->updateTexImage(); | 
|  | 1338 | *     fc->finishFrame(); | 
|  | 1339 | * } | 
|  | 1340 | * | 
|  | 1341 | */ | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1342 | class SurfaceTextureGLThreadToGLTest : public SurfaceTextureGLToGLTest { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1343 | protected: | 
|  | 1344 |  | 
|  | 1345 | // ProducerThread is an abstract base class to simplify the creation of | 
|  | 1346 | // OpenGL ES frame producer threads. | 
|  | 1347 | class ProducerThread : public Thread { | 
|  | 1348 | public: | 
|  | 1349 | virtual ~ProducerThread() { | 
|  | 1350 | } | 
|  | 1351 |  | 
|  | 1352 | void setEglObjects(EGLDisplay producerEglDisplay, | 
|  | 1353 | EGLSurface producerEglSurface, | 
|  | 1354 | EGLContext producerEglContext) { | 
|  | 1355 | mProducerEglDisplay = producerEglDisplay; | 
|  | 1356 | mProducerEglSurface = producerEglSurface; | 
|  | 1357 | mProducerEglContext = producerEglContext; | 
|  | 1358 | } | 
|  | 1359 |  | 
|  | 1360 | virtual bool threadLoop() { | 
|  | 1361 | eglMakeCurrent(mProducerEglDisplay, mProducerEglSurface, | 
|  | 1362 | mProducerEglSurface, mProducerEglContext); | 
|  | 1363 | render(); | 
|  | 1364 | eglMakeCurrent(mProducerEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
|  | 1365 | EGL_NO_CONTEXT); | 
|  | 1366 | return false; | 
|  | 1367 | } | 
|  | 1368 |  | 
|  | 1369 | protected: | 
|  | 1370 | virtual void render() = 0; | 
|  | 1371 |  | 
|  | 1372 | void swapBuffers() { | 
|  | 1373 | eglSwapBuffers(mProducerEglDisplay, mProducerEglSurface); | 
|  | 1374 | } | 
|  | 1375 |  | 
|  | 1376 | EGLDisplay mProducerEglDisplay; | 
|  | 1377 | EGLSurface mProducerEglSurface; | 
|  | 1378 | EGLContext mProducerEglContext; | 
|  | 1379 | }; | 
|  | 1380 |  | 
|  | 1381 | // FrameCondition is a utility class for interlocking between the producer | 
|  | 1382 | // and consumer threads.  The FrameCondition object should be created and | 
|  | 1383 | // destroyed in the consumer thread only.  The consumer thread should set | 
|  | 1384 | // the FrameCondition as the FrameAvailableListener of the SurfaceTexture, | 
|  | 1385 | // and should call both waitForFrame and finishFrame once for each expected | 
|  | 1386 | // frame. | 
|  | 1387 | // | 
|  | 1388 | // This interlocking relies on the fact that onFrameAvailable gets called | 
|  | 1389 | // synchronously from SurfaceTexture::queueBuffer. | 
|  | 1390 | class FrameCondition : public SurfaceTexture::FrameAvailableListener { | 
|  | 1391 | public: | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1392 | FrameCondition(): | 
|  | 1393 | mFrameAvailable(false), | 
|  | 1394 | mFrameFinished(false) { | 
|  | 1395 | } | 
|  | 1396 |  | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1397 | // waitForFrame waits for the next frame to arrive.  This should be | 
|  | 1398 | // called from the consumer thread once for every frame expected by the | 
|  | 1399 | // test. | 
|  | 1400 | void waitForFrame() { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1401 | Mutex::Autolock lock(mMutex); | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1402 | LOGV("+waitForFrame"); | 
|  | 1403 | while (!mFrameAvailable) { | 
|  | 1404 | mFrameAvailableCondition.wait(mMutex); | 
|  | 1405 | } | 
|  | 1406 | mFrameAvailable = false; | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1407 | LOGV("-waitForFrame"); | 
|  | 1408 | } | 
|  | 1409 |  | 
|  | 1410 | // Allow the producer to return from its swapBuffers call and continue | 
|  | 1411 | // on to produce the next frame.  This should be called by the consumer | 
|  | 1412 | // thread once for every frame expected by the test. | 
|  | 1413 | void finishFrame() { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1414 | Mutex::Autolock lock(mMutex); | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1415 | LOGV("+finishFrame"); | 
|  | 1416 | mFrameFinished = true; | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1417 | mFrameFinishCondition.signal(); | 
|  | 1418 | LOGV("-finishFrame"); | 
|  | 1419 | } | 
|  | 1420 |  | 
|  | 1421 | // This should be called by SurfaceTexture on the producer thread. | 
|  | 1422 | virtual void onFrameAvailable() { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1423 | Mutex::Autolock lock(mMutex); | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1424 | LOGV("+onFrameAvailable"); | 
|  | 1425 | mFrameAvailable = true; | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1426 | mFrameAvailableCondition.signal(); | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1427 | while (!mFrameFinished) { | 
|  | 1428 | mFrameFinishCondition.wait(mMutex); | 
|  | 1429 | } | 
|  | 1430 | mFrameFinished = false; | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1431 | LOGV("-onFrameAvailable"); | 
|  | 1432 | } | 
|  | 1433 |  | 
|  | 1434 | protected: | 
| Jamie Gennis | 2640bfd | 2011-07-14 17:11:47 -0700 | [diff] [blame] | 1435 | bool mFrameAvailable; | 
|  | 1436 | bool mFrameFinished; | 
|  | 1437 |  | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1438 | Mutex mMutex; | 
|  | 1439 | Condition mFrameAvailableCondition; | 
|  | 1440 | Condition mFrameFinishCondition; | 
|  | 1441 | }; | 
|  | 1442 |  | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1443 | virtual void SetUp() { | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1444 | SurfaceTextureGLToGLTest::SetUp(); | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1445 | mFC = new FrameCondition(); | 
|  | 1446 | mST->setFrameAvailableListener(mFC); | 
|  | 1447 | } | 
|  | 1448 |  | 
|  | 1449 | virtual void TearDown() { | 
|  | 1450 | if (mProducerThread != NULL) { | 
|  | 1451 | mProducerThread->requestExitAndWait(); | 
|  | 1452 | } | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1453 | mProducerThread.clear(); | 
|  | 1454 | mFC.clear(); | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1455 | SurfaceTextureGLToGLTest::TearDown(); | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1456 | } | 
|  | 1457 |  | 
|  | 1458 | void runProducerThread(const sp<ProducerThread> producerThread) { | 
|  | 1459 | ASSERT_TRUE(mProducerThread == NULL); | 
|  | 1460 | mProducerThread = producerThread; | 
|  | 1461 | producerThread->setEglObjects(mEglDisplay, mProducerEglSurface, | 
|  | 1462 | mProducerEglContext); | 
|  | 1463 | producerThread->run(); | 
|  | 1464 | } | 
|  | 1465 |  | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1466 | sp<ProducerThread> mProducerThread; | 
|  | 1467 | sp<FrameCondition> mFC; | 
|  | 1468 | }; | 
|  | 1469 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1470 | TEST_F(SurfaceTextureGLThreadToGLTest, | 
|  | 1471 | UpdateTexImageBeforeFrameFinishedCompletes) { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1472 | class PT : public ProducerThread { | 
|  | 1473 | virtual void render() { | 
|  | 1474 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 
|  | 1475 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1476 | swapBuffers(); | 
|  | 1477 | } | 
|  | 1478 | }; | 
|  | 1479 |  | 
|  | 1480 | runProducerThread(new PT()); | 
|  | 1481 |  | 
|  | 1482 | mFC->waitForFrame(); | 
|  | 1483 | mST->updateTexImage(); | 
|  | 1484 | mFC->finishFrame(); | 
|  | 1485 |  | 
|  | 1486 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! | 
| Jamie Gennis | d99c088 | 2011-03-10 16:24:46 -0800 | [diff] [blame] | 1487 | } | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1488 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1489 | TEST_F(SurfaceTextureGLThreadToGLTest, | 
|  | 1490 | UpdateTexImageAfterFrameFinishedCompletes) { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1491 | class PT : public ProducerThread { | 
|  | 1492 | virtual void render() { | 
|  | 1493 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 
|  | 1494 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1495 | swapBuffers(); | 
|  | 1496 | } | 
|  | 1497 | }; | 
|  | 1498 |  | 
|  | 1499 | runProducerThread(new PT()); | 
|  | 1500 |  | 
|  | 1501 | mFC->waitForFrame(); | 
|  | 1502 | mFC->finishFrame(); | 
|  | 1503 | mST->updateTexImage(); | 
|  | 1504 |  | 
|  | 1505 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! | 
|  | 1506 | } | 
|  | 1507 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1508 | TEST_F(SurfaceTextureGLThreadToGLTest, | 
|  | 1509 | RepeatedUpdateTexImageBeforeFrameFinishedCompletes) { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1510 | enum { NUM_ITERATIONS = 1024 }; | 
|  | 1511 |  | 
|  | 1512 | class PT : public ProducerThread { | 
|  | 1513 | virtual void render() { | 
|  | 1514 | for (int i = 0; i < NUM_ITERATIONS; i++) { | 
|  | 1515 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 
|  | 1516 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1517 | LOGV("+swapBuffers"); | 
|  | 1518 | swapBuffers(); | 
|  | 1519 | LOGV("-swapBuffers"); | 
|  | 1520 | } | 
|  | 1521 | } | 
|  | 1522 | }; | 
|  | 1523 |  | 
|  | 1524 | runProducerThread(new PT()); | 
|  | 1525 |  | 
|  | 1526 | for (int i = 0; i < NUM_ITERATIONS; i++) { | 
|  | 1527 | mFC->waitForFrame(); | 
|  | 1528 | LOGV("+updateTexImage"); | 
|  | 1529 | mST->updateTexImage(); | 
|  | 1530 | LOGV("-updateTexImage"); | 
|  | 1531 | mFC->finishFrame(); | 
|  | 1532 |  | 
|  | 1533 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! | 
|  | 1534 | } | 
|  | 1535 | } | 
|  | 1536 |  | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1537 | TEST_F(SurfaceTextureGLThreadToGLTest, | 
|  | 1538 | RepeatedUpdateTexImageAfterFrameFinishedCompletes) { | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1539 | enum { NUM_ITERATIONS = 1024 }; | 
|  | 1540 |  | 
|  | 1541 | class PT : public ProducerThread { | 
|  | 1542 | virtual void render() { | 
|  | 1543 | for (int i = 0; i < NUM_ITERATIONS; i++) { | 
|  | 1544 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 
|  | 1545 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1546 | LOGV("+swapBuffers"); | 
|  | 1547 | swapBuffers(); | 
|  | 1548 | LOGV("-swapBuffers"); | 
|  | 1549 | } | 
|  | 1550 | } | 
|  | 1551 | }; | 
|  | 1552 |  | 
|  | 1553 | runProducerThread(new PT()); | 
|  | 1554 |  | 
|  | 1555 | for (int i = 0; i < NUM_ITERATIONS; i++) { | 
|  | 1556 | mFC->waitForFrame(); | 
|  | 1557 | mFC->finishFrame(); | 
|  | 1558 | LOGV("+updateTexImage"); | 
|  | 1559 | mST->updateTexImage(); | 
|  | 1560 | LOGV("-updateTexImage"); | 
|  | 1561 |  | 
|  | 1562 | // TODO: Add frame verification once RGB TEX_EXTERNAL_OES is supported! | 
|  | 1563 | } | 
|  | 1564 | } | 
|  | 1565 |  | 
| Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1566 | // XXX: This test is disabled because it is currently hanging on some devices. | 
| Jamie Gennis | 6f4cdfe | 2011-11-19 17:49:21 -0800 | [diff] [blame] | 1567 | TEST_F(SurfaceTextureGLThreadToGLTest, | 
|  | 1568 | DISABLED_RepeatedSwapBuffersWhileDequeueStalledCompletes) { | 
| Jamie Gennis | 6e50219 | 2011-07-21 14:31:31 -0700 | [diff] [blame] | 1569 | enum { NUM_ITERATIONS = 64 }; | 
|  | 1570 |  | 
|  | 1571 | class PT : public ProducerThread { | 
|  | 1572 | virtual void render() { | 
|  | 1573 | for (int i = 0; i < NUM_ITERATIONS; i++) { | 
|  | 1574 | glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | 
|  | 1575 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1576 | LOGV("+swapBuffers"); | 
|  | 1577 | swapBuffers(); | 
|  | 1578 | LOGV("-swapBuffers"); | 
|  | 1579 | } | 
|  | 1580 | } | 
|  | 1581 | }; | 
|  | 1582 |  | 
|  | 1583 | ASSERT_EQ(OK, mST->setSynchronousMode(true)); | 
|  | 1584 | ASSERT_EQ(OK, mST->setBufferCountServer(2)); | 
|  | 1585 |  | 
|  | 1586 | runProducerThread(new PT()); | 
|  | 1587 |  | 
|  | 1588 | // Allow three frames to be rendered and queued before starting the | 
|  | 1589 | // rendering in this thread.  For the latter two frames we don't call | 
|  | 1590 | // updateTexImage so the next dequeue from the producer thread will block | 
|  | 1591 | // waiting for a frame to become available. | 
|  | 1592 | mFC->waitForFrame(); | 
|  | 1593 | mFC->finishFrame(); | 
|  | 1594 |  | 
|  | 1595 | // We must call updateTexImage to consume the first frame so that the | 
|  | 1596 | // SurfaceTexture is able to reduce the buffer count to 2.  This is because | 
|  | 1597 | // the GL driver may dequeue a buffer when the EGLSurface is created, and | 
|  | 1598 | // that happens before we call setBufferCountServer.  It's possible that the | 
|  | 1599 | // driver does not dequeue a buffer at EGLSurface creation time, so we | 
|  | 1600 | // cannot rely on this to cause the second dequeueBuffer call to block. | 
|  | 1601 | mST->updateTexImage(); | 
|  | 1602 |  | 
|  | 1603 | mFC->waitForFrame(); | 
|  | 1604 | mFC->finishFrame(); | 
|  | 1605 | mFC->waitForFrame(); | 
|  | 1606 | mFC->finishFrame(); | 
|  | 1607 |  | 
|  | 1608 | // Sleep for 100ms to allow the producer thread's dequeueBuffer call to | 
|  | 1609 | // block waiting for a buffer to become available. | 
|  | 1610 | usleep(100000); | 
|  | 1611 |  | 
|  | 1612 | // Render and present a number of images.  This thread should not be blocked | 
|  | 1613 | // by the fact that the producer thread is blocking in dequeue. | 
|  | 1614 | for (int i = 0; i < NUM_ITERATIONS; i++) { | 
|  | 1615 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 1616 | eglSwapBuffers(mEglDisplay, mEglSurface); | 
|  | 1617 | } | 
|  | 1618 |  | 
|  | 1619 | // Consume the two pending buffers to unblock the producer thread. | 
|  | 1620 | mST->updateTexImage(); | 
|  | 1621 | mST->updateTexImage(); | 
|  | 1622 |  | 
|  | 1623 | // Consume the remaining buffers from the producer thread. | 
|  | 1624 | for (int i = 0; i < NUM_ITERATIONS-3; i++) { | 
|  | 1625 | mFC->waitForFrame(); | 
|  | 1626 | mFC->finishFrame(); | 
|  | 1627 | LOGV("+updateTexImage"); | 
|  | 1628 | mST->updateTexImage(); | 
|  | 1629 | LOGV("-updateTexImage"); | 
|  | 1630 | } | 
|  | 1631 | } | 
|  | 1632 |  | 
| Jamie Gennis | fe27e2f | 2011-11-11 18:05:11 -0800 | [diff] [blame] | 1633 | class SurfaceTextureFBOTest : public SurfaceTextureGLTest { | 
|  | 1634 | protected: | 
|  | 1635 |  | 
|  | 1636 | virtual void SetUp() { | 
|  | 1637 | SurfaceTextureGLTest::SetUp(); | 
|  | 1638 |  | 
|  | 1639 | glGenFramebuffers(1, &mFbo); | 
|  | 1640 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 1641 |  | 
|  | 1642 | glGenTextures(1, &mFboTex); | 
|  | 1643 | glBindTexture(GL_TEXTURE_2D, mFboTex); | 
|  | 1644 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getSurfaceWidth(), | 
|  | 1645 | getSurfaceHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 
|  | 1646 | glBindTexture(GL_TEXTURE_2D, 0); | 
|  | 1647 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 1648 |  | 
|  | 1649 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); | 
|  | 1650 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, | 
|  | 1651 | GL_TEXTURE_2D, mFboTex, 0); | 
|  | 1652 | glBindFramebuffer(GL_FRAMEBUFFER, 0); | 
|  | 1653 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 1654 | } | 
|  | 1655 |  | 
|  | 1656 | virtual void TearDown() { | 
|  | 1657 | SurfaceTextureGLTest::TearDown(); | 
|  | 1658 |  | 
|  | 1659 | glDeleteTextures(1, &mFboTex); | 
|  | 1660 | glDeleteFramebuffers(1, &mFbo); | 
|  | 1661 | } | 
|  | 1662 |  | 
|  | 1663 | GLuint mFbo; | 
|  | 1664 | GLuint mFboTex; | 
|  | 1665 | }; | 
|  | 1666 |  | 
|  | 1667 | // This test is intended to verify that proper synchronization is done when | 
|  | 1668 | // rendering into an FBO. | 
|  | 1669 | TEST_F(SurfaceTextureFBOTest, BlitFromCpuFilledBufferToFbo) { | 
|  | 1670 | const int texWidth = 64; | 
|  | 1671 | const int texHeight = 64; | 
|  | 1672 |  | 
|  | 1673 | ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(), | 
|  | 1674 | texWidth, texHeight, HAL_PIXEL_FORMAT_RGBA_8888)); | 
|  | 1675 | ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), | 
|  | 1676 | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
|  | 1677 |  | 
|  | 1678 | android_native_buffer_t* anb; | 
|  | 1679 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 1680 | ASSERT_TRUE(anb != NULL); | 
|  | 1681 |  | 
|  | 1682 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); | 
|  | 1683 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 1684 |  | 
|  | 1685 | // Fill the buffer with green | 
|  | 1686 | uint8_t* img = NULL; | 
|  | 1687 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
|  | 1688 | fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 0, 255, | 
|  | 1689 | 0, 255); | 
|  | 1690 | buf->unlock(); | 
|  | 1691 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); | 
|  | 1692 |  | 
|  | 1693 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 1694 |  | 
|  | 1695 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); | 
|  | 1696 | drawTexture(); | 
|  | 1697 | glBindFramebuffer(GL_FRAMEBUFFER, 0); | 
|  | 1698 |  | 
|  | 1699 | for (int i = 0; i < 4; i++) { | 
|  | 1700 | SCOPED_TRACE(String8::format("frame %d", i).string()); | 
|  | 1701 |  | 
|  | 1702 | ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); | 
|  | 1703 | ASSERT_TRUE(anb != NULL); | 
|  | 1704 |  | 
|  | 1705 | buf = new GraphicBuffer(anb, false); | 
|  | 1706 | ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), | 
|  | 1707 | buf->getNativeBuffer())); | 
|  | 1708 |  | 
|  | 1709 | // Fill the buffer with red | 
|  | 1710 | ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, | 
|  | 1711 | (void**)(&img))); | 
|  | 1712 | fillRGBA8BufferSolid(img, texWidth, texHeight, buf->getStride(), 255, 0, | 
|  | 1713 | 0, 255); | 
|  | 1714 | ASSERT_EQ(NO_ERROR, buf->unlock()); | 
|  | 1715 | ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), | 
|  | 1716 | buf->getNativeBuffer())); | 
|  | 1717 |  | 
|  | 1718 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); | 
|  | 1719 |  | 
|  | 1720 | drawTexture(); | 
|  | 1721 |  | 
|  | 1722 | EXPECT_TRUE(checkPixel( 24, 39, 255, 0, 0, 255)); | 
|  | 1723 | } | 
|  | 1724 |  | 
|  | 1725 | glBindFramebuffer(GL_FRAMEBUFFER, mFbo); | 
|  | 1726 |  | 
|  | 1727 | EXPECT_TRUE(checkPixel( 24, 39, 0, 255, 0, 255)); | 
|  | 1728 | } | 
|  | 1729 |  | 
| Jamie Gennis | 5451d15 | 2011-06-08 09:40:45 -0700 | [diff] [blame] | 1730 | } // namespace android |