| Mathias Agopian | 3301542 | 2011-05-27 18:18:13 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2011 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #ifndef ANDROID_QUAT_H | 
|  | 18 | #define ANDROID_QUAT_H | 
|  | 19 |  | 
|  | 20 | #include <math.h> | 
|  | 21 |  | 
|  | 22 | #include "vec.h" | 
|  | 23 | #include "mat.h" | 
|  | 24 |  | 
|  | 25 | // ----------------------------------------------------------------------- | 
|  | 26 | namespace android { | 
|  | 27 | // ----------------------------------------------------------------------- | 
|  | 28 |  | 
|  | 29 | template <typename TYPE> | 
|  | 30 | mat<TYPE, 3, 3> quatToMatrix(const vec<TYPE, 4>& q) { | 
|  | 31 | mat<TYPE, 3, 3> R; | 
|  | 32 | TYPE q0(q.w); | 
|  | 33 | TYPE q1(q.x); | 
|  | 34 | TYPE q2(q.y); | 
|  | 35 | TYPE q3(q.z); | 
|  | 36 | TYPE sq_q1 = 2 * q1 * q1; | 
|  | 37 | TYPE sq_q2 = 2 * q2 * q2; | 
|  | 38 | TYPE sq_q3 = 2 * q3 * q3; | 
|  | 39 | TYPE q1_q2 = 2 * q1 * q2; | 
|  | 40 | TYPE q3_q0 = 2 * q3 * q0; | 
|  | 41 | TYPE q1_q3 = 2 * q1 * q3; | 
|  | 42 | TYPE q2_q0 = 2 * q2 * q0; | 
|  | 43 | TYPE q2_q3 = 2 * q2 * q3; | 
|  | 44 | TYPE q1_q0 = 2 * q1 * q0; | 
|  | 45 | R[0][0] = 1 - sq_q2 - sq_q3; | 
|  | 46 | R[0][1] = q1_q2 - q3_q0; | 
|  | 47 | R[0][2] = q1_q3 + q2_q0; | 
|  | 48 | R[1][0] = q1_q2 + q3_q0; | 
|  | 49 | R[1][1] = 1 - sq_q1 - sq_q3; | 
|  | 50 | R[1][2] = q2_q3 - q1_q0; | 
|  | 51 | R[2][0] = q1_q3 - q2_q0; | 
|  | 52 | R[2][1] = q2_q3 + q1_q0; | 
|  | 53 | R[2][2] = 1 - sq_q1 - sq_q2; | 
|  | 54 | return R; | 
|  | 55 | } | 
|  | 56 |  | 
|  | 57 | template <typename TYPE> | 
|  | 58 | vec<TYPE, 4> matrixToQuat(const mat<TYPE, 3, 3>& R) { | 
|  | 59 | // matrix to quaternion | 
|  | 60 |  | 
|  | 61 | struct { | 
|  | 62 | inline TYPE operator()(TYPE v) { | 
|  | 63 | return v < 0 ? 0 : v; | 
|  | 64 | } | 
|  | 65 | } clamp; | 
|  | 66 |  | 
|  | 67 | vec<TYPE, 4> q; | 
|  | 68 | const float Hx = R[0].x; | 
|  | 69 | const float My = R[1].y; | 
|  | 70 | const float Az = R[2].z; | 
|  | 71 | q.x = sqrtf( clamp( Hx - My - Az + 1) * 0.25f ); | 
|  | 72 | q.y = sqrtf( clamp(-Hx + My - Az + 1) * 0.25f ); | 
|  | 73 | q.z = sqrtf( clamp(-Hx - My + Az + 1) * 0.25f ); | 
|  | 74 | q.w = sqrtf( clamp( Hx + My + Az + 1) * 0.25f ); | 
|  | 75 | q.x = copysignf(q.x, R[2].y - R[1].z); | 
|  | 76 | q.y = copysignf(q.y, R[0].z - R[2].x); | 
|  | 77 | q.z = copysignf(q.z, R[1].x - R[0].y); | 
|  | 78 | // guaranteed to be unit-quaternion | 
|  | 79 | return q; | 
|  | 80 | } | 
|  | 81 |  | 
|  | 82 | template <typename TYPE> | 
|  | 83 | vec<TYPE, 4> normalize_quat(const vec<TYPE, 4>& q) { | 
|  | 84 | vec<TYPE, 4> r(q); | 
|  | 85 | if (r.w < 0) { | 
|  | 86 | r = -r; | 
|  | 87 | } | 
|  | 88 | return normalize(r); | 
|  | 89 | } | 
|  | 90 |  | 
|  | 91 | // ----------------------------------------------------------------------- | 
|  | 92 |  | 
|  | 93 | typedef vec4_t quat_t; | 
|  | 94 |  | 
|  | 95 | // ----------------------------------------------------------------------- | 
|  | 96 | }; // namespace android | 
|  | 97 |  | 
|  | 98 | #endif /* ANDROID_QUAT_H */ |