| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2012 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 17 | #include "GLHelper.h" | 
|  | 18 |  | 
| Dominik Laskowski | 3cb3d4e | 2019-11-21 11:14:45 -0800 | [diff] [blame] | 19 | #include <GLES2/gl2.h> | 
|  | 20 | #include <GLES2/gl2ext.h> | 
|  | 21 | #include <gui/SurfaceComposerClient.h> | 
|  | 22 | #include <ui/DisplayConfig.h> | 
|  | 23 |  | 
|  | 24 | namespace android { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 25 |  | 
|  | 26 | GLHelper::GLHelper() : | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 27 | mDisplay(EGL_NO_DISPLAY), | 
|  | 28 | mContext(EGL_NO_CONTEXT), | 
|  | 29 | mDummySurface(EGL_NO_SURFACE), | 
|  | 30 | mConfig(0), | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 31 | mShaderPrograms(nullptr), | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 32 | mDitherTexture(0) { | 
|  | 33 | } | 
|  | 34 |  | 
|  | 35 | GLHelper::~GLHelper() { | 
|  | 36 | } | 
|  | 37 |  | 
|  | 38 | bool GLHelper::setUp(const ShaderDesc* shaderDescs, size_t numShaders) { | 
|  | 39 | bool result; | 
|  | 40 |  | 
|  | 41 | mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | 42 | if (mDisplay == EGL_NO_DISPLAY) { | 
|  | 43 | fprintf(stderr, "eglGetDisplay error: %#x\n", eglGetError()); | 
|  | 44 | return false; | 
|  | 45 | } | 
|  | 46 |  | 
|  | 47 | EGLint majorVersion; | 
|  | 48 | EGLint minorVersion; | 
|  | 49 | result = eglInitialize(mDisplay, &majorVersion, &minorVersion); | 
|  | 50 | if (result != EGL_TRUE) { | 
|  | 51 | fprintf(stderr, "eglInitialize error: %#x\n", eglGetError()); | 
|  | 52 | return false; | 
|  | 53 | } | 
|  | 54 |  | 
|  | 55 | EGLint numConfigs = 0; | 
|  | 56 | EGLint configAttribs[] = { | 
|  | 57 | EGL_SURFACE_TYPE, EGL_WINDOW_BIT, | 
|  | 58 | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | 
|  | 59 | EGL_RED_SIZE, 8, | 
|  | 60 | EGL_GREEN_SIZE, 8, | 
|  | 61 | EGL_BLUE_SIZE, 8, | 
|  | 62 | EGL_ALPHA_SIZE, 8, | 
|  | 63 | EGL_NONE | 
|  | 64 | }; | 
|  | 65 | result = eglChooseConfig(mDisplay, configAttribs, &mConfig, 1, | 
|  | 66 | &numConfigs); | 
|  | 67 | if (result != EGL_TRUE) { | 
|  | 68 | fprintf(stderr, "eglChooseConfig error: %#x\n", eglGetError()); | 
|  | 69 | return false; | 
|  | 70 | } | 
|  | 71 |  | 
|  | 72 | EGLint contextAttribs[] = { | 
|  | 73 | EGL_CONTEXT_CLIENT_VERSION, 2, | 
|  | 74 | EGL_NONE | 
|  | 75 | }; | 
|  | 76 | mContext = eglCreateContext(mDisplay, mConfig, EGL_NO_CONTEXT, | 
|  | 77 | contextAttribs); | 
|  | 78 | if (mContext == EGL_NO_CONTEXT) { | 
|  | 79 | fprintf(stderr, "eglCreateContext error: %#x\n", eglGetError()); | 
|  | 80 | return false; | 
|  | 81 | } | 
|  | 82 |  | 
|  | 83 | bool resultb = createNamedSurfaceTexture(0, 1, 1, &mDummyGLConsumer, | 
|  | 84 | &mDummySurface); | 
|  | 85 | if (!resultb) { | 
|  | 86 | return false; | 
|  | 87 | } | 
|  | 88 |  | 
|  | 89 | resultb = makeCurrent(mDummySurface); | 
|  | 90 | if (!resultb) { | 
|  | 91 | return false; | 
|  | 92 | } | 
|  | 93 |  | 
|  | 94 | resultb = setUpShaders(shaderDescs, numShaders); | 
|  | 95 | if (!resultb) { | 
|  | 96 | return false; | 
|  | 97 | } | 
|  | 98 |  | 
|  | 99 | return true; | 
|  | 100 | } | 
|  | 101 |  | 
|  | 102 | void GLHelper::tearDown() { | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 103 | if (mShaderPrograms != nullptr) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 104 | delete[] mShaderPrograms; | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 105 | mShaderPrograms = nullptr; | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 106 | } | 
|  | 107 |  | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 108 | if (mSurfaceComposerClient != nullptr) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 109 | mSurfaceComposerClient->dispose(); | 
|  | 110 | mSurfaceComposerClient.clear(); | 
|  | 111 | } | 
|  | 112 |  | 
|  | 113 | if (mDisplay != EGL_NO_DISPLAY) { | 
|  | 114 | eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
|  | 115 | EGL_NO_CONTEXT); | 
|  | 116 | } | 
|  | 117 |  | 
|  | 118 | if (mContext != EGL_NO_CONTEXT) { | 
|  | 119 | eglDestroyContext(mDisplay, mContext); | 
|  | 120 | } | 
|  | 121 |  | 
|  | 122 | if (mDummySurface != EGL_NO_SURFACE) { | 
|  | 123 | eglDestroySurface(mDisplay, mDummySurface); | 
|  | 124 | } | 
|  | 125 |  | 
|  | 126 | mDisplay = EGL_NO_DISPLAY; | 
|  | 127 | mContext = EGL_NO_CONTEXT; | 
|  | 128 | mDummySurface = EGL_NO_SURFACE; | 
|  | 129 | mDummyGLConsumer.clear(); | 
|  | 130 | mConfig = 0; | 
|  | 131 | } | 
|  | 132 |  | 
|  | 133 | bool GLHelper::makeCurrent(EGLSurface surface) { | 
|  | 134 | EGLint result; | 
|  | 135 |  | 
|  | 136 | result = eglMakeCurrent(mDisplay, surface, surface, mContext); | 
|  | 137 | if (result != EGL_TRUE) { | 
|  | 138 | fprintf(stderr, "eglMakeCurrent error: %#x\n", eglGetError()); | 
|  | 139 | return false; | 
|  | 140 | } | 
|  | 141 |  | 
|  | 142 | EGLint w, h; | 
|  | 143 | eglQuerySurface(mDisplay, surface, EGL_WIDTH, &w); | 
|  | 144 | eglQuerySurface(mDisplay, surface, EGL_HEIGHT, &h); | 
|  | 145 | glViewport(0, 0, w, h); | 
|  | 146 |  | 
|  | 147 | return true; | 
|  | 148 | } | 
|  | 149 |  | 
|  | 150 | bool GLHelper::createSurfaceTexture(uint32_t w, uint32_t h, | 
|  | 151 | sp<GLConsumer>* glConsumer, EGLSurface* surface, | 
|  | 152 | GLuint* name) { | 
|  | 153 | if (!makeCurrent(mDummySurface)) { | 
|  | 154 | return false; | 
|  | 155 | } | 
|  | 156 |  | 
|  | 157 | *name = 0; | 
|  | 158 | glGenTextures(1, name); | 
|  | 159 | if (*name == 0) { | 
|  | 160 | fprintf(stderr, "glGenTextures error: %#x\n", glGetError()); | 
|  | 161 | return false; | 
|  | 162 | } | 
|  | 163 |  | 
|  | 164 | return createNamedSurfaceTexture(*name, w, h, glConsumer, surface); | 
|  | 165 | } | 
|  | 166 |  | 
|  | 167 | void GLHelper::destroySurface(EGLSurface* surface) { | 
|  | 168 | if (eglGetCurrentSurface(EGL_READ) == *surface || | 
|  | 169 | eglGetCurrentSurface(EGL_DRAW) == *surface) { | 
|  | 170 | eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
|  | 171 | EGL_NO_CONTEXT); | 
|  | 172 | } | 
|  | 173 | eglDestroySurface(mDisplay, *surface); | 
|  | 174 | *surface = EGL_NO_SURFACE; | 
|  | 175 | } | 
|  | 176 |  | 
|  | 177 | bool GLHelper::swapBuffers(EGLSurface surface) { | 
|  | 178 | EGLint result; | 
|  | 179 | result = eglSwapBuffers(mDisplay, surface); | 
|  | 180 | if (result != EGL_TRUE) { | 
|  | 181 | fprintf(stderr, "eglSwapBuffers error: %#x\n", eglGetError()); | 
|  | 182 | return false; | 
|  | 183 | } | 
|  | 184 | return true; | 
|  | 185 | } | 
|  | 186 |  | 
|  | 187 | bool GLHelper::getShaderProgram(const char* name, GLuint* outPgm) { | 
|  | 188 | for (size_t i = 0; i < mNumShaders; i++) { | 
|  | 189 | if (strcmp(mShaderDescs[i].name, name) == 0) { | 
|  | 190 | *outPgm = mShaderPrograms[i]; | 
|  | 191 | return true; | 
|  | 192 | } | 
|  | 193 | } | 
|  | 194 |  | 
|  | 195 | fprintf(stderr, "unknown shader name: \"%s\"\n", name); | 
|  | 196 |  | 
|  | 197 | return false; | 
|  | 198 | } | 
|  | 199 |  | 
|  | 200 | bool GLHelper::createNamedSurfaceTexture(GLuint name, uint32_t w, uint32_t h, | 
|  | 201 | sp<GLConsumer>* glConsumer, EGLSurface* surface) { | 
| Dan Stoza | 6780a2d | 2014-03-13 11:31:43 -0700 | [diff] [blame] | 202 | sp<IGraphicBufferProducer> producer; | 
|  | 203 | sp<IGraphicBufferConsumer> consumer; | 
| Mathias Agopian | 0556d79 | 2017-03-22 15:49:32 -0700 | [diff] [blame] | 204 | BufferQueue::createBufferQueue(&producer, &consumer); | 
| Dan Stoza | 6780a2d | 2014-03-13 11:31:43 -0700 | [diff] [blame] | 205 | sp<GLConsumer> glc = new GLConsumer(consumer, name, | 
| Dan Stoza | e49ba8e | 2014-06-24 13:09:19 -0700 | [diff] [blame] | 206 | GL_TEXTURE_EXTERNAL_OES, false, true); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 207 | glc->setDefaultBufferSize(w, h); | 
| Pablo Ceballos | 19e3e06 | 2015-08-19 16:16:06 -0700 | [diff] [blame] | 208 | producer->setMaxDequeuedBufferCount(2); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 209 | glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); | 
|  | 210 |  | 
| Dan Stoza | 6780a2d | 2014-03-13 11:31:43 -0700 | [diff] [blame] | 211 | sp<ANativeWindow> anw = new Surface(producer); | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 212 | EGLSurface s = eglCreateWindowSurface(mDisplay, mConfig, anw.get(), nullptr); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 213 | if (s == EGL_NO_SURFACE) { | 
|  | 214 | fprintf(stderr, "eglCreateWindowSurface error: %#x\n", eglGetError()); | 
|  | 215 | return false; | 
|  | 216 | } | 
|  | 217 |  | 
|  | 218 | *glConsumer = glc; | 
|  | 219 | *surface = s; | 
|  | 220 | return true; | 
|  | 221 | } | 
|  | 222 |  | 
|  | 223 | bool GLHelper::computeWindowScale(uint32_t w, uint32_t h, float* scale) { | 
| Dominik Laskowski | dcb38bb | 2019-01-25 02:35:50 -0800 | [diff] [blame] | 224 | const sp<IBinder> dpy = mSurfaceComposerClient->getInternalDisplayToken(); | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 225 | if (dpy == nullptr) { | 
| Dominik Laskowski | dcb38bb | 2019-01-25 02:35:50 -0800 | [diff] [blame] | 226 | fprintf(stderr, "SurfaceComposer::getInternalDisplayToken failed.\n"); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 227 | return false; | 
|  | 228 | } | 
|  | 229 |  | 
| Dominik Laskowski | 3cb3d4e | 2019-11-21 11:14:45 -0800 | [diff] [blame] | 230 | DisplayConfig config; | 
|  | 231 | status_t err = mSurfaceComposerClient->getActiveDisplayConfig(dpy, &config); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 232 | if (err != NO_ERROR) { | 
| Dominik Laskowski | 3cb3d4e | 2019-11-21 11:14:45 -0800 | [diff] [blame] | 233 | fprintf(stderr, "SurfaceComposer::getActiveDisplayConfig failed: %#x\n", err); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 234 | return false; | 
|  | 235 | } | 
|  | 236 |  | 
| Dominik Laskowski | 3cb3d4e | 2019-11-21 11:14:45 -0800 | [diff] [blame] | 237 | float scaleX = static_cast<float>(config.resolution.getWidth()) / w; | 
|  | 238 | float scaleY = static_cast<float>(config.resolution.getHeight()) / h; | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 239 | *scale = scaleX < scaleY ? scaleX : scaleY; | 
|  | 240 |  | 
|  | 241 | return true; | 
|  | 242 | } | 
|  | 243 |  | 
|  | 244 | bool GLHelper::createWindowSurface(uint32_t w, uint32_t h, | 
|  | 245 | sp<SurfaceControl>* surfaceControl, EGLSurface* surface) { | 
|  | 246 | bool result; | 
|  | 247 | status_t err; | 
|  | 248 |  | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 249 | if (mSurfaceComposerClient == nullptr) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 250 | mSurfaceComposerClient = new SurfaceComposerClient; | 
|  | 251 | } | 
|  | 252 | err = mSurfaceComposerClient->initCheck(); | 
|  | 253 | if (err != NO_ERROR) { | 
|  | 254 | fprintf(stderr, "SurfaceComposerClient::initCheck error: %#x\n", err); | 
|  | 255 | return false; | 
|  | 256 | } | 
|  | 257 |  | 
|  | 258 | sp<SurfaceControl> sc = mSurfaceComposerClient->createSurface( | 
|  | 259 | String8("Benchmark"), w, h, PIXEL_FORMAT_RGBA_8888, 0); | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 260 | if (sc == nullptr || !sc->isValid()) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 261 | fprintf(stderr, "Failed to create SurfaceControl.\n"); | 
|  | 262 | return false; | 
|  | 263 | } | 
|  | 264 |  | 
|  | 265 | float scale; | 
|  | 266 | result = computeWindowScale(w, h, &scale); | 
|  | 267 | if (!result) { | 
|  | 268 | return false; | 
|  | 269 | } | 
|  | 270 |  | 
| Robert Carr | 4cdc58f | 2017-08-23 14:22:20 -0700 | [diff] [blame] | 271 | SurfaceComposerClient::Transaction{}.setLayer(sc, 0x7FFFFFFF) | 
|  | 272 | .setMatrix(sc, scale, 0.0f, 0.0f, scale) | 
|  | 273 | .show(sc) | 
|  | 274 | .apply(); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 275 |  | 
|  | 276 | sp<ANativeWindow> anw = sc->getSurface(); | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 277 | EGLSurface s = eglCreateWindowSurface(mDisplay, mConfig, anw.get(), nullptr); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 278 | if (s == EGL_NO_SURFACE) { | 
|  | 279 | fprintf(stderr, "eglCreateWindowSurface error: %#x\n", eglGetError()); | 
|  | 280 | return false; | 
|  | 281 | } | 
|  | 282 |  | 
|  | 283 | *surfaceControl = sc; | 
|  | 284 | *surface = s; | 
|  | 285 | return true; | 
|  | 286 | } | 
|  | 287 |  | 
|  | 288 | static bool compileShader(GLenum shaderType, const char* src, | 
|  | 289 | GLuint* outShader) { | 
|  | 290 | GLuint shader = glCreateShader(shaderType); | 
|  | 291 | if (shader == 0) { | 
|  | 292 | fprintf(stderr, "glCreateShader error: %#x\n", glGetError()); | 
|  | 293 | return false; | 
|  | 294 | } | 
|  | 295 |  | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 296 | glShaderSource(shader, 1, &src, nullptr); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 297 | glCompileShader(shader); | 
|  | 298 |  | 
|  | 299 | GLint compiled = 0; | 
|  | 300 | glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); | 
|  | 301 | if (!compiled) { | 
|  | 302 | GLint infoLen = 0; | 
|  | 303 | glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); | 
|  | 304 | if (infoLen) { | 
|  | 305 | char* buf = new char[infoLen]; | 
|  | 306 | if (buf) { | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 307 | glGetShaderInfoLog(shader, infoLen, nullptr, buf); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 308 | fprintf(stderr, "Shader compile log:\n%s\n", buf); | 
|  | 309 | delete[] buf; | 
|  | 310 | } | 
|  | 311 | } | 
|  | 312 | glDeleteShader(shader); | 
|  | 313 | return false; | 
|  | 314 | } | 
|  | 315 | *outShader = shader; | 
|  | 316 | return true; | 
|  | 317 | } | 
|  | 318 |  | 
|  | 319 | static void printShaderSource(const char* const* src) { | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 320 | for (size_t i = 0; i < MAX_SHADER_LINES && src[i] != nullptr; i++) { | 
| Mark Salyzyn | 92dc3fc | 2014-03-12 13:12:44 -0700 | [diff] [blame] | 321 | fprintf(stderr, "%3zu: %s\n", i+1, src[i]); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 322 | } | 
|  | 323 | } | 
|  | 324 |  | 
|  | 325 | static const char* makeShaderString(const char* const* src) { | 
|  | 326 | size_t len = 0; | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 327 | for (size_t i = 0; i < MAX_SHADER_LINES && src[i] != nullptr; i++) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 328 | // The +1 is for the '\n' that will be added. | 
|  | 329 | len += strlen(src[i]) + 1; | 
|  | 330 | } | 
|  | 331 |  | 
|  | 332 | char* result = new char[len+1]; | 
|  | 333 | char* end = result; | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 334 | for (size_t i = 0; i < MAX_SHADER_LINES && src[i] != nullptr; i++) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 335 | strcpy(end, src[i]); | 
|  | 336 | end += strlen(src[i]); | 
|  | 337 | *end = '\n'; | 
|  | 338 | end++; | 
|  | 339 | } | 
|  | 340 | *end = '\0'; | 
|  | 341 |  | 
|  | 342 | return result; | 
|  | 343 | } | 
|  | 344 |  | 
|  | 345 | static bool compileShaderLines(GLenum shaderType, const char* const* lines, | 
|  | 346 | GLuint* outShader) { | 
|  | 347 | const char* src = makeShaderString(lines); | 
|  | 348 | bool result = compileShader(shaderType, src, outShader); | 
|  | 349 | if (!result) { | 
|  | 350 | fprintf(stderr, "Shader source:\n"); | 
|  | 351 | printShaderSource(lines); | 
| Manoj Gupta | 4122118 | 2016-11-01 17:30:24 -0700 | [diff] [blame] | 352 | delete[] src; | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 353 | return false; | 
|  | 354 | } | 
|  | 355 | delete[] src; | 
|  | 356 |  | 
|  | 357 | return true; | 
|  | 358 | } | 
|  | 359 |  | 
|  | 360 | static bool linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { | 
|  | 361 | GLuint program = glCreateProgram(); | 
|  | 362 | if (program == 0) { | 
|  | 363 | fprintf(stderr, "glCreateProgram error: %#x\n", glGetError()); | 
|  | 364 | return false; | 
|  | 365 | } | 
|  | 366 |  | 
|  | 367 | glAttachShader(program, vs); | 
|  | 368 | glAttachShader(program, fs); | 
|  | 369 | glLinkProgram(program); | 
|  | 370 | GLint linkStatus = GL_FALSE; | 
|  | 371 | glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); | 
|  | 372 | if (linkStatus != GL_TRUE) { | 
|  | 373 | GLint bufLength = 0; | 
|  | 374 | glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); | 
|  | 375 | if (bufLength) { | 
|  | 376 | char* buf = new char[bufLength]; | 
|  | 377 | if (buf) { | 
| Yi Kong | c67f9a4 | 2018-07-20 13:39:55 -0700 | [diff] [blame] | 378 | glGetProgramInfoLog(program, bufLength, nullptr, buf); | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 379 | fprintf(stderr, "Program link log:\n%s\n", buf); | 
|  | 380 | delete[] buf; | 
|  | 381 | } | 
|  | 382 | } | 
|  | 383 | glDeleteProgram(program); | 
|  | 384 | program = 0; | 
|  | 385 | } | 
|  | 386 |  | 
|  | 387 | *outPgm = program; | 
|  | 388 | return program != 0; | 
|  | 389 | } | 
|  | 390 |  | 
|  | 391 | bool GLHelper::setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders) { | 
|  | 392 | mShaderPrograms = new GLuint[numShaders]; | 
|  | 393 | bool result = true; | 
|  | 394 |  | 
|  | 395 | for (size_t i = 0; i < numShaders && result; i++) { | 
|  | 396 | GLuint vs, fs; | 
|  | 397 |  | 
|  | 398 | result = compileShaderLines(GL_VERTEX_SHADER, | 
|  | 399 | shaderDescs[i].vertexShader, &vs); | 
|  | 400 | if (!result) { | 
|  | 401 | return false; | 
|  | 402 | } | 
|  | 403 |  | 
|  | 404 | result = compileShaderLines(GL_FRAGMENT_SHADER, | 
|  | 405 | shaderDescs[i].fragmentShader, &fs); | 
|  | 406 | if (!result) { | 
|  | 407 | glDeleteShader(vs); | 
|  | 408 | return false; | 
|  | 409 | } | 
|  | 410 |  | 
|  | 411 | result = linkShaderProgram(vs, fs, &mShaderPrograms[i]); | 
|  | 412 | glDeleteShader(vs); | 
|  | 413 | glDeleteShader(fs); | 
|  | 414 | } | 
|  | 415 |  | 
|  | 416 | mNumShaders = numShaders; | 
|  | 417 | mShaderDescs = shaderDescs; | 
|  | 418 |  | 
|  | 419 | return result; | 
|  | 420 | } | 
|  | 421 |  | 
|  | 422 | bool GLHelper::getDitherTexture(GLuint* outTexName) { | 
|  | 423 | if (mDitherTexture == 0) { | 
|  | 424 | const uint8_t pattern[] = { | 
|  | 425 | 0,  8,  2, 10, | 
|  | 426 | 12,  4, 14,  6, | 
|  | 427 | 3, 11,  1,  9, | 
|  | 428 | 15,  7, 13,  5 | 
|  | 429 | }; | 
|  | 430 |  | 
|  | 431 | glGenTextures(1, &mDitherTexture); | 
|  | 432 | glBindTexture(GL_TEXTURE_2D, mDitherTexture); | 
|  | 433 |  | 
|  | 434 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
|  | 435 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
|  | 436 |  | 
|  | 437 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 
|  | 438 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 
|  | 439 |  | 
|  | 440 | glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, | 
|  | 441 | DITHER_KERNEL_SIZE, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &pattern); | 
|  | 442 | } | 
|  | 443 |  | 
|  | 444 | *outTexName = mDitherTexture; | 
|  | 445 |  | 
|  | 446 | return true; | 
|  | 447 | } | 
|  | 448 |  | 
|  | 449 | } |