Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <RenderEngineBench.h> |
| 18 | #include <android-base/file.h> |
| 19 | #include <benchmark/benchmark.h> |
| 20 | #include <gui/SurfaceComposerClient.h> |
| 21 | #include <log/log.h> |
| 22 | #include <renderengine/ExternalTexture.h> |
| 23 | #include <renderengine/LayerSettings.h> |
| 24 | #include <renderengine/RenderEngine.h> |
Vishnu Nair | dbbe385 | 2022-01-12 20:22:11 -0800 | [diff] [blame] | 25 | #include <renderengine/impl/ExternalTexture.h> |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 26 | |
| 27 | #include <mutex> |
| 28 | |
| 29 | using namespace android; |
| 30 | using namespace android::renderengine; |
| 31 | |
| 32 | /////////////////////////////////////////////////////////////////////////////// |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 33 | // Helpers for calling drawLayers |
| 34 | /////////////////////////////////////////////////////////////////////////////// |
| 35 | |
| 36 | std::pair<uint32_t, uint32_t> getDisplaySize() { |
| 37 | // These will be retrieved from a ui::Size, which stores int32_t, but they will be passed |
| 38 | // to GraphicBuffer, which wants uint32_t. |
| 39 | static uint32_t width, height; |
| 40 | std::once_flag once; |
| 41 | std::call_once(once, []() { |
| 42 | auto surfaceComposerClient = SurfaceComposerClient::getDefault(); |
Huihong Luo | 31b5ac2 | 2022-08-15 20:38:10 -0700 | [diff] [blame] | 43 | auto ids = SurfaceComposerClient::getPhysicalDisplayIds(); |
| 44 | LOG_ALWAYS_FATAL_IF(ids.empty(), "Failed to get any display!"); |
| 45 | ui::Size resolution = ui::kEmptySize; |
| 46 | // find the largest display resolution |
| 47 | for (auto id : ids) { |
| 48 | auto displayToken = surfaceComposerClient->getPhysicalDisplayToken(id); |
| 49 | ui::DisplayMode displayMode; |
| 50 | if (surfaceComposerClient->getActiveDisplayMode(displayToken, &displayMode) < 0) { |
| 51 | LOG_ALWAYS_FATAL("Failed to get active display mode!"); |
| 52 | } |
| 53 | auto tw = displayMode.resolution.width; |
| 54 | auto th = displayMode.resolution.height; |
| 55 | LOG_ALWAYS_FATAL_IF(tw <= 0 || th <= 0, "Invalid display size!"); |
| 56 | if (resolution.width * resolution.height < |
| 57 | displayMode.resolution.width * displayMode.resolution.height) { |
| 58 | resolution = displayMode.resolution; |
| 59 | } |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 60 | } |
Huihong Luo | 31b5ac2 | 2022-08-15 20:38:10 -0700 | [diff] [blame] | 61 | width = static_cast<uint32_t>(resolution.width); |
| 62 | height = static_cast<uint32_t>(resolution.height); |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 63 | }); |
| 64 | return std::pair<uint32_t, uint32_t>(width, height); |
| 65 | } |
| 66 | |
Leon Scroggins III | 696bf93 | 2024-01-24 15:21:05 -0500 | [diff] [blame^] | 67 | static std::unique_ptr<RenderEngine> createRenderEngine(RenderEngine::Threaded threaded, |
| 68 | RenderEngine::GraphicsApi graphicsApi) { |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 69 | auto args = RenderEngineCreationArgs::Builder() |
| 70 | .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888)) |
| 71 | .setImageCacheSize(1) |
| 72 | .setEnableProtectedContext(true) |
| 73 | .setPrecacheToneMapperShaderOnly(false) |
| 74 | .setSupportsBackgroundBlur(true) |
| 75 | .setContextPriority(RenderEngine::ContextPriority::REALTIME) |
Leon Scroggins III | 696bf93 | 2024-01-24 15:21:05 -0500 | [diff] [blame^] | 76 | .setThreaded(threaded) |
| 77 | .setGraphicsApi(graphicsApi) |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 78 | .build(); |
| 79 | return RenderEngine::create(args); |
| 80 | } |
| 81 | |
Leon Scroggins III | b76f17d | 2021-11-03 15:04:18 -0400 | [diff] [blame] | 82 | static std::shared_ptr<ExternalTexture> allocateBuffer(RenderEngine& re, uint32_t width, |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 83 | uint32_t height, |
| 84 | uint64_t extraUsageFlags = 0, |
| 85 | std::string name = "output") { |
Vishnu Nair | dbbe385 | 2022-01-12 20:22:11 -0800 | [diff] [blame] | 86 | return std::make_shared< |
Ady Abraham | d11bade | 2022-08-01 16:18:03 -0700 | [diff] [blame] | 87 | impl::ExternalTexture>(sp<GraphicBuffer>::make(width, height, |
| 88 | HAL_PIXEL_FORMAT_RGBA_8888, 1u, |
| 89 | GRALLOC_USAGE_HW_RENDER | |
| 90 | GRALLOC_USAGE_HW_TEXTURE | |
| 91 | extraUsageFlags, |
| 92 | std::move(name)), |
Vishnu Nair | dbbe385 | 2022-01-12 20:22:11 -0800 | [diff] [blame] | 93 | re, |
| 94 | impl::ExternalTexture::Usage::READABLE | |
| 95 | impl::ExternalTexture::Usage::WRITEABLE); |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 96 | } |
| 97 | |
| 98 | static std::shared_ptr<ExternalTexture> copyBuffer(RenderEngine& re, |
| 99 | std::shared_ptr<ExternalTexture> original, |
| 100 | uint64_t extraUsageFlags, std::string name) { |
| 101 | const uint32_t width = original->getBuffer()->getWidth(); |
| 102 | const uint32_t height = original->getBuffer()->getHeight(); |
| 103 | auto texture = allocateBuffer(re, width, height, extraUsageFlags, name); |
| 104 | |
| 105 | const Rect displayRect(0, 0, static_cast<int32_t>(width), static_cast<int32_t>(height)); |
| 106 | DisplaySettings display{ |
| 107 | .physicalDisplay = displayRect, |
| 108 | .clip = displayRect, |
| 109 | .maxLuminance = 500, |
| 110 | }; |
| 111 | |
| 112 | const FloatRect layerRect(0, 0, width, height); |
| 113 | LayerSettings layer{ |
| 114 | .geometry = |
| 115 | Geometry{ |
| 116 | .boundaries = layerRect, |
| 117 | }, |
| 118 | .source = |
| 119 | PixelSource{ |
| 120 | .buffer = |
| 121 | Buffer{ |
| 122 | .buffer = original, |
| 123 | }, |
| 124 | }, |
| 125 | .alpha = half(1.0f), |
| 126 | }; |
| 127 | auto layers = std::vector<LayerSettings>{layer}; |
| 128 | |
Alec Mouri | f29700f | 2023-08-17 21:53:31 +0000 | [diff] [blame] | 129 | sp<Fence> waitFence = re.drawLayers(display, layers, texture, base::unique_fd()).get().value(); |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 130 | waitFence->waitForever(LOG_TAG); |
| 131 | return texture; |
| 132 | } |
| 133 | |
Leon Scroggins III | b76f17d | 2021-11-03 15:04:18 -0400 | [diff] [blame] | 134 | /** |
| 135 | * Helper for timing calls to drawLayers. |
| 136 | * |
| 137 | * Caller needs to create RenderEngine and the LayerSettings, and this takes |
| 138 | * care of setting up the display, starting and stopping the timer, calling |
| 139 | * drawLayers, and saving (if --save is used). |
| 140 | * |
| 141 | * This times both the CPU and GPU work initiated by drawLayers. All work done |
| 142 | * outside of the for loop is excluded from the timing measurements. |
| 143 | */ |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 144 | static void benchDrawLayers(RenderEngine& re, const std::vector<LayerSettings>& layers, |
| 145 | benchmark::State& benchState, const char* saveFileName) { |
| 146 | auto [width, height] = getDisplaySize(); |
| 147 | auto outputBuffer = allocateBuffer(re, width, height); |
| 148 | |
| 149 | const Rect displayRect(0, 0, static_cast<int32_t>(width), static_cast<int32_t>(height)); |
| 150 | DisplaySettings display{ |
| 151 | .physicalDisplay = displayRect, |
| 152 | .clip = displayRect, |
| 153 | .maxLuminance = 500, |
| 154 | }; |
| 155 | |
Leon Scroggins III | b76f17d | 2021-11-03 15:04:18 -0400 | [diff] [blame] | 156 | // This loop starts and stops the timer. |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 157 | for (auto _ : benchState) { |
Alec Mouri | f29700f | 2023-08-17 21:53:31 +0000 | [diff] [blame] | 158 | sp<Fence> waitFence = |
| 159 | re.drawLayers(display, layers, outputBuffer, base::unique_fd()).get().value(); |
Leon Scroggins III | b76f17d | 2021-11-03 15:04:18 -0400 | [diff] [blame] | 160 | waitFence->waitForever(LOG_TAG); |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 161 | } |
| 162 | |
| 163 | if (renderenginebench::save() && saveFileName) { |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 164 | // Copy to a CPU-accessible buffer so we can encode it. |
| 165 | outputBuffer = copyBuffer(re, outputBuffer, GRALLOC_USAGE_SW_READ_OFTEN, "to_encode"); |
| 166 | |
| 167 | std::string outFile = base::GetExecutableDirectory(); |
| 168 | outFile.append("/"); |
| 169 | outFile.append(saveFileName); |
| 170 | outFile.append(".jpg"); |
| 171 | renderenginebench::encodeToJpeg(outFile.c_str(), outputBuffer->getBuffer()); |
| 172 | } |
| 173 | } |
| 174 | |
| 175 | /////////////////////////////////////////////////////////////////////////////// |
| 176 | // Benchmarks |
| 177 | /////////////////////////////////////////////////////////////////////////////// |
| 178 | |
Leon Scroggins III | 696bf93 | 2024-01-24 15:21:05 -0500 | [diff] [blame^] | 179 | template <class... Args> |
| 180 | void BM_blur(benchmark::State& benchState, Args&&... args) { |
| 181 | auto args_tuple = std::make_tuple(std::move(args)...); |
| 182 | auto re = createRenderEngine(static_cast<RenderEngine::Threaded>(std::get<0>(args_tuple)), |
| 183 | static_cast<RenderEngine::GraphicsApi>(std::get<1>(args_tuple))); |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 184 | |
| 185 | // Initially use cpu access so we can decode into it with AImageDecoder. |
| 186 | auto [width, height] = getDisplaySize(); |
Leon Scroggins III | b76f17d | 2021-11-03 15:04:18 -0400 | [diff] [blame] | 187 | auto srcBuffer = |
| 188 | allocateBuffer(*re, width, height, GRALLOC_USAGE_SW_WRITE_OFTEN, "decoded_source"); |
Leon Scroggins III | 8fcfa66 | 2021-10-12 11:33:30 -0400 | [diff] [blame] | 189 | { |
| 190 | std::string srcImage = base::GetExecutableDirectory(); |
| 191 | srcImage.append("/resources/homescreen.png"); |
| 192 | renderenginebench::decode(srcImage.c_str(), srcBuffer->getBuffer()); |
| 193 | |
| 194 | // Now copy into GPU-only buffer for more realistic timing. |
| 195 | srcBuffer = copyBuffer(*re, srcBuffer, 0, "source"); |
| 196 | } |
| 197 | |
| 198 | const FloatRect layerRect(0, 0, width, height); |
| 199 | LayerSettings layer{ |
| 200 | .geometry = |
| 201 | Geometry{ |
| 202 | .boundaries = layerRect, |
| 203 | }, |
| 204 | .source = |
| 205 | PixelSource{ |
| 206 | .buffer = |
| 207 | Buffer{ |
| 208 | .buffer = srcBuffer, |
| 209 | }, |
| 210 | }, |
| 211 | .alpha = half(1.0f), |
| 212 | }; |
| 213 | LayerSettings blurLayer{ |
| 214 | .geometry = |
| 215 | Geometry{ |
| 216 | .boundaries = layerRect, |
| 217 | }, |
| 218 | .alpha = half(1.0f), |
| 219 | .skipContentDraw = true, |
| 220 | .backgroundBlurRadius = 60, |
| 221 | }; |
| 222 | |
| 223 | auto layers = std::vector<LayerSettings>{layer, blurLayer}; |
| 224 | benchDrawLayers(*re, layers, benchState, "blurred"); |
| 225 | } |
| 226 | |
Leon Scroggins III | 696bf93 | 2024-01-24 15:21:05 -0500 | [diff] [blame^] | 227 | BENCHMARK_CAPTURE(BM_blur, SkiaGLThreaded, RenderEngine::Threaded::YES, |
| 228 | RenderEngine::GraphicsApi::GL); |