Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "SurfaceTextureGLToGL_test" |
| 18 | //#define LOG_NDEBUG 0 |
| 19 | |
| 20 | #include "SurfaceTextureGLToGL.h" |
| 21 | |
| 22 | namespace android { |
| 23 | |
| 24 | TEST_F(SurfaceTextureGLToGLTest, TransformHintGetsRespected) { |
| 25 | const uint32_t texWidth = 32; |
| 26 | const uint32_t texHeight = 64; |
| 27 | |
| 28 | mST->setDefaultBufferSize(texWidth, texHeight); |
| 29 | mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); |
| 30 | |
| 31 | // This test requires 3 buffers to avoid deadlock because we're |
Pablo Ceballos | 19e3e06 | 2015-08-19 16:16:06 -0700 | [diff] [blame] | 32 | // both producer and consumer, and only using one thread. Set max dequeued |
| 33 | // to 2, and max acquired already defaults to 1. |
| 34 | ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 35 | |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 36 | SetUpWindowAndContext(); |
| 37 | |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 38 | // Do the producer side of things |
| 39 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 40 | mProducerEglSurface, mProducerEglContext)); |
| 41 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 42 | |
| 43 | // Start a buffer with our chosen size and transform hint moving |
| 44 | // through the system. |
| 45 | glClear(GL_COLOR_BUFFER_BIT); // give the driver something to do |
| 46 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 47 | mST->updateTexImage(); // consume it |
| 48 | // Swap again. |
| 49 | glClear(GL_COLOR_BUFFER_BIT); |
| 50 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 51 | mST->updateTexImage(); |
| 52 | |
| 53 | // The current buffer should either show the effects of the transform |
| 54 | // hint (in the form of an inverse transform), or show that the |
| 55 | // transform hint has been ignored. |
| 56 | sp<GraphicBuffer> buf = mST->getCurrentBuffer(); |
| 57 | if (mST->getCurrentTransform() == NATIVE_WINDOW_TRANSFORM_ROT_270) { |
| 58 | ASSERT_EQ(texWidth, buf->getHeight()); |
| 59 | ASSERT_EQ(texHeight, buf->getWidth()); |
| 60 | } else { |
| 61 | ASSERT_EQ(texWidth, buf->getWidth()); |
| 62 | ASSERT_EQ(texHeight, buf->getHeight()); |
| 63 | } |
| 64 | |
| 65 | // Reset the transform hint and confirm that it takes. |
| 66 | mST->setTransformHint(0); |
| 67 | glClear(GL_COLOR_BUFFER_BIT); |
| 68 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 69 | mST->updateTexImage(); |
| 70 | glClear(GL_COLOR_BUFFER_BIT); |
| 71 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 72 | mST->updateTexImage(); |
| 73 | |
| 74 | buf = mST->getCurrentBuffer(); |
| 75 | ASSERT_EQ((uint32_t) 0, mST->getCurrentTransform()); |
| 76 | ASSERT_EQ(texWidth, buf->getWidth()); |
| 77 | ASSERT_EQ(texHeight, buf->getHeight()); |
| 78 | } |
| 79 | |
| 80 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) { |
| 81 | const int texWidth = 64; |
| 82 | const int texHeight = 64; |
| 83 | |
| 84 | mST->setDefaultBufferSize(texWidth, texHeight); |
| 85 | |
| 86 | // This test requires 3 buffers to complete run on a single thread. |
Pablo Ceballos | 19e3e06 | 2015-08-19 16:16:06 -0700 | [diff] [blame] | 87 | // Set max dequeued to 2, and max acquired already defaults to 1. |
| 88 | ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 89 | |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 90 | SetUpWindowAndContext(); |
| 91 | |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 92 | // Do the producer side of things |
| 93 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 94 | mProducerEglSurface, mProducerEglContext)); |
| 95 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 96 | |
| 97 | // This is needed to ensure we pick up a buffer of the correct size. |
| 98 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 99 | |
| 100 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 101 | glClear(GL_COLOR_BUFFER_BIT); |
| 102 | |
| 103 | glEnable(GL_SCISSOR_TEST); |
| 104 | glScissor(4, 4, 4, 4); |
| 105 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 106 | glClear(GL_COLOR_BUFFER_BIT); |
| 107 | |
| 108 | glScissor(24, 48, 4, 4); |
| 109 | glClearColor(0.0, 1.0, 0.0, 1.0); |
| 110 | glClear(GL_COLOR_BUFFER_BIT); |
| 111 | |
| 112 | glScissor(37, 17, 4, 4); |
| 113 | glClearColor(0.0, 0.0, 1.0, 1.0); |
| 114 | glClear(GL_COLOR_BUFFER_BIT); |
| 115 | |
| 116 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 117 | |
| 118 | // Do the consumer side of things |
| 119 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 120 | mEglContext)); |
| 121 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 122 | |
| 123 | glDisable(GL_SCISSOR_TEST); |
| 124 | |
| 125 | // Skip the first frame, which was empty |
| 126 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 127 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 128 | |
| 129 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 130 | glClear(GL_COLOR_BUFFER_BIT); |
| 131 | |
| 132 | glViewport(0, 0, texWidth, texHeight); |
| 133 | drawTexture(); |
| 134 | |
| 135 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 136 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 137 | EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153)); |
| 138 | EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153)); |
| 139 | |
| 140 | EXPECT_TRUE(checkPixel( 4, 7, 255, 0, 0, 255)); |
| 141 | EXPECT_TRUE(checkPixel(25, 51, 0, 255, 0, 255)); |
| 142 | EXPECT_TRUE(checkPixel(40, 19, 0, 0, 255, 255)); |
| 143 | EXPECT_TRUE(checkPixel(29, 51, 153, 153, 153, 153)); |
| 144 | EXPECT_TRUE(checkPixel( 5, 32, 153, 153, 153, 153)); |
| 145 | EXPECT_TRUE(checkPixel(13, 8, 153, 153, 153, 153)); |
| 146 | EXPECT_TRUE(checkPixel(46, 3, 153, 153, 153, 153)); |
| 147 | EXPECT_TRUE(checkPixel(30, 33, 153, 153, 153, 153)); |
| 148 | EXPECT_TRUE(checkPixel( 6, 52, 153, 153, 153, 153)); |
| 149 | EXPECT_TRUE(checkPixel(55, 33, 153, 153, 153, 153)); |
| 150 | EXPECT_TRUE(checkPixel(16, 29, 153, 153, 153, 153)); |
| 151 | EXPECT_TRUE(checkPixel( 1, 30, 153, 153, 153, 153)); |
| 152 | EXPECT_TRUE(checkPixel(41, 37, 153, 153, 153, 153)); |
| 153 | EXPECT_TRUE(checkPixel(46, 29, 153, 153, 153, 153)); |
| 154 | EXPECT_TRUE(checkPixel(15, 25, 153, 153, 153, 153)); |
| 155 | EXPECT_TRUE(checkPixel( 3, 52, 153, 153, 153, 153)); |
| 156 | } |
| 157 | |
| 158 | TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) { |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 159 | SetUpWindowAndContext(); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 160 | sp<GraphicBuffer> buffers[2]; |
| 161 | |
| 162 | // This test requires async mode to run on a single thread. |
| 163 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 164 | mProducerEglSurface, mProducerEglContext)); |
| 165 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 166 | EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0)); |
| 167 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 168 | |
| 169 | for (int i = 0; i < 2; i++) { |
| 170 | // Produce a frame |
| 171 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 172 | mProducerEglSurface, mProducerEglContext)); |
| 173 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 174 | glClear(GL_COLOR_BUFFER_BIT); |
| 175 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 176 | |
| 177 | // Consume a frame |
| 178 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 179 | mEglContext)); |
| 180 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 181 | mFW->waitForFrame(); |
| 182 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 183 | buffers[i] = mST->getCurrentBuffer(); |
| 184 | } |
| 185 | |
| 186 | // Destroy the GL texture object to release its ref on buffers[2]. |
| 187 | GLuint texID = TEX_ID; |
| 188 | glDeleteTextures(1, &texID); |
| 189 | |
| 190 | // Destroy the EGLSurface |
| 191 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); |
| 192 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 193 | mProducerEglSurface = EGL_NO_SURFACE; |
| 194 | |
Pablo Ceballos | 22b5702 | 2016-02-19 17:41:54 -0800 | [diff] [blame] | 195 | // sleep for 10ms to allow any asynchronous operations to complete before |
| 196 | // checking the reference counts |
| 197 | usleep(10000); |
| 198 | |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 199 | // This test should have the only reference to buffer 0. |
| 200 | EXPECT_EQ(1, buffers[0]->getStrongCount()); |
| 201 | |
Michael Lentine | d8ead0c | 2015-05-19 15:23:43 -0700 | [diff] [blame] | 202 | // The GLConsumer should hold one reference to buffer 1 in its |
| 203 | // mCurrentTextureImage member and another reference in mEglSlots. The third |
| 204 | // reference is in this test. |
| 205 | EXPECT_EQ(3, buffers[1]->getStrongCount()); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 206 | } |
| 207 | |
| 208 | TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) { |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 209 | SetUpWindowAndContext(); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 210 | sp<GraphicBuffer> buffers[3]; |
| 211 | |
| 212 | // This test requires async mode to run on a single thread. |
| 213 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 214 | mProducerEglSurface, mProducerEglContext)); |
| 215 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 216 | EXPECT_TRUE(eglSwapInterval(mEglDisplay, 0)); |
| 217 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 218 | |
| 219 | for (int i = 0; i < 3; i++) { |
| 220 | // Produce a frame |
| 221 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 222 | mProducerEglSurface, mProducerEglContext)); |
| 223 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 224 | glClear(GL_COLOR_BUFFER_BIT); |
| 225 | EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); |
| 226 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 227 | |
| 228 | // Consume a frame |
| 229 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 230 | mEglContext)); |
| 231 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 232 | mFW->waitForFrame(); |
| 233 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 234 | buffers[i] = mST->getCurrentBuffer(); |
| 235 | } |
| 236 | |
| 237 | // Abandon the GLConsumer, releasing the ref that the GLConsumer has |
| 238 | // on buffers[2]. |
| 239 | mST->abandon(); |
| 240 | |
| 241 | // Destroy the GL texture object to release its ref on buffers[2]. |
| 242 | GLuint texID = TEX_ID; |
| 243 | glDeleteTextures(1, &texID); |
| 244 | |
| 245 | // Destroy the EGLSurface. |
| 246 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); |
| 247 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 248 | mProducerEglSurface = EGL_NO_SURFACE; |
| 249 | |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 250 | EXPECT_EQ(1, buffers[1]->getStrongCount()); |
| 251 | |
| 252 | // Depending on how lazily the GL driver dequeues buffers, we may end up |
Michael Lentine | d8ead0c | 2015-05-19 15:23:43 -0700 | [diff] [blame] | 253 | // with either two or three total buffers. If there are three, each entry |
| 254 | // of the buffers array will be unique and there should only be one |
| 255 | // reference (the one in this test). If there are two the first and last |
| 256 | // element in the array will be equal meaning that buffer representing both |
| 257 | // 0 and 2 will have two references (one for 0 and one for 2). |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 258 | if (buffers[2] != buffers[0]) { |
Michael Lentine | d8ead0c | 2015-05-19 15:23:43 -0700 | [diff] [blame] | 259 | EXPECT_EQ(1, buffers[0]->getStrongCount()); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 260 | EXPECT_EQ(1, buffers[2]->getStrongCount()); |
Michael Lentine | d8ead0c | 2015-05-19 15:23:43 -0700 | [diff] [blame] | 261 | } else { |
| 262 | EXPECT_EQ(2, buffers[0]->getStrongCount()); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 263 | } |
| 264 | } |
| 265 | |
| 266 | TEST_F(SurfaceTextureGLToGLTest, EglMakeCurrentBeforeConsumerDeathUnrefsBuffers) { |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 267 | SetUpWindowAndContext(); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 268 | sp<GraphicBuffer> buffer; |
| 269 | |
| 270 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 271 | mProducerEglSurface, mProducerEglContext)); |
| 272 | |
| 273 | // Produce a frame |
| 274 | glClear(GL_COLOR_BUFFER_BIT); |
| 275 | EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); |
| 276 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 277 | |
| 278 | // Destroy the EGLSurface. |
| 279 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); |
| 280 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 281 | mProducerEglSurface = EGL_NO_SURFACE; |
| 282 | mSTC.clear(); |
| 283 | mANW.clear(); |
| 284 | mTextureRenderer.clear(); |
| 285 | |
| 286 | // Consume a frame |
| 287 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 288 | buffer = mST->getCurrentBuffer(); |
| 289 | |
| 290 | // Destroy the GL texture object to release its ref |
| 291 | GLuint texID = TEX_ID; |
| 292 | glDeleteTextures(1, &texID); |
| 293 | |
| 294 | // make un-current, all references to buffer should be gone |
| 295 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, |
| 296 | EGL_NO_SURFACE, EGL_NO_CONTEXT)); |
| 297 | |
| 298 | // Destroy consumer |
| 299 | mST.clear(); |
| 300 | |
| 301 | EXPECT_EQ(1, buffer->getStrongCount()); |
| 302 | } |
| 303 | |
| 304 | TEST_F(SurfaceTextureGLToGLTest, EglMakeCurrentAfterConsumerDeathUnrefsBuffers) { |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 305 | SetUpWindowAndContext(); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 306 | sp<GraphicBuffer> buffer; |
| 307 | |
| 308 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 309 | mProducerEglSurface, mProducerEglContext)); |
| 310 | |
| 311 | // Produce a frame |
| 312 | glClear(GL_COLOR_BUFFER_BIT); |
| 313 | EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); |
| 314 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 315 | |
| 316 | // Destroy the EGLSurface. |
| 317 | EXPECT_TRUE(eglDestroySurface(mEglDisplay, mProducerEglSurface)); |
| 318 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 319 | mProducerEglSurface = EGL_NO_SURFACE; |
| 320 | mSTC.clear(); |
| 321 | mANW.clear(); |
| 322 | mTextureRenderer.clear(); |
| 323 | |
| 324 | // Consume a frame |
| 325 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 326 | buffer = mST->getCurrentBuffer(); |
| 327 | |
| 328 | // Destroy the GL texture object to release its ref |
| 329 | GLuint texID = TEX_ID; |
| 330 | glDeleteTextures(1, &texID); |
| 331 | |
| 332 | // Destroy consumer |
| 333 | mST.clear(); |
| 334 | |
| 335 | // make un-current, all references to buffer should be gone |
| 336 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, |
| 337 | EGL_NO_SURFACE, EGL_NO_CONTEXT)); |
| 338 | |
| 339 | EXPECT_EQ(1, buffer->getStrongCount()); |
| 340 | } |
| 341 | |
| 342 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromUserSizedGLFilledBuffer) { |
| 343 | enum { texWidth = 64 }; |
| 344 | enum { texHeight = 64 }; |
| 345 | |
| 346 | // This test requires 3 buffers to complete run on a single thread. |
Pablo Ceballos | 19e3e06 | 2015-08-19 16:16:06 -0700 | [diff] [blame] | 347 | // Set max dequeued to 2, and max acquired already defaults to 1. |
| 348 | ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 349 | |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 350 | SetUpWindowAndContext(); |
| 351 | |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 352 | // Set the user buffer size. |
| 353 | native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight); |
| 354 | |
| 355 | // Do the producer side of things |
| 356 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 357 | mProducerEglSurface, mProducerEglContext)); |
| 358 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 359 | |
| 360 | // This is needed to ensure we pick up a buffer of the correct size. |
| 361 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 362 | |
| 363 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 364 | glClear(GL_COLOR_BUFFER_BIT); |
| 365 | |
| 366 | glEnable(GL_SCISSOR_TEST); |
| 367 | glScissor(4, 4, 1, 1); |
| 368 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 369 | glClear(GL_COLOR_BUFFER_BIT); |
| 370 | |
| 371 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 372 | |
| 373 | // Do the consumer side of things |
| 374 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 375 | mEglContext)); |
| 376 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 377 | |
| 378 | glDisable(GL_SCISSOR_TEST); |
| 379 | |
| 380 | // Skip the first frame, which was empty |
| 381 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 382 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 383 | |
| 384 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 385 | glClear(GL_COLOR_BUFFER_BIT); |
| 386 | |
| 387 | glViewport(0, 0, texWidth, texHeight); |
| 388 | drawTexture(); |
| 389 | |
| 390 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 391 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 392 | EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153)); |
| 393 | EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153)); |
| 394 | |
| 395 | EXPECT_TRUE(checkPixel( 4, 4, 255, 0, 0, 255)); |
| 396 | EXPECT_TRUE(checkPixel( 5, 5, 153, 153, 153, 153)); |
| 397 | EXPECT_TRUE(checkPixel( 3, 3, 153, 153, 153, 153)); |
| 398 | EXPECT_TRUE(checkPixel(45, 52, 153, 153, 153, 153)); |
| 399 | EXPECT_TRUE(checkPixel(12, 36, 153, 153, 153, 153)); |
| 400 | } |
| 401 | |
| 402 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedUserSizedGLFilledBuffer) { |
| 403 | enum { texWidth = 64 }; |
| 404 | enum { texHeight = 16 }; |
| 405 | |
| 406 | // This test requires 3 buffers to complete run on a single thread. |
Pablo Ceballos | 19e3e06 | 2015-08-19 16:16:06 -0700 | [diff] [blame] | 407 | // Set max dequeued to 2, and max acquired already defaults to 1. |
| 408 | ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 409 | |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 410 | SetUpWindowAndContext(); |
| 411 | |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 412 | // Set the transform hint. |
| 413 | mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); |
| 414 | |
| 415 | // Set the user buffer size. |
| 416 | native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight); |
| 417 | |
| 418 | // Do the producer side of things |
| 419 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 420 | mProducerEglSurface, mProducerEglContext)); |
| 421 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 422 | |
| 423 | // This is needed to ensure we pick up a buffer of the correct size and the |
| 424 | // new rotation hint. |
| 425 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 426 | |
| 427 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 428 | glClear(GL_COLOR_BUFFER_BIT); |
| 429 | |
| 430 | glEnable(GL_SCISSOR_TEST); |
| 431 | glScissor(24, 4, 1, 1); |
| 432 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 433 | glClear(GL_COLOR_BUFFER_BIT); |
| 434 | |
| 435 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 436 | |
| 437 | // Do the consumer side of things |
| 438 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 439 | mEglContext)); |
| 440 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 441 | |
| 442 | glDisable(GL_SCISSOR_TEST); |
| 443 | |
| 444 | // Skip the first frame, which was empty |
| 445 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 446 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 447 | |
| 448 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 449 | glClear(GL_COLOR_BUFFER_BIT); |
| 450 | |
| 451 | glViewport(0, 0, texWidth, texHeight); |
| 452 | drawTexture(); |
| 453 | |
| 454 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 455 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 456 | EXPECT_TRUE(checkPixel(63, 15, 153, 153, 153, 153)); |
| 457 | EXPECT_TRUE(checkPixel( 0, 15, 153, 153, 153, 153)); |
| 458 | |
| 459 | EXPECT_TRUE(checkPixel(24, 4, 255, 0, 0, 255)); |
| 460 | EXPECT_TRUE(checkPixel(25, 5, 153, 153, 153, 153)); |
| 461 | EXPECT_TRUE(checkPixel(23, 3, 153, 153, 153, 153)); |
| 462 | EXPECT_TRUE(checkPixel(45, 13, 153, 153, 153, 153)); |
| 463 | EXPECT_TRUE(checkPixel(12, 8, 153, 153, 153, 153)); |
| 464 | } |
| 465 | |
| 466 | TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedGLFilledBuffer) { |
| 467 | enum { texWidth = 64 }; |
| 468 | enum { texHeight = 16 }; |
| 469 | |
| 470 | // This test requires 3 buffers to complete run on a single thread. |
Pablo Ceballos | 19e3e06 | 2015-08-19 16:16:06 -0700 | [diff] [blame] | 471 | // Set max dequeued to 2, and max acquired already defaults to 1. |
| 472 | ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 473 | |
Pablo Ceballos | b687a28 | 2015-10-06 11:14:51 -0700 | [diff] [blame] | 474 | SetUpWindowAndContext(); |
| 475 | |
Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 476 | // Set the transform hint. |
| 477 | mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); |
| 478 | |
| 479 | // Set the default buffer size. |
| 480 | mST->setDefaultBufferSize(texWidth, texHeight); |
| 481 | |
| 482 | // Do the producer side of things |
| 483 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, |
| 484 | mProducerEglSurface, mProducerEglContext)); |
| 485 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 486 | |
| 487 | // This is needed to ensure we pick up a buffer of the correct size and the |
| 488 | // new rotation hint. |
| 489 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 490 | |
| 491 | glClearColor(0.6, 0.6, 0.6, 0.6); |
| 492 | glClear(GL_COLOR_BUFFER_BIT); |
| 493 | |
| 494 | glEnable(GL_SCISSOR_TEST); |
| 495 | glScissor(24, 4, 1, 1); |
| 496 | glClearColor(1.0, 0.0, 0.0, 1.0); |
| 497 | glClear(GL_COLOR_BUFFER_BIT); |
| 498 | |
| 499 | eglSwapBuffers(mEglDisplay, mProducerEglSurface); |
| 500 | |
| 501 | // Do the consumer side of things |
| 502 | EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| 503 | mEglContext)); |
| 504 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| 505 | |
| 506 | glDisable(GL_SCISSOR_TEST); |
| 507 | |
| 508 | // Skip the first frame, which was empty |
| 509 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 510 | ASSERT_EQ(NO_ERROR, mST->updateTexImage()); |
| 511 | |
| 512 | glClearColor(0.2, 0.2, 0.2, 0.2); |
| 513 | glClear(GL_COLOR_BUFFER_BIT); |
| 514 | |
| 515 | glViewport(0, 0, texWidth, texHeight); |
| 516 | drawTexture(); |
| 517 | |
| 518 | EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| 519 | EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| 520 | EXPECT_TRUE(checkPixel(63, 15, 153, 153, 153, 153)); |
| 521 | EXPECT_TRUE(checkPixel( 0, 15, 153, 153, 153, 153)); |
| 522 | |
| 523 | EXPECT_TRUE(checkPixel(24, 4, 255, 0, 0, 255)); |
| 524 | EXPECT_TRUE(checkPixel(25, 5, 153, 153, 153, 153)); |
| 525 | EXPECT_TRUE(checkPixel(23, 3, 153, 153, 153, 153)); |
| 526 | EXPECT_TRUE(checkPixel(45, 13, 153, 153, 153, 153)); |
| 527 | EXPECT_TRUE(checkPixel(12, 8, 153, 153, 153, 153)); |
| 528 | } |
| 529 | |
| 530 | } // namespace android |