| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright 2013 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #define LOG_TAG "MultiTextureConsumer_test" | 
 | 18 | //#define LOG_NDEBUG 0 | 
 | 19 |  | 
 | 20 | #include "GLTest.h" | 
 | 21 |  | 
 | 22 | #include <gui/GLConsumer.h> | 
 | 23 | #include <gui/Surface.h> | 
 | 24 |  | 
 | 25 | #include <android/native_window.h> | 
 | 26 |  | 
 | 27 | #include <GLES/glext.h> | 
 | 28 |  | 
 | 29 | namespace android { | 
 | 30 |  | 
 | 31 | class MultiTextureConsumerTest : public GLTest { | 
 | 32 | protected: | 
 | 33 |     enum { TEX_ID = 123 }; | 
 | 34 |  | 
 | 35 |     virtual void SetUp() { | 
 | 36 |         GLTest::SetUp(); | 
| Dan Stoza | 5603a2f | 2014-04-07 13:41:37 -0700 | [diff] [blame] | 37 |         sp<IGraphicBufferProducer> producer; | 
 | 38 |         sp<IGraphicBufferConsumer> consumer; | 
 | 39 |         BufferQueue::createBufferQueue(&producer, &consumer); | 
| Dan Stoza | e49ba8e | 2014-06-24 13:09:19 -0700 | [diff] [blame] | 40 |         mGlConsumer = new GLConsumer(consumer, TEX_ID, | 
 | 41 |                 GLConsumer::TEXTURE_EXTERNAL, true, false); | 
| Dan Stoza | 5603a2f | 2014-04-07 13:41:37 -0700 | [diff] [blame] | 42 |         mSurface = new Surface(producer); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 43 |         mANW = mSurface.get(); | 
 | 44 |  | 
 | 45 |     } | 
 | 46 |     virtual void TearDown() { | 
 | 47 |         GLTest::TearDown(); | 
 | 48 |     } | 
 | 49 |     virtual EGLint const* getContextAttribs() { | 
| Yi Kong | a03e044 | 2018-07-17 11:16:57 -0700 | [diff] [blame] | 50 |         return nullptr; | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 51 |     } | 
 | 52 |     virtual EGLint const* getConfigAttribs() { | 
 | 53 |         static EGLint sDefaultConfigAttribs[] = { | 
 | 54 |             EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, | 
 | 55 |             EGL_RED_SIZE, 8, | 
 | 56 |             EGL_GREEN_SIZE, 8, | 
 | 57 |             EGL_BLUE_SIZE, 8, | 
 | 58 |             EGL_ALPHA_SIZE, 8, | 
 | 59 |             EGL_NONE }; | 
 | 60 |  | 
 | 61 |         return sDefaultConfigAttribs; | 
 | 62 |     } | 
 | 63 |     sp<GLConsumer> mGlConsumer; | 
 | 64 |     sp<Surface> mSurface; | 
 | 65 |     ANativeWindow* mANW; | 
 | 66 | }; | 
 | 67 |  | 
 | 68 | TEST_F(MultiTextureConsumerTest, EGLImageTargetWorks) { | 
 | 69 |     ANativeWindow_Buffer buffer; | 
 | 70 |  | 
 | 71 |     ASSERT_EQ(native_window_set_usage(mANW, GRALLOC_USAGE_SW_WRITE_OFTEN), NO_ERROR); | 
 | 72 |     ASSERT_EQ(native_window_set_buffers_format(mANW, HAL_PIXEL_FORMAT_RGBA_8888), NO_ERROR); | 
 | 73 |  | 
 | 74 |     glShadeModel(GL_FLAT); | 
 | 75 |     glDisable(GL_DITHER); | 
 | 76 |     glDisable(GL_CULL_FACE); | 
 | 77 |     glViewport(0, 0, getSurfaceWidth(), getSurfaceHeight()); | 
 | 78 |     glOrthof(0, getSurfaceWidth(), 0, getSurfaceHeight(), 0, 1); | 
 | 79 |     glEnableClientState(GL_VERTEX_ARRAY); | 
 | 80 |     glColor4f(1, 1, 1, 1); | 
 | 81 |  | 
 | 82 |     glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); | 
 | 83 |     glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 
 | 84 |     glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 
 | 85 |     glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
 | 86 |     glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
 | 87 |  | 
 | 88 |     uint32_t texel = 0x80808080; | 
 | 89 |     glBindTexture(GL_TEXTURE_2D, TEX_ID+1); | 
 | 90 |     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texel); | 
 | 91 |     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 
 | 92 |     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 
 | 93 |     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
 | 94 |     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
 | 95 |  | 
 | 96 |     glActiveTexture(GL_TEXTURE1); | 
 | 97 |     glBindTexture(GL_TEXTURE_2D, TEX_ID+1); | 
 | 98 |     glEnable(GL_TEXTURE_2D); | 
 | 99 |     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
 | 100 |  | 
 | 101 |     glActiveTexture(GL_TEXTURE0); | 
 | 102 |     glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); | 
 | 103 |     glEnable(GL_TEXTURE_EXTERNAL_OES); | 
 | 104 |     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
 | 105 |  | 
 | 106 |     glClear(GL_COLOR_BUFFER_BIT); | 
 | 107 |     for (int i=0 ; i<8 ; i++) { | 
| Yi Kong | a03e044 | 2018-07-17 11:16:57 -0700 | [diff] [blame] | 108 |         mSurface->lock(&buffer, nullptr); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 109 |         memset(buffer.bits, (i&7) * 0x20, buffer.stride * buffer.height * 4); | 
 | 110 |         mSurface->unlockAndPost(); | 
 | 111 |  | 
 | 112 |         mGlConsumer->updateTexImage(); | 
 | 113 |  | 
 | 114 |         GLfloat vertices[][2] = { {i*16.0f, 0}, {(i+1)*16.0f, 0}, {(i+1)*16.0f, 16.0f}, {i*16.0f, 16.0f} }; | 
 | 115 |         glVertexPointer(2, GL_FLOAT, 0, vertices); | 
 | 116 |         glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
 | 117 |  | 
 | 118 |         ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
 | 119 |     } | 
 | 120 |  | 
 | 121 |     for (int i=0 ; i<8 ; i++) { | 
 | 122 |         EXPECT_TRUE(checkPixel(i*16 + 8,  8, i*16, i*16, i*16, i*16, 0)); | 
 | 123 |     } | 
 | 124 | } | 
 | 125 |  | 
 | 126 | } // namespace android |