GLConsumer: Stop using default constructor params
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.
Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
diff --git a/libs/gui/tests/MultiTextureConsumer_test.cpp b/libs/gui/tests/MultiTextureConsumer_test.cpp
index 1eb6ef6..3a25ac5 100644
--- a/libs/gui/tests/MultiTextureConsumer_test.cpp
+++ b/libs/gui/tests/MultiTextureConsumer_test.cpp
@@ -37,7 +37,8 @@
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
- mGlConsumer = new GLConsumer(consumer, TEX_ID);
+ mGlConsumer = new GLConsumer(consumer, TEX_ID,
+ GLConsumer::TEXTURE_EXTERNAL, true, false);
mSurface = new Surface(producer);
mANW = mSurface.get();