GLConsumer: Stop using default constructor params

Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.

Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
diff --git a/libs/gui/tests/MultiTextureConsumer_test.cpp b/libs/gui/tests/MultiTextureConsumer_test.cpp
index 1eb6ef6..3a25ac5 100644
--- a/libs/gui/tests/MultiTextureConsumer_test.cpp
+++ b/libs/gui/tests/MultiTextureConsumer_test.cpp
@@ -37,7 +37,8 @@
         sp<IGraphicBufferProducer> producer;
         sp<IGraphicBufferConsumer> consumer;
         BufferQueue::createBufferQueue(&producer, &consumer);
-        mGlConsumer = new GLConsumer(consumer, TEX_ID);
+        mGlConsumer = new GLConsumer(consumer, TEX_ID,
+                GLConsumer::TEXTURE_EXTERNAL, true, false);
         mSurface = new Surface(producer);
         mANW = mSurface.get();