blob: 1cd143e98de00f48a68fdb013f8d7251ef7316cd [file] [log] [blame]
Alec Mouri492c85c2021-11-19 15:58:10 -08001// Copyright 2021 The Android Open Source Project
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15package {
16 // See: http://go/android-license-faq
17 // A large-scale-change added 'default_applicable_licenses' to import
18 // all of the 'license_kinds' from "frameworks_native_license"
19 // to get the below license kinds:
20 // SPDX-license-identifier-Apache-2.0
21 default_applicable_licenses: ["frameworks_native_license"],
22}
23
24cc_library_static {
25 name: "libshaders",
26
27 export_include_dirs: ["include"],
28 local_include_dirs: ["include"],
29
30 shared_libs: [
31 "android.hardware.graphics.common-V3-ndk",
32 "android.hardware.graphics.common@1.2",
33 ],
34
35 static_libs: [
36 "libmath",
37 "libtonemap",
38 "libui-types",
39 ],
40
Long Ling317c3f02022-02-02 14:09:24 -080041 header_libs: [
42 "libtonemap_headers",
43 ],
44
Alec Mouri492c85c2021-11-19 15:58:10 -080045 srcs: [
46 "shaders.cpp",
47 ],
48}