Introduce libshaders static library

This library is for exposing system-only shader implementations in SkSL.
Notably: libshaders depends on the vendor available libtonemap, but
libtonemap is vendor available as it is a single source of truth for
tonemap operations, whereas libshaders is not meant to be shared with
the vendor partition. Rather, the intent is to allow for sharing of SkSL
between librenderengine and libhwui.

Bug: 200309590
Ignore-AOSP-First: Introduces internal-only library
Test: builds
Change-Id: I611b79eb3addd15528f0cdb70e9f2f3d62473ec1
diff --git a/libs/shaders/Android.bp b/libs/shaders/Android.bp
new file mode 100644
index 0000000..390b228
--- /dev/null
+++ b/libs/shaders/Android.bp
@@ -0,0 +1,44 @@
+// Copyright 2021 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "frameworks_native_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_library_static {
+    name: "libshaders",
+
+    export_include_dirs: ["include"],
+    local_include_dirs: ["include"],
+
+    shared_libs: [
+        "android.hardware.graphics.common-V3-ndk",
+        "android.hardware.graphics.common@1.2",
+    ],
+
+    static_libs: [
+        "libmath",
+        "libtonemap",
+        "libui-types",
+    ],
+
+    srcs: [
+        "shaders.cpp",
+    ],
+}