blob: 6cad3c7d075a247ae9dc2b7ca253c5de34d92f97 [file] [log] [blame]
Marissa Wallfd668622018-05-10 10:21:13 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Alec Mouri485e4c32019-04-30 18:24:05 -070017#undef LOG_TAG
18#define LOG_TAG "BufferQueueLayer"
19#define ATRACE_TAG ATRACE_TAG_GRAPHICS
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080020#include <compositionengine/Display.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080021#include <compositionengine/Layer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080022#include <compositionengine/OutputLayer.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080023#include <compositionengine/impl/LayerCompositionState.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080024#include <compositionengine/impl/OutputLayerCompositionState.h>
Ady Abrahamcd1580c2019-04-29 15:40:03 -070025#include <gui/BufferQueueConsumer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080026#include <system/window.h>
27
Marissa Wallfd668622018-05-10 10:21:13 -070028#include "BufferQueueLayer.h"
29#include "LayerRejecter.h"
Dominik Laskowski9dab3432019-03-27 13:21:10 -070030#include "SurfaceInterceptor.h"
Marissa Wallfd668622018-05-10 10:21:13 -070031
Yiwei Zhang7e666a52018-11-15 13:33:42 -080032#include "TimeStats/TimeStats.h"
33
Marissa Wallfd668622018-05-10 10:21:13 -070034namespace android {
35
Lloyd Pique42ab75e2018-09-12 20:46:03 -070036BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
37
Robert Carr2e102c92018-10-23 12:11:15 -070038BufferQueueLayer::~BufferQueueLayer() {
39 mConsumer->abandon();
40}
Marissa Wallfd668622018-05-10 10:21:13 -070041
42// -----------------------------------------------------------------------
43// Interface implementation for Layer
44// -----------------------------------------------------------------------
45
46void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
47 mConsumer->setReleaseFence(releaseFence);
Mikael Pessa2e1608f2019-07-19 11:25:35 -070048
49 // Prevent tracing the same release multiple times.
50 if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
51 mFlinger->mTimeStats->traceFence(getSequence(), mPreviousBufferId, mPreviousFrameNumber,
52 std::make_shared<FenceTime>(releaseFence),
53 TimeStats::FrameEvent::RELEASE_FENCE);
54 mPreviousReleasedFrameNumber = mPreviousFrameNumber;
55 }
Marissa Wallfd668622018-05-10 10:21:13 -070056}
57
Marissa Wallfd668622018-05-10 10:21:13 -070058void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
59 mConsumer->setTransformHint(orientation);
60}
61
62std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
63 std::vector<OccupancyTracker::Segment> history;
64 status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
65 if (result != NO_ERROR) {
66 ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
67 return {};
68 }
69 return history;
70}
71
Lloyd Pique0449b0f2018-12-20 16:23:45 -080072bool BufferQueueLayer::getTransformToDisplayInverse() const {
Marissa Wallfd668622018-05-10 10:21:13 -070073 return mConsumer->getTransformToDisplayInverse();
74}
75
76void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
77 if (!mConsumer->releasePendingBuffer()) {
78 return;
79 }
80
81 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence());
82 mReleaseTimeline.updateSignalTimes();
83 mReleaseTimeline.push(releaseFenceTime);
84
85 Mutex::Autolock lock(mFrameEventHistoryMutex);
86 if (mPreviousFrameNumber != 0) {
87 mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
88 std::move(releaseFenceTime));
89 }
90}
91
92void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
93 mConsumer->setDefaultBufferSize(w, h);
94}
95
96int32_t BufferQueueLayer::getQueuedFrameCount() const {
97 return mQueuedFrames;
98}
99
Ana Krulec010d2192018-10-08 06:29:54 -0700100bool BufferQueueLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
Marissa Wallfd668622018-05-10 10:21:13 -0700101 if (getSidebandStreamChanged() || getAutoRefresh()) {
102 return true;
103 }
104
Marissa Wall024a1912018-08-13 13:55:35 -0700105 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700106 return false;
107 }
108
109 Mutex::Autolock lock(mQueueItemLock);
110
111 const int64_t addedTime = mQueueItems[0].mTimestamp;
Marissa Wallfd668622018-05-10 10:21:13 -0700112
113 // Ignore timestamps more than a second in the future
114 const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
115 ALOGW_IF(!isPlausible,
116 "[%s] Timestamp %" PRId64 " seems implausible "
117 "relative to expectedPresent %" PRId64,
118 mName.string(), addedTime, expectedPresentTime);
119
120 const bool isDue = addedTime < expectedPresentTime;
121 return isDue || !isPlausible;
122}
123
124// -----------------------------------------------------------------------
125// Interface implementation for BufferLayer
126// -----------------------------------------------------------------------
127
128bool BufferQueueLayer::fenceHasSignaled() const {
129 if (latchUnsignaledBuffers()) {
130 return true;
131 }
132
Marissa Wall024a1912018-08-13 13:55:35 -0700133 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700134 return true;
135 }
136
137 Mutex::Autolock lock(mQueueItemLock);
138 if (mQueueItems[0].mIsDroppable) {
139 // Even though this buffer's fence may not have signaled yet, it could
140 // be replaced by another buffer before it has a chance to, which means
141 // that it's possible to get into a situation where a buffer is never
142 // able to be latched. To avoid this, grab this buffer anyway.
143 return true;
144 }
145 return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
146}
147
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700148bool BufferQueueLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700149 if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
150 return true;
151 }
152
153 Mutex::Autolock lock(mQueueItemLock);
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700154 return mQueueItems[0].mTimestamp <= expectedPresentTime;
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700155}
156
Marissa Wallfd668622018-05-10 10:21:13 -0700157nsecs_t BufferQueueLayer::getDesiredPresentTime() {
158 return mConsumer->getTimestamp();
159}
160
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800161std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700162 return mConsumer->getCurrentFenceTime();
163}
164
Marissa Wall61c58622018-07-18 10:12:20 -0700165void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
Marissa Wallfd668622018-05-10 10:21:13 -0700166 return mConsumer->getTransformMatrix(matrix);
167}
168
169// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
170// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
171// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
172// current buffer so the consumer functions start with "getCurrent".
173//
174// This results in the rather confusing functions below.
175uint32_t BufferQueueLayer::getDrawingTransform() const {
176 return mConsumer->getCurrentTransform();
177}
178
179ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
180 return mConsumer->getCurrentDataSpace();
181}
182
183Rect BufferQueueLayer::getDrawingCrop() const {
184 return mConsumer->getCurrentCrop();
185}
186
187uint32_t BufferQueueLayer::getDrawingScalingMode() const {
188 return mConsumer->getCurrentScalingMode();
189}
190
191Region BufferQueueLayer::getDrawingSurfaceDamage() const {
192 return mConsumer->getSurfaceDamage();
193}
194
195const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
196 return mConsumer->getCurrentHdrMetadata();
197}
198
199int BufferQueueLayer::getDrawingApi() const {
200 return mConsumer->getCurrentApi();
201}
202
203PixelFormat BufferQueueLayer::getPixelFormat() const {
204 return mFormat;
205}
206
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700207uint64_t BufferQueueLayer::getFrameNumber(nsecs_t expectedPresentTime) const {
Marissa Wallfd668622018-05-10 10:21:13 -0700208 Mutex::Autolock lock(mQueueItemLock);
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700209 uint64_t frameNumber = mQueueItems[0].mFrameNumber;
210
211 // The head of the queue will be dropped if there are signaled and timely frames behind it
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700212 if (isRemovedFromCurrentState()) {
213 expectedPresentTime = 0;
214 }
215
216 for (int i = 1; i < mQueueItems.size(); i++) {
217 const bool fenceSignaled =
218 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
219 if (!fenceSignaled) {
220 break;
221 }
222
223 // We don't drop frames without explicit timestamps
224 if (mQueueItems[i].mIsAutoTimestamp) {
225 break;
226 }
227
228 const nsecs_t desiredPresent = mQueueItems[i].mTimestamp;
229 if (desiredPresent < expectedPresentTime - BufferQueueConsumer::MAX_REASONABLE_NSEC ||
230 desiredPresent > expectedPresentTime) {
231 break;
232 }
233
234 frameNumber = mQueueItems[i].mFrameNumber;
235 }
236
237 return frameNumber;
Marissa Wallfd668622018-05-10 10:21:13 -0700238}
239
240bool BufferQueueLayer::getAutoRefresh() const {
241 return mAutoRefresh;
242}
243
244bool BufferQueueLayer::getSidebandStreamChanged() const {
245 return mSidebandStreamChanged;
246}
247
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800248bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700249 bool sidebandStreamChanged = true;
250 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
251 // mSidebandStreamChanged was changed to false
Lloyd Pique0b785d82018-12-04 17:25:27 -0800252 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
253 layerCompositionState.sidebandStream = mConsumer->getSidebandStream();
254 if (layerCompositionState.sidebandStream != nullptr) {
Marissa Wallfd668622018-05-10 10:21:13 -0700255 setTransactionFlags(eTransactionNeeded);
256 mFlinger->setTransactionFlags(eTraversalNeeded);
257 }
Ady Abraham83729882018-12-07 12:26:48 -0800258 recomputeVisibleRegions = true;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800259
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800260 return true;
Marissa Wallfd668622018-05-10 10:21:13 -0700261 }
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800262 return false;
Marissa Wallfd668622018-05-10 10:21:13 -0700263}
264
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800265bool BufferQueueLayer::hasFrameUpdate() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700266 return mQueuedFrames > 0;
267}
268
Marissa Wall61c58622018-07-18 10:12:20 -0700269void BufferQueueLayer::setFilteringEnabled(bool enabled) {
Marissa Wallfd668622018-05-10 10:21:13 -0700270 return mConsumer->setFilteringEnabled(enabled);
271}
272
Alec Mouri39801c02018-10-10 10:44:47 -0700273status_t BufferQueueLayer::bindTextureImage() {
Marissa Wallfd668622018-05-10 10:21:13 -0700274 return mConsumer->bindTextureImage();
275}
276
Dominik Laskowskia8955dd2019-07-10 10:19:09 -0700277status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
278 nsecs_t expectedPresentTime) {
Marissa Wallfd668622018-05-10 10:21:13 -0700279 // This boolean is used to make sure that SurfaceFlinger's shadow copy
280 // of the buffer queue isn't modified when the buffer queue is returning
281 // BufferItem's that weren't actually queued. This can happen in shared
282 // buffer mode.
283 bool queuedBuffer = false;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700284 const int32_t layerID = getSequence();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800285 LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
Marissa Wallfd668622018-05-10 10:21:13 -0700286 getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800287 getTransformToDisplayInverse(), mFreezeGeometryUpdates);
Ana Krulece588e312018-09-18 12:32:24 -0700288
Robert Carra0629232019-02-07 15:28:54 -0800289 if (isRemovedFromCurrentState()) {
290 expectedPresentTime = 0;
291 }
292
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800293 // updateTexImage() below might drop the some buffers at the head of the queue if there is a
294 // buffer behind them which is timely to be presented. However this buffer may not be signaled
295 // yet. The code below makes sure that this wouldn't happen by setting maxFrameNumber to the
296 // last buffer that was signaled.
297 uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
298 {
299 Mutex::Autolock lock(mQueueItemLock);
300 for (int i = 0; i < mQueueItems.size(); i++) {
301 bool fenceSignaled =
302 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
303 if (!fenceSignaled) {
304 break;
305 }
306 lastSignaledFrameNumber = mQueueItems[i].mFrameNumber;
307 }
308 }
309 const uint64_t maxFrameNumberToAcquire =
310 std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber);
Robert Carra0629232019-02-07 15:28:54 -0800311
Alec Mouri56e538f2019-01-14 15:22:01 -0800312 status_t updateResult = mConsumer->updateTexImage(&r, expectedPresentTime, &mAutoRefresh,
313 &queuedBuffer, maxFrameNumberToAcquire);
Marissa Wallfd668622018-05-10 10:21:13 -0700314 if (updateResult == BufferQueue::PRESENT_LATER) {
315 // Producer doesn't want buffer to be displayed yet. Signal a
316 // layer update so we check again at the next opportunity.
317 mFlinger->signalLayerUpdate();
318 return BAD_VALUE;
319 } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
320 // If the buffer has been rejected, remove it from the shadow queue
321 // and return early
322 if (queuedBuffer) {
323 Mutex::Autolock lock(mQueueItemLock);
Steven Thomas44685cb2019-07-23 16:19:31 -0700324 mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800325 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700326 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700327 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700328 }
329 return BAD_VALUE;
330 } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
331 // This can occur if something goes wrong when trying to create the
332 // EGLImage for this buffer. If this happens, the buffer has already
333 // been released, so we need to clean up the queue and bug out
334 // early.
335 if (queuedBuffer) {
336 Mutex::Autolock lock(mQueueItemLock);
337 mQueueItems.clear();
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700338 mQueuedFrames = 0;
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800339 mFlinger->mTimeStats->onDestroy(layerID);
Marissa Wallfd668622018-05-10 10:21:13 -0700340 }
341
342 // Once we have hit this state, the shadow queue may no longer
343 // correctly reflect the incoming BufferQueue's contents, so even if
344 // updateTexImage starts working, the only safe course of action is
345 // to continue to ignore updates.
346 mUpdateTexImageFailed = true;
347
348 return BAD_VALUE;
349 }
350
351 if (queuedBuffer) {
352 // Autolock scope
353 auto currentFrameNumber = mConsumer->getFrameNumber();
354
355 Mutex::Autolock lock(mQueueItemLock);
356
357 // Remove any stale buffers that have been dropped during
358 // updateTexImage
359 while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
Steven Thomas44685cb2019-07-23 16:19:31 -0700360 mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800361 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700362 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700363 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700364 }
365
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700366 uint64_t bufferID = mQueueItems[0].mGraphicBuffer->getId();
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800367 mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
368 mQueueItems[0].mFenceTime);
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700369 mFlinger->mTimeStats->traceFence(layerID, bufferID, currentFrameNumber,
370 mQueueItems[0].mFenceTime,
371 TimeStats::FrameEvent::ACQUIRE_FENCE);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800372 mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700373 mFlinger->mTimeStats->traceTimestamp(layerID, bufferID, currentFrameNumber, latchTime,
374 TimeStats::FrameEvent::LATCH);
Marissa Wallfd668622018-05-10 10:21:13 -0700375
376 mQueueItems.removeAt(0);
377 }
378
379 // Decrement the queued-frames count. Signal another event if we
380 // have more frames pending.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700381 if ((queuedBuffer && mQueuedFrames.fetch_sub(1) > 1) || mAutoRefresh) {
Marissa Wallfd668622018-05-10 10:21:13 -0700382 mFlinger->signalLayerUpdate();
383 }
384
385 return NO_ERROR;
386}
387
388status_t BufferQueueLayer::updateActiveBuffer() {
389 // update the active buffer
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700390 mPreviousBufferId = getCurrentBufferId();
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000391 mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot, &mActiveBufferFence);
Lloyd Pique0b785d82018-12-04 17:25:27 -0800392 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
393 layerCompositionState.buffer = mActiveBuffer;
Marissa Wallfd668622018-05-10 10:21:13 -0700394
395 if (mActiveBuffer == nullptr) {
396 // this can only happen if the very first buffer was rejected.
397 return BAD_VALUE;
398 }
399 return NO_ERROR;
400}
401
402status_t BufferQueueLayer::updateFrameNumber(nsecs_t latchTime) {
403 mPreviousFrameNumber = mCurrentFrameNumber;
404 mCurrentFrameNumber = mConsumer->getFrameNumber();
405
406 {
407 Mutex::Autolock lock(mFrameEventHistoryMutex);
408 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
409 }
410 return NO_ERROR;
411}
412
Lloyd Piquef5275482019-01-29 18:42:42 -0800413void BufferQueueLayer::latchPerFrameState(
414 compositionengine::LayerFECompositionState& compositionState) const {
415 BufferLayer::latchPerFrameState(compositionState);
416 if (compositionState.compositionType == Hwc2::IComposerClient::Composition::SIDEBAND) {
417 return;
David Sodman15094112018-10-11 09:39:37 -0700418 }
Lloyd Pique0b785d82018-12-04 17:25:27 -0800419
Lloyd Piquef5275482019-01-29 18:42:42 -0800420 compositionState.buffer = mActiveBuffer;
421 compositionState.bufferSlot =
422 (mActiveBufferSlot == BufferQueue::INVALID_BUFFER_SLOT) ? 0 : mActiveBufferSlot;
423 compositionState.acquireFence = mConsumer->getCurrentFence();
Marissa Wallfd668622018-05-10 10:21:13 -0700424}
425
426// -----------------------------------------------------------------------
427// Interface implementation for BufferLayerConsumer::ContentsChangedListener
428// -----------------------------------------------------------------------
429
430void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
Mikael Pessa2e1608f2019-07-19 11:25:35 -0700431 const int32_t layerID = getSequence();
432 mFlinger->mTimeStats->traceNewLayer(layerID, getName().c_str());
433 mFlinger->mTimeStats->traceTimestamp(layerID, item.mGraphicBuffer->getId(), item.mFrameNumber,
434 systemTime(), TimeStats::FrameEvent::POST);
435
Alec Mouri485e4c32019-04-30 18:24:05 -0700436 ATRACE_CALL();
Marissa Wallfd668622018-05-10 10:21:13 -0700437 // Add this buffer from our internal queue tracker
438 { // Autolock scope
Ady Abraham97d04232019-03-05 19:48:12 -0800439 if (mFlinger->mUseSmart90ForVideo) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700440 const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
Ady Abrahama315ce72019-04-24 14:35:20 -0700441 mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime,
442 item.mHdrMetadata.validTypes != 0);
Ana Krulecba13ab32019-02-20 14:14:12 -0800443 }
Ana Krulec7ab56032018-11-02 20:51:06 +0100444
Marissa Wallfd668622018-05-10 10:21:13 -0700445 Mutex::Autolock lock(mQueueItemLock);
446 // Reset the frame number tracker when we receive the first buffer after
447 // a frame number reset
448 if (item.mFrameNumber == 1) {
449 mLastFrameNumberReceived = 0;
450 }
451
452 // Ensure that callbacks are handled in order
453 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
454 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
455 if (result != NO_ERROR) {
456 ALOGE("[%s] Timed out waiting on callback", mName.string());
457 }
458 }
459
460 mQueueItems.push_back(item);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700461 mQueuedFrames++;
Marissa Wallfd668622018-05-10 10:21:13 -0700462
463 // Wake up any pending callbacks
464 mLastFrameNumberReceived = item.mFrameNumber;
465 mQueueItemCondition.broadcast();
466 }
467
468 mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
469 item.mGraphicBuffer->getHeight(), item.mFrameNumber);
Ana Krulec3084c052018-11-21 20:27:17 +0100470
chaviw49a108c2019-08-12 11:23:06 -0700471 mFlinger->signalLayerUpdate();
Alec Mouri485e4c32019-04-30 18:24:05 -0700472 mConsumer->onBufferAvailable(item);
Marissa Wallfd668622018-05-10 10:21:13 -0700473}
474
475void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
Alec Mouri485e4c32019-04-30 18:24:05 -0700476 ATRACE_CALL();
Marissa Wallfd668622018-05-10 10:21:13 -0700477 { // Autolock scope
478 Mutex::Autolock lock(mQueueItemLock);
479
480 // Ensure that callbacks are handled in order
481 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
482 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
483 if (result != NO_ERROR) {
484 ALOGE("[%s] Timed out waiting on callback", mName.string());
485 }
486 }
487
Marissa Wall024a1912018-08-13 13:55:35 -0700488 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700489 ALOGE("Can't replace a frame on an empty queue");
490 return;
491 }
492 mQueueItems.editItemAt(mQueueItems.size() - 1) = item;
493
494 // Wake up any pending callbacks
495 mLastFrameNumberReceived = item.mFrameNumber;
496 mQueueItemCondition.broadcast();
497 }
Alec Mouri485e4c32019-04-30 18:24:05 -0700498 mConsumer->onBufferAvailable(item);
Marissa Wallfd668622018-05-10 10:21:13 -0700499}
500
501void BufferQueueLayer::onSidebandStreamChanged() {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700502 bool sidebandStreamChanged = false;
503 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
504 // mSidebandStreamChanged was changed to true
Marissa Wallfd668622018-05-10 10:21:13 -0700505 mFlinger->signalLayerUpdate();
506 }
507}
508
509// -----------------------------------------------------------------------
510
511void BufferQueueLayer::onFirstRef() {
Dan Stoza7b1b5a82018-07-31 16:00:21 -0700512 BufferLayer::onFirstRef();
513
Marissa Wallfd668622018-05-10 10:21:13 -0700514 // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
515 sp<IGraphicBufferProducer> producer;
516 sp<IGraphicBufferConsumer> consumer;
517 BufferQueue::createBufferQueue(&producer, &consumer, true);
518 mProducer = new MonitoredProducer(producer, mFlinger, this);
519 {
520 // Grab the SF state lock during this since it's the only safe way to access RenderEngine
521 Mutex::Autolock lock(mFlinger->mStateLock);
522 mConsumer =
523 new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
524 }
525 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
526 mConsumer->setContentsChangedListener(this);
527 mConsumer->setName(mName);
528
Yiwei Zhangb770ed32018-12-17 17:44:28 -0800529 // BufferQueueCore::mMaxDequeuedBufferCount is default to 1
530 if (!mFlinger->isLayerTripleBufferingDisabled()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700531 mProducer->setMaxDequeuedBufferCount(2);
532 }
Marissa Wall6b9225a2018-09-11 14:19:32 -0700533
534 if (const auto display = mFlinger->getDefaultDisplayDevice()) {
535 updateTransformHint(display);
536 }
Marissa Wallfd668622018-05-10 10:21:13 -0700537}
538
539status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
540 uint32_t const maxSurfaceDims =
Peiyong Lin3db42342018-08-16 09:15:59 -0700541 std::min(mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
Marissa Wallfd668622018-05-10 10:21:13 -0700542
543 // never allow a surface larger than what our underlying GL implementation
544 // can handle.
545 if ((uint32_t(w) > maxSurfaceDims) || (uint32_t(h) > maxSurfaceDims)) {
546 ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
547 return BAD_VALUE;
548 }
549
550 mFormat = format;
551
552 setDefaultBufferSize(w, h);
553 mConsumer->setDefaultBufferFormat(format);
554 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
555
556 return NO_ERROR;
557}
558
559sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
560 return mProducer;
561}
562
563uint32_t BufferQueueLayer::getProducerStickyTransform() const {
564 int producerStickyTransform = 0;
565 int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
566 if (ret != OK) {
567 ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
568 strerror(-ret), ret);
569 return 0;
570 }
571 return static_cast<uint32_t>(producerStickyTransform);
572}
573
574} // namespace android