| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2019 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #ifndef _UI_INPUT_INPUTDISPATCHER_TOUCHSTATE_H | 
|  | 18 | #define _UI_INPUT_INPUTDISPATCHER_TOUCHSTATE_H | 
|  | 19 |  | 
|  | 20 | #include "Monitor.h" | 
|  | 21 | #include "TouchedWindow.h" | 
|  | 22 |  | 
|  | 23 | namespace android { | 
|  | 24 |  | 
|  | 25 | class InputWindowHandle; | 
|  | 26 |  | 
|  | 27 | namespace inputdispatcher { | 
|  | 28 |  | 
|  | 29 | struct TouchState { | 
|  | 30 | bool down; | 
|  | 31 | bool split; | 
|  | 32 | int32_t deviceId;  // id of the device that is currently down, others are rejected | 
|  | 33 | uint32_t source;   // source of the device that is current down, others are rejected | 
|  | 34 | int32_t displayId; // id to the display that currently has a touch, others are rejected | 
|  | 35 | std::vector<TouchedWindow> windows; | 
|  | 36 |  | 
|  | 37 | // This collects the portal windows that the touch has gone through. Each portal window | 
|  | 38 | // targets a display (embedded display for most cases). With this info, we can add the | 
|  | 39 | // monitoring channels of the displays touched. | 
|  | 40 | std::vector<sp<android::InputWindowHandle>> portalWindows; | 
|  | 41 |  | 
|  | 42 | std::vector<TouchedMonitor> gestureMonitors; | 
|  | 43 |  | 
|  | 44 | TouchState(); | 
|  | 45 | ~TouchState(); | 
|  | 46 | void reset(); | 
|  | 47 | void copyFrom(const TouchState& other); | 
|  | 48 | void addOrUpdateWindow(const sp<android::InputWindowHandle>& windowHandle, int32_t targetFlags, | 
|  | 49 | BitSet32 pointerIds); | 
|  | 50 | void addPortalWindow(const sp<android::InputWindowHandle>& windowHandle); | 
|  | 51 | void addGestureMonitors(const std::vector<TouchedMonitor>& monitors); | 
| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 52 | void removeWindowByToken(const sp<IBinder>& token); | 
|  | 53 | void filterNonAsIsTouchWindows(); | 
|  | 54 | void filterNonMonitors(); | 
|  | 55 | sp<InputWindowHandle> getFirstForegroundWindowHandle() const; | 
|  | 56 | bool isSlippery() const; | 
|  | 57 | }; | 
|  | 58 |  | 
|  | 59 | } // namespace inputdispatcher | 
|  | 60 | } // namespace android | 
|  | 61 |  | 
|  | 62 | #endif // _UI_INPUT_INPUTDISPATCHER_TOUCHSTATE_H |