| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 1 | #ifndef ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_ | 
 | 2 | #define ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_ | 
 | 3 |  | 
 | 4 | #include <pdx/file_handle.h> | 
 | 5 | #include <pdx/service.h> | 
 | 6 | #include <private/dvr/display_rpc.h> | 
 | 7 | #include <private/dvr/ring_buffer.h> | 
 | 8 |  | 
 | 9 | #include <functional> | 
 | 10 | #include <iterator> | 
 | 11 | #include <memory> | 
 | 12 | #include <string> | 
 | 13 | #include <vector> | 
 | 14 |  | 
 | 15 | #include "acquired_buffer.h" | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 16 | #include "surface_channel.h" | 
 | 17 | #include "video_mesh_surface.h" | 
 | 18 |  | 
 | 19 | namespace android { | 
 | 20 | namespace dvr { | 
 | 21 |  | 
 | 22 | class DisplayService; | 
 | 23 |  | 
 | 24 | // DisplaySurface is the service-side notion of a client display context. It is | 
 | 25 | // responsible for managing display buffer format, geometry, and state, and | 
 | 26 | // maintains the buffer consumers connected to the client. | 
 | 27 | class DisplaySurface : public SurfaceChannel { | 
 | 28 |  public: | 
 | 29 |   DisplaySurface(DisplayService* service, int surface_id, int process_id, | 
 | 30 |                  int width, int height, int format, int usage, int flags); | 
 | 31 |   ~DisplaySurface() override; | 
 | 32 |  | 
 | 33 |   int process_id() const { return process_id_; } | 
 | 34 |   int width() const { return width_; } | 
 | 35 |   int height() const { return height_; } | 
 | 36 |   int format() const { return format_; } | 
 | 37 |   int usage() const { return usage_; } | 
 | 38 |   int flags() const { return flags_; } | 
 | 39 |  | 
 | 40 |   bool client_visible() const { return client_visible_; } | 
 | 41 |   int client_z_order() const { return client_z_order_; } | 
 | 42 |   bool client_exclude_from_blur() const { return client_exclude_from_blur_; } | 
 | 43 |   bool client_blur_behind() const { return client_blur_behind_; } | 
 | 44 |  | 
 | 45 |   bool manager_visible() const { return manager_visible_; } | 
 | 46 |   int manager_z_order() const { return manager_z_order_; } | 
 | 47 |   float manager_blur() const { return manager_blur_; } | 
 | 48 |  | 
 | 49 |   bool video_mesh_surfaces_updated() const { | 
 | 50 |     return video_mesh_surfaces_updated_; | 
 | 51 |   } | 
 | 52 |  | 
 | 53 |   volatile const DisplaySurfaceMetadata* GetMetadataBufferPtr() { | 
 | 54 |     if (EnsureMetadataBuffer()) { | 
 | 55 |       void* addr = nullptr; | 
 | 56 |       metadata_buffer_->GetBlobReadWritePointer(metadata_size(), &addr); | 
 | 57 |       return static_cast<const volatile DisplaySurfaceMetadata*>(addr); | 
 | 58 |     } else { | 
 | 59 |       return nullptr; | 
 | 60 |     } | 
 | 61 |   } | 
 | 62 |  | 
| Jiwen 'Steve' Cai | 1455342 | 2017-03-21 15:43:31 -0700 | [diff] [blame] | 63 |   uint32_t GetRenderBufferIndex(int buffer_id); | 
| Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame] | 64 |   bool IsBufferAvailable(); | 
 | 65 |   bool IsBufferPosted(); | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 66 |   AcquiredBuffer AcquireCurrentBuffer(); | 
 | 67 |  | 
 | 68 |   // Get the newest buffer. Up to one buffer will be skipped. If a buffer is | 
 | 69 |   // skipped, it will be stored in skipped_buffer if non null. | 
 | 70 |   AcquiredBuffer AcquireNewestAvailableBuffer(AcquiredBuffer* skipped_buffer); | 
 | 71 |  | 
 | 72 |   // Display manager interface to control visibility and z order. | 
 | 73 |   void ManagerSetVisible(bool visible); | 
 | 74 |   void ManagerSetZOrder(int z_order); | 
 | 75 |   void ManagerSetBlur(float blur); | 
 | 76 |  | 
 | 77 |   // A surface must be set visible by both the client and the display manager to | 
 | 78 |   // be visible on screen. | 
 | 79 |   bool IsVisible() const { return client_visible_ && manager_visible_; } | 
 | 80 |  | 
 | 81 |   // A surface is blurred if the display manager requests it. | 
 | 82 |   bool IsBlurred() const { return manager_blur_ > 0.0f; } | 
 | 83 |  | 
 | 84 |   // Set by HardwareComposer to the current logical layer order of this surface. | 
 | 85 |   void SetLayerOrder(int layer_order) { layer_order_ = layer_order; } | 
 | 86 |   // Gets the unique z-order index of this surface among other visible surfaces. | 
 | 87 |   // This is not the same as the hardware layer index, as not all display | 
 | 88 |   // surfaces map directly to hardware layers. Lower layer orders should be | 
 | 89 |   // composited underneath higher layer orders. | 
 | 90 |   int layer_order() const { return layer_order_; } | 
 | 91 |  | 
 | 92 |   // Lock all video mesh surfaces so that VideoMeshCompositor can access them. | 
 | 93 |   std::vector<std::shared_ptr<VideoMeshSurface>> GetVideoMeshSurfaces(); | 
 | 94 |  | 
 | 95 |  private: | 
 | 96 |   friend class DisplayService; | 
 | 97 |  | 
 | 98 |   // The capacity of the pending buffer queue. Should be enough to hold all the | 
 | 99 |   // buffers of this DisplaySurface, although in practice only 1 or 2 frames | 
 | 100 |   // will be pending at a time. | 
 | 101 |   static constexpr int kMaxPostedBuffers = | 
 | 102 |       kSurfaceBufferMaxCount * kSurfaceViewMaxCount; | 
 | 103 |  | 
 | 104 |   // Returns whether a frame is available without locking the mutex. | 
 | 105 |   bool IsFrameAvailableNoLock() const; | 
 | 106 |  | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 107 |   // Dispatches display surface messages to the appropriate handlers. This | 
 | 108 |   // handler runs on the displayd message dispatch thread. | 
| Alex Vakulenko | f0a7bd0 | 2017-03-31 18:06:19 -0700 | [diff] [blame] | 109 |   pdx::Status<void> HandleMessage(pdx::Message& message) override; | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 110 |  | 
 | 111 |   // Sets display surface's client-controlled attributes. | 
 | 112 |   int OnClientSetAttributes(pdx::Message& message, | 
 | 113 |                             const DisplaySurfaceAttributes& attributes); | 
 | 114 |  | 
| Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame] | 115 |   // Creates a BufferHubQueue associated with this surface and returns the PDX | 
 | 116 |   // handle of its producer side to the client. | 
 | 117 |   pdx::LocalChannelHandle OnCreateBufferQueue(pdx::Message& message); | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 118 |  | 
| Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame] | 119 |   // Creates a video mesh surface associated with this surface and returns its | 
 | 120 |   // PDX handle to the client. | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 121 |   pdx::RemoteChannelHandle OnCreateVideoMeshSurface(pdx::Message& message); | 
 | 122 |  | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 123 |   // Client interface (called through IPC) to set visibility and z order. | 
 | 124 |   void ClientSetVisible(bool visible); | 
 | 125 |   void ClientSetZOrder(int z_order); | 
 | 126 |   void ClientSetExcludeFromBlur(bool exclude_from_blur); | 
 | 127 |   void ClientSetBlurBehind(bool blur_behind); | 
 | 128 |  | 
| Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame] | 129 |   // Dequeue all available buffers from the consumer queue. | 
 | 130 |   void DequeueBuffersLocked(); | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 131 |  | 
 | 132 |   DisplaySurface(const DisplaySurface&) = delete; | 
 | 133 |   void operator=(const DisplaySurface&) = delete; | 
 | 134 |  | 
 | 135 |   int process_id_; | 
 | 136 |  | 
 | 137 |   // Synchronizes access to mutable state below between message dispatch thread, | 
 | 138 |   // epoll event thread, and frame post thread. | 
 | 139 |   mutable std::mutex lock_; | 
| Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame] | 140 |  | 
 | 141 |   // The consumer end of a BufferHubQueue. VrFlinger allocates and controls the | 
 | 142 |   // buffer queue and pass producer end to the app and the consumer end to | 
 | 143 |   // compositor. | 
 | 144 |   // TODO(jwcai) Add support for multiple buffer queues per display surface. | 
 | 145 |   std::shared_ptr<ConsumerQueue> consumer_queue_; | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 146 |  | 
 | 147 |   // In a triple-buffered surface, up to kMaxPostedBuffers buffers may be | 
 | 148 |   // posted and pending. | 
| Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame] | 149 |   RingBuffer<AcquiredBuffer> acquired_buffers_; | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 150 |  | 
 | 151 |   // Provides access to VideoMeshSurface. Here we don't want to increase | 
 | 152 |   // the reference count immediately on allocation, will leave it into | 
 | 153 |   // compositor's hand. | 
 | 154 |   std::vector<std::weak_ptr<VideoMeshSurface>> pending_video_mesh_surfaces_; | 
 | 155 |   volatile bool video_mesh_surfaces_updated_; | 
 | 156 |  | 
 | 157 |   // Surface parameters. | 
 | 158 |   int width_; | 
 | 159 |   int height_; | 
 | 160 |   int format_; | 
 | 161 |   int usage_; | 
 | 162 |   int flags_; | 
 | 163 |   bool client_visible_; | 
 | 164 |   int client_z_order_; | 
 | 165 |   bool client_exclude_from_blur_; | 
 | 166 |   bool client_blur_behind_; | 
 | 167 |   bool manager_visible_; | 
 | 168 |   int manager_z_order_; | 
 | 169 |   float manager_blur_; | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 170 |   int layer_order_; | 
 | 171 |  | 
| Jiwen 'Steve' Cai | 1455342 | 2017-03-21 15:43:31 -0700 | [diff] [blame] | 172 |   // The monotonically increasing index for allocated buffers in this surface. | 
 | 173 |   uint32_t allocated_buffer_index_; | 
| Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 174 |   // Maps from the buffer id to the corresponding allocated buffer index. | 
 | 175 |   std::unordered_map<int, uint32_t> buffer_id_to_index_; | 
 | 176 | }; | 
 | 177 |  | 
 | 178 | }  // namespace dvr | 
 | 179 | }  // namespace android | 
 | 180 |  | 
 | 181 | #endif  // ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_ |