Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 1 | #ifndef ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_ |
| 2 | #define ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_ |
| 3 | |
| 4 | #include <pdx/file_handle.h> |
| 5 | #include <pdx/service.h> |
| 6 | #include <private/dvr/display_rpc.h> |
| 7 | #include <private/dvr/ring_buffer.h> |
| 8 | |
| 9 | #include <functional> |
| 10 | #include <iterator> |
| 11 | #include <memory> |
| 12 | #include <string> |
| 13 | #include <vector> |
| 14 | |
| 15 | #include "acquired_buffer.h" |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 16 | #include "surface_channel.h" |
| 17 | #include "video_mesh_surface.h" |
| 18 | |
| 19 | namespace android { |
| 20 | namespace dvr { |
| 21 | |
| 22 | class DisplayService; |
| 23 | |
| 24 | // DisplaySurface is the service-side notion of a client display context. It is |
| 25 | // responsible for managing display buffer format, geometry, and state, and |
| 26 | // maintains the buffer consumers connected to the client. |
| 27 | class DisplaySurface : public SurfaceChannel { |
| 28 | public: |
| 29 | DisplaySurface(DisplayService* service, int surface_id, int process_id, |
| 30 | int width, int height, int format, int usage, int flags); |
| 31 | ~DisplaySurface() override; |
| 32 | |
| 33 | int process_id() const { return process_id_; } |
| 34 | int width() const { return width_; } |
| 35 | int height() const { return height_; } |
| 36 | int format() const { return format_; } |
| 37 | int usage() const { return usage_; } |
| 38 | int flags() const { return flags_; } |
| 39 | |
| 40 | bool client_visible() const { return client_visible_; } |
| 41 | int client_z_order() const { return client_z_order_; } |
| 42 | bool client_exclude_from_blur() const { return client_exclude_from_blur_; } |
| 43 | bool client_blur_behind() const { return client_blur_behind_; } |
| 44 | |
| 45 | bool manager_visible() const { return manager_visible_; } |
| 46 | int manager_z_order() const { return manager_z_order_; } |
| 47 | float manager_blur() const { return manager_blur_; } |
| 48 | |
| 49 | bool video_mesh_surfaces_updated() const { |
| 50 | return video_mesh_surfaces_updated_; |
| 51 | } |
| 52 | |
| 53 | volatile const DisplaySurfaceMetadata* GetMetadataBufferPtr() { |
| 54 | if (EnsureMetadataBuffer()) { |
| 55 | void* addr = nullptr; |
| 56 | metadata_buffer_->GetBlobReadWritePointer(metadata_size(), &addr); |
| 57 | return static_cast<const volatile DisplaySurfaceMetadata*>(addr); |
| 58 | } else { |
| 59 | return nullptr; |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | uint32_t GetRenderBufferIndex(int buffer_id) { |
| 64 | return buffer_id_to_index_[buffer_id]; |
| 65 | } |
| 66 | |
Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame^] | 67 | bool IsBufferAvailable(); |
| 68 | bool IsBufferPosted(); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 69 | AcquiredBuffer AcquireCurrentBuffer(); |
| 70 | |
| 71 | // Get the newest buffer. Up to one buffer will be skipped. If a buffer is |
| 72 | // skipped, it will be stored in skipped_buffer if non null. |
| 73 | AcquiredBuffer AcquireNewestAvailableBuffer(AcquiredBuffer* skipped_buffer); |
| 74 | |
| 75 | // Display manager interface to control visibility and z order. |
| 76 | void ManagerSetVisible(bool visible); |
| 77 | void ManagerSetZOrder(int z_order); |
| 78 | void ManagerSetBlur(float blur); |
| 79 | |
| 80 | // A surface must be set visible by both the client and the display manager to |
| 81 | // be visible on screen. |
| 82 | bool IsVisible() const { return client_visible_ && manager_visible_; } |
| 83 | |
| 84 | // A surface is blurred if the display manager requests it. |
| 85 | bool IsBlurred() const { return manager_blur_ > 0.0f; } |
| 86 | |
| 87 | // Set by HardwareComposer to the current logical layer order of this surface. |
| 88 | void SetLayerOrder(int layer_order) { layer_order_ = layer_order; } |
| 89 | // Gets the unique z-order index of this surface among other visible surfaces. |
| 90 | // This is not the same as the hardware layer index, as not all display |
| 91 | // surfaces map directly to hardware layers. Lower layer orders should be |
| 92 | // composited underneath higher layer orders. |
| 93 | int layer_order() const { return layer_order_; } |
| 94 | |
| 95 | // Lock all video mesh surfaces so that VideoMeshCompositor can access them. |
| 96 | std::vector<std::shared_ptr<VideoMeshSurface>> GetVideoMeshSurfaces(); |
| 97 | |
| 98 | private: |
| 99 | friend class DisplayService; |
| 100 | |
| 101 | // The capacity of the pending buffer queue. Should be enough to hold all the |
| 102 | // buffers of this DisplaySurface, although in practice only 1 or 2 frames |
| 103 | // will be pending at a time. |
| 104 | static constexpr int kMaxPostedBuffers = |
| 105 | kSurfaceBufferMaxCount * kSurfaceViewMaxCount; |
| 106 | |
| 107 | // Returns whether a frame is available without locking the mutex. |
| 108 | bool IsFrameAvailableNoLock() const; |
| 109 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 110 | // Dispatches display surface messages to the appropriate handlers. This |
| 111 | // handler runs on the displayd message dispatch thread. |
| 112 | int HandleMessage(pdx::Message& message) override; |
| 113 | |
| 114 | // Sets display surface's client-controlled attributes. |
| 115 | int OnClientSetAttributes(pdx::Message& message, |
| 116 | const DisplaySurfaceAttributes& attributes); |
| 117 | |
Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame^] | 118 | // Creates a BufferHubQueue associated with this surface and returns the PDX |
| 119 | // handle of its producer side to the client. |
| 120 | pdx::LocalChannelHandle OnCreateBufferQueue(pdx::Message& message); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 121 | |
Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame^] | 122 | // Creates a video mesh surface associated with this surface and returns its |
| 123 | // PDX handle to the client. |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 124 | pdx::RemoteChannelHandle OnCreateVideoMeshSurface(pdx::Message& message); |
| 125 | |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 126 | // Client interface (called through IPC) to set visibility and z order. |
| 127 | void ClientSetVisible(bool visible); |
| 128 | void ClientSetZOrder(int z_order); |
| 129 | void ClientSetExcludeFromBlur(bool exclude_from_blur); |
| 130 | void ClientSetBlurBehind(bool blur_behind); |
| 131 | |
Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame^] | 132 | // Dequeue all available buffers from the consumer queue. |
| 133 | void DequeueBuffersLocked(); |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 134 | |
| 135 | DisplaySurface(const DisplaySurface&) = delete; |
| 136 | void operator=(const DisplaySurface&) = delete; |
| 137 | |
| 138 | int process_id_; |
| 139 | |
| 140 | // Synchronizes access to mutable state below between message dispatch thread, |
| 141 | // epoll event thread, and frame post thread. |
| 142 | mutable std::mutex lock_; |
Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame^] | 143 | |
| 144 | // The consumer end of a BufferHubQueue. VrFlinger allocates and controls the |
| 145 | // buffer queue and pass producer end to the app and the consumer end to |
| 146 | // compositor. |
| 147 | // TODO(jwcai) Add support for multiple buffer queues per display surface. |
| 148 | std::shared_ptr<ConsumerQueue> consumer_queue_; |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 149 | |
| 150 | // In a triple-buffered surface, up to kMaxPostedBuffers buffers may be |
| 151 | // posted and pending. |
Jiwen 'Steve' Cai | a361361 | 2017-03-08 17:41:48 -0800 | [diff] [blame^] | 152 | RingBuffer<AcquiredBuffer> acquired_buffers_; |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 153 | |
| 154 | // Provides access to VideoMeshSurface. Here we don't want to increase |
| 155 | // the reference count immediately on allocation, will leave it into |
| 156 | // compositor's hand. |
| 157 | std::vector<std::weak_ptr<VideoMeshSurface>> pending_video_mesh_surfaces_; |
| 158 | volatile bool video_mesh_surfaces_updated_; |
| 159 | |
| 160 | // Surface parameters. |
| 161 | int width_; |
| 162 | int height_; |
| 163 | int format_; |
| 164 | int usage_; |
| 165 | int flags_; |
| 166 | bool client_visible_; |
| 167 | int client_z_order_; |
| 168 | bool client_exclude_from_blur_; |
| 169 | bool client_blur_behind_; |
| 170 | bool manager_visible_; |
| 171 | int manager_z_order_; |
| 172 | float manager_blur_; |
Alex Vakulenko | a8a9278 | 2017-01-27 14:41:57 -0800 | [diff] [blame] | 173 | int layer_order_; |
| 174 | |
| 175 | // Maps from the buffer id to the corresponding allocated buffer index. |
| 176 | std::unordered_map<int, uint32_t> buffer_id_to_index_; |
| 177 | }; |
| 178 | |
| 179 | } // namespace dvr |
| 180 | } // namespace android |
| 181 | |
| 182 | #endif // ANDROID_DVR_SERVICES_DISPLAYD_DISPLAY_SURFACE_H_ |