blob: d03afa05ab652f59ca2c79dfc8c5e3d29f2150b7 [file] [log] [blame]
Diwas Sharma2401daf2023-09-01 00:45:24 +00001/*
2 * Copyright (C) 2021 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17syntax = "proto3";
18option optimize_for = LITE_RUNTIME;
19
20import "frameworks/native/services/surfaceflinger/layerproto/common.proto";
21
22package android.surfaceflinger.proto;
23
24/* Represents a file full of surface flinger transactions.
25 Encoded, it should start with 0x54 0x4E 0x58 0x54 0x52 0x41 0x43 0x45 (.TNXTRACE), such
26 that they can be easily identified. */
27message TransactionTraceFile {
28 /* constant; MAGIC_NUMBER = (long) MAGIC_NUMBER_H << 32 | MagicNumber.MAGIC_NUMBER_L
29 (this is needed because enums have to be 32 bits and there's no nice way to put 64bit
30 constants into .proto files. */
31 enum MagicNumber {
32 INVALID = 0;
33 MAGIC_NUMBER_L = 0x54584E54; /* TNXT (little-endian ASCII) */
34 MAGIC_NUMBER_H = 0x45434152; /* RACE (little-endian ASCII) */
35 }
36
37 fixed64 magic_number = 1; /* Must be the first field, set to value in MagicNumber */
38 repeated TransactionTraceEntry entry = 2;
39
40 /* offset between real-time clock and elapsed time clock in nanoseconds.
41 Calculated as: systemTime(SYSTEM_TIME_REALTIME) - systemTime(SYSTEM_TIME_MONOTONIC) */
42 fixed64 real_to_elapsed_time_offset_nanos = 3;
43 uint32 version = 4;
44}
45
46message TransactionTraceEntry {
47 int64 elapsed_realtime_nanos = 1;
48 int64 vsync_id = 2;
49 repeated TransactionState transactions = 3;
50 repeated LayerCreationArgs added_layers = 4;
51 repeated uint32 destroyed_layers = 5;
52 repeated DisplayState added_displays = 6;
53 repeated int32 removed_displays = 7;
54 repeated uint32 destroyed_layer_handles = 8;
55 bool displays_changed = 9;
56 repeated DisplayInfo displays = 10;
57}
58
59message DisplayInfo {
60 uint32 layer_stack = 1;
61 int32 display_id = 2;
62 int32 logical_width = 3;
63 int32 logical_height = 4;
64 Transform transform_inverse = 5;
65 Transform transform = 6;
66 bool receives_input = 7;
67 bool is_secure = 8;
68 bool is_primary = 9;
69 bool is_virtual = 10;
70 int32 rotation_flags = 11;
71 int32 transform_hint = 12;
72
73}
74
75message LayerCreationArgs {
76 uint32 layer_id = 1;
77 string name = 2;
78 uint32 flags = 3;
79 uint32 parent_id = 4;
80 uint32 mirror_from_id = 5;
81 bool add_to_root = 6;
82 uint32 layer_stack_to_mirror = 7;
83}
84
85message Transform {
86 float dsdx = 1;
87 float dtdx = 2;
88 float dtdy = 3;
89 float dsdy = 4;
90 float tx = 5;
91 float ty = 6;
92}
93
94message TransactionState {
95 int32 pid = 1;
96 int32 uid = 2;
97 int64 vsync_id = 3;
98 int32 input_event_id = 4;
99 int64 post_time = 5;
100 uint64 transaction_id = 6;
101 repeated LayerState layer_changes = 7;
102 repeated DisplayState display_changes = 8;
103 repeated uint64 merged_transaction_ids = 9;
104}
105
106// Keep insync with layer_state_t
107message LayerState {
108 uint32 layer_id = 1;
109 // Changes are split into ChangesLsb and ChangesMsb. First 32 bits are in ChangesLsb
110 // and the next 32 bits are in ChangesMsb. This is needed because enums have to be
111 // 32 bits and there's no nice way to put 64bit constants into .proto files.
112 enum ChangesLsb {
113 eChangesLsbNone = 0;
114 ePositionChanged = 0x00000001;
115 eLayerChanged = 0x00000002;
116 // unused = 0x00000004;
117 eAlphaChanged = 0x00000008;
118
119 eMatrixChanged = 0x00000010;
120 eTransparentRegionChanged = 0x00000020;
121 eFlagsChanged = 0x00000040;
122 eLayerStackChanged = 0x00000080;
123
124 eReleaseBufferListenerChanged = 0x00000400;
125 eShadowRadiusChanged = 0x00000800;
126
127 eBufferCropChanged = 0x00002000;
128 eRelativeLayerChanged = 0x00004000;
129 eReparent = 0x00008000;
130
131 eColorChanged = 0x00010000;
132 eBufferTransformChanged = 0x00040000;
133 eTransformToDisplayInverseChanged = 0x00080000;
134
135 eCropChanged = 0x00100000;
136 eBufferChanged = 0x00200000;
137 eAcquireFenceChanged = 0x00400000;
138 eDataspaceChanged = 0x00800000;
139
140 eHdrMetadataChanged = 0x01000000;
141 eSurfaceDamageRegionChanged = 0x02000000;
142 eApiChanged = 0x04000000;
143 eSidebandStreamChanged = 0x08000000;
144
145 eColorTransformChanged = 0x10000000;
146 eHasListenerCallbacksChanged = 0x20000000;
147 eInputInfoChanged = 0x40000000;
148 eCornerRadiusChanged = -2147483648; // 0x80000000; (proto stores enums as signed int)
149 };
150 enum ChangesMsb {
151 eChangesMsbNone = 0;
152 eDestinationFrameChanged = 0x1;
153 eCachedBufferChanged = 0x2;
154 eBackgroundColorChanged = 0x4;
155 eMetadataChanged = 0x8;
156 eColorSpaceAgnosticChanged = 0x10;
157 eFrameRateSelectionPriority = 0x20;
158 eFrameRateChanged = 0x40;
159 eBackgroundBlurRadiusChanged = 0x80;
160 eProducerDisconnect = 0x100;
161 eFixedTransformHintChanged = 0x200;
162 eFrameNumberChanged = 0x400;
163 eBlurRegionsChanged = 0x800;
164 eAutoRefreshChanged = 0x1000;
165 eStretchChanged = 0x2000;
166 eTrustedOverlayChanged = 0x4000;
167 eDropInputModeChanged = 0x8000;
168 };
169 uint64 what = 2;
170 float x = 3;
171 float y = 4;
172 int32 z = 5;
173 uint32 w = 6;
174 uint32 h = 7;
175 uint32 layer_stack = 8;
176
177 enum Flags {
178 eFlagsNone = 0;
179 eLayerHidden = 0x01;
180 eLayerOpaque = 0x02;
181 eLayerSkipScreenshot = 0x40;
182 eLayerSecure = 0x80;
183 eEnableBackpressure = 0x100;
184 eLayerIsDisplayDecoration = 0x200;
185 };
186 uint32 flags = 9;
187 uint32 mask = 10;
188
189 message Matrix22 {
190 float dsdx = 1;
191 float dtdx = 2;
192 float dtdy = 3;
193 float dsdy = 4;
194 };
195 Matrix22 matrix = 11;
196 float corner_radius = 12;
197 uint32 background_blur_radius = 13;
198 uint32 parent_id = 14;
199 uint32 relative_parent_id = 15;
200
201 float alpha = 16;
202 message Color3 {
203 float r = 1;
204 float g = 2;
205 float b = 3;
206 }
207 Color3 color = 17;
208 RegionProto transparent_region = 18;
209 uint32 transform = 19;
210 bool transform_to_display_inverse = 20;
211 RectProto crop = 21;
212
213 message BufferData {
214 uint64 buffer_id = 1;
215 uint32 width = 2;
216 uint32 height = 3;
217 uint64 frame_number = 4;
218
219 enum BufferDataChange {
220 BufferDataChangeNone = 0;
221 fenceChanged = 0x01;
222 frameNumberChanged = 0x02;
223 cachedBufferChanged = 0x04;
224 }
225 uint32 flags = 5;
226 uint64 cached_buffer_id = 6;
227
228 enum PixelFormat {
229 PIXEL_FORMAT_UNKNOWN = 0;
230 PIXEL_FORMAT_CUSTOM = -4;
231 PIXEL_FORMAT_TRANSLUCENT = -3;
232 PIXEL_FORMAT_TRANSPARENT = -2;
233 PIXEL_FORMAT_OPAQUE = -1;
234 PIXEL_FORMAT_RGBA_8888 = 1;
235 PIXEL_FORMAT_RGBX_8888 = 2;
236 PIXEL_FORMAT_RGB_888 = 3;
237 PIXEL_FORMAT_RGB_565 = 4;
238 PIXEL_FORMAT_BGRA_8888 = 5;
239 PIXEL_FORMAT_RGBA_5551 = 6;
240 PIXEL_FORMAT_RGBA_4444 = 7;
241 PIXEL_FORMAT_RGBA_FP16 = 22;
242 PIXEL_FORMAT_RGBA_1010102 = 43;
243 PIXEL_FORMAT_R_8 = 0x38;
244 }
245 PixelFormat pixel_format = 7;
246 uint64 usage = 8;
247 }
248 BufferData buffer_data = 22;
249 int32 api = 23;
250 bool has_sideband_stream = 24;
251 ColorTransformProto color_transform = 25;
252 repeated BlurRegion blur_regions = 26;
253
254 message WindowInfo {
255 uint32 layout_params_flags = 1;
256 int32 layout_params_type = 2;
257 RegionProto touchable_region = 3;
258 int32 surface_inset = 4;
259 bool focusable = 5; // unused
260 bool has_wallpaper = 6; // unused
261 float global_scale_factor = 7;
262 uint32 crop_layer_id = 8;
263 bool replace_touchable_region_with_crop = 9;
264 RectProto touchable_region_crop = 10;
265 Transform transform = 11;
266 uint32 input_config = 12;
267 }
268 WindowInfo window_info_handle = 27;
269 float bg_color_alpha = 28;
270 int32 bg_color_dataspace = 29;
271 bool color_space_agnostic = 30;
272 float shadow_radius = 31;
273 int32 frame_rate_selection_priority = 32;
274 float frame_rate = 33;
275 int32 frame_rate_compatibility = 34;
276 int32 change_frame_rate_strategy = 35;
277 uint32 fixed_transform_hint = 36;
278 uint64 frame_number = 37;
279 bool auto_refresh = 38;
280 bool is_trusted_overlay = 39;
281 RectProto buffer_crop = 40;
282 RectProto destination_frame = 41;
283
284 enum DropInputMode {
285 NONE = 0;
286 ALL = 1;
287 OBSCURED = 2;
288 };
289 DropInputMode drop_input_mode = 42;
290}
291
292message DisplayState {
293 enum Changes {
294 eChangesNone = 0;
295 eSurfaceChanged = 0x01;
296 eLayerStackChanged = 0x02;
297 eDisplayProjectionChanged = 0x04;
298 eDisplaySizeChanged = 0x08;
299 eFlagsChanged = 0x10;
300 };
301 int32 id = 1;
302 uint32 what = 2;
303 uint32 flags = 3;
304 uint32 layer_stack = 4;
305 uint32 orientation = 5;
306 RectProto layer_stack_space_rect = 6;
307 RectProto oriented_display_space_rect = 7;
308 uint32 width = 8;
309 uint32 height = 9;
310}