Revert "Move proto definitions to external/perfetto"

This reverts commit bec51fdc3c8a42cbcb833d7d14800fbb0a14a7f3.

Reason for revert: 298512106

Change-Id: Icb9d6d5a23176a809c3b71bcaa3928b03dfb0622
diff --git a/services/surfaceflinger/layerproto/transactions.proto b/services/surfaceflinger/layerproto/transactions.proto
new file mode 100644
index 0000000..d03afa0
--- /dev/null
+++ b/services/surfaceflinger/layerproto/transactions.proto
@@ -0,0 +1,310 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+syntax = "proto3";
+option optimize_for = LITE_RUNTIME;
+
+import "frameworks/native/services/surfaceflinger/layerproto/common.proto";
+
+package android.surfaceflinger.proto;
+
+/* Represents a file full of surface flinger transactions.
+   Encoded, it should start with 0x54 0x4E 0x58 0x54 0x52 0x41 0x43 0x45 (.TNXTRACE), such
+   that they can be easily identified. */
+message TransactionTraceFile {
+    /* constant; MAGIC_NUMBER = (long) MAGIC_NUMBER_H << 32 | MagicNumber.MAGIC_NUMBER_L
+       (this is needed because enums have to be 32 bits and there's no nice way to put 64bit
+        constants into .proto files. */
+    enum MagicNumber {
+        INVALID = 0;
+        MAGIC_NUMBER_L = 0x54584E54; /* TNXT (little-endian ASCII) */
+        MAGIC_NUMBER_H = 0x45434152; /* RACE (little-endian ASCII) */
+    }
+
+    fixed64 magic_number = 1; /* Must be the first field, set to value in MagicNumber */
+    repeated TransactionTraceEntry entry = 2;
+
+    /* offset between real-time clock and elapsed time clock in nanoseconds.
+       Calculated as: systemTime(SYSTEM_TIME_REALTIME) - systemTime(SYSTEM_TIME_MONOTONIC) */
+    fixed64 real_to_elapsed_time_offset_nanos = 3;
+    uint32 version = 4;
+}
+
+message TransactionTraceEntry {
+    int64 elapsed_realtime_nanos = 1;
+    int64 vsync_id = 2;
+    repeated TransactionState transactions = 3;
+    repeated LayerCreationArgs added_layers = 4;
+    repeated uint32 destroyed_layers = 5;
+    repeated DisplayState added_displays = 6;
+    repeated int32 removed_displays = 7;
+    repeated uint32 destroyed_layer_handles = 8;
+    bool displays_changed = 9;
+    repeated DisplayInfo displays = 10;
+}
+
+message DisplayInfo {
+    uint32 layer_stack = 1;
+    int32 display_id = 2;
+    int32 logical_width = 3;
+    int32 logical_height = 4;
+    Transform transform_inverse = 5;
+    Transform transform = 6;
+    bool receives_input = 7;
+    bool is_secure = 8;
+    bool is_primary = 9;
+    bool is_virtual = 10;
+    int32 rotation_flags = 11;
+    int32 transform_hint = 12;
+
+}
+
+message LayerCreationArgs {
+    uint32 layer_id = 1;
+    string name = 2;
+    uint32 flags = 3;
+    uint32 parent_id = 4;
+    uint32 mirror_from_id = 5;
+    bool add_to_root = 6;
+    uint32 layer_stack_to_mirror = 7;
+}
+
+message Transform {
+    float dsdx = 1;
+    float dtdx = 2;
+    float dtdy = 3;
+    float dsdy = 4;
+    float tx = 5;
+    float ty = 6;
+}
+
+message TransactionState {
+    int32 pid = 1;
+    int32 uid = 2;
+    int64 vsync_id = 3;
+    int32 input_event_id = 4;
+    int64 post_time = 5;
+    uint64 transaction_id = 6;
+    repeated LayerState layer_changes = 7;
+    repeated DisplayState display_changes = 8;
+    repeated uint64 merged_transaction_ids = 9;
+}
+
+// Keep insync with layer_state_t
+message LayerState {
+    uint32 layer_id = 1;
+    // Changes are split into ChangesLsb and ChangesMsb. First 32 bits are in ChangesLsb
+    // and the next 32 bits are in ChangesMsb. This is needed because enums have to be
+    // 32 bits and there's no nice way to put 64bit constants into .proto files.
+    enum ChangesLsb {
+        eChangesLsbNone = 0;
+        ePositionChanged = 0x00000001;
+        eLayerChanged = 0x00000002;
+        // unused = 0x00000004;
+        eAlphaChanged = 0x00000008;
+
+        eMatrixChanged = 0x00000010;
+        eTransparentRegionChanged = 0x00000020;
+        eFlagsChanged = 0x00000040;
+        eLayerStackChanged = 0x00000080;
+
+        eReleaseBufferListenerChanged = 0x00000400;
+        eShadowRadiusChanged = 0x00000800;
+
+        eBufferCropChanged = 0x00002000;
+        eRelativeLayerChanged = 0x00004000;
+        eReparent = 0x00008000;
+
+        eColorChanged = 0x00010000;
+        eBufferTransformChanged = 0x00040000;
+        eTransformToDisplayInverseChanged = 0x00080000;
+
+        eCropChanged = 0x00100000;
+        eBufferChanged = 0x00200000;
+        eAcquireFenceChanged = 0x00400000;
+        eDataspaceChanged = 0x00800000;
+
+        eHdrMetadataChanged = 0x01000000;
+        eSurfaceDamageRegionChanged = 0x02000000;
+        eApiChanged = 0x04000000;
+        eSidebandStreamChanged = 0x08000000;
+
+        eColorTransformChanged = 0x10000000;
+        eHasListenerCallbacksChanged = 0x20000000;
+        eInputInfoChanged = 0x40000000;
+        eCornerRadiusChanged = -2147483648; // 0x80000000; (proto stores enums as signed int)
+    };
+    enum ChangesMsb {
+        eChangesMsbNone = 0;
+        eDestinationFrameChanged = 0x1;
+        eCachedBufferChanged = 0x2;
+        eBackgroundColorChanged = 0x4;
+        eMetadataChanged = 0x8;
+        eColorSpaceAgnosticChanged = 0x10;
+        eFrameRateSelectionPriority = 0x20;
+        eFrameRateChanged = 0x40;
+        eBackgroundBlurRadiusChanged = 0x80;
+        eProducerDisconnect = 0x100;
+        eFixedTransformHintChanged = 0x200;
+        eFrameNumberChanged = 0x400;
+        eBlurRegionsChanged = 0x800;
+        eAutoRefreshChanged = 0x1000;
+        eStretchChanged = 0x2000;
+        eTrustedOverlayChanged = 0x4000;
+        eDropInputModeChanged = 0x8000;
+    };
+    uint64 what = 2;
+    float x = 3;
+    float y = 4;
+    int32 z = 5;
+    uint32 w = 6;
+    uint32 h = 7;
+    uint32 layer_stack = 8;
+
+    enum Flags {
+        eFlagsNone = 0;
+        eLayerHidden = 0x01;
+        eLayerOpaque = 0x02;
+        eLayerSkipScreenshot = 0x40;
+        eLayerSecure = 0x80;
+        eEnableBackpressure = 0x100;
+        eLayerIsDisplayDecoration = 0x200;
+    };
+    uint32 flags = 9;
+    uint32 mask = 10;
+
+    message Matrix22 {
+        float dsdx = 1;
+        float dtdx = 2;
+        float dtdy = 3;
+        float dsdy = 4;
+    };
+    Matrix22 matrix = 11;
+    float corner_radius = 12;
+    uint32 background_blur_radius = 13;
+    uint32 parent_id = 14;
+    uint32 relative_parent_id = 15;
+
+    float alpha = 16;
+    message Color3 {
+        float r = 1;
+        float g = 2;
+        float b = 3;
+    }
+    Color3 color = 17;
+    RegionProto transparent_region = 18;
+    uint32 transform = 19;
+    bool transform_to_display_inverse = 20;
+    RectProto crop = 21;
+
+    message BufferData {
+        uint64 buffer_id = 1;
+        uint32 width = 2;
+        uint32 height = 3;
+        uint64 frame_number = 4;
+
+        enum BufferDataChange {
+            BufferDataChangeNone = 0;
+            fenceChanged = 0x01;
+            frameNumberChanged = 0x02;
+            cachedBufferChanged = 0x04;
+        }
+        uint32 flags = 5;
+        uint64 cached_buffer_id = 6;
+
+        enum PixelFormat {
+            PIXEL_FORMAT_UNKNOWN = 0;
+            PIXEL_FORMAT_CUSTOM = -4;
+            PIXEL_FORMAT_TRANSLUCENT = -3;
+            PIXEL_FORMAT_TRANSPARENT = -2;
+            PIXEL_FORMAT_OPAQUE = -1;
+            PIXEL_FORMAT_RGBA_8888 = 1;
+            PIXEL_FORMAT_RGBX_8888 = 2;
+            PIXEL_FORMAT_RGB_888 = 3;
+            PIXEL_FORMAT_RGB_565 = 4;
+            PIXEL_FORMAT_BGRA_8888 = 5;
+            PIXEL_FORMAT_RGBA_5551 = 6;
+            PIXEL_FORMAT_RGBA_4444 = 7;
+            PIXEL_FORMAT_RGBA_FP16 = 22;
+            PIXEL_FORMAT_RGBA_1010102 = 43;
+            PIXEL_FORMAT_R_8 = 0x38;
+        }
+        PixelFormat pixel_format = 7;
+        uint64 usage = 8;
+    }
+    BufferData buffer_data = 22;
+    int32 api = 23;
+    bool has_sideband_stream = 24;
+    ColorTransformProto color_transform = 25;
+    repeated BlurRegion blur_regions = 26;
+
+    message WindowInfo {
+        uint32 layout_params_flags = 1;
+        int32 layout_params_type = 2;
+        RegionProto touchable_region = 3;
+        int32 surface_inset = 4;
+        bool focusable = 5; // unused
+        bool has_wallpaper = 6; // unused
+        float global_scale_factor = 7;
+        uint32 crop_layer_id = 8;
+        bool replace_touchable_region_with_crop = 9;
+        RectProto touchable_region_crop = 10;
+        Transform transform = 11;
+        uint32 input_config = 12;
+    }
+    WindowInfo window_info_handle = 27;
+    float bg_color_alpha = 28;
+    int32 bg_color_dataspace = 29;
+    bool color_space_agnostic = 30;
+    float shadow_radius = 31;
+    int32 frame_rate_selection_priority = 32;
+    float frame_rate = 33;
+    int32 frame_rate_compatibility = 34;
+    int32 change_frame_rate_strategy = 35;
+    uint32 fixed_transform_hint = 36;
+    uint64 frame_number = 37;
+    bool auto_refresh = 38;
+    bool is_trusted_overlay = 39;
+    RectProto buffer_crop = 40;
+    RectProto destination_frame = 41;
+
+    enum DropInputMode {
+        NONE = 0;
+        ALL = 1;
+        OBSCURED = 2;
+    };
+    DropInputMode drop_input_mode = 42;
+}
+
+message DisplayState {
+    enum Changes {
+        eChangesNone = 0;
+        eSurfaceChanged = 0x01;
+        eLayerStackChanged = 0x02;
+        eDisplayProjectionChanged = 0x04;
+        eDisplaySizeChanged = 0x08;
+        eFlagsChanged = 0x10;
+    };
+    int32 id = 1;
+    uint32 what = 2;
+    uint32 flags = 3;
+    uint32 layer_stack = 4;
+    uint32 orientation = 5;
+    RectProto layer_stack_space_rect = 6;
+    RectProto oriented_display_space_rect = 7;
+    uint32 width = 8;
+    uint32 height = 9;
+}